4723 lines
		
	
	
		
			107 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			4723 lines
		
	
	
		
			107 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
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								import {
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									AnimationClip,
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									Bone,
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									Box3,
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									BufferAttribute,
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									BufferGeometry,
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									ClampToEdgeWrapping,
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									Color,
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									ColorManagement,
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									DirectionalLight,
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									DoubleSide,
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									FileLoader,
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									FrontSide,
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									Group,
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									ImageBitmapLoader,
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									InstancedMesh,
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									InterleavedBuffer,
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									InterleavedBufferAttribute,
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									Interpolant,
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									InterpolateDiscrete,
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									InterpolateLinear,
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									Line,
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									LineBasicMaterial,
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									LineLoop,
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									LineSegments,
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									LinearFilter,
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									LinearMipmapLinearFilter,
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									LinearMipmapNearestFilter,
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									LinearSRGBColorSpace,
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									Loader,
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									LoaderUtils,
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									Material,
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									MathUtils,
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									Matrix4,
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									Mesh,
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									MeshBasicMaterial,
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									MeshPhysicalMaterial,
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									MeshStandardMaterial,
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									MirroredRepeatWrapping,
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									NearestFilter,
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									NearestMipmapLinearFilter,
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									NearestMipmapNearestFilter,
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									NumberKeyframeTrack,
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									Object3D,
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									OrthographicCamera,
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									PerspectiveCamera,
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									PointLight,
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									Points,
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									PointsMaterial,
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									PropertyBinding,
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									Quaternion,
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									QuaternionKeyframeTrack,
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									RepeatWrapping,
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									Skeleton,
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									SkinnedMesh,
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									Sphere,
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									SpotLight,
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									Texture,
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									TextureLoader,
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									TriangleFanDrawMode,
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									TriangleStripDrawMode,
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									Vector2,
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									Vector3,
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									VectorKeyframeTrack,
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									SRGBColorSpace,
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									InstancedBufferAttribute
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								} from 'three';
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								import { toTrianglesDrawMode } from '../utils/BufferGeometryUtils.js';
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								class GLTFLoader extends Loader {
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									constructor( manager ) {
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										super( manager );
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										this.dracoLoader = null;
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										this.ktx2Loader = null;
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										this.meshoptDecoder = null;
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										this.pluginCallbacks = [];
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										this.register( function ( parser ) {
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											return new GLTFMaterialsClearcoatExtension( parser );
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										} );
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										this.register( function ( parser ) {
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											return new GLTFMaterialsDispersionExtension( parser );
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										} );
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										this.register( function ( parser ) {
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											return new GLTFTextureBasisUExtension( parser );
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										} );
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										this.register( function ( parser ) {
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											return new GLTFTextureWebPExtension( parser );
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										} );
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										this.register( function ( parser ) {
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											return new GLTFTextureAVIFExtension( parser );
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										} );
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										this.register( function ( parser ) {
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											return new GLTFMaterialsSheenExtension( parser );
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										} );
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										this.register( function ( parser ) {
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											return new GLTFMaterialsTransmissionExtension( parser );
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										} );
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										this.register( function ( parser ) {
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											return new GLTFMaterialsVolumeExtension( parser );
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										} );
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										this.register( function ( parser ) {
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											return new GLTFMaterialsIorExtension( parser );
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										} );
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										this.register( function ( parser ) {
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											return new GLTFMaterialsEmissiveStrengthExtension( parser );
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										} );
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										this.register( function ( parser ) {
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											return new GLTFMaterialsSpecularExtension( parser );
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										} );
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										this.register( function ( parser ) {
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											return new GLTFMaterialsIridescenceExtension( parser );
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										} );
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										this.register( function ( parser ) {
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											return new GLTFMaterialsAnisotropyExtension( parser );
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										} );
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										this.register( function ( parser ) {
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											return new GLTFMaterialsBumpExtension( parser );
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										} );
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										this.register( function ( parser ) {
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											return new GLTFLightsExtension( parser );
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										} );
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										this.register( function ( parser ) {
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											return new GLTFMeshoptCompression( parser );
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										} );
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										this.register( function ( parser ) {
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											return new GLTFMeshGpuInstancing( parser );
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										} );
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									}
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									load( url, onLoad, onProgress, onError ) {
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										const scope = this;
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										let resourcePath;
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										if ( this.resourcePath !== '' ) {
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											resourcePath = this.resourcePath;
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										} else if ( this.path !== '' ) {
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											// If a base path is set, resources will be relative paths from that plus the relative path of the gltf file
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											// Example  path = 'https://my-cnd-server.com/', url = 'assets/models/model.gltf'
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											// resourcePath = 'https://my-cnd-server.com/assets/models/'
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											// referenced resource 'model.bin' will be loaded from 'https://my-cnd-server.com/assets/models/model.bin'
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											// referenced resource '../textures/texture.png' will be loaded from 'https://my-cnd-server.com/assets/textures/texture.png'
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											const relativeUrl = LoaderUtils.extractUrlBase( url );
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											resourcePath = LoaderUtils.resolveURL( relativeUrl, this.path );
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										} else {
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											resourcePath = LoaderUtils.extractUrlBase( url );
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										}
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										// Tells the LoadingManager to track an extra item, which resolves after
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										// the model is fully loaded. This means the count of items loaded will
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										// be incorrect, but ensures manager.onLoad() does not fire early.
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										this.manager.itemStart( url );
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										const _onError = function ( e ) {
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											if ( onError ) {
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												onError( e );
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											} else {
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												console.error( e );
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											}
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											scope.manager.itemError( url );
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											scope.manager.itemEnd( url );
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										};
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										const loader = new FileLoader( this.manager );
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										loader.setPath( this.path );
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										loader.setResponseType( 'arraybuffer' );
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										loader.setRequestHeader( this.requestHeader );
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										loader.setWithCredentials( this.withCredentials );
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										loader.load( url, function ( data ) {
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											try {
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												scope.parse( data, resourcePath, function ( gltf ) {
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													onLoad( gltf );
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													scope.manager.itemEnd( url );
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												}, _onError );
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											} catch ( e ) {
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												_onError( e );
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											}
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										}, onProgress, _onError );
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									}
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									setDRACOLoader( dracoLoader ) {
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										this.dracoLoader = dracoLoader;
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										return this;
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									}
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									setDDSLoader() {
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										throw new Error(
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											'THREE.GLTFLoader: "MSFT_texture_dds" no longer supported. Please update to "KHR_texture_basisu".'
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										);
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									}
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									setKTX2Loader( ktx2Loader ) {
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										this.ktx2Loader = ktx2Loader;
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										return this;
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									}
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									setMeshoptDecoder( meshoptDecoder ) {
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										this.meshoptDecoder = meshoptDecoder;
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										return this;
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									}
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									register( callback ) {
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										if ( this.pluginCallbacks.indexOf( callback ) === - 1 ) {
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											this.pluginCallbacks.push( callback );
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										}
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								 | 
							
								
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										return this;
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| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									unregister( callback ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( this.pluginCallbacks.indexOf( callback ) !== - 1 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											this.pluginCallbacks.splice( this.pluginCallbacks.indexOf( callback ), 1 );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return this;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									parse( data, path, onLoad, onError ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										let json;
							 | 
						||
| 
								 | 
							
										const extensions = {};
							 | 
						||
| 
								 | 
							
										const plugins = {};
							 | 
						||
| 
								 | 
							
										const textDecoder = new TextDecoder();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( typeof data === 'string' ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											json = JSON.parse( data );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} else if ( data instanceof ArrayBuffer ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const magic = textDecoder.decode( new Uint8Array( data, 0, 4 ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( magic === BINARY_EXTENSION_HEADER_MAGIC ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												try {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													extensions[ EXTENSIONS.KHR_BINARY_GLTF ] = new GLTFBinaryExtension( data );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} catch ( error ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( onError ) onError( error );
							 | 
						||
| 
								 | 
							
													return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												json = JSON.parse( extensions[ EXTENSIONS.KHR_BINARY_GLTF ].content );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												json = JSON.parse( textDecoder.decode( data ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											json = data;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( json.asset === undefined || json.asset.version[ 0 ] < 2 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( onError ) onError( new Error( 'THREE.GLTFLoader: Unsupported asset. glTF versions >=2.0 are supported.' ) );
							 | 
						||
| 
								 | 
							
											return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = new GLTFParser( json, {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											path: path || this.resourcePath || '',
							 | 
						||
| 
								 | 
							
											crossOrigin: this.crossOrigin,
							 | 
						||
| 
								 | 
							
											requestHeader: this.requestHeader,
							 | 
						||
| 
								 | 
							
											manager: this.manager,
							 | 
						||
| 
								 | 
							
											ktx2Loader: this.ktx2Loader,
							 | 
						||
| 
								 | 
							
											meshoptDecoder: this.meshoptDecoder
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										parser.fileLoader.setRequestHeader( this.requestHeader );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( let i = 0; i < this.pluginCallbacks.length; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const plugin = this.pluginCallbacks[ i ]( parser );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( ! plugin.name ) console.error( 'THREE.GLTFLoader: Invalid plugin found: missing name' );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											plugins[ plugin.name ] = plugin;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// Workaround to avoid determining as unknown extension
							 | 
						||
| 
								 | 
							
											// in addUnknownExtensionsToUserData().
							 | 
						||
| 
								 | 
							
											// Remove this workaround if we move all the existing
							 | 
						||
| 
								 | 
							
											// extension handlers to plugin system
							 | 
						||
| 
								 | 
							
											extensions[ plugin.name ] = true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( json.extensionsUsed ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											for ( let i = 0; i < json.extensionsUsed.length; ++ i ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const extensionName = json.extensionsUsed[ i ];
							 | 
						||
| 
								 | 
							
												const extensionsRequired = json.extensionsRequired || [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												switch ( extensionName ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													case EXTENSIONS.KHR_MATERIALS_UNLIT:
							 | 
						||
| 
								 | 
							
														extensions[ extensionName ] = new GLTFMaterialsUnlitExtension();
							 | 
						||
| 
								 | 
							
														break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													case EXTENSIONS.KHR_DRACO_MESH_COMPRESSION:
							 | 
						||
| 
								 | 
							
														extensions[ extensionName ] = new GLTFDracoMeshCompressionExtension( json, this.dracoLoader );
							 | 
						||
| 
								 | 
							
														break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													case EXTENSIONS.KHR_TEXTURE_TRANSFORM:
							 | 
						||
| 
								 | 
							
														extensions[ extensionName ] = new GLTFTextureTransformExtension();
							 | 
						||
| 
								 | 
							
														break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													case EXTENSIONS.KHR_MESH_QUANTIZATION:
							 | 
						||
| 
								 | 
							
														extensions[ extensionName ] = new GLTFMeshQuantizationExtension();
							 | 
						||
| 
								 | 
							
														break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													default:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														if ( extensionsRequired.indexOf( extensionName ) >= 0 && plugins[ extensionName ] === undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															console.warn( 'THREE.GLTFLoader: Unknown extension "' + extensionName + '".' );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										parser.setExtensions( extensions );
							 | 
						||
| 
								 | 
							
										parser.setPlugins( plugins );
							 | 
						||
| 
								 | 
							
										parser.parse( onLoad, onError );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									parseAsync( data, path ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const scope = this;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return new Promise( function ( resolve, reject ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											scope.parse( data, path, resolve, reject );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* GLTFREGISTRY */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function GLTFRegistry() {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									let objects = {};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									return	{
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										get: function ( key ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return objects[ key ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										},
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										add: function ( key, object ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											objects[ key ] = object;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										},
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										remove: function ( key ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											delete objects[ key ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										},
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										removeAll: function () {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											objects = {};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*********************************/
							 | 
						||
| 
								 | 
							
								/********** EXTENSIONS ***********/
							 | 
						||
| 
								 | 
							
								/*********************************/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								const EXTENSIONS = {
							 | 
						||
| 
								 | 
							
									KHR_BINARY_GLTF: 'KHR_binary_glTF',
							 | 
						||
| 
								 | 
							
									KHR_DRACO_MESH_COMPRESSION: 'KHR_draco_mesh_compression',
							 | 
						||
| 
								 | 
							
									KHR_LIGHTS_PUNCTUAL: 'KHR_lights_punctual',
							 | 
						||
| 
								 | 
							
									KHR_MATERIALS_CLEARCOAT: 'KHR_materials_clearcoat',
							 | 
						||
| 
								 | 
							
									KHR_MATERIALS_DISPERSION: 'KHR_materials_dispersion',
							 | 
						||
| 
								 | 
							
									KHR_MATERIALS_IOR: 'KHR_materials_ior',
							 | 
						||
| 
								 | 
							
									KHR_MATERIALS_SHEEN: 'KHR_materials_sheen',
							 | 
						||
| 
								 | 
							
									KHR_MATERIALS_SPECULAR: 'KHR_materials_specular',
							 | 
						||
| 
								 | 
							
									KHR_MATERIALS_TRANSMISSION: 'KHR_materials_transmission',
							 | 
						||
| 
								 | 
							
									KHR_MATERIALS_IRIDESCENCE: 'KHR_materials_iridescence',
							 | 
						||
| 
								 | 
							
									KHR_MATERIALS_ANISOTROPY: 'KHR_materials_anisotropy',
							 | 
						||
| 
								 | 
							
									KHR_MATERIALS_UNLIT: 'KHR_materials_unlit',
							 | 
						||
| 
								 | 
							
									KHR_MATERIALS_VOLUME: 'KHR_materials_volume',
							 | 
						||
| 
								 | 
							
									KHR_TEXTURE_BASISU: 'KHR_texture_basisu',
							 | 
						||
| 
								 | 
							
									KHR_TEXTURE_TRANSFORM: 'KHR_texture_transform',
							 | 
						||
| 
								 | 
							
									KHR_MESH_QUANTIZATION: 'KHR_mesh_quantization',
							 | 
						||
| 
								 | 
							
									KHR_MATERIALS_EMISSIVE_STRENGTH: 'KHR_materials_emissive_strength',
							 | 
						||
| 
								 | 
							
									EXT_MATERIALS_BUMP: 'EXT_materials_bump',
							 | 
						||
| 
								 | 
							
									EXT_TEXTURE_WEBP: 'EXT_texture_webp',
							 | 
						||
| 
								 | 
							
									EXT_TEXTURE_AVIF: 'EXT_texture_avif',
							 | 
						||
| 
								 | 
							
									EXT_MESHOPT_COMPRESSION: 'EXT_meshopt_compression',
							 | 
						||
| 
								 | 
							
									EXT_MESH_GPU_INSTANCING: 'EXT_mesh_gpu_instancing'
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Punctual Lights Extension
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_lights_punctual
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								class GLTFLightsExtension {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									constructor( parser ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.parser = parser;
							 | 
						||
| 
								 | 
							
										this.name = EXTENSIONS.KHR_LIGHTS_PUNCTUAL;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Object3D instance caches
							 | 
						||
| 
								 | 
							
										this.cache = { refs: {}, uses: {} };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									_markDefs() {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = this.parser;
							 | 
						||
| 
								 | 
							
										const nodeDefs = this.parser.json.nodes || [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const nodeDef = nodeDefs[ nodeIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( nodeDef.extensions
							 | 
						||
| 
								 | 
							
													&& nodeDef.extensions[ this.name ]
							 | 
						||
| 
								 | 
							
													&& nodeDef.extensions[ this.name ].light !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												parser._addNodeRef( this.cache, nodeDef.extensions[ this.name ].light );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									_loadLight( lightIndex ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = this.parser;
							 | 
						||
| 
								 | 
							
										const cacheKey = 'light:' + lightIndex;
							 | 
						||
| 
								 | 
							
										let dependency = parser.cache.get( cacheKey );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( dependency ) return dependency;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const json = parser.json;
							 | 
						||
| 
								 | 
							
										const extensions = ( json.extensions && json.extensions[ this.name ] ) || {};
							 | 
						||
| 
								 | 
							
										const lightDefs = extensions.lights || [];
							 | 
						||
| 
								 | 
							
										const lightDef = lightDefs[ lightIndex ];
							 | 
						||
| 
								 | 
							
										let lightNode;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const color = new Color( 0xffffff );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( lightDef.color !== undefined ) color.setRGB( lightDef.color[ 0 ], lightDef.color[ 1 ], lightDef.color[ 2 ], LinearSRGBColorSpace );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const range = lightDef.range !== undefined ? lightDef.range : 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										switch ( lightDef.type ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											case 'directional':
							 | 
						||
| 
								 | 
							
												lightNode = new DirectionalLight( color );
							 | 
						||
| 
								 | 
							
												lightNode.target.position.set( 0, 0, - 1 );
							 | 
						||
| 
								 | 
							
												lightNode.add( lightNode.target );
							 | 
						||
| 
								 | 
							
												break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											case 'point':
							 | 
						||
| 
								 | 
							
												lightNode = new PointLight( color );
							 | 
						||
| 
								 | 
							
												lightNode.distance = range;
							 | 
						||
| 
								 | 
							
												break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											case 'spot':
							 | 
						||
| 
								 | 
							
												lightNode = new SpotLight( color );
							 | 
						||
| 
								 | 
							
												lightNode.distance = range;
							 | 
						||
| 
								 | 
							
												// Handle spotlight properties.
							 | 
						||
| 
								 | 
							
												lightDef.spot = lightDef.spot || {};
							 | 
						||
| 
								 | 
							
												lightDef.spot.innerConeAngle = lightDef.spot.innerConeAngle !== undefined ? lightDef.spot.innerConeAngle : 0;
							 | 
						||
| 
								 | 
							
												lightDef.spot.outerConeAngle = lightDef.spot.outerConeAngle !== undefined ? lightDef.spot.outerConeAngle : Math.PI / 4.0;
							 | 
						||
| 
								 | 
							
												lightNode.angle = lightDef.spot.outerConeAngle;
							 | 
						||
| 
								 | 
							
												lightNode.penumbra = 1.0 - lightDef.spot.innerConeAngle / lightDef.spot.outerConeAngle;
							 | 
						||
| 
								 | 
							
												lightNode.target.position.set( 0, 0, - 1 );
							 | 
						||
| 
								 | 
							
												lightNode.add( lightNode.target );
							 | 
						||
| 
								 | 
							
												break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											default:
							 | 
						||
| 
								 | 
							
												throw new Error( 'THREE.GLTFLoader: Unexpected light type: ' + lightDef.type );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Some lights (e.g. spot) default to a position other than the origin. Reset the position
							 | 
						||
| 
								 | 
							
										// here, because node-level parsing will only override position if explicitly specified.
							 | 
						||
| 
								 | 
							
										lightNode.position.set( 0, 0, 0 );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										lightNode.decay = 2;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										assignExtrasToUserData( lightNode, lightDef );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( lightDef.intensity !== undefined ) lightNode.intensity = lightDef.intensity;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										lightNode.name = parser.createUniqueName( lightDef.name || ( 'light_' + lightIndex ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										dependency = Promise.resolve( lightNode );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										parser.cache.add( cacheKey, dependency );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return dependency;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									getDependency( type, index ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( type !== 'light' ) return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return this._loadLight( index );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									createNodeAttachment( nodeIndex ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const self = this;
							 | 
						||
| 
								 | 
							
										const parser = this.parser;
							 | 
						||
| 
								 | 
							
										const json = parser.json;
							 | 
						||
| 
								 | 
							
										const nodeDef = json.nodes[ nodeIndex ];
							 | 
						||
| 
								 | 
							
										const lightDef = ( nodeDef.extensions && nodeDef.extensions[ this.name ] ) || {};
							 | 
						||
| 
								 | 
							
										const lightIndex = lightDef.light;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( lightIndex === undefined ) return null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return this._loadLight( lightIndex ).then( function ( light ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return parser._getNodeRef( self.cache, lightIndex, light );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Unlit Materials Extension
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_unlit
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								class GLTFMaterialsUnlitExtension {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									constructor() {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.name = EXTENSIONS.KHR_MATERIALS_UNLIT;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									getMaterialType() {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return MeshBasicMaterial;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									extendParams( materialParams, materialDef, parser ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const pending = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										materialParams.color = new Color( 1.0, 1.0, 1.0 );
							 | 
						||
| 
								 | 
							
										materialParams.opacity = 1.0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const metallicRoughness = materialDef.pbrMetallicRoughness;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( metallicRoughness ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const array = metallicRoughness.baseColorFactor;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												materialParams.color.setRGB( array[ 0 ], array[ 1 ], array[ 2 ], LinearSRGBColorSpace );
							 | 
						||
| 
								 | 
							
												materialParams.opacity = array[ 3 ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( metallicRoughness.baseColorTexture !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, SRGBColorSpace ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return Promise.all( pending );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Materials Emissive Strength Extension
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Specification: https://github.com/KhronosGroup/glTF/blob/5768b3ce0ef32bc39cdf1bef10b948586635ead3/extensions/2.0/Khronos/KHR_materials_emissive_strength/README.md
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								class GLTFMaterialsEmissiveStrengthExtension {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									constructor( parser ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.parser = parser;
							 | 
						||
| 
								 | 
							
										this.name = EXTENSIONS.KHR_MATERIALS_EMISSIVE_STRENGTH;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									extendMaterialParams( materialIndex, materialParams ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = this.parser;
							 | 
						||
| 
								 | 
							
										const materialDef = parser.json.materials[ materialIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return Promise.resolve();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const emissiveStrength = materialDef.extensions[ this.name ].emissiveStrength;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( emissiveStrength !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											materialParams.emissiveIntensity = emissiveStrength;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return Promise.resolve();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Clearcoat Materials Extension
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_clearcoat
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								class GLTFMaterialsClearcoatExtension {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									constructor( parser ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.parser = parser;
							 | 
						||
| 
								 | 
							
										this.name = EXTENSIONS.KHR_MATERIALS_CLEARCOAT;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									getMaterialType( materialIndex ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = this.parser;
							 | 
						||
| 
								 | 
							
										const materialDef = parser.json.materials[ materialIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return MeshPhysicalMaterial;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									extendMaterialParams( materialIndex, materialParams ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = this.parser;
							 | 
						||
| 
								 | 
							
										const materialDef = parser.json.materials[ materialIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return Promise.resolve();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const pending = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const extension = materialDef.extensions[ this.name ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( extension.clearcoatFactor !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											materialParams.clearcoat = extension.clearcoatFactor;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( extension.clearcoatTexture !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pending.push( parser.assignTexture( materialParams, 'clearcoatMap', extension.clearcoatTexture ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( extension.clearcoatRoughnessFactor !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											materialParams.clearcoatRoughness = extension.clearcoatRoughnessFactor;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( extension.clearcoatRoughnessTexture !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pending.push( parser.assignTexture( materialParams, 'clearcoatRoughnessMap', extension.clearcoatRoughnessTexture ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( extension.clearcoatNormalTexture !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pending.push( parser.assignTexture( materialParams, 'clearcoatNormalMap', extension.clearcoatNormalTexture ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( extension.clearcoatNormalTexture.scale !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const scale = extension.clearcoatNormalTexture.scale;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												materialParams.clearcoatNormalScale = new Vector2( scale, scale );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return Promise.all( pending );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Materials dispersion Extension
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_dispersion
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								class GLTFMaterialsDispersionExtension {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									constructor( parser ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.parser = parser;
							 | 
						||
| 
								 | 
							
										this.name = EXTENSIONS.KHR_MATERIALS_DISPERSION;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									getMaterialType( materialIndex ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = this.parser;
							 | 
						||
| 
								 | 
							
										const materialDef = parser.json.materials[ materialIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return MeshPhysicalMaterial;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									extendMaterialParams( materialIndex, materialParams ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = this.parser;
							 | 
						||
| 
								 | 
							
										const materialDef = parser.json.materials[ materialIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return Promise.resolve();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const extension = materialDef.extensions[ this.name ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										materialParams.dispersion = extension.dispersion !== undefined ? extension.dispersion : 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return Promise.resolve();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Iridescence Materials Extension
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_iridescence
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								class GLTFMaterialsIridescenceExtension {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									constructor( parser ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.parser = parser;
							 | 
						||
| 
								 | 
							
										this.name = EXTENSIONS.KHR_MATERIALS_IRIDESCENCE;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									getMaterialType( materialIndex ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = this.parser;
							 | 
						||
| 
								 | 
							
										const materialDef = parser.json.materials[ materialIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return MeshPhysicalMaterial;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									extendMaterialParams( materialIndex, materialParams ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = this.parser;
							 | 
						||
| 
								 | 
							
										const materialDef = parser.json.materials[ materialIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return Promise.resolve();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const pending = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const extension = materialDef.extensions[ this.name ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( extension.iridescenceFactor !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											materialParams.iridescence = extension.iridescenceFactor;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( extension.iridescenceTexture !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pending.push( parser.assignTexture( materialParams, 'iridescenceMap', extension.iridescenceTexture ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( extension.iridescenceIor !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											materialParams.iridescenceIOR = extension.iridescenceIor;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( materialParams.iridescenceThicknessRange === undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											materialParams.iridescenceThicknessRange = [ 100, 400 ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( extension.iridescenceThicknessMinimum !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											materialParams.iridescenceThicknessRange[ 0 ] = extension.iridescenceThicknessMinimum;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( extension.iridescenceThicknessMaximum !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											materialParams.iridescenceThicknessRange[ 1 ] = extension.iridescenceThicknessMaximum;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( extension.iridescenceThicknessTexture !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pending.push( parser.assignTexture( materialParams, 'iridescenceThicknessMap', extension.iridescenceThicknessTexture ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return Promise.all( pending );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Sheen Materials Extension
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Specification: https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_sheen
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								class GLTFMaterialsSheenExtension {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									constructor( parser ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.parser = parser;
							 | 
						||
| 
								 | 
							
										this.name = EXTENSIONS.KHR_MATERIALS_SHEEN;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									getMaterialType( materialIndex ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = this.parser;
							 | 
						||
| 
								 | 
							
										const materialDef = parser.json.materials[ materialIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return MeshPhysicalMaterial;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									extendMaterialParams( materialIndex, materialParams ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = this.parser;
							 | 
						||
| 
								 | 
							
										const materialDef = parser.json.materials[ materialIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return Promise.resolve();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const pending = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										materialParams.sheenColor = new Color( 0, 0, 0 );
							 | 
						||
| 
								 | 
							
										materialParams.sheenRoughness = 0;
							 | 
						||
| 
								 | 
							
										materialParams.sheen = 1;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const extension = materialDef.extensions[ this.name ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( extension.sheenColorFactor !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const colorFactor = extension.sheenColorFactor;
							 | 
						||
| 
								 | 
							
											materialParams.sheenColor.setRGB( colorFactor[ 0 ], colorFactor[ 1 ], colorFactor[ 2 ], LinearSRGBColorSpace );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( extension.sheenRoughnessFactor !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											materialParams.sheenRoughness = extension.sheenRoughnessFactor;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( extension.sheenColorTexture !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pending.push( parser.assignTexture( materialParams, 'sheenColorMap', extension.sheenColorTexture, SRGBColorSpace ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( extension.sheenRoughnessTexture !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pending.push( parser.assignTexture( materialParams, 'sheenRoughnessMap', extension.sheenRoughnessTexture ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return Promise.all( pending );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Transmission Materials Extension
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_transmission
							 | 
						||
| 
								 | 
							
								 * Draft: https://github.com/KhronosGroup/glTF/pull/1698
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								class GLTFMaterialsTransmissionExtension {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									constructor( parser ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.parser = parser;
							 | 
						||
| 
								 | 
							
										this.name = EXTENSIONS.KHR_MATERIALS_TRANSMISSION;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									getMaterialType( materialIndex ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = this.parser;
							 | 
						||
| 
								 | 
							
										const materialDef = parser.json.materials[ materialIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return MeshPhysicalMaterial;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									extendMaterialParams( materialIndex, materialParams ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = this.parser;
							 | 
						||
| 
								 | 
							
										const materialDef = parser.json.materials[ materialIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return Promise.resolve();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const pending = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const extension = materialDef.extensions[ this.name ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( extension.transmissionFactor !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											materialParams.transmission = extension.transmissionFactor;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( extension.transmissionTexture !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pending.push( parser.assignTexture( materialParams, 'transmissionMap', extension.transmissionTexture ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return Promise.all( pending );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Materials Volume Extension
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_volume
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								class GLTFMaterialsVolumeExtension {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									constructor( parser ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.parser = parser;
							 | 
						||
| 
								 | 
							
										this.name = EXTENSIONS.KHR_MATERIALS_VOLUME;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									getMaterialType( materialIndex ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = this.parser;
							 | 
						||
| 
								 | 
							
										const materialDef = parser.json.materials[ materialIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return MeshPhysicalMaterial;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									extendMaterialParams( materialIndex, materialParams ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = this.parser;
							 | 
						||
| 
								 | 
							
										const materialDef = parser.json.materials[ materialIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return Promise.resolve();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const pending = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const extension = materialDef.extensions[ this.name ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										materialParams.thickness = extension.thicknessFactor !== undefined ? extension.thicknessFactor : 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( extension.thicknessTexture !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pending.push( parser.assignTexture( materialParams, 'thicknessMap', extension.thicknessTexture ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										materialParams.attenuationDistance = extension.attenuationDistance || Infinity;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const colorArray = extension.attenuationColor || [ 1, 1, 1 ];
							 | 
						||
| 
								 | 
							
										materialParams.attenuationColor = new Color().setRGB( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ], LinearSRGBColorSpace );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return Promise.all( pending );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Materials ior Extension
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_ior
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								class GLTFMaterialsIorExtension {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									constructor( parser ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.parser = parser;
							 | 
						||
| 
								 | 
							
										this.name = EXTENSIONS.KHR_MATERIALS_IOR;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									getMaterialType( materialIndex ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = this.parser;
							 | 
						||
| 
								 | 
							
										const materialDef = parser.json.materials[ materialIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return MeshPhysicalMaterial;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									extendMaterialParams( materialIndex, materialParams ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = this.parser;
							 | 
						||
| 
								 | 
							
										const materialDef = parser.json.materials[ materialIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return Promise.resolve();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const extension = materialDef.extensions[ this.name ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										materialParams.ior = extension.ior !== undefined ? extension.ior : 1.5;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return Promise.resolve();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Materials specular Extension
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_specular
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								class GLTFMaterialsSpecularExtension {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									constructor( parser ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.parser = parser;
							 | 
						||
| 
								 | 
							
										this.name = EXTENSIONS.KHR_MATERIALS_SPECULAR;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									getMaterialType( materialIndex ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = this.parser;
							 | 
						||
| 
								 | 
							
										const materialDef = parser.json.materials[ materialIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return MeshPhysicalMaterial;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									extendMaterialParams( materialIndex, materialParams ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = this.parser;
							 | 
						||
| 
								 | 
							
										const materialDef = parser.json.materials[ materialIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return Promise.resolve();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const pending = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const extension = materialDef.extensions[ this.name ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										materialParams.specularIntensity = extension.specularFactor !== undefined ? extension.specularFactor : 1.0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( extension.specularTexture !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pending.push( parser.assignTexture( materialParams, 'specularIntensityMap', extension.specularTexture ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const colorArray = extension.specularColorFactor || [ 1, 1, 1 ];
							 | 
						||
| 
								 | 
							
										materialParams.specularColor = new Color().setRGB( colorArray[ 0 ], colorArray[ 1 ], colorArray[ 2 ], LinearSRGBColorSpace );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( extension.specularColorTexture !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pending.push( parser.assignTexture( materialParams, 'specularColorMap', extension.specularColorTexture, SRGBColorSpace ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return Promise.all( pending );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Materials bump Extension
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/EXT_materials_bump
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								class GLTFMaterialsBumpExtension {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									constructor( parser ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.parser = parser;
							 | 
						||
| 
								 | 
							
										this.name = EXTENSIONS.EXT_MATERIALS_BUMP;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									getMaterialType( materialIndex ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = this.parser;
							 | 
						||
| 
								 | 
							
										const materialDef = parser.json.materials[ materialIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return MeshPhysicalMaterial;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									extendMaterialParams( materialIndex, materialParams ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = this.parser;
							 | 
						||
| 
								 | 
							
										const materialDef = parser.json.materials[ materialIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return Promise.resolve();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const pending = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const extension = materialDef.extensions[ this.name ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										materialParams.bumpScale = extension.bumpFactor !== undefined ? extension.bumpFactor : 1.0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( extension.bumpTexture !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pending.push( parser.assignTexture( materialParams, 'bumpMap', extension.bumpTexture ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return Promise.all( pending );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Materials anisotropy Extension
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_materials_anisotropy
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								class GLTFMaterialsAnisotropyExtension {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									constructor( parser ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.parser = parser;
							 | 
						||
| 
								 | 
							
										this.name = EXTENSIONS.KHR_MATERIALS_ANISOTROPY;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									getMaterialType( materialIndex ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = this.parser;
							 | 
						||
| 
								 | 
							
										const materialDef = parser.json.materials[ materialIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) return null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return MeshPhysicalMaterial;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									extendMaterialParams( materialIndex, materialParams ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = this.parser;
							 | 
						||
| 
								 | 
							
										const materialDef = parser.json.materials[ materialIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! materialDef.extensions || ! materialDef.extensions[ this.name ] ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return Promise.resolve();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const pending = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const extension = materialDef.extensions[ this.name ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( extension.anisotropyStrength !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											materialParams.anisotropy = extension.anisotropyStrength;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( extension.anisotropyRotation !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											materialParams.anisotropyRotation = extension.anisotropyRotation;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( extension.anisotropyTexture !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pending.push( parser.assignTexture( materialParams, 'anisotropyMap', extension.anisotropyTexture ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return Promise.all( pending );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * BasisU Texture Extension
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_basisu
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								class GLTFTextureBasisUExtension {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									constructor( parser ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.parser = parser;
							 | 
						||
| 
								 | 
							
										this.name = EXTENSIONS.KHR_TEXTURE_BASISU;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									loadTexture( textureIndex ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = this.parser;
							 | 
						||
| 
								 | 
							
										const json = parser.json;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const textureDef = json.textures[ textureIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! textureDef.extensions || ! textureDef.extensions[ this.name ] ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const extension = textureDef.extensions[ this.name ];
							 | 
						||
| 
								 | 
							
										const loader = parser.options.ktx2Loader;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! loader ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												throw new Error( 'THREE.GLTFLoader: setKTX2Loader must be called before loading KTX2 textures' );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// Assumes that the extension is optional and that a fallback texture is present
							 | 
						||
| 
								 | 
							
												return null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return parser.loadTextureImage( textureIndex, extension.source, loader );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * WebP Texture Extension
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_webp
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								class GLTFTextureWebPExtension {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									constructor( parser ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.parser = parser;
							 | 
						||
| 
								 | 
							
										this.name = EXTENSIONS.EXT_TEXTURE_WEBP;
							 | 
						||
| 
								 | 
							
										this.isSupported = null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									loadTexture( textureIndex ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const name = this.name;
							 | 
						||
| 
								 | 
							
										const parser = this.parser;
							 | 
						||
| 
								 | 
							
										const json = parser.json;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const textureDef = json.textures[ textureIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const extension = textureDef.extensions[ name ];
							 | 
						||
| 
								 | 
							
										const source = json.images[ extension.source ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										let loader = parser.textureLoader;
							 | 
						||
| 
								 | 
							
										if ( source.uri ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const handler = parser.options.manager.getHandler( source.uri );
							 | 
						||
| 
								 | 
							
											if ( handler !== null ) loader = handler;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return this.detectSupport().then( function ( isSupported ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( isSupported ) return parser.loadTextureImage( textureIndex, extension.source, loader );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												throw new Error( 'THREE.GLTFLoader: WebP required by asset but unsupported.' );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// Fall back to PNG or JPEG.
							 | 
						||
| 
								 | 
							
											return parser.loadTexture( textureIndex );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									detectSupport() {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! this.isSupported ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											this.isSupported = new Promise( function ( resolve ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const image = new Image();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// Lossy test image. Support for lossy images doesn't guarantee support for all
							 | 
						||
| 
								 | 
							
												// WebP images, unfortunately.
							 | 
						||
| 
								 | 
							
												image.src = 'data:image/webp;base64,UklGRiIAAABXRUJQVlA4IBYAAAAwAQCdASoBAAEADsD+JaQAA3AAAAAA';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												image.onload = image.onerror = function () {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													resolve( image.height === 1 );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return this.isSupported;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * AVIF Texture Extension
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_texture_avif
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								class GLTFTextureAVIFExtension {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									constructor( parser ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.parser = parser;
							 | 
						||
| 
								 | 
							
										this.name = EXTENSIONS.EXT_TEXTURE_AVIF;
							 | 
						||
| 
								 | 
							
										this.isSupported = null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									loadTexture( textureIndex ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const name = this.name;
							 | 
						||
| 
								 | 
							
										const parser = this.parser;
							 | 
						||
| 
								 | 
							
										const json = parser.json;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const textureDef = json.textures[ textureIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! textureDef.extensions || ! textureDef.extensions[ name ] ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const extension = textureDef.extensions[ name ];
							 | 
						||
| 
								 | 
							
										const source = json.images[ extension.source ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										let loader = parser.textureLoader;
							 | 
						||
| 
								 | 
							
										if ( source.uri ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const handler = parser.options.manager.getHandler( source.uri );
							 | 
						||
| 
								 | 
							
											if ( handler !== null ) loader = handler;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return this.detectSupport().then( function ( isSupported ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( isSupported ) return parser.loadTextureImage( textureIndex, extension.source, loader );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( json.extensionsRequired && json.extensionsRequired.indexOf( name ) >= 0 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												throw new Error( 'THREE.GLTFLoader: AVIF required by asset but unsupported.' );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// Fall back to PNG or JPEG.
							 | 
						||
| 
								 | 
							
											return parser.loadTexture( textureIndex );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									detectSupport() {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! this.isSupported ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											this.isSupported = new Promise( function ( resolve ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const image = new Image();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// Lossy test image.
							 | 
						||
| 
								 | 
							
												image.src = 'data:image/avif;base64,AAAAIGZ0eXBhdmlmAAAAAGF2aWZtaWYxbWlhZk1BMUIAAADybWV0YQAAAAAAAAAoaGRscgAAAAAAAAAAcGljdAAAAAAAAAAAAAAAAGxpYmF2aWYAAAAADnBpdG0AAAAAAAEAAAAeaWxvYwAAAABEAAABAAEAAAABAAABGgAAABcAAAAoaWluZgAAAAAAAQAAABppbmZlAgAAAAABAABhdjAxQ29sb3IAAAAAamlwcnAAAABLaXBjbwAAABRpc3BlAAAAAAAAAAEAAAABAAAAEHBpeGkAAAAAAwgICAAAAAxhdjFDgQAMAAAAABNjb2xybmNseAACAAIABoAAAAAXaXBtYQAAAAAAAAABAAEEAQKDBAAAAB9tZGF0EgAKCBgABogQEDQgMgkQAAAAB8dSLfI=';
							 | 
						||
| 
								 | 
							
												image.onload = image.onerror = function () {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													resolve( image.height === 1 );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return this.isSupported;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * meshopt BufferView Compression Extension
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_meshopt_compression
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								class GLTFMeshoptCompression {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									constructor( parser ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.name = EXTENSIONS.EXT_MESHOPT_COMPRESSION;
							 | 
						||
| 
								 | 
							
										this.parser = parser;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									loadBufferView( index ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const json = this.parser.json;
							 | 
						||
| 
								 | 
							
										const bufferView = json.bufferViews[ index ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( bufferView.extensions && bufferView.extensions[ this.name ] ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const extensionDef = bufferView.extensions[ this.name ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const buffer = this.parser.getDependency( 'buffer', extensionDef.buffer );
							 | 
						||
| 
								 | 
							
											const decoder = this.parser.options.meshoptDecoder;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( ! decoder || ! decoder.supported ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( json.extensionsRequired && json.extensionsRequired.indexOf( this.name ) >= 0 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													throw new Error( 'THREE.GLTFLoader: setMeshoptDecoder must be called before loading compressed files' );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													// Assumes that the extension is optional and that fallback buffer data is present
							 | 
						||
| 
								 | 
							
													return null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return buffer.then( function ( res ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const byteOffset = extensionDef.byteOffset || 0;
							 | 
						||
| 
								 | 
							
												const byteLength = extensionDef.byteLength || 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const count = extensionDef.count;
							 | 
						||
| 
								 | 
							
												const stride = extensionDef.byteStride;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const source = new Uint8Array( res, byteOffset, byteLength );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( decoder.decodeGltfBufferAsync ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													return decoder.decodeGltfBufferAsync( count, stride, source, extensionDef.mode, extensionDef.filter ).then( function ( res ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														return res.buffer;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													// Support for MeshoptDecoder 0.18 or earlier, without decodeGltfBufferAsync
							 | 
						||
| 
								 | 
							
													return decoder.ready.then( function () {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														const result = new ArrayBuffer( count * stride );
							 | 
						||
| 
								 | 
							
														decoder.decodeGltfBuffer( new Uint8Array( result ), count, stride, source, extensionDef.mode, extensionDef.filter );
							 | 
						||
| 
								 | 
							
														return result;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * GPU Instancing Extension
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Vendor/EXT_mesh_gpu_instancing
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								class GLTFMeshGpuInstancing {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									constructor( parser ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.name = EXTENSIONS.EXT_MESH_GPU_INSTANCING;
							 | 
						||
| 
								 | 
							
										this.parser = parser;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									createNodeMesh( nodeIndex ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const json = this.parser.json;
							 | 
						||
| 
								 | 
							
										const nodeDef = json.nodes[ nodeIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! nodeDef.extensions || ! nodeDef.extensions[ this.name ] ||
							 | 
						||
| 
								 | 
							
											nodeDef.mesh === undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const meshDef = json.meshes[ nodeDef.mesh ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// No Points or Lines + Instancing support yet
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( const primitive of meshDef.primitives ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( primitive.mode !== WEBGL_CONSTANTS.TRIANGLES &&
							 | 
						||
| 
								 | 
							
												 primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_STRIP &&
							 | 
						||
| 
								 | 
							
												 primitive.mode !== WEBGL_CONSTANTS.TRIANGLE_FAN &&
							 | 
						||
| 
								 | 
							
												 primitive.mode !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												return null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const extensionDef = nodeDef.extensions[ this.name ];
							 | 
						||
| 
								 | 
							
										const attributesDef = extensionDef.attributes;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// @TODO: Can we support InstancedMesh + SkinnedMesh?
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const pending = [];
							 | 
						||
| 
								 | 
							
										const attributes = {};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( const key in attributesDef ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pending.push( this.parser.getDependency( 'accessor', attributesDef[ key ] ).then( accessor => {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												attributes[ key ] = accessor;
							 | 
						||
| 
								 | 
							
												return attributes[ key ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( pending.length < 1 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										pending.push( this.parser.createNodeMesh( nodeIndex ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return Promise.all( pending ).then( results => {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const nodeObject = results.pop();
							 | 
						||
| 
								 | 
							
											const meshes = nodeObject.isGroup ? nodeObject.children : [ nodeObject ];
							 | 
						||
| 
								 | 
							
											const count = results[ 0 ].count; // All attribute counts should be same
							 | 
						||
| 
								 | 
							
											const instancedMeshes = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											for ( const mesh of meshes ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// Temporal variables
							 | 
						||
| 
								 | 
							
												const m = new Matrix4();
							 | 
						||
| 
								 | 
							
												const p = new Vector3();
							 | 
						||
| 
								 | 
							
												const q = new Quaternion();
							 | 
						||
| 
								 | 
							
												const s = new Vector3( 1, 1, 1 );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const instancedMesh = new InstancedMesh( mesh.geometry, mesh.material, count );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												for ( let i = 0; i < count; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( attributes.TRANSLATION ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														p.fromBufferAttribute( attributes.TRANSLATION, i );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( attributes.ROTATION ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														q.fromBufferAttribute( attributes.ROTATION, i );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( attributes.SCALE ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														s.fromBufferAttribute( attributes.SCALE, i );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													instancedMesh.setMatrixAt( i, m.compose( p, q, s ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// Add instance attributes to the geometry, excluding TRS.
							 | 
						||
| 
								 | 
							
												for ( const attributeName in attributes ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( attributeName === '_COLOR_0' ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														const attr = attributes[ attributeName ];
							 | 
						||
| 
								 | 
							
														instancedMesh.instanceColor = new InstancedBufferAttribute( attr.array, attr.itemSize, attr.normalized );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													} else if ( attributeName !== 'TRANSLATION' &&
							 | 
						||
| 
								 | 
							
														 attributeName !== 'ROTATION' &&
							 | 
						||
| 
								 | 
							
														 attributeName !== 'SCALE' ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														mesh.geometry.setAttribute( attributeName, attributes[ attributeName ] );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// Just in case
							 | 
						||
| 
								 | 
							
												Object3D.prototype.copy.call( instancedMesh, mesh );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												this.parser.assignFinalMaterial( instancedMesh );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												instancedMeshes.push( instancedMesh );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( nodeObject.isGroup ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												nodeObject.clear();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												nodeObject.add( ... instancedMeshes );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												return nodeObject;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return instancedMeshes[ 0 ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* BINARY EXTENSION */
							 | 
						||
| 
								 | 
							
								const BINARY_EXTENSION_HEADER_MAGIC = 'glTF';
							 | 
						||
| 
								 | 
							
								const BINARY_EXTENSION_HEADER_LENGTH = 12;
							 | 
						||
| 
								 | 
							
								const BINARY_EXTENSION_CHUNK_TYPES = { JSON: 0x4E4F534A, BIN: 0x004E4942 };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								class GLTFBinaryExtension {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									constructor( data ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.name = EXTENSIONS.KHR_BINARY_GLTF;
							 | 
						||
| 
								 | 
							
										this.content = null;
							 | 
						||
| 
								 | 
							
										this.body = null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const headerView = new DataView( data, 0, BINARY_EXTENSION_HEADER_LENGTH );
							 | 
						||
| 
								 | 
							
										const textDecoder = new TextDecoder();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.header = {
							 | 
						||
| 
								 | 
							
											magic: textDecoder.decode( new Uint8Array( data.slice( 0, 4 ) ) ),
							 | 
						||
| 
								 | 
							
											version: headerView.getUint32( 4, true ),
							 | 
						||
| 
								 | 
							
											length: headerView.getUint32( 8, true )
							 | 
						||
| 
								 | 
							
										};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( this.header.magic !== BINARY_EXTENSION_HEADER_MAGIC ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											throw new Error( 'THREE.GLTFLoader: Unsupported glTF-Binary header.' );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} else if ( this.header.version < 2.0 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											throw new Error( 'THREE.GLTFLoader: Legacy binary file detected.' );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const chunkContentsLength = this.header.length - BINARY_EXTENSION_HEADER_LENGTH;
							 | 
						||
| 
								 | 
							
										const chunkView = new DataView( data, BINARY_EXTENSION_HEADER_LENGTH );
							 | 
						||
| 
								 | 
							
										let chunkIndex = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										while ( chunkIndex < chunkContentsLength ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const chunkLength = chunkView.getUint32( chunkIndex, true );
							 | 
						||
| 
								 | 
							
											chunkIndex += 4;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const chunkType = chunkView.getUint32( chunkIndex, true );
							 | 
						||
| 
								 | 
							
											chunkIndex += 4;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.JSON ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const contentArray = new Uint8Array( data, BINARY_EXTENSION_HEADER_LENGTH + chunkIndex, chunkLength );
							 | 
						||
| 
								 | 
							
												this.content = textDecoder.decode( contentArray );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} else if ( chunkType === BINARY_EXTENSION_CHUNK_TYPES.BIN ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const byteOffset = BINARY_EXTENSION_HEADER_LENGTH + chunkIndex;
							 | 
						||
| 
								 | 
							
												this.body = data.slice( byteOffset, byteOffset + chunkLength );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// Clients must ignore chunks with unknown types.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											chunkIndex += chunkLength;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( this.content === null ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											throw new Error( 'THREE.GLTFLoader: JSON content not found.' );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * DRACO Mesh Compression Extension
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_draco_mesh_compression
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								class GLTFDracoMeshCompressionExtension {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									constructor( json, dracoLoader ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! dracoLoader ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											throw new Error( 'THREE.GLTFLoader: No DRACOLoader instance provided.' );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.name = EXTENSIONS.KHR_DRACO_MESH_COMPRESSION;
							 | 
						||
| 
								 | 
							
										this.json = json;
							 | 
						||
| 
								 | 
							
										this.dracoLoader = dracoLoader;
							 | 
						||
| 
								 | 
							
										this.dracoLoader.preload();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									decodePrimitive( primitive, parser ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const json = this.json;
							 | 
						||
| 
								 | 
							
										const dracoLoader = this.dracoLoader;
							 | 
						||
| 
								 | 
							
										const bufferViewIndex = primitive.extensions[ this.name ].bufferView;
							 | 
						||
| 
								 | 
							
										const gltfAttributeMap = primitive.extensions[ this.name ].attributes;
							 | 
						||
| 
								 | 
							
										const threeAttributeMap = {};
							 | 
						||
| 
								 | 
							
										const attributeNormalizedMap = {};
							 | 
						||
| 
								 | 
							
										const attributeTypeMap = {};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( const attributeName in gltfAttributeMap ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											threeAttributeMap[ threeAttributeName ] = gltfAttributeMap[ attributeName ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( const attributeName in primitive.attributes ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const threeAttributeName = ATTRIBUTES[ attributeName ] || attributeName.toLowerCase();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( gltfAttributeMap[ attributeName ] !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const accessorDef = json.accessors[ primitive.attributes[ attributeName ] ];
							 | 
						||
| 
								 | 
							
												const componentType = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												attributeTypeMap[ threeAttributeName ] = componentType.name;
							 | 
						||
| 
								 | 
							
												attributeNormalizedMap[ threeAttributeName ] = accessorDef.normalized === true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return parser.getDependency( 'bufferView', bufferViewIndex ).then( function ( bufferView ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return new Promise( function ( resolve, reject ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												dracoLoader.decodeDracoFile( bufferView, function ( geometry ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													for ( const attributeName in geometry.attributes ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														const attribute = geometry.attributes[ attributeName ];
							 | 
						||
| 
								 | 
							
														const normalized = attributeNormalizedMap[ attributeName ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														if ( normalized !== undefined ) attribute.normalized = normalized;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													resolve( geometry );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}, threeAttributeMap, attributeTypeMap, LinearSRGBColorSpace, reject );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Texture Transform Extension
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_texture_transform
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								class GLTFTextureTransformExtension {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									constructor() {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.name = EXTENSIONS.KHR_TEXTURE_TRANSFORM;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									extendTexture( texture, transform ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ( transform.texCoord === undefined || transform.texCoord === texture.channel )
							 | 
						||
| 
								 | 
							
											&& transform.offset === undefined
							 | 
						||
| 
								 | 
							
											&& transform.rotation === undefined
							 | 
						||
| 
								 | 
							
											&& transform.scale === undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// See https://github.com/mrdoob/three.js/issues/21819.
							 | 
						||
| 
								 | 
							
											return texture;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										texture = texture.clone();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( transform.texCoord !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											texture.channel = transform.texCoord;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( transform.offset !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											texture.offset.fromArray( transform.offset );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( transform.rotation !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											texture.rotation = transform.rotation;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( transform.scale !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											texture.repeat.fromArray( transform.scale );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										texture.needsUpdate = true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return texture;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Mesh Quantization Extension
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * Specification: https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								class GLTFMeshQuantizationExtension {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									constructor() {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.name = EXTENSIONS.KHR_MESH_QUANTIZATION;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*********************************/
							 | 
						||
| 
								 | 
							
								/********** INTERPOLATION ********/
							 | 
						||
| 
								 | 
							
								/*********************************/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								// Spline Interpolation
							 | 
						||
| 
								 | 
							
								// Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#appendix-c-spline-interpolation
							 | 
						||
| 
								 | 
							
								class GLTFCubicSplineInterpolant extends Interpolant {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									constructor( parameterPositions, sampleValues, sampleSize, resultBuffer ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										super( parameterPositions, sampleValues, sampleSize, resultBuffer );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									copySampleValue_( index ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Copies a sample value to the result buffer. See description of glTF
							 | 
						||
| 
								 | 
							
										// CUBICSPLINE values layout in interpolate_() function below.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const result = this.resultBuffer,
							 | 
						||
| 
								 | 
							
											values = this.sampleValues,
							 | 
						||
| 
								 | 
							
											valueSize = this.valueSize,
							 | 
						||
| 
								 | 
							
											offset = index * valueSize * 3 + valueSize;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( let i = 0; i !== valueSize; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											result[ i ] = values[ offset + i ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return result;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									interpolate_( i1, t0, t, t1 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const result = this.resultBuffer;
							 | 
						||
| 
								 | 
							
										const values = this.sampleValues;
							 | 
						||
| 
								 | 
							
										const stride = this.valueSize;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const stride2 = stride * 2;
							 | 
						||
| 
								 | 
							
										const stride3 = stride * 3;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const td = t1 - t0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const p = ( t - t0 ) / td;
							 | 
						||
| 
								 | 
							
										const pp = p * p;
							 | 
						||
| 
								 | 
							
										const ppp = pp * p;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const offset1 = i1 * stride3;
							 | 
						||
| 
								 | 
							
										const offset0 = offset1 - stride3;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const s2 = - 2 * ppp + 3 * pp;
							 | 
						||
| 
								 | 
							
										const s3 = ppp - pp;
							 | 
						||
| 
								 | 
							
										const s0 = 1 - s2;
							 | 
						||
| 
								 | 
							
										const s1 = s3 - pp + p;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Layout of keyframe output values for CUBICSPLINE animations:
							 | 
						||
| 
								 | 
							
										//   [ inTangent_1, splineVertex_1, outTangent_1, inTangent_2, splineVertex_2, ... ]
							 | 
						||
| 
								 | 
							
										for ( let i = 0; i !== stride; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const p0 = values[ offset0 + i + stride ]; // splineVertex_k
							 | 
						||
| 
								 | 
							
											const m0 = values[ offset0 + i + stride2 ] * td; // outTangent_k * (t_k+1 - t_k)
							 | 
						||
| 
								 | 
							
											const p1 = values[ offset1 + i + stride ]; // splineVertex_k+1
							 | 
						||
| 
								 | 
							
											const m1 = values[ offset1 + i ] * td; // inTangent_k+1 * (t_k+1 - t_k)
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											result[ i ] = s0 * p0 + s1 * m0 + s2 * p1 + s3 * m1;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return result;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								const _q = new Quaternion();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								class GLTFCubicSplineQuaternionInterpolant extends GLTFCubicSplineInterpolant {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									interpolate_( i1, t0, t, t1 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const result = super.interpolate_( i1, t0, t, t1 );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										_q.fromArray( result ).normalize().toArray( result );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return result;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*********************************/
							 | 
						||
| 
								 | 
							
								/********** INTERNALS ************/
							 | 
						||
| 
								 | 
							
								/*********************************/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* CONSTANTS */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								const WEBGL_CONSTANTS = {
							 | 
						||
| 
								 | 
							
									FLOAT: 5126,
							 | 
						||
| 
								 | 
							
									//FLOAT_MAT2: 35674,
							 | 
						||
| 
								 | 
							
									FLOAT_MAT3: 35675,
							 | 
						||
| 
								 | 
							
									FLOAT_MAT4: 35676,
							 | 
						||
| 
								 | 
							
									FLOAT_VEC2: 35664,
							 | 
						||
| 
								 | 
							
									FLOAT_VEC3: 35665,
							 | 
						||
| 
								 | 
							
									FLOAT_VEC4: 35666,
							 | 
						||
| 
								 | 
							
									LINEAR: 9729,
							 | 
						||
| 
								 | 
							
									REPEAT: 10497,
							 | 
						||
| 
								 | 
							
									SAMPLER_2D: 35678,
							 | 
						||
| 
								 | 
							
									POINTS: 0,
							 | 
						||
| 
								 | 
							
									LINES: 1,
							 | 
						||
| 
								 | 
							
									LINE_LOOP: 2,
							 | 
						||
| 
								 | 
							
									LINE_STRIP: 3,
							 | 
						||
| 
								 | 
							
									TRIANGLES: 4,
							 | 
						||
| 
								 | 
							
									TRIANGLE_STRIP: 5,
							 | 
						||
| 
								 | 
							
									TRIANGLE_FAN: 6,
							 | 
						||
| 
								 | 
							
									UNSIGNED_BYTE: 5121,
							 | 
						||
| 
								 | 
							
									UNSIGNED_SHORT: 5123
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								const WEBGL_COMPONENT_TYPES = {
							 | 
						||
| 
								 | 
							
									5120: Int8Array,
							 | 
						||
| 
								 | 
							
									5121: Uint8Array,
							 | 
						||
| 
								 | 
							
									5122: Int16Array,
							 | 
						||
| 
								 | 
							
									5123: Uint16Array,
							 | 
						||
| 
								 | 
							
									5125: Uint32Array,
							 | 
						||
| 
								 | 
							
									5126: Float32Array
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								const WEBGL_FILTERS = {
							 | 
						||
| 
								 | 
							
									9728: NearestFilter,
							 | 
						||
| 
								 | 
							
									9729: LinearFilter,
							 | 
						||
| 
								 | 
							
									9984: NearestMipmapNearestFilter,
							 | 
						||
| 
								 | 
							
									9985: LinearMipmapNearestFilter,
							 | 
						||
| 
								 | 
							
									9986: NearestMipmapLinearFilter,
							 | 
						||
| 
								 | 
							
									9987: LinearMipmapLinearFilter
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								const WEBGL_WRAPPINGS = {
							 | 
						||
| 
								 | 
							
									33071: ClampToEdgeWrapping,
							 | 
						||
| 
								 | 
							
									33648: MirroredRepeatWrapping,
							 | 
						||
| 
								 | 
							
									10497: RepeatWrapping
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								const WEBGL_TYPE_SIZES = {
							 | 
						||
| 
								 | 
							
									'SCALAR': 1,
							 | 
						||
| 
								 | 
							
									'VEC2': 2,
							 | 
						||
| 
								 | 
							
									'VEC3': 3,
							 | 
						||
| 
								 | 
							
									'VEC4': 4,
							 | 
						||
| 
								 | 
							
									'MAT2': 4,
							 | 
						||
| 
								 | 
							
									'MAT3': 9,
							 | 
						||
| 
								 | 
							
									'MAT4': 16
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								const ATTRIBUTES = {
							 | 
						||
| 
								 | 
							
									POSITION: 'position',
							 | 
						||
| 
								 | 
							
									NORMAL: 'normal',
							 | 
						||
| 
								 | 
							
									TANGENT: 'tangent',
							 | 
						||
| 
								 | 
							
									TEXCOORD_0: 'uv',
							 | 
						||
| 
								 | 
							
									TEXCOORD_1: 'uv1',
							 | 
						||
| 
								 | 
							
									TEXCOORD_2: 'uv2',
							 | 
						||
| 
								 | 
							
									TEXCOORD_3: 'uv3',
							 | 
						||
| 
								 | 
							
									COLOR_0: 'color',
							 | 
						||
| 
								 | 
							
									WEIGHTS_0: 'skinWeight',
							 | 
						||
| 
								 | 
							
									JOINTS_0: 'skinIndex',
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								const PATH_PROPERTIES = {
							 | 
						||
| 
								 | 
							
									scale: 'scale',
							 | 
						||
| 
								 | 
							
									translation: 'position',
							 | 
						||
| 
								 | 
							
									rotation: 'quaternion',
							 | 
						||
| 
								 | 
							
									weights: 'morphTargetInfluences'
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								const INTERPOLATION = {
							 | 
						||
| 
								 | 
							
									CUBICSPLINE: undefined, // We use a custom interpolant (GLTFCubicSplineInterpolation) for CUBICSPLINE tracks. Each
							 | 
						||
| 
								 | 
							
										                        // keyframe track will be initialized with a default interpolation type, then modified.
							 | 
						||
| 
								 | 
							
									LINEAR: InterpolateLinear,
							 | 
						||
| 
								 | 
							
									STEP: InterpolateDiscrete
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								const ALPHA_MODES = {
							 | 
						||
| 
								 | 
							
									OPAQUE: 'OPAQUE',
							 | 
						||
| 
								 | 
							
									MASK: 'MASK',
							 | 
						||
| 
								 | 
							
									BLEND: 'BLEND'
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#default-material
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								function createDefaultMaterial( cache ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if ( cache[ 'DefaultMaterial' ] === undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										cache[ 'DefaultMaterial' ] = new MeshStandardMaterial( {
							 | 
						||
| 
								 | 
							
											color: 0xFFFFFF,
							 | 
						||
| 
								 | 
							
											emissive: 0x000000,
							 | 
						||
| 
								 | 
							
											metalness: 1,
							 | 
						||
| 
								 | 
							
											roughness: 1,
							 | 
						||
| 
								 | 
							
											transparent: false,
							 | 
						||
| 
								 | 
							
											depthTest: true,
							 | 
						||
| 
								 | 
							
											side: FrontSide
							 | 
						||
| 
								 | 
							
										} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									return cache[ 'DefaultMaterial' ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function addUnknownExtensionsToUserData( knownExtensions, object, objectDef ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// Add unknown glTF extensions to an object's userData.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									for ( const name in objectDef.extensions ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( knownExtensions[ name ] === undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											object.userData.gltfExtensions = object.userData.gltfExtensions || {};
							 | 
						||
| 
								 | 
							
											object.userData.gltfExtensions[ name ] = objectDef.extensions[ name ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * @param {Object3D|Material|BufferGeometry} object
							 | 
						||
| 
								 | 
							
								 * @param {GLTF.definition} gltfDef
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								function assignExtrasToUserData( object, gltfDef ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if ( gltfDef.extras !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( typeof gltfDef.extras === 'object' ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											Object.assign( object.userData, gltfDef.extras );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											console.warn( 'THREE.GLTFLoader: Ignoring primitive type .extras, ' + gltfDef.extras );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#morph-targets
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 * @param {BufferGeometry} geometry
							 | 
						||
| 
								 | 
							
								 * @param {Array<GLTF.Target>} targets
							 | 
						||
| 
								 | 
							
								 * @param {GLTFParser} parser
							 | 
						||
| 
								 | 
							
								 * @return {Promise<BufferGeometry>}
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								function addMorphTargets( geometry, targets, parser ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									let hasMorphPosition = false;
							 | 
						||
| 
								 | 
							
									let hasMorphNormal = false;
							 | 
						||
| 
								 | 
							
									let hasMorphColor = false;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									for ( let i = 0, il = targets.length; i < il; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const target = targets[ i ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( target.POSITION !== undefined ) hasMorphPosition = true;
							 | 
						||
| 
								 | 
							
										if ( target.NORMAL !== undefined ) hasMorphNormal = true;
							 | 
						||
| 
								 | 
							
										if ( target.COLOR_0 !== undefined ) hasMorphColor = true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( hasMorphPosition && hasMorphNormal && hasMorphColor ) break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if ( ! hasMorphPosition && ! hasMorphNormal && ! hasMorphColor ) return Promise.resolve( geometry );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									const pendingPositionAccessors = [];
							 | 
						||
| 
								 | 
							
									const pendingNormalAccessors = [];
							 | 
						||
| 
								 | 
							
									const pendingColorAccessors = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									for ( let i = 0, il = targets.length; i < il; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const target = targets[ i ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( hasMorphPosition ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const pendingAccessor = target.POSITION !== undefined
							 | 
						||
| 
								 | 
							
												? parser.getDependency( 'accessor', target.POSITION )
							 | 
						||
| 
								 | 
							
												: geometry.attributes.position;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pendingPositionAccessors.push( pendingAccessor );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( hasMorphNormal ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const pendingAccessor = target.NORMAL !== undefined
							 | 
						||
| 
								 | 
							
												? parser.getDependency( 'accessor', target.NORMAL )
							 | 
						||
| 
								 | 
							
												: geometry.attributes.normal;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pendingNormalAccessors.push( pendingAccessor );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( hasMorphColor ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const pendingAccessor = target.COLOR_0 !== undefined
							 | 
						||
| 
								 | 
							
												? parser.getDependency( 'accessor', target.COLOR_0 )
							 | 
						||
| 
								 | 
							
												: geometry.attributes.color;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pendingColorAccessors.push( pendingAccessor );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									return Promise.all( [
							 | 
						||
| 
								 | 
							
										Promise.all( pendingPositionAccessors ),
							 | 
						||
| 
								 | 
							
										Promise.all( pendingNormalAccessors ),
							 | 
						||
| 
								 | 
							
										Promise.all( pendingColorAccessors )
							 | 
						||
| 
								 | 
							
									] ).then( function ( accessors ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const morphPositions = accessors[ 0 ];
							 | 
						||
| 
								 | 
							
										const morphNormals = accessors[ 1 ];
							 | 
						||
| 
								 | 
							
										const morphColors = accessors[ 2 ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( hasMorphPosition ) geometry.morphAttributes.position = morphPositions;
							 | 
						||
| 
								 | 
							
										if ( hasMorphNormal ) geometry.morphAttributes.normal = morphNormals;
							 | 
						||
| 
								 | 
							
										if ( hasMorphColor ) geometry.morphAttributes.color = morphColors;
							 | 
						||
| 
								 | 
							
										geometry.morphTargetsRelative = true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return geometry;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * @param {Mesh} mesh
							 | 
						||
| 
								 | 
							
								 * @param {GLTF.Mesh} meshDef
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								function updateMorphTargets( mesh, meshDef ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									mesh.updateMorphTargets();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if ( meshDef.weights !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( let i = 0, il = meshDef.weights.length; i < il; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											mesh.morphTargetInfluences[ i ] = meshDef.weights[ i ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// .extras has user-defined data, so check that .extras.targetNames is an array.
							 | 
						||
| 
								 | 
							
									if ( meshDef.extras && Array.isArray( meshDef.extras.targetNames ) ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const targetNames = meshDef.extras.targetNames;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( mesh.morphTargetInfluences.length === targetNames.length ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											mesh.morphTargetDictionary = {};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											for ( let i = 0, il = targetNames.length; i < il; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												mesh.morphTargetDictionary[ targetNames[ i ] ] = i;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											console.warn( 'THREE.GLTFLoader: Invalid extras.targetNames length. Ignoring names.' );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function createPrimitiveKey( primitiveDef ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									let geometryKey;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									const dracoExtension = primitiveDef.extensions && primitiveDef.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if ( dracoExtension ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										geometryKey = 'draco:' + dracoExtension.bufferView
							 | 
						||
| 
								 | 
							
												+ ':' + dracoExtension.indices
							 | 
						||
| 
								 | 
							
												+ ':' + createAttributesKey( dracoExtension.attributes );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										geometryKey = primitiveDef.indices + ':' + createAttributesKey( primitiveDef.attributes ) + ':' + primitiveDef.mode;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if ( primitiveDef.targets !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( let i = 0, il = primitiveDef.targets.length; i < il; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											geometryKey += ':' + createAttributesKey( primitiveDef.targets[ i ] );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									return geometryKey;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function createAttributesKey( attributes ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									let attributesKey = '';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									const keys = Object.keys( attributes ).sort();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									for ( let i = 0, il = keys.length; i < il; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										attributesKey += keys[ i ] + ':' + attributes[ keys[ i ] ] + ';';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									return attributesKey;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function getNormalizedComponentScale( constructor ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// Reference:
							 | 
						||
| 
								 | 
							
									// https://github.com/KhronosGroup/glTF/tree/master/extensions/2.0/Khronos/KHR_mesh_quantization#encoding-quantized-data
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									switch ( constructor ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										case Int8Array:
							 | 
						||
| 
								 | 
							
											return 1 / 127;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										case Uint8Array:
							 | 
						||
| 
								 | 
							
											return 1 / 255;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										case Int16Array:
							 | 
						||
| 
								 | 
							
											return 1 / 32767;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										case Uint16Array:
							 | 
						||
| 
								 | 
							
											return 1 / 65535;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										default:
							 | 
						||
| 
								 | 
							
											throw new Error( 'THREE.GLTFLoader: Unsupported normalized accessor component type.' );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function getImageURIMimeType( uri ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if ( uri.search( /\.jpe?g($|\?)/i ) > 0 || uri.search( /^data\:image\/jpeg/ ) === 0 ) return 'image/jpeg';
							 | 
						||
| 
								 | 
							
									if ( uri.search( /\.webp($|\?)/i ) > 0 || uri.search( /^data\:image\/webp/ ) === 0 ) return 'image/webp';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									return 'image/png';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								const _identityMatrix = new Matrix4();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* GLTF PARSER */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								class GLTFParser {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									constructor( json = {}, options = {} ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.json = json;
							 | 
						||
| 
								 | 
							
										this.extensions = {};
							 | 
						||
| 
								 | 
							
										this.plugins = {};
							 | 
						||
| 
								 | 
							
										this.options = options;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// loader object cache
							 | 
						||
| 
								 | 
							
										this.cache = new GLTFRegistry();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// associations between Three.js objects and glTF elements
							 | 
						||
| 
								 | 
							
										this.associations = new Map();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// BufferGeometry caching
							 | 
						||
| 
								 | 
							
										this.primitiveCache = {};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Node cache
							 | 
						||
| 
								 | 
							
										this.nodeCache = {};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Object3D instance caches
							 | 
						||
| 
								 | 
							
										this.meshCache = { refs: {}, uses: {} };
							 | 
						||
| 
								 | 
							
										this.cameraCache = { refs: {}, uses: {} };
							 | 
						||
| 
								 | 
							
										this.lightCache = { refs: {}, uses: {} };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.sourceCache = {};
							 | 
						||
| 
								 | 
							
										this.textureCache = {};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Track node names, to ensure no duplicates
							 | 
						||
| 
								 | 
							
										this.nodeNamesUsed = {};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Use an ImageBitmapLoader if imageBitmaps are supported. Moves much of the
							 | 
						||
| 
								 | 
							
										// expensive work of uploading a texture to the GPU off the main thread.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										let isSafari = false;
							 | 
						||
| 
								 | 
							
										let isFirefox = false;
							 | 
						||
| 
								 | 
							
										let firefoxVersion = - 1;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( typeof navigator !== 'undefined' ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											isSafari = /^((?!chrome|android).)*safari/i.test( navigator.userAgent ) === true;
							 | 
						||
| 
								 | 
							
											isFirefox = navigator.userAgent.indexOf( 'Firefox' ) > - 1;
							 | 
						||
| 
								 | 
							
											firefoxVersion = isFirefox ? navigator.userAgent.match( /Firefox\/([0-9]+)\./ )[ 1 ] : - 1;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( typeof createImageBitmap === 'undefined' || isSafari || ( isFirefox && firefoxVersion < 98 ) ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											this.textureLoader = new TextureLoader( this.options.manager );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											this.textureLoader = new ImageBitmapLoader( this.options.manager );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.textureLoader.setCrossOrigin( this.options.crossOrigin );
							 | 
						||
| 
								 | 
							
										this.textureLoader.setRequestHeader( this.options.requestHeader );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.fileLoader = new FileLoader( this.options.manager );
							 | 
						||
| 
								 | 
							
										this.fileLoader.setResponseType( 'arraybuffer' );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( this.options.crossOrigin === 'use-credentials' ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											this.fileLoader.setWithCredentials( true );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									setExtensions( extensions ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.extensions = extensions;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									setPlugins( plugins ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.plugins = plugins;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									parse( onLoad, onError ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = this;
							 | 
						||
| 
								 | 
							
										const json = this.json;
							 | 
						||
| 
								 | 
							
										const extensions = this.extensions;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Clear the loader cache
							 | 
						||
| 
								 | 
							
										this.cache.removeAll();
							 | 
						||
| 
								 | 
							
										this.nodeCache = {};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Mark the special nodes/meshes in json for efficient parse
							 | 
						||
| 
								 | 
							
										this._invokeAll( function ( ext ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return ext._markDefs && ext._markDefs();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										Promise.all( this._invokeAll( function ( ext ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return ext.beforeRoot && ext.beforeRoot();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} ) ).then( function () {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return Promise.all( [
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												parser.getDependencies( 'scene' ),
							 | 
						||
| 
								 | 
							
												parser.getDependencies( 'animation' ),
							 | 
						||
| 
								 | 
							
												parser.getDependencies( 'camera' ),
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											] );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} ).then( function ( dependencies ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const result = {
							 | 
						||
| 
								 | 
							
												scene: dependencies[ 0 ][ json.scene || 0 ],
							 | 
						||
| 
								 | 
							
												scenes: dependencies[ 0 ],
							 | 
						||
| 
								 | 
							
												animations: dependencies[ 1 ],
							 | 
						||
| 
								 | 
							
												cameras: dependencies[ 2 ],
							 | 
						||
| 
								 | 
							
												asset: json.asset,
							 | 
						||
| 
								 | 
							
												parser: parser,
							 | 
						||
| 
								 | 
							
												userData: {}
							 | 
						||
| 
								 | 
							
											};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											addUnknownExtensionsToUserData( extensions, result, json );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											assignExtrasToUserData( result, json );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return Promise.all( parser._invokeAll( function ( ext ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												return ext.afterRoot && ext.afterRoot( result );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} ) ).then( function () {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												for ( const scene of result.scenes ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													scene.updateMatrixWorld();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												onLoad( result );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} ).catch( onError );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/**
							 | 
						||
| 
								 | 
							
									 * Marks the special nodes/meshes in json for efficient parse.
							 | 
						||
| 
								 | 
							
									 */
							 | 
						||
| 
								 | 
							
									_markDefs() {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const nodeDefs = this.json.nodes || [];
							 | 
						||
| 
								 | 
							
										const skinDefs = this.json.skins || [];
							 | 
						||
| 
								 | 
							
										const meshDefs = this.json.meshes || [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Nothing in the node definition indicates whether it is a Bone or an
							 | 
						||
| 
								 | 
							
										// Object3D. Use the skins' joint references to mark bones.
							 | 
						||
| 
								 | 
							
										for ( let skinIndex = 0, skinLength = skinDefs.length; skinIndex < skinLength; skinIndex ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const joints = skinDefs[ skinIndex ].joints;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											for ( let i = 0, il = joints.length; i < il; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												nodeDefs[ joints[ i ] ].isBone = true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Iterate over all nodes, marking references to shared resources,
							 | 
						||
| 
								 | 
							
										// as well as skeleton joints.
							 | 
						||
| 
								 | 
							
										for ( let nodeIndex = 0, nodeLength = nodeDefs.length; nodeIndex < nodeLength; nodeIndex ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const nodeDef = nodeDefs[ nodeIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( nodeDef.mesh !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												this._addNodeRef( this.meshCache, nodeDef.mesh );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// Nothing in the mesh definition indicates whether it is
							 | 
						||
| 
								 | 
							
												// a SkinnedMesh or Mesh. Use the node's mesh reference
							 | 
						||
| 
								 | 
							
												// to mark SkinnedMesh if node has skin.
							 | 
						||
| 
								 | 
							
												if ( nodeDef.skin !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													meshDefs[ nodeDef.mesh ].isSkinnedMesh = true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( nodeDef.camera !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												this._addNodeRef( this.cameraCache, nodeDef.camera );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/**
							 | 
						||
| 
								 | 
							
									 * Counts references to shared node / Object3D resources. These resources
							 | 
						||
| 
								 | 
							
									 * can be reused, or "instantiated", at multiple nodes in the scene
							 | 
						||
| 
								 | 
							
									 * hierarchy. Mesh, Camera, and Light instances are instantiated and must
							 | 
						||
| 
								 | 
							
									 * be marked. Non-scenegraph resources (like Materials, Geometries, and
							 | 
						||
| 
								 | 
							
									 * Textures) can be reused directly and are not marked here.
							 | 
						||
| 
								 | 
							
									 *
							 | 
						||
| 
								 | 
							
									 * Example: CesiumMilkTruck sample model reuses "Wheel" meshes.
							 | 
						||
| 
								 | 
							
									 */
							 | 
						||
| 
								 | 
							
									_addNodeRef( cache, index ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( index === undefined ) return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( cache.refs[ index ] === undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											cache.refs[ index ] = cache.uses[ index ] = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										cache.refs[ index ] ++;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/** Returns a reference to a shared resource, cloning it if necessary. */
							 | 
						||
| 
								 | 
							
									_getNodeRef( cache, index, object ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( cache.refs[ index ] <= 1 ) return object;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const ref = object.clone();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Propagates mappings to the cloned object, prevents mappings on the
							 | 
						||
| 
								 | 
							
										// original object from being lost.
							 | 
						||
| 
								 | 
							
										const updateMappings = ( original, clone ) => {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const mappings = this.associations.get( original );
							 | 
						||
| 
								 | 
							
											if ( mappings != null ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												this.associations.set( clone, mappings );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											for ( const [ i, child ] of original.children.entries() ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												updateMappings( child, clone.children[ i ] );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										updateMappings( object, ref );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										ref.name += '_instance_' + ( cache.uses[ index ] ++ );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return ref;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									_invokeOne( func ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const extensions = Object.values( this.plugins );
							 | 
						||
| 
								 | 
							
										extensions.push( this );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( let i = 0; i < extensions.length; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const result = func( extensions[ i ] );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( result ) return result;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									_invokeAll( func ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const extensions = Object.values( this.plugins );
							 | 
						||
| 
								 | 
							
										extensions.unshift( this );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const pending = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( let i = 0; i < extensions.length; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const result = func( extensions[ i ] );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( result ) pending.push( result );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return pending;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/**
							 | 
						||
| 
								 | 
							
									 * Requests the specified dependency asynchronously, with caching.
							 | 
						||
| 
								 | 
							
									 * @param {string} type
							 | 
						||
| 
								 | 
							
									 * @param {number} index
							 | 
						||
| 
								 | 
							
									 * @return {Promise<Object3D|Material|THREE.Texture|AnimationClip|ArrayBuffer|Object>}
							 | 
						||
| 
								 | 
							
									 */
							 | 
						||
| 
								 | 
							
									getDependency( type, index ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const cacheKey = type + ':' + index;
							 | 
						||
| 
								 | 
							
										let dependency = this.cache.get( cacheKey );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! dependency ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											switch ( type ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case 'scene':
							 | 
						||
| 
								 | 
							
													dependency = this.loadScene( index );
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case 'node':
							 | 
						||
| 
								 | 
							
													dependency = this._invokeOne( function ( ext ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														return ext.loadNode && ext.loadNode( index );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													} );
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case 'mesh':
							 | 
						||
| 
								 | 
							
													dependency = this._invokeOne( function ( ext ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														return ext.loadMesh && ext.loadMesh( index );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													} );
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case 'accessor':
							 | 
						||
| 
								 | 
							
													dependency = this.loadAccessor( index );
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case 'bufferView':
							 | 
						||
| 
								 | 
							
													dependency = this._invokeOne( function ( ext ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														return ext.loadBufferView && ext.loadBufferView( index );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													} );
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case 'buffer':
							 | 
						||
| 
								 | 
							
													dependency = this.loadBuffer( index );
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case 'material':
							 | 
						||
| 
								 | 
							
													dependency = this._invokeOne( function ( ext ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														return ext.loadMaterial && ext.loadMaterial( index );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													} );
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case 'texture':
							 | 
						||
| 
								 | 
							
													dependency = this._invokeOne( function ( ext ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														return ext.loadTexture && ext.loadTexture( index );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													} );
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case 'skin':
							 | 
						||
| 
								 | 
							
													dependency = this.loadSkin( index );
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case 'animation':
							 | 
						||
| 
								 | 
							
													dependency = this._invokeOne( function ( ext ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														return ext.loadAnimation && ext.loadAnimation( index );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													} );
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case 'camera':
							 | 
						||
| 
								 | 
							
													dependency = this.loadCamera( index );
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												default:
							 | 
						||
| 
								 | 
							
													dependency = this._invokeOne( function ( ext ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														return ext != this && ext.getDependency && ext.getDependency( type, index );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( ! dependency ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														throw new Error( 'Unknown type: ' + type );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											this.cache.add( cacheKey, dependency );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return dependency;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/**
							 | 
						||
| 
								 | 
							
									 * Requests all dependencies of the specified type asynchronously, with caching.
							 | 
						||
| 
								 | 
							
									 * @param {string} type
							 | 
						||
| 
								 | 
							
									 * @return {Promise<Array<Object>>}
							 | 
						||
| 
								 | 
							
									 */
							 | 
						||
| 
								 | 
							
									getDependencies( type ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										let dependencies = this.cache.get( type );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! dependencies ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const parser = this;
							 | 
						||
| 
								 | 
							
											const defs = this.json[ type + ( type === 'mesh' ? 'es' : 's' ) ] || [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											dependencies = Promise.all( defs.map( function ( def, index ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												return parser.getDependency( type, index );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											this.cache.add( type, dependencies );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return dependencies;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/**
							 | 
						||
| 
								 | 
							
									 * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
							 | 
						||
| 
								 | 
							
									 * @param {number} bufferIndex
							 | 
						||
| 
								 | 
							
									 * @return {Promise<ArrayBuffer>}
							 | 
						||
| 
								 | 
							
									 */
							 | 
						||
| 
								 | 
							
									loadBuffer( bufferIndex ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const bufferDef = this.json.buffers[ bufferIndex ];
							 | 
						||
| 
								 | 
							
										const loader = this.fileLoader;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( bufferDef.type && bufferDef.type !== 'arraybuffer' ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											throw new Error( 'THREE.GLTFLoader: ' + bufferDef.type + ' buffer type is not supported.' );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// If present, GLB container is required to be the first buffer.
							 | 
						||
| 
								 | 
							
										if ( bufferDef.uri === undefined && bufferIndex === 0 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return Promise.resolve( this.extensions[ EXTENSIONS.KHR_BINARY_GLTF ].body );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const options = this.options;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return new Promise( function ( resolve, reject ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											loader.load( LoaderUtils.resolveURL( bufferDef.uri, options.path ), resolve, undefined, function () {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												reject( new Error( 'THREE.GLTFLoader: Failed to load buffer "' + bufferDef.uri + '".' ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/**
							 | 
						||
| 
								 | 
							
									 * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#buffers-and-buffer-views
							 | 
						||
| 
								 | 
							
									 * @param {number} bufferViewIndex
							 | 
						||
| 
								 | 
							
									 * @return {Promise<ArrayBuffer>}
							 | 
						||
| 
								 | 
							
									 */
							 | 
						||
| 
								 | 
							
									loadBufferView( bufferViewIndex ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const bufferViewDef = this.json.bufferViews[ bufferViewIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return this.getDependency( 'buffer', bufferViewDef.buffer ).then( function ( buffer ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const byteLength = bufferViewDef.byteLength || 0;
							 | 
						||
| 
								 | 
							
											const byteOffset = bufferViewDef.byteOffset || 0;
							 | 
						||
| 
								 | 
							
											return buffer.slice( byteOffset, byteOffset + byteLength );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/**
							 | 
						||
| 
								 | 
							
									 * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#accessors
							 | 
						||
| 
								 | 
							
									 * @param {number} accessorIndex
							 | 
						||
| 
								 | 
							
									 * @return {Promise<BufferAttribute|InterleavedBufferAttribute>}
							 | 
						||
| 
								 | 
							
									 */
							 | 
						||
| 
								 | 
							
									loadAccessor( accessorIndex ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = this;
							 | 
						||
| 
								 | 
							
										const json = this.json;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const accessorDef = this.json.accessors[ accessorIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( accessorDef.bufferView === undefined && accessorDef.sparse === undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
							 | 
						||
| 
								 | 
							
											const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
							 | 
						||
| 
								 | 
							
											const normalized = accessorDef.normalized === true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const array = new TypedArray( accessorDef.count * itemSize );
							 | 
						||
| 
								 | 
							
											return Promise.resolve( new BufferAttribute( array, itemSize, normalized ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const pendingBufferViews = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( accessorDef.bufferView !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.bufferView ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pendingBufferViews.push( null );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( accessorDef.sparse !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.indices.bufferView ) );
							 | 
						||
| 
								 | 
							
											pendingBufferViews.push( this.getDependency( 'bufferView', accessorDef.sparse.values.bufferView ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return Promise.all( pendingBufferViews ).then( function ( bufferViews ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const bufferView = bufferViews[ 0 ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const itemSize = WEBGL_TYPE_SIZES[ accessorDef.type ];
							 | 
						||
| 
								 | 
							
											const TypedArray = WEBGL_COMPONENT_TYPES[ accessorDef.componentType ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// For VEC3: itemSize is 3, elementBytes is 4, itemBytes is 12.
							 | 
						||
| 
								 | 
							
											const elementBytes = TypedArray.BYTES_PER_ELEMENT;
							 | 
						||
| 
								 | 
							
											const itemBytes = elementBytes * itemSize;
							 | 
						||
| 
								 | 
							
											const byteOffset = accessorDef.byteOffset || 0;
							 | 
						||
| 
								 | 
							
											const byteStride = accessorDef.bufferView !== undefined ? json.bufferViews[ accessorDef.bufferView ].byteStride : undefined;
							 | 
						||
| 
								 | 
							
											const normalized = accessorDef.normalized === true;
							 | 
						||
| 
								 | 
							
											let array, bufferAttribute;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// The buffer is not interleaved if the stride is the item size in bytes.
							 | 
						||
| 
								 | 
							
											if ( byteStride && byteStride !== itemBytes ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// Each "slice" of the buffer, as defined by 'count' elements of 'byteStride' bytes, gets its own InterleavedBuffer
							 | 
						||
| 
								 | 
							
												// This makes sure that IBA.count reflects accessor.count properly
							 | 
						||
| 
								 | 
							
												const ibSlice = Math.floor( byteOffset / byteStride );
							 | 
						||
| 
								 | 
							
												const ibCacheKey = 'InterleavedBuffer:' + accessorDef.bufferView + ':' + accessorDef.componentType + ':' + ibSlice + ':' + accessorDef.count;
							 | 
						||
| 
								 | 
							
												let ib = parser.cache.get( ibCacheKey );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( ! ib ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													array = new TypedArray( bufferView, ibSlice * byteStride, accessorDef.count * byteStride / elementBytes );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													// Integer parameters to IB/IBA are in array elements, not bytes.
							 | 
						||
| 
								 | 
							
													ib = new InterleavedBuffer( array, byteStride / elementBytes );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													parser.cache.add( ibCacheKey, ib );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												bufferAttribute = new InterleavedBufferAttribute( ib, itemSize, ( byteOffset % byteStride ) / elementBytes, normalized );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( bufferView === null ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													array = new TypedArray( accessorDef.count * itemSize );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													array = new TypedArray( bufferView, byteOffset, accessorDef.count * itemSize );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												bufferAttribute = new BufferAttribute( array, itemSize, normalized );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#sparse-accessors
							 | 
						||
| 
								 | 
							
											if ( accessorDef.sparse !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const itemSizeIndices = WEBGL_TYPE_SIZES.SCALAR;
							 | 
						||
| 
								 | 
							
												const TypedArrayIndices = WEBGL_COMPONENT_TYPES[ accessorDef.sparse.indices.componentType ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const byteOffsetIndices = accessorDef.sparse.indices.byteOffset || 0;
							 | 
						||
| 
								 | 
							
												const byteOffsetValues = accessorDef.sparse.values.byteOffset || 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const sparseIndices = new TypedArrayIndices( bufferViews[ 1 ], byteOffsetIndices, accessorDef.sparse.count * itemSizeIndices );
							 | 
						||
| 
								 | 
							
												const sparseValues = new TypedArray( bufferViews[ 2 ], byteOffsetValues, accessorDef.sparse.count * itemSize );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( bufferView !== null ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													// Avoid modifying the original ArrayBuffer, if the bufferView wasn't initialized with zeroes.
							 | 
						||
| 
								 | 
							
													bufferAttribute = new BufferAttribute( bufferAttribute.array.slice(), bufferAttribute.itemSize, bufferAttribute.normalized );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												for ( let i = 0, il = sparseIndices.length; i < il; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													const index = sparseIndices[ i ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													bufferAttribute.setX( index, sparseValues[ i * itemSize ] );
							 | 
						||
| 
								 | 
							
													if ( itemSize >= 2 ) bufferAttribute.setY( index, sparseValues[ i * itemSize + 1 ] );
							 | 
						||
| 
								 | 
							
													if ( itemSize >= 3 ) bufferAttribute.setZ( index, sparseValues[ i * itemSize + 2 ] );
							 | 
						||
| 
								 | 
							
													if ( itemSize >= 4 ) bufferAttribute.setW( index, sparseValues[ i * itemSize + 3 ] );
							 | 
						||
| 
								 | 
							
													if ( itemSize >= 5 ) throw new Error( 'THREE.GLTFLoader: Unsupported itemSize in sparse BufferAttribute.' );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return bufferAttribute;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/**
							 | 
						||
| 
								 | 
							
									 * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#textures
							 | 
						||
| 
								 | 
							
									 * @param {number} textureIndex
							 | 
						||
| 
								 | 
							
									 * @return {Promise<THREE.Texture|null>}
							 | 
						||
| 
								 | 
							
									 */
							 | 
						||
| 
								 | 
							
									loadTexture( textureIndex ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const json = this.json;
							 | 
						||
| 
								 | 
							
										const options = this.options;
							 | 
						||
| 
								 | 
							
										const textureDef = json.textures[ textureIndex ];
							 | 
						||
| 
								 | 
							
										const sourceIndex = textureDef.source;
							 | 
						||
| 
								 | 
							
										const sourceDef = json.images[ sourceIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										let loader = this.textureLoader;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( sourceDef.uri ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const handler = options.manager.getHandler( sourceDef.uri );
							 | 
						||
| 
								 | 
							
											if ( handler !== null ) loader = handler;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return this.loadTextureImage( textureIndex, sourceIndex, loader );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									loadTextureImage( textureIndex, sourceIndex, loader ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = this;
							 | 
						||
| 
								 | 
							
										const json = this.json;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const textureDef = json.textures[ textureIndex ];
							 | 
						||
| 
								 | 
							
										const sourceDef = json.images[ sourceIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const cacheKey = ( sourceDef.uri || sourceDef.bufferView ) + ':' + textureDef.sampler;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( this.textureCache[ cacheKey ] ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// See https://github.com/mrdoob/three.js/issues/21559.
							 | 
						||
| 
								 | 
							
											return this.textureCache[ cacheKey ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const promise = this.loadImageSource( sourceIndex, loader ).then( function ( texture ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											texture.flipY = false;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											texture.name = textureDef.name || sourceDef.name || '';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( texture.name === '' && typeof sourceDef.uri === 'string' && sourceDef.uri.startsWith( 'data:image/' ) === false ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												texture.name = sourceDef.uri;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const samplers = json.samplers || {};
							 | 
						||
| 
								 | 
							
											const sampler = samplers[ textureDef.sampler ] || {};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											texture.magFilter = WEBGL_FILTERS[ sampler.magFilter ] || LinearFilter;
							 | 
						||
| 
								 | 
							
											texture.minFilter = WEBGL_FILTERS[ sampler.minFilter ] || LinearMipmapLinearFilter;
							 | 
						||
| 
								 | 
							
											texture.wrapS = WEBGL_WRAPPINGS[ sampler.wrapS ] || RepeatWrapping;
							 | 
						||
| 
								 | 
							
											texture.wrapT = WEBGL_WRAPPINGS[ sampler.wrapT ] || RepeatWrapping;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											parser.associations.set( texture, { textures: textureIndex } );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return texture;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} ).catch( function () {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.textureCache[ cacheKey ] = promise;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return promise;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									loadImageSource( sourceIndex, loader ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = this;
							 | 
						||
| 
								 | 
							
										const json = this.json;
							 | 
						||
| 
								 | 
							
										const options = this.options;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( this.sourceCache[ sourceIndex ] !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return this.sourceCache[ sourceIndex ].then( ( texture ) => texture.clone() );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const sourceDef = json.images[ sourceIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const URL = self.URL || self.webkitURL;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										let sourceURI = sourceDef.uri || '';
							 | 
						||
| 
								 | 
							
										let isObjectURL = false;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( sourceDef.bufferView !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// Load binary image data from bufferView, if provided.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											sourceURI = parser.getDependency( 'bufferView', sourceDef.bufferView ).then( function ( bufferView ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												isObjectURL = true;
							 | 
						||
| 
								 | 
							
												const blob = new Blob( [ bufferView ], { type: sourceDef.mimeType } );
							 | 
						||
| 
								 | 
							
												sourceURI = URL.createObjectURL( blob );
							 | 
						||
| 
								 | 
							
												return sourceURI;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} else if ( sourceDef.uri === undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											throw new Error( 'THREE.GLTFLoader: Image ' + sourceIndex + ' is missing URI and bufferView' );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const promise = Promise.resolve( sourceURI ).then( function ( sourceURI ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return new Promise( function ( resolve, reject ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												let onLoad = resolve;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( loader.isImageBitmapLoader === true ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													onLoad = function ( imageBitmap ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														const texture = new Texture( imageBitmap );
							 | 
						||
| 
								 | 
							
														texture.needsUpdate = true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														resolve( texture );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												loader.load( LoaderUtils.resolveURL( sourceURI, options.path ), onLoad, undefined, reject );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} ).then( function ( texture ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// Clean up resources and configure Texture.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( isObjectURL === true ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												URL.revokeObjectURL( sourceURI );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											texture.userData.mimeType = sourceDef.mimeType || getImageURIMimeType( sourceDef.uri );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return texture;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} ).catch( function ( error ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											console.error( 'THREE.GLTFLoader: Couldn\'t load texture', sourceURI );
							 | 
						||
| 
								 | 
							
											throw error;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.sourceCache[ sourceIndex ] = promise;
							 | 
						||
| 
								 | 
							
										return promise;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/**
							 | 
						||
| 
								 | 
							
									 * Asynchronously assigns a texture to the given material parameters.
							 | 
						||
| 
								 | 
							
									 * @param {Object} materialParams
							 | 
						||
| 
								 | 
							
									 * @param {string} mapName
							 | 
						||
| 
								 | 
							
									 * @param {Object} mapDef
							 | 
						||
| 
								 | 
							
									 * @return {Promise<Texture>}
							 | 
						||
| 
								 | 
							
									 */
							 | 
						||
| 
								 | 
							
									assignTexture( materialParams, mapName, mapDef, colorSpace ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = this;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return this.getDependency( 'texture', mapDef.index ).then( function ( texture ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( ! texture ) return null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( mapDef.texCoord !== undefined && mapDef.texCoord > 0 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												texture = texture.clone();
							 | 
						||
| 
								 | 
							
												texture.channel = mapDef.texCoord;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const transform = mapDef.extensions !== undefined ? mapDef.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ] : undefined;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( transform ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													const gltfReference = parser.associations.get( texture );
							 | 
						||
| 
								 | 
							
													texture = parser.extensions[ EXTENSIONS.KHR_TEXTURE_TRANSFORM ].extendTexture( texture, transform );
							 | 
						||
| 
								 | 
							
													parser.associations.set( texture, gltfReference );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( colorSpace !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												texture.colorSpace = colorSpace;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											materialParams[ mapName ] = texture;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return texture;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/**
							 | 
						||
| 
								 | 
							
									 * Assigns final material to a Mesh, Line, or Points instance. The instance
							 | 
						||
| 
								 | 
							
									 * already has a material (generated from the glTF material options alone)
							 | 
						||
| 
								 | 
							
									 * but reuse of the same glTF material may require multiple threejs materials
							 | 
						||
| 
								 | 
							
									 * to accommodate different primitive types, defines, etc. New materials will
							 | 
						||
| 
								 | 
							
									 * be created if necessary, and reused from a cache.
							 | 
						||
| 
								 | 
							
									 * @param  {Object3D} mesh Mesh, Line, or Points instance.
							 | 
						||
| 
								 | 
							
									 */
							 | 
						||
| 
								 | 
							
									assignFinalMaterial( mesh ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const geometry = mesh.geometry;
							 | 
						||
| 
								 | 
							
										let material = mesh.material;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const useDerivativeTangents = geometry.attributes.tangent === undefined;
							 | 
						||
| 
								 | 
							
										const useVertexColors = geometry.attributes.color !== undefined;
							 | 
						||
| 
								 | 
							
										const useFlatShading = geometry.attributes.normal === undefined;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( mesh.isPoints ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const cacheKey = 'PointsMaterial:' + material.uuid;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											let pointsMaterial = this.cache.get( cacheKey );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( ! pointsMaterial ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												pointsMaterial = new PointsMaterial();
							 | 
						||
| 
								 | 
							
												Material.prototype.copy.call( pointsMaterial, material );
							 | 
						||
| 
								 | 
							
												pointsMaterial.color.copy( material.color );
							 | 
						||
| 
								 | 
							
												pointsMaterial.map = material.map;
							 | 
						||
| 
								 | 
							
												pointsMaterial.sizeAttenuation = false; // glTF spec says points should be 1px
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												this.cache.add( cacheKey, pointsMaterial );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											material = pointsMaterial;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} else if ( mesh.isLine ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const cacheKey = 'LineBasicMaterial:' + material.uuid;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											let lineMaterial = this.cache.get( cacheKey );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( ! lineMaterial ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												lineMaterial = new LineBasicMaterial();
							 | 
						||
| 
								 | 
							
												Material.prototype.copy.call( lineMaterial, material );
							 | 
						||
| 
								 | 
							
												lineMaterial.color.copy( material.color );
							 | 
						||
| 
								 | 
							
												lineMaterial.map = material.map;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												this.cache.add( cacheKey, lineMaterial );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											material = lineMaterial;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Clone the material if it will be modified
							 | 
						||
| 
								 | 
							
										if ( useDerivativeTangents || useVertexColors || useFlatShading ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											let cacheKey = 'ClonedMaterial:' + material.uuid + ':';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( useDerivativeTangents ) cacheKey += 'derivative-tangents:';
							 | 
						||
| 
								 | 
							
											if ( useVertexColors ) cacheKey += 'vertex-colors:';
							 | 
						||
| 
								 | 
							
											if ( useFlatShading ) cacheKey += 'flat-shading:';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											let cachedMaterial = this.cache.get( cacheKey );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( ! cachedMaterial ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												cachedMaterial = material.clone();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( useVertexColors ) cachedMaterial.vertexColors = true;
							 | 
						||
| 
								 | 
							
												if ( useFlatShading ) cachedMaterial.flatShading = true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( useDerivativeTangents ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													// https://github.com/mrdoob/three.js/issues/11438#issuecomment-507003995
							 | 
						||
| 
								 | 
							
													if ( cachedMaterial.normalScale ) cachedMaterial.normalScale.y *= - 1;
							 | 
						||
| 
								 | 
							
													if ( cachedMaterial.clearcoatNormalScale ) cachedMaterial.clearcoatNormalScale.y *= - 1;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												this.cache.add( cacheKey, cachedMaterial );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												this.associations.set( cachedMaterial, this.associations.get( material ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											material = cachedMaterial;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										mesh.material = material;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									getMaterialType( /* materialIndex */ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return MeshStandardMaterial;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/**
							 | 
						||
| 
								 | 
							
									 * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#materials
							 | 
						||
| 
								 | 
							
									 * @param {number} materialIndex
							 | 
						||
| 
								 | 
							
									 * @return {Promise<Material>}
							 | 
						||
| 
								 | 
							
									 */
							 | 
						||
| 
								 | 
							
									loadMaterial( materialIndex ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = this;
							 | 
						||
| 
								 | 
							
										const json = this.json;
							 | 
						||
| 
								 | 
							
										const extensions = this.extensions;
							 | 
						||
| 
								 | 
							
										const materialDef = json.materials[ materialIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										let materialType;
							 | 
						||
| 
								 | 
							
										const materialParams = {};
							 | 
						||
| 
								 | 
							
										const materialExtensions = materialDef.extensions || {};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const pending = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( materialExtensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ] ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const kmuExtension = extensions[ EXTENSIONS.KHR_MATERIALS_UNLIT ];
							 | 
						||
| 
								 | 
							
											materialType = kmuExtension.getMaterialType();
							 | 
						||
| 
								 | 
							
											pending.push( kmuExtension.extendParams( materialParams, materialDef, parser ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// Specification:
							 | 
						||
| 
								 | 
							
											// https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#metallic-roughness-material
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const metallicRoughness = materialDef.pbrMetallicRoughness || {};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											materialParams.color = new Color( 1.0, 1.0, 1.0 );
							 | 
						||
| 
								 | 
							
											materialParams.opacity = 1.0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( Array.isArray( metallicRoughness.baseColorFactor ) ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const array = metallicRoughness.baseColorFactor;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												materialParams.color.setRGB( array[ 0 ], array[ 1 ], array[ 2 ], LinearSRGBColorSpace );
							 | 
						||
| 
								 | 
							
												materialParams.opacity = array[ 3 ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( metallicRoughness.baseColorTexture !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												pending.push( parser.assignTexture( materialParams, 'map', metallicRoughness.baseColorTexture, SRGBColorSpace ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											materialParams.metalness = metallicRoughness.metallicFactor !== undefined ? metallicRoughness.metallicFactor : 1.0;
							 | 
						||
| 
								 | 
							
											materialParams.roughness = metallicRoughness.roughnessFactor !== undefined ? metallicRoughness.roughnessFactor : 1.0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( metallicRoughness.metallicRoughnessTexture !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												pending.push( parser.assignTexture( materialParams, 'metalnessMap', metallicRoughness.metallicRoughnessTexture ) );
							 | 
						||
| 
								 | 
							
												pending.push( parser.assignTexture( materialParams, 'roughnessMap', metallicRoughness.metallicRoughnessTexture ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											materialType = this._invokeOne( function ( ext ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												return ext.getMaterialType && ext.getMaterialType( materialIndex );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pending.push( Promise.all( this._invokeAll( function ( ext ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												return ext.extendMaterialParams && ext.extendMaterialParams( materialIndex, materialParams );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} ) ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( materialDef.doubleSided === true ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											materialParams.side = DoubleSide;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const alphaMode = materialDef.alphaMode || ALPHA_MODES.OPAQUE;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( alphaMode === ALPHA_MODES.BLEND ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											materialParams.transparent = true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// See: https://github.com/mrdoob/three.js/issues/17706
							 | 
						||
| 
								 | 
							
											materialParams.depthWrite = false;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											materialParams.transparent = false;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( alphaMode === ALPHA_MODES.MASK ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												materialParams.alphaTest = materialDef.alphaCutoff !== undefined ? materialDef.alphaCutoff : 0.5;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( materialDef.normalTexture !== undefined && materialType !== MeshBasicMaterial ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pending.push( parser.assignTexture( materialParams, 'normalMap', materialDef.normalTexture ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											materialParams.normalScale = new Vector2( 1, 1 );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( materialDef.normalTexture.scale !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const scale = materialDef.normalTexture.scale;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												materialParams.normalScale.set( scale, scale );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( materialDef.occlusionTexture !== undefined && materialType !== MeshBasicMaterial ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pending.push( parser.assignTexture( materialParams, 'aoMap', materialDef.occlusionTexture ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( materialDef.occlusionTexture.strength !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												materialParams.aoMapIntensity = materialDef.occlusionTexture.strength;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( materialDef.emissiveFactor !== undefined && materialType !== MeshBasicMaterial ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const emissiveFactor = materialDef.emissiveFactor;
							 | 
						||
| 
								 | 
							
											materialParams.emissive = new Color().setRGB( emissiveFactor[ 0 ], emissiveFactor[ 1 ], emissiveFactor[ 2 ], LinearSRGBColorSpace );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( materialDef.emissiveTexture !== undefined && materialType !== MeshBasicMaterial ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pending.push( parser.assignTexture( materialParams, 'emissiveMap', materialDef.emissiveTexture, SRGBColorSpace ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return Promise.all( pending ).then( function () {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const material = new materialType( materialParams );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( materialDef.name ) material.name = materialDef.name;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											assignExtrasToUserData( material, materialDef );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											parser.associations.set( material, { materials: materialIndex } );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( materialDef.extensions ) addUnknownExtensionsToUserData( extensions, material, materialDef );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return material;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/** When Object3D instances are targeted by animation, they need unique names. */
							 | 
						||
| 
								 | 
							
									createUniqueName( originalName ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const sanitizedName = PropertyBinding.sanitizeNodeName( originalName || '' );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( sanitizedName in this.nodeNamesUsed ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return sanitizedName + '_' + ( ++ this.nodeNamesUsed[ sanitizedName ] );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											this.nodeNamesUsed[ sanitizedName ] = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return sanitizedName;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/**
							 | 
						||
| 
								 | 
							
									 * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#geometry
							 | 
						||
| 
								 | 
							
									 *
							 | 
						||
| 
								 | 
							
									 * Creates BufferGeometries from primitives.
							 | 
						||
| 
								 | 
							
									 *
							 | 
						||
| 
								 | 
							
									 * @param {Array<GLTF.Primitive>} primitives
							 | 
						||
| 
								 | 
							
									 * @return {Promise<Array<BufferGeometry>>}
							 | 
						||
| 
								 | 
							
									 */
							 | 
						||
| 
								 | 
							
									loadGeometries( primitives ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = this;
							 | 
						||
| 
								 | 
							
										const extensions = this.extensions;
							 | 
						||
| 
								 | 
							
										const cache = this.primitiveCache;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										function createDracoPrimitive( primitive ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ]
							 | 
						||
| 
								 | 
							
												.decodePrimitive( primitive, parser )
							 | 
						||
| 
								 | 
							
												.then( function ( geometry ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													return addPrimitiveAttributes( geometry, primitive, parser );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const pending = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( let i = 0, il = primitives.length; i < il; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const primitive = primitives[ i ];
							 | 
						||
| 
								 | 
							
											const cacheKey = createPrimitiveKey( primitive );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// See if we've already created this geometry
							 | 
						||
| 
								 | 
							
											const cached = cache[ cacheKey ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( cached ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// Use the cached geometry if it exists
							 | 
						||
| 
								 | 
							
												pending.push( cached.promise );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												let geometryPromise;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( primitive.extensions && primitive.extensions[ EXTENSIONS.KHR_DRACO_MESH_COMPRESSION ] ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													// Use DRACO geometry if available
							 | 
						||
| 
								 | 
							
													geometryPromise = createDracoPrimitive( primitive );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													// Otherwise create a new geometry
							 | 
						||
| 
								 | 
							
													geometryPromise = addPrimitiveAttributes( new BufferGeometry(), primitive, parser );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// Cache this geometry
							 | 
						||
| 
								 | 
							
												cache[ cacheKey ] = { primitive: primitive, promise: geometryPromise };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												pending.push( geometryPromise );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return Promise.all( pending );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/**
							 | 
						||
| 
								 | 
							
									 * Specification: https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#meshes
							 | 
						||
| 
								 | 
							
									 * @param {number} meshIndex
							 | 
						||
| 
								 | 
							
									 * @return {Promise<Group|Mesh|SkinnedMesh>}
							 | 
						||
| 
								 | 
							
									 */
							 | 
						||
| 
								 | 
							
									loadMesh( meshIndex ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const parser = this;
							 | 
						||
| 
								 | 
							
										const json = this.json;
							 | 
						||
| 
								 | 
							
										const extensions = this.extensions;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const meshDef = json.meshes[ meshIndex ];
							 | 
						||
| 
								 | 
							
										const primitives = meshDef.primitives;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const pending = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( let i = 0, il = primitives.length; i < il; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const material = primitives[ i ].material === undefined
							 | 
						||
| 
								 | 
							
												? createDefaultMaterial( this.cache )
							 | 
						||
| 
								 | 
							
												: this.getDependency( 'material', primitives[ i ].material );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pending.push( material );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										pending.push( parser.loadGeometries( primitives ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return Promise.all( pending ).then( function ( results ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const materials = results.slice( 0, results.length - 1 );
							 | 
						||
| 
								 | 
							
											const geometries = results[ results.length - 1 ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const meshes = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											for ( let i = 0, il = geometries.length; i < il; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const geometry = geometries[ i ];
							 | 
						||
| 
								 | 
							
												const primitive = primitives[ i ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// 1. create Mesh
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												let mesh;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const material = materials[ i ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLES ||
							 | 
						||
| 
								 | 
							
														primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ||
							 | 
						||
| 
								 | 
							
														primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ||
							 | 
						||
| 
								 | 
							
														primitive.mode === undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													// .isSkinnedMesh isn't in glTF spec. See ._markDefs()
							 | 
						||
| 
								 | 
							
													mesh = meshDef.isSkinnedMesh === true
							 | 
						||
| 
								 | 
							
														? new SkinnedMesh( geometry, material )
							 | 
						||
| 
								 | 
							
														: new Mesh( geometry, material );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( mesh.isSkinnedMesh === true ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														// normalize skin weights to fix malformed assets (see #15319)
							 | 
						||
| 
								 | 
							
														mesh.normalizeSkinWeights();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_STRIP ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleStripDrawMode );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													} else if ( primitive.mode === WEBGL_CONSTANTS.TRIANGLE_FAN ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														mesh.geometry = toTrianglesDrawMode( mesh.geometry, TriangleFanDrawMode );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} else if ( primitive.mode === WEBGL_CONSTANTS.LINES ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													mesh = new LineSegments( geometry, material );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} else if ( primitive.mode === WEBGL_CONSTANTS.LINE_STRIP ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													mesh = new Line( geometry, material );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} else if ( primitive.mode === WEBGL_CONSTANTS.LINE_LOOP ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													mesh = new LineLoop( geometry, material );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} else if ( primitive.mode === WEBGL_CONSTANTS.POINTS ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													mesh = new Points( geometry, material );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													throw new Error( 'THREE.GLTFLoader: Primitive mode unsupported: ' + primitive.mode );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( Object.keys( mesh.geometry.morphAttributes ).length > 0 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													updateMorphTargets( mesh, meshDef );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												mesh.name = parser.createUniqueName( meshDef.name || ( 'mesh_' + meshIndex ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												assignExtrasToUserData( mesh, meshDef );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( primitive.extensions ) addUnknownExtensionsToUserData( extensions, mesh, primitive );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												parser.assignFinalMaterial( mesh );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												meshes.push( mesh );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											for ( let i = 0, il = meshes.length; i < il; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												parser.associations.set( meshes[ i ], {
							 | 
						||
| 
								 | 
							
													meshes: meshIndex,
							 | 
						||
| 
								 | 
							
													primitives: i
							 | 
						||
| 
								 | 
							
												} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( meshes.length === 1 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( meshDef.extensions ) addUnknownExtensionsToUserData( extensions, meshes[ 0 ], meshDef );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												return meshes[ 0 ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const group = new Group();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( meshDef.extensions ) addUnknownExtensionsToUserData( extensions, group, meshDef );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											parser.associations.set( group, { meshes: meshIndex } );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											for ( let i = 0, il = meshes.length; i < il; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												group.add( meshes[ i ] );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return group;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/**
							 | 
						||
| 
								 | 
							
									 * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#cameras
							 | 
						||
| 
								 | 
							
									 * @param {number} cameraIndex
							 | 
						||
| 
								 | 
							
									 * @return {Promise<THREE.Camera>}
							 | 
						||
| 
								 | 
							
									 */
							 | 
						||
| 
								 | 
							
									loadCamera( cameraIndex ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										let camera;
							 | 
						||
| 
								 | 
							
										const cameraDef = this.json.cameras[ cameraIndex ];
							 | 
						||
| 
								 | 
							
										const params = cameraDef[ cameraDef.type ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! params ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											console.warn( 'THREE.GLTFLoader: Missing camera parameters.' );
							 | 
						||
| 
								 | 
							
											return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( cameraDef.type === 'perspective' ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											camera = new PerspectiveCamera( MathUtils.radToDeg( params.yfov ), params.aspectRatio || 1, params.znear || 1, params.zfar || 2e6 );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} else if ( cameraDef.type === 'orthographic' ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											camera = new OrthographicCamera( - params.xmag, params.xmag, params.ymag, - params.ymag, params.znear, params.zfar );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( cameraDef.name ) camera.name = this.createUniqueName( cameraDef.name );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										assignExtrasToUserData( camera, cameraDef );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return Promise.resolve( camera );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/**
							 | 
						||
| 
								 | 
							
									 * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#skins
							 | 
						||
| 
								 | 
							
									 * @param {number} skinIndex
							 | 
						||
| 
								 | 
							
									 * @return {Promise<Skeleton>}
							 | 
						||
| 
								 | 
							
									 */
							 | 
						||
| 
								 | 
							
									loadSkin( skinIndex ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const skinDef = this.json.skins[ skinIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const pending = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( let i = 0, il = skinDef.joints.length; i < il; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pending.push( this._loadNodeShallow( skinDef.joints[ i ] ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( skinDef.inverseBindMatrices !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pending.push( this.getDependency( 'accessor', skinDef.inverseBindMatrices ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pending.push( null );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return Promise.all( pending ).then( function ( results ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const inverseBindMatrices = results.pop();
							 | 
						||
| 
								 | 
							
											const jointNodes = results;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// Note that bones (joint nodes) may or may not be in the
							 | 
						||
| 
								 | 
							
											// scene graph at this time.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const bones = [];
							 | 
						||
| 
								 | 
							
											const boneInverses = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											for ( let i = 0, il = jointNodes.length; i < il; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const jointNode = jointNodes[ i ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( jointNode ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													bones.push( jointNode );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													const mat = new Matrix4();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( inverseBindMatrices !== null ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														mat.fromArray( inverseBindMatrices.array, i * 16 );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													boneInverses.push( mat );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													console.warn( 'THREE.GLTFLoader: Joint "%s" could not be found.', skinDef.joints[ i ] );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return new Skeleton( bones, boneInverses );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/**
							 | 
						||
| 
								 | 
							
									 * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#animations
							 | 
						||
| 
								 | 
							
									 * @param {number} animationIndex
							 | 
						||
| 
								 | 
							
									 * @return {Promise<AnimationClip>}
							 | 
						||
| 
								 | 
							
									 */
							 | 
						||
| 
								 | 
							
									loadAnimation( animationIndex ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const json = this.json;
							 | 
						||
| 
								 | 
							
										const parser = this;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const animationDef = json.animations[ animationIndex ];
							 | 
						||
| 
								 | 
							
										const animationName = animationDef.name ? animationDef.name : 'animation_' + animationIndex;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const pendingNodes = [];
							 | 
						||
| 
								 | 
							
										const pendingInputAccessors = [];
							 | 
						||
| 
								 | 
							
										const pendingOutputAccessors = [];
							 | 
						||
| 
								 | 
							
										const pendingSamplers = [];
							 | 
						||
| 
								 | 
							
										const pendingTargets = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( let i = 0, il = animationDef.channels.length; i < il; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const channel = animationDef.channels[ i ];
							 | 
						||
| 
								 | 
							
											const sampler = animationDef.samplers[ channel.sampler ];
							 | 
						||
| 
								 | 
							
											const target = channel.target;
							 | 
						||
| 
								 | 
							
											const name = target.node;
							 | 
						||
| 
								 | 
							
											const input = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.input ] : sampler.input;
							 | 
						||
| 
								 | 
							
											const output = animationDef.parameters !== undefined ? animationDef.parameters[ sampler.output ] : sampler.output;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( target.node === undefined ) continue;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pendingNodes.push( this.getDependency( 'node', name ) );
							 | 
						||
| 
								 | 
							
											pendingInputAccessors.push( this.getDependency( 'accessor', input ) );
							 | 
						||
| 
								 | 
							
											pendingOutputAccessors.push( this.getDependency( 'accessor', output ) );
							 | 
						||
| 
								 | 
							
											pendingSamplers.push( sampler );
							 | 
						||
| 
								 | 
							
											pendingTargets.push( target );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return Promise.all( [
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											Promise.all( pendingNodes ),
							 | 
						||
| 
								 | 
							
											Promise.all( pendingInputAccessors ),
							 | 
						||
| 
								 | 
							
											Promise.all( pendingOutputAccessors ),
							 | 
						||
| 
								 | 
							
											Promise.all( pendingSamplers ),
							 | 
						||
| 
								 | 
							
											Promise.all( pendingTargets )
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										] ).then( function ( dependencies ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const nodes = dependencies[ 0 ];
							 | 
						||
| 
								 | 
							
											const inputAccessors = dependencies[ 1 ];
							 | 
						||
| 
								 | 
							
											const outputAccessors = dependencies[ 2 ];
							 | 
						||
| 
								 | 
							
											const samplers = dependencies[ 3 ];
							 | 
						||
| 
								 | 
							
											const targets = dependencies[ 4 ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const tracks = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											for ( let i = 0, il = nodes.length; i < il; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const node = nodes[ i ];
							 | 
						||
| 
								 | 
							
												const inputAccessor = inputAccessors[ i ];
							 | 
						||
| 
								 | 
							
												const outputAccessor = outputAccessors[ i ];
							 | 
						||
| 
								 | 
							
												const sampler = samplers[ i ];
							 | 
						||
| 
								 | 
							
												const target = targets[ i ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( node === undefined ) continue;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( node.updateMatrix ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													node.updateMatrix();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const createdTracks = parser._createAnimationTracks( node, inputAccessor, outputAccessor, sampler, target );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( createdTracks ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													for ( let k = 0; k < createdTracks.length; k ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														tracks.push( createdTracks[ k ] );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return new AnimationClip( animationName, undefined, tracks );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									createNodeMesh( nodeIndex ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const json = this.json;
							 | 
						||
| 
								 | 
							
										const parser = this;
							 | 
						||
| 
								 | 
							
										const nodeDef = json.nodes[ nodeIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( nodeDef.mesh === undefined ) return null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return parser.getDependency( 'mesh', nodeDef.mesh ).then( function ( mesh ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const node = parser._getNodeRef( parser.meshCache, nodeDef.mesh, mesh );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// if weights are provided on the node, override weights on the mesh.
							 | 
						||
| 
								 | 
							
											if ( nodeDef.weights !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												node.traverse( function ( o ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( ! o.isMesh ) return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													for ( let i = 0, il = nodeDef.weights.length; i < il; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														o.morphTargetInfluences[ i ] = nodeDef.weights[ i ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return node;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/**
							 | 
						||
| 
								 | 
							
									 * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#nodes-and-hierarchy
							 | 
						||
| 
								 | 
							
									 * @param {number} nodeIndex
							 | 
						||
| 
								 | 
							
									 * @return {Promise<Object3D>}
							 | 
						||
| 
								 | 
							
									 */
							 | 
						||
| 
								 | 
							
									loadNode( nodeIndex ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const json = this.json;
							 | 
						||
| 
								 | 
							
										const parser = this;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const nodeDef = json.nodes[ nodeIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const nodePending = parser._loadNodeShallow( nodeIndex );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const childPending = [];
							 | 
						||
| 
								 | 
							
										const childrenDef = nodeDef.children || [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( let i = 0, il = childrenDef.length; i < il; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											childPending.push( parser.getDependency( 'node', childrenDef[ i ] ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const skeletonPending = nodeDef.skin === undefined
							 | 
						||
| 
								 | 
							
											? Promise.resolve( null )
							 | 
						||
| 
								 | 
							
											: parser.getDependency( 'skin', nodeDef.skin );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return Promise.all( [
							 | 
						||
| 
								 | 
							
											nodePending,
							 | 
						||
| 
								 | 
							
											Promise.all( childPending ),
							 | 
						||
| 
								 | 
							
											skeletonPending
							 | 
						||
| 
								 | 
							
										] ).then( function ( results ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const node = results[ 0 ];
							 | 
						||
| 
								 | 
							
											const children = results[ 1 ];
							 | 
						||
| 
								 | 
							
											const skeleton = results[ 2 ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( skeleton !== null ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// This full traverse should be fine because
							 | 
						||
| 
								 | 
							
												// child glTF nodes have not been added to this node yet.
							 | 
						||
| 
								 | 
							
												node.traverse( function ( mesh ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( ! mesh.isSkinnedMesh ) return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													mesh.bind( skeleton, _identityMatrix );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											for ( let i = 0, il = children.length; i < il; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												node.add( children[ i ] );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return node;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									// ._loadNodeShallow() parses a single node.
							 | 
						||
| 
								 | 
							
									// skin and child nodes are created and added in .loadNode() (no '_' prefix).
							 | 
						||
| 
								 | 
							
									_loadNodeShallow( nodeIndex ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const json = this.json;
							 | 
						||
| 
								 | 
							
										const extensions = this.extensions;
							 | 
						||
| 
								 | 
							
										const parser = this;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// This method is called from .loadNode() and .loadSkin().
							 | 
						||
| 
								 | 
							
										// Cache a node to avoid duplication.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( this.nodeCache[ nodeIndex ] !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return this.nodeCache[ nodeIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const nodeDef = json.nodes[ nodeIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// reserve node's name before its dependencies, so the root has the intended name.
							 | 
						||
| 
								 | 
							
										const nodeName = nodeDef.name ? parser.createUniqueName( nodeDef.name ) : '';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const pending = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const meshPromise = parser._invokeOne( function ( ext ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return ext.createNodeMesh && ext.createNodeMesh( nodeIndex );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( meshPromise ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pending.push( meshPromise );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( nodeDef.camera !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pending.push( parser.getDependency( 'camera', nodeDef.camera ).then( function ( camera ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												return parser._getNodeRef( parser.cameraCache, nodeDef.camera, camera );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										parser._invokeAll( function ( ext ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return ext.createNodeAttachment && ext.createNodeAttachment( nodeIndex );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} ).forEach( function ( promise ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pending.push( promise );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.nodeCache[ nodeIndex ] = Promise.all( pending ).then( function ( objects ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											let node;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// .isBone isn't in glTF spec. See ._markDefs
							 | 
						||
| 
								 | 
							
											if ( nodeDef.isBone === true ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												node = new Bone();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} else if ( objects.length > 1 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												node = new Group();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} else if ( objects.length === 1 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												node = objects[ 0 ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												node = new Object3D();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( node !== objects[ 0 ] ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												for ( let i = 0, il = objects.length; i < il; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													node.add( objects[ i ] );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( nodeDef.name ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												node.userData.name = nodeDef.name;
							 | 
						||
| 
								 | 
							
												node.name = nodeName;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											assignExtrasToUserData( node, nodeDef );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( nodeDef.extensions ) addUnknownExtensionsToUserData( extensions, node, nodeDef );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( nodeDef.matrix !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const matrix = new Matrix4();
							 | 
						||
| 
								 | 
							
												matrix.fromArray( nodeDef.matrix );
							 | 
						||
| 
								 | 
							
												node.applyMatrix4( matrix );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( nodeDef.translation !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													node.position.fromArray( nodeDef.translation );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( nodeDef.rotation !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													node.quaternion.fromArray( nodeDef.rotation );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( nodeDef.scale !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													node.scale.fromArray( nodeDef.scale );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( ! parser.associations.has( node ) ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												parser.associations.set( node, {} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											parser.associations.get( node ).nodes = nodeIndex;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return node;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return this.nodeCache[ nodeIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/**
							 | 
						||
| 
								 | 
							
									 * Specification: https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#scenes
							 | 
						||
| 
								 | 
							
									 * @param {number} sceneIndex
							 | 
						||
| 
								 | 
							
									 * @return {Promise<Group>}
							 | 
						||
| 
								 | 
							
									 */
							 | 
						||
| 
								 | 
							
									loadScene( sceneIndex ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const extensions = this.extensions;
							 | 
						||
| 
								 | 
							
										const sceneDef = this.json.scenes[ sceneIndex ];
							 | 
						||
| 
								 | 
							
										const parser = this;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Loader returns Group, not Scene.
							 | 
						||
| 
								 | 
							
										// See: https://github.com/mrdoob/three.js/issues/18342#issuecomment-578981172
							 | 
						||
| 
								 | 
							
										const scene = new Group();
							 | 
						||
| 
								 | 
							
										if ( sceneDef.name ) scene.name = parser.createUniqueName( sceneDef.name );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										assignExtrasToUserData( scene, sceneDef );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( sceneDef.extensions ) addUnknownExtensionsToUserData( extensions, scene, sceneDef );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const nodeIds = sceneDef.nodes || [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const pending = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( let i = 0, il = nodeIds.length; i < il; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pending.push( parser.getDependency( 'node', nodeIds[ i ] ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return Promise.all( pending ).then( function ( nodes ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											for ( let i = 0, il = nodes.length; i < il; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												scene.add( nodes[ i ] );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// Removes dangling associations, associations that reference a node that
							 | 
						||
| 
								 | 
							
											// didn't make it into the scene.
							 | 
						||
| 
								 | 
							
											const reduceAssociations = ( node ) => {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const reducedAssociations = new Map();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												for ( const [ key, value ] of parser.associations ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( key instanceof Material || key instanceof Texture ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														reducedAssociations.set( key, value );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												node.traverse( ( node ) => {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													const mappings = parser.associations.get( node );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( mappings != null ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														reducedAssociations.set( node, mappings );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												return reducedAssociations;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											parser.associations = reduceAssociations( scene );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return scene;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									_createAnimationTracks( node, inputAccessor, outputAccessor, sampler, target ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const tracks = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const targetName = node.name ? node.name : node.uuid;
							 | 
						||
| 
								 | 
							
										const targetNames = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( PATH_PROPERTIES[ target.path ] === PATH_PROPERTIES.weights ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											node.traverse( function ( object ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( object.morphTargetInfluences ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													targetNames.push( object.name ? object.name : object.uuid );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											targetNames.push( targetName );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										let TypedKeyframeTrack;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										switch ( PATH_PROPERTIES[ target.path ] ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											case PATH_PROPERTIES.weights:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												TypedKeyframeTrack = NumberKeyframeTrack;
							 | 
						||
| 
								 | 
							
												break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											case PATH_PROPERTIES.rotation:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												TypedKeyframeTrack = QuaternionKeyframeTrack;
							 | 
						||
| 
								 | 
							
												break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											case PATH_PROPERTIES.position:
							 | 
						||
| 
								 | 
							
											case PATH_PROPERTIES.scale:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												TypedKeyframeTrack = VectorKeyframeTrack;
							 | 
						||
| 
								 | 
							
												break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											default:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												switch ( outputAccessor.itemSize ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													case 1:
							 | 
						||
| 
								 | 
							
														TypedKeyframeTrack = NumberKeyframeTrack;
							 | 
						||
| 
								 | 
							
														break;
							 | 
						||
| 
								 | 
							
													case 2:
							 | 
						||
| 
								 | 
							
													case 3:
							 | 
						||
| 
								 | 
							
													default:
							 | 
						||
| 
								 | 
							
														TypedKeyframeTrack = VectorKeyframeTrack;
							 | 
						||
| 
								 | 
							
														break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const interpolation = sampler.interpolation !== undefined ? INTERPOLATION[ sampler.interpolation ] : InterpolateLinear;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const outputArray = this._getArrayFromAccessor( outputAccessor );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( let j = 0, jl = targetNames.length; j < jl; j ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const track = new TypedKeyframeTrack(
							 | 
						||
| 
								 | 
							
												targetNames[ j ] + '.' + PATH_PROPERTIES[ target.path ],
							 | 
						||
| 
								 | 
							
												inputAccessor.array,
							 | 
						||
| 
								 | 
							
												outputArray,
							 | 
						||
| 
								 | 
							
												interpolation
							 | 
						||
| 
								 | 
							
											);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// Override interpolation with custom factory method.
							 | 
						||
| 
								 | 
							
											if ( sampler.interpolation === 'CUBICSPLINE' ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												this._createCubicSplineTrackInterpolant( track );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											tracks.push( track );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return tracks;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									_getArrayFromAccessor( accessor ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										let outputArray = accessor.array;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( accessor.normalized ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const scale = getNormalizedComponentScale( outputArray.constructor );
							 | 
						||
| 
								 | 
							
											const scaled = new Float32Array( outputArray.length );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											for ( let j = 0, jl = outputArray.length; j < jl; j ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												scaled[ j ] = outputArray[ j ] * scale;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											outputArray = scaled;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return outputArray;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									_createCubicSplineTrackInterpolant( track ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										track.createInterpolant = function InterpolantFactoryMethodGLTFCubicSpline( result ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// A CUBICSPLINE keyframe in glTF has three output values for each input value,
							 | 
						||
| 
								 | 
							
											// representing inTangent, splineVertex, and outTangent. As a result, track.getValueSize()
							 | 
						||
| 
								 | 
							
											// must be divided by three to get the interpolant's sampleSize argument.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const interpolantType = ( this instanceof QuaternionKeyframeTrack ) ? GLTFCubicSplineQuaternionInterpolant : GLTFCubicSplineInterpolant;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return new interpolantType( this.times, this.values, this.getValueSize() / 3, result );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Mark as CUBICSPLINE. `track.getInterpolation()` doesn't support custom interpolants.
							 | 
						||
| 
								 | 
							
										track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline = true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * @param {BufferGeometry} geometry
							 | 
						||
| 
								 | 
							
								 * @param {GLTF.Primitive} primitiveDef
							 | 
						||
| 
								 | 
							
								 * @param {GLTFParser} parser
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								function computeBounds( geometry, primitiveDef, parser ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									const attributes = primitiveDef.attributes;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									const box = new Box3();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if ( attributes.POSITION !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const accessor = parser.json.accessors[ attributes.POSITION ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const min = accessor.min;
							 | 
						||
| 
								 | 
							
										const max = accessor.max;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( min !== undefined && max !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											box.set(
							 | 
						||
| 
								 | 
							
												new Vector3( min[ 0 ], min[ 1 ], min[ 2 ] ),
							 | 
						||
| 
								 | 
							
												new Vector3( max[ 0 ], max[ 1 ], max[ 2 ] )
							 | 
						||
| 
								 | 
							
											);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( accessor.normalized ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
							 | 
						||
| 
								 | 
							
												box.min.multiplyScalar( boxScale );
							 | 
						||
| 
								 | 
							
												box.max.multiplyScalar( boxScale );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									const targets = primitiveDef.targets;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if ( targets !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const maxDisplacement = new Vector3();
							 | 
						||
| 
								 | 
							
										const vector = new Vector3();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( let i = 0, il = targets.length; i < il; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const target = targets[ i ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( target.POSITION !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const accessor = parser.json.accessors[ target.POSITION ];
							 | 
						||
| 
								 | 
							
												const min = accessor.min;
							 | 
						||
| 
								 | 
							
												const max = accessor.max;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// glTF requires 'min' and 'max', but VRM (which extends glTF) currently ignores that requirement.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( min !== undefined && max !== undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													// we need to get max of absolute components because target weight is [-1,1]
							 | 
						||
| 
								 | 
							
													vector.setX( Math.max( Math.abs( min[ 0 ] ), Math.abs( max[ 0 ] ) ) );
							 | 
						||
| 
								 | 
							
													vector.setY( Math.max( Math.abs( min[ 1 ] ), Math.abs( max[ 1 ] ) ) );
							 | 
						||
| 
								 | 
							
													vector.setZ( Math.max( Math.abs( min[ 2 ] ), Math.abs( max[ 2 ] ) ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( accessor.normalized ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														const boxScale = getNormalizedComponentScale( WEBGL_COMPONENT_TYPES[ accessor.componentType ] );
							 | 
						||
| 
								 | 
							
														vector.multiplyScalar( boxScale );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													// Note: this assumes that the sum of all weights is at most 1. This isn't quite correct - it's more conservative
							 | 
						||
| 
								 | 
							
													// to assume that each target can have a max weight of 1. However, for some use cases - notably, when morph targets
							 | 
						||
| 
								 | 
							
													// are used to implement key-frame animations and as such only two are active at a time - this results in very large
							 | 
						||
| 
								 | 
							
													// boxes. So for now we make a box that's sometimes a touch too small but is hopefully mostly of reasonable size.
							 | 
						||
| 
								 | 
							
													maxDisplacement.max( vector );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													console.warn( 'THREE.GLTFLoader: Missing min/max properties for accessor POSITION.' );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// As per comment above this box isn't conservative, but has a reasonable size for a very large number of morph targets.
							 | 
						||
| 
								 | 
							
										box.expandByVector( maxDisplacement );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									geometry.boundingBox = box;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									const sphere = new Sphere();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									box.getCenter( sphere.center );
							 | 
						||
| 
								 | 
							
									sphere.radius = box.min.distanceTo( box.max ) / 2;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									geometry.boundingSphere = sphere;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 * @param {BufferGeometry} geometry
							 | 
						||
| 
								 | 
							
								 * @param {GLTF.Primitive} primitiveDef
							 | 
						||
| 
								 | 
							
								 * @param {GLTFParser} parser
							 | 
						||
| 
								 | 
							
								 * @return {Promise<BufferGeometry>}
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								function addPrimitiveAttributes( geometry, primitiveDef, parser ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									const attributes = primitiveDef.attributes;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									const pending = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									function assignAttributeAccessor( accessorIndex, attributeName ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return parser.getDependency( 'accessor', accessorIndex )
							 | 
						||
| 
								 | 
							
											.then( function ( accessor ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												geometry.setAttribute( attributeName, accessor );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									for ( const gltfAttributeName in attributes ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const threeAttributeName = ATTRIBUTES[ gltfAttributeName ] || gltfAttributeName.toLowerCase();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Skip attributes already provided by e.g. Draco extension.
							 | 
						||
| 
								 | 
							
										if ( threeAttributeName in geometry.attributes ) continue;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										pending.push( assignAttributeAccessor( attributes[ gltfAttributeName ], threeAttributeName ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if ( primitiveDef.indices !== undefined && ! geometry.index ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const accessor = parser.getDependency( 'accessor', primitiveDef.indices ).then( function ( accessor ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											geometry.setIndex( accessor );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										pending.push( accessor );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if ( ColorManagement.workingColorSpace !== LinearSRGBColorSpace && 'COLOR_0' in attributes ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										console.warn( `THREE.GLTFLoader: Converting vertex colors from "srgb-linear" to "${ColorManagement.workingColorSpace}" not supported.` );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									assignExtrasToUserData( geometry, primitiveDef );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									computeBounds( geometry, primitiveDef, parser );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									return Promise.all( pending ).then( function () {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return primitiveDef.targets !== undefined
							 | 
						||
| 
								 | 
							
											? addMorphTargets( geometry, primitiveDef.targets, parser )
							 | 
						||
| 
								 | 
							
											: geometry;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								export { GLTFLoader };
							 |