40 lines
		
	
	
		
			886 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			40 lines
		
	
	
		
			886 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
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								import SpotLightNode from './SpotLightNode.js';
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								import { addLightNode } from './LightsNode.js';
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								import { texture } from '../accessors/TextureNode.js';
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								import { vec2 } from '../shadernode/ShaderNode.js';
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								import { addNodeClass } from '../core/Node.js';
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								import IESSpotLight from '../../lights/IESSpotLight.js';
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								class IESSpotLightNode extends SpotLightNode {
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									getSpotAttenuation( angleCosine ) {
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										const iesMap = this.light.iesMap;
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										let spotAttenuation = null;
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										if ( iesMap && iesMap.isTexture === true ) {
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											const angle = angleCosine.acos().mul( 1.0 / Math.PI );
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											spotAttenuation = texture( iesMap, vec2( angle, 0 ), 0 ).r;
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										} else {
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											spotAttenuation = super.getSpotAttenuation( angleCosine );
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										}
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										return spotAttenuation;
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									}
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								}
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								export default IESSpotLightNode;
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								addNodeClass( 'IESSpotLightNode', IESSpotLightNode );
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								addLightNode( IESSpotLight, IESSpotLightNode );
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