400 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			400 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
|  | import { | ||
|  | 	AnimationClip, | ||
|  | 	BufferGeometry, | ||
|  | 	FileLoader, | ||
|  | 	Float32BufferAttribute, | ||
|  | 	Loader, | ||
|  | 	Vector3 | ||
|  | } from 'three'; | ||
|  | 
 | ||
|  | const _normalData = [ | ||
|  | 	[ - 0.525731, 0.000000, 0.850651 ], [ - 0.442863, 0.238856, 0.864188 ], | ||
|  | 	[ - 0.295242, 0.000000, 0.955423 ], [ - 0.309017, 0.500000, 0.809017 ], | ||
|  | 	[ - 0.162460, 0.262866, 0.951056 ], [ 0.000000, 0.000000, 1.000000 ], | ||
|  | 	[ 0.000000, 0.850651, 0.525731 ], [ - 0.147621, 0.716567, 0.681718 ], | ||
|  | 	[ 0.147621, 0.716567, 0.681718 ], [ 0.000000, 0.525731, 0.850651 ], | ||
|  | 	[ 0.309017, 0.500000, 0.809017 ], [ 0.525731, 0.000000, 0.850651 ], | ||
|  | 	[ 0.295242, 0.000000, 0.955423 ], [ 0.442863, 0.238856, 0.864188 ], | ||
|  | 	[ 0.162460, 0.262866, 0.951056 ], [ - 0.681718, 0.147621, 0.716567 ], | ||
|  | 	[ - 0.809017, 0.309017, 0.500000 ], [ - 0.587785, 0.425325, 0.688191 ], | ||
|  | 	[ - 0.850651, 0.525731, 0.000000 ], [ - 0.864188, 0.442863, 0.238856 ], | ||
|  | 	[ - 0.716567, 0.681718, 0.147621 ], [ - 0.688191, 0.587785, 0.425325 ], | ||
|  | 	[ - 0.500000, 0.809017, 0.309017 ], [ - 0.238856, 0.864188, 0.442863 ], | ||
|  | 	[ - 0.425325, 0.688191, 0.587785 ], [ - 0.716567, 0.681718, - 0.147621 ], | ||
|  | 	[ - 0.500000, 0.809017, - 0.309017 ], [ - 0.525731, 0.850651, 0.000000 ], | ||
|  | 	[ 0.000000, 0.850651, - 0.525731 ], [ - 0.238856, 0.864188, - 0.442863 ], | ||
|  | 	[ 0.000000, 0.955423, - 0.295242 ], [ - 0.262866, 0.951056, - 0.162460 ], | ||
|  | 	[ 0.000000, 1.000000, 0.000000 ], [ 0.000000, 0.955423, 0.295242 ], | ||
|  | 	[ - 0.262866, 0.951056, 0.162460 ], [ 0.238856, 0.864188, 0.442863 ], | ||
|  | 	[ 0.262866, 0.951056, 0.162460 ], [ 0.500000, 0.809017, 0.309017 ], | ||
|  | 	[ 0.238856, 0.864188, - 0.442863 ], [ 0.262866, 0.951056, - 0.162460 ], | ||
|  | 	[ 0.500000, 0.809017, - 0.309017 ], [ 0.850651, 0.525731, 0.000000 ], | ||
|  | 	[ 0.716567, 0.681718, 0.147621 ], [ 0.716567, 0.681718, - 0.147621 ], | ||
|  | 	[ 0.525731, 0.850651, 0.000000 ], [ 0.425325, 0.688191, 0.587785 ], | ||
|  | 	[ 0.864188, 0.442863, 0.238856 ], [ 0.688191, 0.587785, 0.425325 ], | ||
|  | 	[ 0.809017, 0.309017, 0.500000 ], [ 0.681718, 0.147621, 0.716567 ], | ||
|  | 	[ 0.587785, 0.425325, 0.688191 ], [ 0.955423, 0.295242, 0.000000 ], | ||
|  | 	[ 1.000000, 0.000000, 0.000000 ], [ 0.951056, 0.162460, 0.262866 ], | ||
|  | 	[ 0.850651, - 0.525731, 0.000000 ], [ 0.955423, - 0.295242, 0.000000 ], | ||
|  | 	[ 0.864188, - 0.442863, 0.238856 ], [ 0.951056, - 0.162460, 0.262866 ], | ||
|  | 	[ 0.809017, - 0.309017, 0.500000 ], [ 0.681718, - 0.147621, 0.716567 ], | ||
|  | 	[ 0.850651, 0.000000, 0.525731 ], [ 0.864188, 0.442863, - 0.238856 ], | ||
|  | 	[ 0.809017, 0.309017, - 0.500000 ], [ 0.951056, 0.162460, - 0.262866 ], | ||
|  | 	[ 0.525731, 0.000000, - 0.850651 ], [ 0.681718, 0.147621, - 0.716567 ], | ||
|  | 	[ 0.681718, - 0.147621, - 0.716567 ], [ 0.850651, 0.000000, - 0.525731 ], | ||
|  | 	[ 0.809017, - 0.309017, - 0.500000 ], [ 0.864188, - 0.442863, - 0.238856 ], | ||
|  | 	[ 0.951056, - 0.162460, - 0.262866 ], [ 0.147621, 0.716567, - 0.681718 ], | ||
|  | 	[ 0.309017, 0.500000, - 0.809017 ], [ 0.425325, 0.688191, - 0.587785 ], | ||
|  | 	[ 0.442863, 0.238856, - 0.864188 ], [ 0.587785, 0.425325, - 0.688191 ], | ||
|  | 	[ 0.688191, 0.587785, - 0.425325 ], [ - 0.147621, 0.716567, - 0.681718 ], | ||
|  | 	[ - 0.309017, 0.500000, - 0.809017 ], [ 0.000000, 0.525731, - 0.850651 ], | ||
|  | 	[ - 0.525731, 0.000000, - 0.850651 ], [ - 0.442863, 0.238856, - 0.864188 ], | ||
|  | 	[ - 0.295242, 0.000000, - 0.955423 ], [ - 0.162460, 0.262866, - 0.951056 ], | ||
|  | 	[ 0.000000, 0.000000, - 1.000000 ], [ 0.295242, 0.000000, - 0.955423 ], | ||
|  | 	[ 0.162460, 0.262866, - 0.951056 ], [ - 0.442863, - 0.238856, - 0.864188 ], | ||
|  | 	[ - 0.309017, - 0.500000, - 0.809017 ], [ - 0.162460, - 0.262866, - 0.951056 ], | ||
|  | 	[ 0.000000, - 0.850651, - 0.525731 ], [ - 0.147621, - 0.716567, - 0.681718 ], | ||
|  | 	[ 0.147621, - 0.716567, - 0.681718 ], [ 0.000000, - 0.525731, - 0.850651 ], | ||
|  | 	[ 0.309017, - 0.500000, - 0.809017 ], [ 0.442863, - 0.238856, - 0.864188 ], | ||
|  | 	[ 0.162460, - 0.262866, - 0.951056 ], [ 0.238856, - 0.864188, - 0.442863 ], | ||
|  | 	[ 0.500000, - 0.809017, - 0.309017 ], [ 0.425325, - 0.688191, - 0.587785 ], | ||
|  | 	[ 0.716567, - 0.681718, - 0.147621 ], [ 0.688191, - 0.587785, - 0.425325 ], | ||
|  | 	[ 0.587785, - 0.425325, - 0.688191 ], [ 0.000000, - 0.955423, - 0.295242 ], | ||
|  | 	[ 0.000000, - 1.000000, 0.000000 ], [ 0.262866, - 0.951056, - 0.162460 ], | ||
|  | 	[ 0.000000, - 0.850651, 0.525731 ], [ 0.000000, - 0.955423, 0.295242 ], | ||
|  | 	[ 0.238856, - 0.864188, 0.442863 ], [ 0.262866, - 0.951056, 0.162460 ], | ||
|  | 	[ 0.500000, - 0.809017, 0.309017 ], [ 0.716567, - 0.681718, 0.147621 ], | ||
|  | 	[ 0.525731, - 0.850651, 0.000000 ], [ - 0.238856, - 0.864188, - 0.442863 ], | ||
|  | 	[ - 0.500000, - 0.809017, - 0.309017 ], [ - 0.262866, - 0.951056, - 0.162460 ], | ||
|  | 	[ - 0.850651, - 0.525731, 0.000000 ], [ - 0.716567, - 0.681718, - 0.147621 ], | ||
|  | 	[ - 0.716567, - 0.681718, 0.147621 ], [ - 0.525731, - 0.850651, 0.000000 ], | ||
|  | 	[ - 0.500000, - 0.809017, 0.309017 ], [ - 0.238856, - 0.864188, 0.442863 ], | ||
|  | 	[ - 0.262866, - 0.951056, 0.162460 ], [ - 0.864188, - 0.442863, 0.238856 ], | ||
|  | 	[ - 0.809017, - 0.309017, 0.500000 ], [ - 0.688191, - 0.587785, 0.425325 ], | ||
|  | 	[ - 0.681718, - 0.147621, 0.716567 ], [ - 0.442863, - 0.238856, 0.864188 ], | ||
|  | 	[ - 0.587785, - 0.425325, 0.688191 ], [ - 0.309017, - 0.500000, 0.809017 ], | ||
|  | 	[ - 0.147621, - 0.716567, 0.681718 ], [ - 0.425325, - 0.688191, 0.587785 ], | ||
|  | 	[ - 0.162460, - 0.262866, 0.951056 ], [ 0.442863, - 0.238856, 0.864188 ], | ||
|  | 	[ 0.162460, - 0.262866, 0.951056 ], [ 0.309017, - 0.500000, 0.809017 ], | ||
|  | 	[ 0.147621, - 0.716567, 0.681718 ], [ 0.000000, - 0.525731, 0.850651 ], | ||
|  | 	[ 0.425325, - 0.688191, 0.587785 ], [ 0.587785, - 0.425325, 0.688191 ], | ||
|  | 	[ 0.688191, - 0.587785, 0.425325 ], [ - 0.955423, 0.295242, 0.000000 ], | ||
|  | 	[ - 0.951056, 0.162460, 0.262866 ], [ - 1.000000, 0.000000, 0.000000 ], | ||
|  | 	[ - 0.850651, 0.000000, 0.525731 ], [ - 0.955423, - 0.295242, 0.000000 ], | ||
|  | 	[ - 0.951056, - 0.162460, 0.262866 ], [ - 0.864188, 0.442863, - 0.238856 ], | ||
|  | 	[ - 0.951056, 0.162460, - 0.262866 ], [ - 0.809017, 0.309017, - 0.500000 ], | ||
|  | 	[ - 0.864188, - 0.442863, - 0.238856 ], [ - 0.951056, - 0.162460, - 0.262866 ], | ||
|  | 	[ - 0.809017, - 0.309017, - 0.500000 ], [ - 0.681718, 0.147621, - 0.716567 ], | ||
|  | 	[ - 0.681718, - 0.147621, - 0.716567 ], [ - 0.850651, 0.000000, - 0.525731 ], | ||
|  | 	[ - 0.688191, 0.587785, - 0.425325 ], [ - 0.587785, 0.425325, - 0.688191 ], | ||
|  | 	[ - 0.425325, 0.688191, - 0.587785 ], [ - 0.425325, - 0.688191, - 0.587785 ], | ||
|  | 	[ - 0.587785, - 0.425325, - 0.688191 ], [ - 0.688191, - 0.587785, - 0.425325 ] | ||
|  | ]; | ||
|  | 
 | ||
|  | class MD2Loader extends Loader { | ||
|  | 
 | ||
|  | 	constructor( manager ) { | ||
|  | 
 | ||
|  | 		super( manager ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	load( url, onLoad, onProgress, onError ) { | ||
|  | 
 | ||
|  | 		const scope = this; | ||
|  | 
 | ||
|  | 		const loader = new FileLoader( scope.manager ); | ||
|  | 		loader.setPath( scope.path ); | ||
|  | 		loader.setResponseType( 'arraybuffer' ); | ||
|  | 		loader.setRequestHeader( scope.requestHeader ); | ||
|  | 		loader.setWithCredentials( scope.withCredentials ); | ||
|  | 		loader.load( url, function ( buffer ) { | ||
|  | 
 | ||
|  | 			try { | ||
|  | 
 | ||
|  | 				onLoad( scope.parse( buffer ) ); | ||
|  | 
 | ||
|  | 			} catch ( e ) { | ||
|  | 
 | ||
|  | 				if ( onError ) { | ||
|  | 
 | ||
|  | 					onError( e ); | ||
|  | 
 | ||
|  | 				} else { | ||
|  | 
 | ||
|  | 					console.error( e ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				scope.manager.itemError( url ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		}, onProgress, onError ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	parse( buffer ) { | ||
|  | 
 | ||
|  | 		const data = new DataView( buffer ); | ||
|  | 
 | ||
|  | 		// http://tfc.duke.free.fr/coding/md2-specs-en.html
 | ||
|  | 
 | ||
|  | 		const header = {}; | ||
|  | 		const headerNames = [ | ||
|  | 			'ident', 'version', | ||
|  | 			'skinwidth', 'skinheight', | ||
|  | 			'framesize', | ||
|  | 			'num_skins', 'num_vertices', 'num_st', 'num_tris', 'num_glcmds', 'num_frames', | ||
|  | 			'offset_skins', 'offset_st', 'offset_tris', 'offset_frames', 'offset_glcmds', 'offset_end' | ||
|  | 		]; | ||
|  | 
 | ||
|  | 		for ( let i = 0; i < headerNames.length; i ++ ) { | ||
|  | 
 | ||
|  | 			header[ headerNames[ i ] ] = data.getInt32( i * 4, true ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( header.ident !== 844121161 || header.version !== 8 ) { | ||
|  | 
 | ||
|  | 			console.error( 'Not a valid MD2 file' ); | ||
|  | 			return; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( header.offset_end !== data.byteLength ) { | ||
|  | 
 | ||
|  | 			console.error( 'Corrupted MD2 file' ); | ||
|  | 			return; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		//
 | ||
|  | 
 | ||
|  | 		const geometry = new BufferGeometry(); | ||
|  | 
 | ||
|  | 		// uvs
 | ||
|  | 
 | ||
|  | 		const uvsTemp = []; | ||
|  | 		let offset = header.offset_st; | ||
|  | 
 | ||
|  | 		for ( let i = 0, l = header.num_st; i < l; i ++ ) { | ||
|  | 
 | ||
|  | 			const u = data.getInt16( offset + 0, true ); | ||
|  | 			const v = data.getInt16( offset + 2, true ); | ||
|  | 
 | ||
|  | 			uvsTemp.push( u / header.skinwidth, 1 - ( v / header.skinheight ) ); | ||
|  | 
 | ||
|  | 			offset += 4; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		// triangles
 | ||
|  | 
 | ||
|  | 		offset = header.offset_tris; | ||
|  | 
 | ||
|  | 		const vertexIndices = []; | ||
|  | 		const uvIndices = []; | ||
|  | 
 | ||
|  | 		for ( let i = 0, l = header.num_tris; i < l; i ++ ) { | ||
|  | 
 | ||
|  | 			vertexIndices.push( | ||
|  | 				data.getUint16( offset + 0, true ), | ||
|  | 				data.getUint16( offset + 2, true ), | ||
|  | 				data.getUint16( offset + 4, true ) | ||
|  | 			); | ||
|  | 
 | ||
|  | 			uvIndices.push( | ||
|  | 				data.getUint16( offset + 6, true ), | ||
|  | 				data.getUint16( offset + 8, true ), | ||
|  | 				data.getUint16( offset + 10, true ) | ||
|  | 			); | ||
|  | 
 | ||
|  | 			offset += 12; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		// frames
 | ||
|  | 
 | ||
|  | 		const translation = new Vector3(); | ||
|  | 		const scale = new Vector3(); | ||
|  | 
 | ||
|  | 		const frames = []; | ||
|  | 
 | ||
|  | 		offset = header.offset_frames; | ||
|  | 
 | ||
|  | 		for ( let i = 0, l = header.num_frames; i < l; i ++ ) { | ||
|  | 
 | ||
|  | 			scale.set( | ||
|  | 				data.getFloat32( offset + 0, true ), | ||
|  | 				data.getFloat32( offset + 4, true ), | ||
|  | 				data.getFloat32( offset + 8, true ) | ||
|  | 			); | ||
|  | 
 | ||
|  | 			translation.set( | ||
|  | 				data.getFloat32( offset + 12, true ), | ||
|  | 				data.getFloat32( offset + 16, true ), | ||
|  | 				data.getFloat32( offset + 20, true ) | ||
|  | 			); | ||
|  | 
 | ||
|  | 			offset += 24; | ||
|  | 
 | ||
|  | 			const string = []; | ||
|  | 
 | ||
|  | 			for ( let j = 0; j < 16; j ++ ) { | ||
|  | 
 | ||
|  | 				const character = data.getUint8( offset + j ); | ||
|  | 				if ( character === 0 ) break; | ||
|  | 
 | ||
|  | 				string[ j ] = character; | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			const frame = { | ||
|  | 				name: String.fromCharCode.apply( null, string ), | ||
|  | 				vertices: [], | ||
|  | 				normals: [] | ||
|  | 			}; | ||
|  | 
 | ||
|  | 			offset += 16; | ||
|  | 
 | ||
|  | 			for ( let j = 0; j < header.num_vertices; j ++ ) { | ||
|  | 
 | ||
|  | 				let x = data.getUint8( offset ++ ); | ||
|  | 				let y = data.getUint8( offset ++ ); | ||
|  | 				let z = data.getUint8( offset ++ ); | ||
|  | 				const n = _normalData[ data.getUint8( offset ++ ) ]; | ||
|  | 
 | ||
|  | 				x = x * scale.x + translation.x; | ||
|  | 				y = y * scale.y + translation.y; | ||
|  | 				z = z * scale.z + translation.z; | ||
|  | 
 | ||
|  | 				frame.vertices.push( x, z, y ); // convert to Y-up
 | ||
|  | 				frame.normals.push( n[ 0 ], n[ 2 ], n[ 1 ] ); // convert to Y-up
 | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			frames.push( frame ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		// static
 | ||
|  | 
 | ||
|  | 		const positions = []; | ||
|  | 		const normals = []; | ||
|  | 		const uvs = []; | ||
|  | 
 | ||
|  | 		const verticesTemp = frames[ 0 ].vertices; | ||
|  | 		const normalsTemp = frames[ 0 ].normals; | ||
|  | 
 | ||
|  | 		for ( let i = 0, l = vertexIndices.length; i < l; i ++ ) { | ||
|  | 
 | ||
|  | 			const vertexIndex = vertexIndices[ i ]; | ||
|  | 			let stride = vertexIndex * 3; | ||
|  | 
 | ||
|  | 			//
 | ||
|  | 
 | ||
|  | 			const x = verticesTemp[ stride ]; | ||
|  | 			const y = verticesTemp[ stride + 1 ]; | ||
|  | 			const z = verticesTemp[ stride + 2 ]; | ||
|  | 
 | ||
|  | 			positions.push( x, y, z ); | ||
|  | 
 | ||
|  | 			//
 | ||
|  | 
 | ||
|  | 			const nx = normalsTemp[ stride ]; | ||
|  | 			const ny = normalsTemp[ stride + 1 ]; | ||
|  | 			const nz = normalsTemp[ stride + 2 ]; | ||
|  | 
 | ||
|  | 			normals.push( nx, ny, nz ); | ||
|  | 
 | ||
|  | 			//
 | ||
|  | 
 | ||
|  | 			const uvIndex = uvIndices[ i ]; | ||
|  | 			stride = uvIndex * 2; | ||
|  | 
 | ||
|  | 			const u = uvsTemp[ stride ]; | ||
|  | 			const v = uvsTemp[ stride + 1 ]; | ||
|  | 
 | ||
|  | 			uvs.push( u, v ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		geometry.setAttribute( 'position', new Float32BufferAttribute( positions, 3 ) ); | ||
|  | 		geometry.setAttribute( 'normal', new Float32BufferAttribute( normals, 3 ) ); | ||
|  | 		geometry.setAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) ); | ||
|  | 
 | ||
|  | 		// animation
 | ||
|  | 
 | ||
|  | 		const morphPositions = []; | ||
|  | 		const morphNormals = []; | ||
|  | 
 | ||
|  | 		for ( let i = 0, l = frames.length; i < l; i ++ ) { | ||
|  | 
 | ||
|  | 			const frame = frames[ i ]; | ||
|  | 			const attributeName = frame.name; | ||
|  | 
 | ||
|  | 			if ( frame.vertices.length > 0 ) { | ||
|  | 
 | ||
|  | 				const positions = []; | ||
|  | 
 | ||
|  | 				for ( let j = 0, jl = vertexIndices.length; j < jl; j ++ ) { | ||
|  | 
 | ||
|  | 					const vertexIndex = vertexIndices[ j ]; | ||
|  | 					const stride = vertexIndex * 3; | ||
|  | 
 | ||
|  | 					const x = frame.vertices[ stride ]; | ||
|  | 					const y = frame.vertices[ stride + 1 ]; | ||
|  | 					const z = frame.vertices[ stride + 2 ]; | ||
|  | 
 | ||
|  | 					positions.push( x, y, z ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				const positionAttribute = new Float32BufferAttribute( positions, 3 ); | ||
|  | 				positionAttribute.name = attributeName; | ||
|  | 
 | ||
|  | 				morphPositions.push( positionAttribute ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			if ( frame.normals.length > 0 ) { | ||
|  | 
 | ||
|  | 				const normals = []; | ||
|  | 
 | ||
|  | 				for ( let j = 0, jl = vertexIndices.length; j < jl; j ++ ) { | ||
|  | 
 | ||
|  | 					const vertexIndex = vertexIndices[ j ]; | ||
|  | 					const stride = vertexIndex * 3; | ||
|  | 
 | ||
|  | 					const nx = frame.normals[ stride ]; | ||
|  | 					const ny = frame.normals[ stride + 1 ]; | ||
|  | 					const nz = frame.normals[ stride + 2 ]; | ||
|  | 
 | ||
|  | 					normals.push( nx, ny, nz ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				const normalAttribute = new Float32BufferAttribute( normals, 3 ); | ||
|  | 				normalAttribute.name = attributeName; | ||
|  | 
 | ||
|  | 				morphNormals.push( normalAttribute ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		geometry.morphAttributes.position = morphPositions; | ||
|  | 		geometry.morphAttributes.normal = morphNormals; | ||
|  | 		geometry.morphTargetsRelative = false; | ||
|  | 
 | ||
|  | 		geometry.animations = AnimationClip.CreateClipsFromMorphTargetSequences( frames, 10 ); | ||
|  | 
 | ||
|  | 		return geometry; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | export { MD2Loader }; |