345 lines
		
	
	
		
			7.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			345 lines
		
	
	
		
			7.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
|  | import DataMap from './DataMap.js'; | ||
|  | 
 | ||
|  | import { Vector3, DepthTexture, DepthStencilFormat, DepthFormat, UnsignedIntType, UnsignedInt248Type, LinearFilter, NearestFilter, EquirectangularReflectionMapping, EquirectangularRefractionMapping, CubeReflectionMapping, CubeRefractionMapping, UnsignedByteType } from 'three'; | ||
|  | 
 | ||
|  | const _size = new Vector3(); | ||
|  | 
 | ||
|  | class Textures extends DataMap { | ||
|  | 
 | ||
|  | 	constructor( renderer, backend, info ) { | ||
|  | 
 | ||
|  | 		super(); | ||
|  | 
 | ||
|  | 		this.renderer = renderer; | ||
|  | 		this.backend = backend; | ||
|  | 		this.info = info; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	updateRenderTarget( renderTarget, activeMipmapLevel = 0 ) { | ||
|  | 
 | ||
|  | 		const renderTargetData = this.get( renderTarget ); | ||
|  | 
 | ||
|  | 		const sampleCount = renderTarget.samples === 0 ? 1 : renderTarget.samples; | ||
|  | 		const depthTextureMips = renderTargetData.depthTextureMips || ( renderTargetData.depthTextureMips = {} ); | ||
|  | 
 | ||
|  | 		const texture = renderTarget.texture; | ||
|  | 		const textures = renderTarget.textures; | ||
|  | 
 | ||
|  | 		const size = this.getSize( texture ); | ||
|  | 
 | ||
|  | 		const mipWidth = size.width >> activeMipmapLevel; | ||
|  | 		const mipHeight = size.height >> activeMipmapLevel; | ||
|  | 
 | ||
|  | 		let depthTexture = renderTarget.depthTexture || depthTextureMips[ activeMipmapLevel ]; | ||
|  | 		let textureNeedsUpdate = false; | ||
|  | 
 | ||
|  | 		if ( depthTexture === undefined ) { | ||
|  | 
 | ||
|  | 			depthTexture = new DepthTexture(); | ||
|  | 			depthTexture.format = renderTarget.stencilBuffer ? DepthStencilFormat : DepthFormat; | ||
|  | 			depthTexture.type = renderTarget.stencilBuffer ? UnsignedInt248Type : UnsignedIntType; // FloatType
 | ||
|  | 			depthTexture.image.width = mipWidth; | ||
|  | 			depthTexture.image.height = mipHeight; | ||
|  | 
 | ||
|  | 			depthTextureMips[ activeMipmapLevel ] = depthTexture; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( renderTargetData.width !== size.width || size.height !== renderTargetData.height ) { | ||
|  | 
 | ||
|  | 			textureNeedsUpdate = true; | ||
|  | 			depthTexture.needsUpdate = true; | ||
|  | 
 | ||
|  | 			depthTexture.image.width = mipWidth; | ||
|  | 			depthTexture.image.height = mipHeight; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		renderTargetData.width = size.width; | ||
|  | 		renderTargetData.height = size.height; | ||
|  | 		renderTargetData.textures = textures; | ||
|  | 		renderTargetData.depthTexture = depthTexture; | ||
|  | 		renderTargetData.depth = renderTarget.depthBuffer; | ||
|  | 		renderTargetData.stencil = renderTarget.stencilBuffer; | ||
|  | 		renderTargetData.renderTarget = renderTarget; | ||
|  | 
 | ||
|  | 		if ( renderTargetData.sampleCount !== sampleCount ) { | ||
|  | 
 | ||
|  | 			textureNeedsUpdate = true; | ||
|  | 			depthTexture.needsUpdate = true; | ||
|  | 
 | ||
|  | 			renderTargetData.sampleCount = sampleCount; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		//
 | ||
|  | 
 | ||
|  | 		const options = { sampleCount }; | ||
|  | 
 | ||
|  | 		for ( let i = 0; i < textures.length; i ++ ) { | ||
|  | 
 | ||
|  | 			const texture = textures[ i ]; | ||
|  | 
 | ||
|  | 			if ( textureNeedsUpdate ) texture.needsUpdate = true; | ||
|  | 
 | ||
|  | 			this.updateTexture( texture, options ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		this.updateTexture( depthTexture, options ); | ||
|  | 
 | ||
|  | 		// dispose handler
 | ||
|  | 
 | ||
|  | 		if ( renderTargetData.initialized !== true ) { | ||
|  | 
 | ||
|  | 			renderTargetData.initialized = true; | ||
|  | 
 | ||
|  | 			// dispose
 | ||
|  | 
 | ||
|  | 			const onDispose = () => { | ||
|  | 
 | ||
|  | 				renderTarget.removeEventListener( 'dispose', onDispose ); | ||
|  | 
 | ||
|  | 				if ( textures !== undefined ) { | ||
|  | 
 | ||
|  | 					for ( let i = 0; i < textures.length; i ++ ) { | ||
|  | 
 | ||
|  | 						this._destroyTexture( textures[ i ] ); | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 				} else { | ||
|  | 
 | ||
|  | 					this._destroyTexture( texture ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				this._destroyTexture( depthTexture ); | ||
|  | 
 | ||
|  | 			}; | ||
|  | 
 | ||
|  | 			renderTarget.addEventListener( 'dispose', onDispose ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	updateTexture( texture, options = {} ) { | ||
|  | 
 | ||
|  | 		const textureData = this.get( texture ); | ||
|  | 		if ( textureData.initialized === true && textureData.version === texture.version ) return; | ||
|  | 
 | ||
|  | 		const isRenderTarget = texture.isRenderTargetTexture || texture.isDepthTexture || texture.isFramebufferTexture; | ||
|  | 		const backend = this.backend; | ||
|  | 
 | ||
|  | 		if ( isRenderTarget && textureData.initialized === true ) { | ||
|  | 
 | ||
|  | 			// it's an update
 | ||
|  | 
 | ||
|  | 			backend.destroySampler( texture ); | ||
|  | 			backend.destroyTexture( texture ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		//
 | ||
|  | 
 | ||
|  | 		if ( texture.isFramebufferTexture ) { | ||
|  | 
 | ||
|  | 			const renderer = this.renderer; | ||
|  | 			const renderTarget = renderer.getRenderTarget(); | ||
|  | 
 | ||
|  | 			if ( renderTarget ) { | ||
|  | 
 | ||
|  | 				texture.type = renderTarget.texture.type; | ||
|  | 
 | ||
|  | 			} else { | ||
|  | 
 | ||
|  | 				texture.type = UnsignedByteType; | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		//
 | ||
|  | 
 | ||
|  | 		const { width, height, depth } = this.getSize( texture ); | ||
|  | 
 | ||
|  | 		options.width = width; | ||
|  | 		options.height = height; | ||
|  | 		options.depth = depth; | ||
|  | 		options.needsMipmaps = this.needsMipmaps( texture ); | ||
|  | 		options.levels = options.needsMipmaps ? this.getMipLevels( texture, width, height ) : 1; | ||
|  | 
 | ||
|  | 		//
 | ||
|  | 
 | ||
|  | 		if ( isRenderTarget || texture.isStorageTexture === true ) { | ||
|  | 
 | ||
|  | 			backend.createSampler( texture ); | ||
|  | 			backend.createTexture( texture, options ); | ||
|  | 
 | ||
|  | 		} else { | ||
|  | 
 | ||
|  | 			const needsCreate = textureData.initialized !== true; | ||
|  | 
 | ||
|  | 			if ( needsCreate ) backend.createSampler( texture ); | ||
|  | 
 | ||
|  | 			if ( texture.version > 0 ) { | ||
|  | 
 | ||
|  | 				const image = texture.image; | ||
|  | 
 | ||
|  | 				if ( image === undefined ) { | ||
|  | 
 | ||
|  | 					console.warn( 'THREE.Renderer: Texture marked for update but image is undefined.' ); | ||
|  | 
 | ||
|  | 				} else if ( image.complete === false ) { | ||
|  | 
 | ||
|  | 					console.warn( 'THREE.Renderer: Texture marked for update but image is incomplete.' ); | ||
|  | 
 | ||
|  | 				} else { | ||
|  | 
 | ||
|  | 					if ( texture.images ) { | ||
|  | 
 | ||
|  | 						const images = []; | ||
|  | 
 | ||
|  | 						for ( const image of texture.images ) { | ||
|  | 
 | ||
|  | 							images.push( image ); | ||
|  | 
 | ||
|  | 						} | ||
|  | 
 | ||
|  | 						options.images = images; | ||
|  | 
 | ||
|  | 					} else { | ||
|  | 
 | ||
|  | 						options.image = image; | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 					if ( textureData.isDefaultTexture === undefined || textureData.isDefaultTexture === true ) { | ||
|  | 
 | ||
|  | 						backend.createTexture( texture, options ); | ||
|  | 
 | ||
|  | 						textureData.isDefaultTexture = false; | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 					if ( texture.source.dataReady === true ) backend.updateTexture( texture, options ); | ||
|  | 
 | ||
|  | 					if ( options.needsMipmaps && texture.mipmaps.length === 0 ) backend.generateMipmaps( texture ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 			} else { | ||
|  | 
 | ||
|  | 				// async update
 | ||
|  | 
 | ||
|  | 				backend.createDefaultTexture( texture ); | ||
|  | 
 | ||
|  | 				textureData.isDefaultTexture = true; | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		// dispose handler
 | ||
|  | 
 | ||
|  | 		if ( textureData.initialized !== true ) { | ||
|  | 
 | ||
|  | 			textureData.initialized = true; | ||
|  | 
 | ||
|  | 			//
 | ||
|  | 
 | ||
|  | 			this.info.memory.textures ++; | ||
|  | 
 | ||
|  | 			// dispose
 | ||
|  | 
 | ||
|  | 			const onDispose = () => { | ||
|  | 
 | ||
|  | 				texture.removeEventListener( 'dispose', onDispose ); | ||
|  | 
 | ||
|  | 				this._destroyTexture( texture ); | ||
|  | 
 | ||
|  | 				this.info.memory.textures --; | ||
|  | 
 | ||
|  | 			}; | ||
|  | 
 | ||
|  | 			texture.addEventListener( 'dispose', onDispose ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		//
 | ||
|  | 
 | ||
|  | 		textureData.version = texture.version; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	getSize( texture, target = _size ) { | ||
|  | 
 | ||
|  | 		let image = texture.images ? texture.images[ 0 ] : texture.image; | ||
|  | 
 | ||
|  | 		if ( image ) { | ||
|  | 
 | ||
|  | 			if ( image.image !== undefined ) image = image.image; | ||
|  | 
 | ||
|  | 			target.width = image.width; | ||
|  | 			target.height = image.height; | ||
|  | 			target.depth = texture.isCubeTexture ? 6 : ( image.depth || 1 ); | ||
|  | 
 | ||
|  | 		} else { | ||
|  | 
 | ||
|  | 			target.width = target.height = target.depth = 1; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return target; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	getMipLevels( texture, width, height ) { | ||
|  | 
 | ||
|  | 		let mipLevelCount; | ||
|  | 
 | ||
|  | 		if ( texture.isCompressedTexture ) { | ||
|  | 
 | ||
|  | 			mipLevelCount = texture.mipmaps.length; | ||
|  | 
 | ||
|  | 		} else { | ||
|  | 
 | ||
|  | 			mipLevelCount = Math.floor( Math.log2( Math.max( width, height ) ) ) + 1; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return mipLevelCount; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	needsMipmaps( texture ) { | ||
|  | 
 | ||
|  | 		if ( this.isEnvironmentTexture( texture ) ) return true; | ||
|  | 
 | ||
|  | 		return ( texture.isCompressedTexture === true ) || ( ( texture.minFilter !== NearestFilter ) && ( texture.minFilter !== LinearFilter ) ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	isEnvironmentTexture( texture ) { | ||
|  | 
 | ||
|  | 		const mapping = texture.mapping; | ||
|  | 
 | ||
|  | 		return ( mapping === EquirectangularReflectionMapping || mapping === EquirectangularRefractionMapping ) || ( mapping === CubeReflectionMapping || mapping === CubeRefractionMapping ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	_destroyTexture( texture ) { | ||
|  | 
 | ||
|  | 		this.backend.destroySampler( texture ); | ||
|  | 		this.backend.destroyTexture( texture ); | ||
|  | 
 | ||
|  | 		this.delete( texture ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | export default Textures; |