205 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			205 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
|  | import { | ||
|  | 	Color, | ||
|  | 	LinearSRGBColorSpace, | ||
|  | 	MathUtils | ||
|  | } from 'three'; | ||
|  | 
 | ||
|  | class Lut { | ||
|  | 
 | ||
|  |  	constructor( colormap, count = 32 ) { | ||
|  | 
 | ||
|  | 		this.isLut = true; | ||
|  | 
 | ||
|  | 		this.lut = []; | ||
|  | 		this.map = []; | ||
|  | 		this.n = 0; | ||
|  | 		this.minV = 0; | ||
|  | 		this.maxV = 1; | ||
|  | 
 | ||
|  | 		this.setColorMap( colormap, count ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	set( value ) { | ||
|  | 
 | ||
|  | 		if ( value.isLut === true ) { | ||
|  | 
 | ||
|  | 			this.copy( value ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return this; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	setMin( min ) { | ||
|  | 
 | ||
|  | 		this.minV = min; | ||
|  | 
 | ||
|  | 		return this; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	setMax( max ) { | ||
|  | 
 | ||
|  | 		this.maxV = max; | ||
|  | 
 | ||
|  | 		return this; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	setColorMap( colormap, count = 32 ) { | ||
|  | 
 | ||
|  | 		this.map = ColorMapKeywords[ colormap ] || ColorMapKeywords.rainbow; | ||
|  | 		this.n = count; | ||
|  | 
 | ||
|  | 		const step = 1.0 / this.n; | ||
|  | 		const minColor = new Color(); | ||
|  | 		const maxColor = new Color(); | ||
|  | 
 | ||
|  | 		this.lut.length = 0; | ||
|  | 
 | ||
|  | 		// sample at 0
 | ||
|  | 
 | ||
|  | 		this.lut.push( new Color( this.map[ 0 ][ 1 ] ) ); | ||
|  | 
 | ||
|  | 		// sample at 1/n, ..., (n-1)/n
 | ||
|  | 
 | ||
|  | 		for ( let i = 1; i < count; i ++ ) { | ||
|  | 
 | ||
|  | 			const alpha = i * step; | ||
|  | 
 | ||
|  | 			for ( let j = 0; j < this.map.length - 1; j ++ ) { | ||
|  | 
 | ||
|  | 				if ( alpha > this.map[ j ][ 0 ] && alpha <= this.map[ j + 1 ][ 0 ] ) { | ||
|  | 
 | ||
|  | 					const min = this.map[ j ][ 0 ]; | ||
|  | 					const max = this.map[ j + 1 ][ 0 ]; | ||
|  | 
 | ||
|  | 					minColor.setHex( this.map[ j ][ 1 ], LinearSRGBColorSpace ); | ||
|  | 					maxColor.setHex( this.map[ j + 1 ][ 1 ], LinearSRGBColorSpace ); | ||
|  | 
 | ||
|  | 					const color = new Color().lerpColors( minColor, maxColor, ( alpha - min ) / ( max - min ) ); | ||
|  | 
 | ||
|  | 					this.lut.push( color ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		// sample at 1
 | ||
|  | 
 | ||
|  | 		this.lut.push( new Color( this.map[ this.map.length - 1 ][ 1 ] ) ); | ||
|  | 
 | ||
|  | 		return this; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	copy( lut ) { | ||
|  | 
 | ||
|  | 		this.lut = lut.lut; | ||
|  | 		this.map = lut.map; | ||
|  | 		this.n = lut.n; | ||
|  | 		this.minV = lut.minV; | ||
|  | 		this.maxV = lut.maxV; | ||
|  | 
 | ||
|  | 		return this; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	getColor( alpha ) { | ||
|  | 
 | ||
|  | 		alpha = MathUtils.clamp( alpha, this.minV, this.maxV ); | ||
|  | 
 | ||
|  | 		alpha = ( alpha - this.minV ) / ( this.maxV - this.minV ); | ||
|  | 
 | ||
|  | 		const colorPosition = Math.round( alpha * this.n ); | ||
|  | 
 | ||
|  | 		return this.lut[ colorPosition ]; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	addColorMap( name, arrayOfColors ) { | ||
|  | 
 | ||
|  | 		ColorMapKeywords[ name ] = arrayOfColors; | ||
|  | 
 | ||
|  | 		return this; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	createCanvas() { | ||
|  | 
 | ||
|  | 		const canvas = document.createElement( 'canvas' ); | ||
|  | 		canvas.width = 1; | ||
|  | 		canvas.height = this.n; | ||
|  | 
 | ||
|  | 		this.updateCanvas( canvas ); | ||
|  | 
 | ||
|  | 		return canvas; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	updateCanvas( canvas ) { | ||
|  | 
 | ||
|  | 		const ctx = canvas.getContext( '2d', { alpha: false } ); | ||
|  | 
 | ||
|  | 		const imageData = ctx.getImageData( 0, 0, 1, this.n ); | ||
|  | 
 | ||
|  | 		const data = imageData.data; | ||
|  | 
 | ||
|  | 		let k = 0; | ||
|  | 
 | ||
|  | 		const step = 1.0 / this.n; | ||
|  | 
 | ||
|  | 		const minColor = new Color(); | ||
|  | 		const maxColor = new Color(); | ||
|  | 		const finalColor = new Color(); | ||
|  | 
 | ||
|  | 		for ( let i = 1; i >= 0; i -= step ) { | ||
|  | 
 | ||
|  | 			for ( let j = this.map.length - 1; j >= 0; j -- ) { | ||
|  | 
 | ||
|  | 				if ( i < this.map[ j ][ 0 ] && i >= this.map[ j - 1 ][ 0 ] ) { | ||
|  | 
 | ||
|  | 					const min = this.map[ j - 1 ][ 0 ]; | ||
|  | 					const max = this.map[ j ][ 0 ]; | ||
|  | 
 | ||
|  | 					minColor.setHex( this.map[ j - 1 ][ 1 ], LinearSRGBColorSpace ); | ||
|  | 					maxColor.setHex( this.map[ j ][ 1 ], LinearSRGBColorSpace ); | ||
|  | 
 | ||
|  | 					finalColor.lerpColors( minColor, maxColor, ( i - min ) / ( max - min ) ); | ||
|  | 
 | ||
|  | 					data[ k * 4 ] = Math.round( finalColor.r * 255 ); | ||
|  | 					data[ k * 4 + 1 ] = Math.round( finalColor.g * 255 ); | ||
|  | 					data[ k * 4 + 2 ] = Math.round( finalColor.b * 255 ); | ||
|  | 					data[ k * 4 + 3 ] = 255; | ||
|  | 
 | ||
|  | 					k += 1; | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		ctx.putImageData( imageData, 0, 0 ); | ||
|  | 
 | ||
|  | 		return canvas; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | const ColorMapKeywords = { | ||
|  | 
 | ||
|  | 	'rainbow': [[ 0.0, 0x0000FF ], [ 0.2, 0x00FFFF ], [ 0.5, 0x00FF00 ], [ 0.8, 0xFFFF00 ], [ 1.0, 0xFF0000 ]], | ||
|  | 	'cooltowarm': [[ 0.0, 0x3C4EC2 ], [ 0.2, 0x9BBCFF ], [ 0.5, 0xDCDCDC ], [ 0.8, 0xF6A385 ], [ 1.0, 0xB40426 ]], | ||
|  | 	'blackbody': [[ 0.0, 0x000000 ], [ 0.2, 0x780000 ], [ 0.5, 0xE63200 ], [ 0.8, 0xFFFF00 ], [ 1.0, 0xFFFFFF ]], | ||
|  | 	'grayscale': [[ 0.0, 0x000000 ], [ 0.2, 0x404040 ], [ 0.5, 0x7F7F80 ], [ 0.8, 0xBFBFBF ], [ 1.0, 0xFFFFFF ]] | ||
|  | 
 | ||
|  | }; | ||
|  | 
 | ||
|  | export { Lut, ColorMapKeywords }; |