29 lines
		
	
	
		
			863 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			29 lines
		
	
	
		
			863 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
|  | import { MOUSE, TOUCH } from 'three'; | ||
|  | 
 | ||
|  | import { OrbitControls } from './OrbitControls.js'; | ||
|  | 
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|  | // MapControls performs orbiting, dollying (zooming), and panning.
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|  | // Unlike TrackballControls, it maintains the "up" direction object.up (+Y by default).
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|  | //
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|  | //    Orbit - right mouse, or left mouse + ctrl/meta/shiftKey / touch: two-finger rotate
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|  | //    Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish
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|  | //    Pan - left mouse, or arrow keys / touch: one-finger move
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|  | 
 | ||
|  | class MapControls extends OrbitControls { | ||
|  | 
 | ||
|  | 	constructor( object, domElement ) { | ||
|  | 
 | ||
|  | 		super( object, domElement ); | ||
|  | 
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|  | 		this.screenSpacePanning = false; // pan orthogonal to world-space direction camera.up
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|  | 
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|  | 		this.mouseButtons = { LEFT: MOUSE.PAN, MIDDLE: MOUSE.DOLLY, RIGHT: MOUSE.ROTATE }; | ||
|  | 
 | ||
|  | 		this.touches = { ONE: TOUCH.PAN, TWO: TOUCH.DOLLY_ROTATE }; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | export { MapControls }; |