451 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			451 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
|  | import { | ||
|  | 	DataTextureLoader, | ||
|  | 	DataUtils, | ||
|  | 	FloatType, | ||
|  | 	HalfFloatType, | ||
|  | 	LinearFilter, | ||
|  | 	LinearSRGBColorSpace | ||
|  | } from 'three'; | ||
|  | 
 | ||
|  | // https://github.com/mrdoob/three.js/issues/5552
 | ||
|  | // http://en.wikipedia.org/wiki/RGBE_image_format
 | ||
|  | 
 | ||
|  | class RGBELoader extends DataTextureLoader { | ||
|  | 
 | ||
|  | 	constructor( manager ) { | ||
|  | 
 | ||
|  | 		super( manager ); | ||
|  | 
 | ||
|  | 		this.type = HalfFloatType; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	// adapted from http://www.graphics.cornell.edu/~bjw/rgbe.html
 | ||
|  | 
 | ||
|  | 	parse( buffer ) { | ||
|  | 
 | ||
|  | 		const | ||
|  | 			/* default error routine.  change this to change error handling */ | ||
|  | 			rgbe_read_error = 1, | ||
|  | 			rgbe_write_error = 2, | ||
|  | 			rgbe_format_error = 3, | ||
|  | 			rgbe_memory_error = 4, | ||
|  | 			rgbe_error = function ( rgbe_error_code, msg ) { | ||
|  | 
 | ||
|  | 				switch ( rgbe_error_code ) { | ||
|  | 
 | ||
|  | 					case rgbe_read_error: throw new Error( 'THREE.RGBELoader: Read Error: ' + ( msg || '' ) ); | ||
|  | 					case rgbe_write_error: throw new Error( 'THREE.RGBELoader: Write Error: ' + ( msg || '' ) ); | ||
|  | 					case rgbe_format_error: throw new Error( 'THREE.RGBELoader: Bad File Format: ' + ( msg || '' ) ); | ||
|  | 					default: | ||
|  | 					case rgbe_memory_error: throw new Error( 'THREE.RGBELoader: Memory Error: ' + ( msg || '' ) ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 			}, | ||
|  | 
 | ||
|  | 			/* offsets to red, green, and blue components in a data (float) pixel */ | ||
|  | 			//RGBE_DATA_RED = 0,
 | ||
|  | 			//RGBE_DATA_GREEN = 1,
 | ||
|  | 			//RGBE_DATA_BLUE = 2,
 | ||
|  | 
 | ||
|  | 			/* number of floats per pixel, use 4 since stored in rgba image format */ | ||
|  | 			//RGBE_DATA_SIZE = 4,
 | ||
|  | 
 | ||
|  | 			/* flags indicating which fields in an rgbe_header_info are valid */ | ||
|  | 			RGBE_VALID_PROGRAMTYPE = 1, | ||
|  | 			RGBE_VALID_FORMAT = 2, | ||
|  | 			RGBE_VALID_DIMENSIONS = 4, | ||
|  | 
 | ||
|  | 			NEWLINE = '\n', | ||
|  | 
 | ||
|  | 			fgets = function ( buffer, lineLimit, consume ) { | ||
|  | 
 | ||
|  | 				const chunkSize = 128; | ||
|  | 
 | ||
|  | 				lineLimit = ! lineLimit ? 1024 : lineLimit; | ||
|  | 				let p = buffer.pos, | ||
|  | 					i = - 1, len = 0, s = '', | ||
|  | 					chunk = String.fromCharCode.apply( null, new Uint16Array( buffer.subarray( p, p + chunkSize ) ) ); | ||
|  | 
 | ||
|  | 				while ( ( 0 > ( i = chunk.indexOf( NEWLINE ) ) ) && ( len < lineLimit ) && ( p < buffer.byteLength ) ) { | ||
|  | 
 | ||
|  | 					s += chunk; len += chunk.length; | ||
|  | 					p += chunkSize; | ||
|  | 					chunk += String.fromCharCode.apply( null, new Uint16Array( buffer.subarray( p, p + chunkSize ) ) ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				if ( - 1 < i ) { | ||
|  | 
 | ||
|  | 					/*for (i=l-1; i>=0; i--) { | ||
|  | 						byteCode = m.charCodeAt(i); | ||
|  | 						if (byteCode > 0x7f && byteCode <= 0x7ff) byteLen++; | ||
|  | 						else if (byteCode > 0x7ff && byteCode <= 0xffff) byteLen += 2; | ||
|  | 						if (byteCode >= 0xDC00 && byteCode <= 0xDFFF) i--; //trail surrogate
 | ||
|  | 					}*/ | ||
|  | 					if ( false !== consume ) buffer.pos += len + i + 1; | ||
|  | 					return s + chunk.slice( 0, i ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				return false; | ||
|  | 
 | ||
|  | 			}, | ||
|  | 
 | ||
|  | 			/* minimal header reading.  modify if you want to parse more information */ | ||
|  | 			RGBE_ReadHeader = function ( buffer ) { | ||
|  | 
 | ||
|  | 
 | ||
|  | 				// regexes to parse header info fields
 | ||
|  | 				const magic_token_re = /^#\?(\S+)/, | ||
|  | 					gamma_re = /^\s*GAMMA\s*=\s*(\d+(\.\d+)?)\s*$/, | ||
|  | 					exposure_re = /^\s*EXPOSURE\s*=\s*(\d+(\.\d+)?)\s*$/, | ||
|  | 					format_re = /^\s*FORMAT=(\S+)\s*$/, | ||
|  | 					dimensions_re = /^\s*\-Y\s+(\d+)\s+\+X\s+(\d+)\s*$/, | ||
|  | 
 | ||
|  | 					// RGBE format header struct
 | ||
|  | 					header = { | ||
|  | 
 | ||
|  | 						valid: 0, /* indicate which fields are valid */ | ||
|  | 
 | ||
|  | 						string: '', /* the actual header string */ | ||
|  | 
 | ||
|  | 						comments: '', /* comments found in header */ | ||
|  | 
 | ||
|  | 						programtype: 'RGBE', /* listed at beginning of file to identify it after "#?". defaults to "RGBE" */ | ||
|  | 
 | ||
|  | 						format: '', /* RGBE format, default 32-bit_rle_rgbe */ | ||
|  | 
 | ||
|  | 						gamma: 1.0, /* image has already been gamma corrected with given gamma. defaults to 1.0 (no correction) */ | ||
|  | 
 | ||
|  | 						exposure: 1.0, /* a value of 1.0 in an image corresponds to <exposure> watts/steradian/m^2. defaults to 1.0 */ | ||
|  | 
 | ||
|  | 						width: 0, height: 0 /* image dimensions, width/height */ | ||
|  | 
 | ||
|  | 					}; | ||
|  | 
 | ||
|  | 				let line, match; | ||
|  | 
 | ||
|  | 				if ( buffer.pos >= buffer.byteLength || ! ( line = fgets( buffer ) ) ) { | ||
|  | 
 | ||
|  | 					rgbe_error( rgbe_read_error, 'no header found' ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				/* if you want to require the magic token then uncomment the next line */ | ||
|  | 				if ( ! ( match = line.match( magic_token_re ) ) ) { | ||
|  | 
 | ||
|  | 					rgbe_error( rgbe_format_error, 'bad initial token' ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				header.valid |= RGBE_VALID_PROGRAMTYPE; | ||
|  | 				header.programtype = match[ 1 ]; | ||
|  | 				header.string += line + '\n'; | ||
|  | 
 | ||
|  | 				while ( true ) { | ||
|  | 
 | ||
|  | 					line = fgets( buffer ); | ||
|  | 					if ( false === line ) break; | ||
|  | 					header.string += line + '\n'; | ||
|  | 
 | ||
|  | 					if ( '#' === line.charAt( 0 ) ) { | ||
|  | 
 | ||
|  | 						header.comments += line + '\n'; | ||
|  | 						continue; // comment line
 | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 					if ( match = line.match( gamma_re ) ) { | ||
|  | 
 | ||
|  | 						header.gamma = parseFloat( match[ 1 ] ); | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 					if ( match = line.match( exposure_re ) ) { | ||
|  | 
 | ||
|  | 						header.exposure = parseFloat( match[ 1 ] ); | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 					if ( match = line.match( format_re ) ) { | ||
|  | 
 | ||
|  | 						header.valid |= RGBE_VALID_FORMAT; | ||
|  | 						header.format = match[ 1 ];//'32-bit_rle_rgbe';
 | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 					if ( match = line.match( dimensions_re ) ) { | ||
|  | 
 | ||
|  | 						header.valid |= RGBE_VALID_DIMENSIONS; | ||
|  | 						header.height = parseInt( match[ 1 ], 10 ); | ||
|  | 						header.width = parseInt( match[ 2 ], 10 ); | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 					if ( ( header.valid & RGBE_VALID_FORMAT ) && ( header.valid & RGBE_VALID_DIMENSIONS ) ) break; | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				if ( ! ( header.valid & RGBE_VALID_FORMAT ) ) { | ||
|  | 
 | ||
|  | 					rgbe_error( rgbe_format_error, 'missing format specifier' ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				if ( ! ( header.valid & RGBE_VALID_DIMENSIONS ) ) { | ||
|  | 
 | ||
|  | 					rgbe_error( rgbe_format_error, 'missing image size specifier' ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				return header; | ||
|  | 
 | ||
|  | 			}, | ||
|  | 
 | ||
|  | 			RGBE_ReadPixels_RLE = function ( buffer, w, h ) { | ||
|  | 
 | ||
|  | 				const scanline_width = w; | ||
|  | 
 | ||
|  | 				if ( | ||
|  | 					// run length encoding is not allowed so read flat
 | ||
|  | 					( ( scanline_width < 8 ) || ( scanline_width > 0x7fff ) ) || | ||
|  | 					// this file is not run length encoded
 | ||
|  | 					( ( 2 !== buffer[ 0 ] ) || ( 2 !== buffer[ 1 ] ) || ( buffer[ 2 ] & 0x80 ) ) | ||
|  | 				) { | ||
|  | 
 | ||
|  | 					// return the flat buffer
 | ||
|  | 					return new Uint8Array( buffer ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				if ( scanline_width !== ( ( buffer[ 2 ] << 8 ) | buffer[ 3 ] ) ) { | ||
|  | 
 | ||
|  | 					rgbe_error( rgbe_format_error, 'wrong scanline width' ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				const data_rgba = new Uint8Array( 4 * w * h ); | ||
|  | 
 | ||
|  | 				if ( ! data_rgba.length ) { | ||
|  | 
 | ||
|  | 					rgbe_error( rgbe_memory_error, 'unable to allocate buffer space' ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				let offset = 0, pos = 0; | ||
|  | 
 | ||
|  | 				const ptr_end = 4 * scanline_width; | ||
|  | 				const rgbeStart = new Uint8Array( 4 ); | ||
|  | 				const scanline_buffer = new Uint8Array( ptr_end ); | ||
|  | 				let num_scanlines = h; | ||
|  | 
 | ||
|  | 				// read in each successive scanline
 | ||
|  | 				while ( ( num_scanlines > 0 ) && ( pos < buffer.byteLength ) ) { | ||
|  | 
 | ||
|  | 					if ( pos + 4 > buffer.byteLength ) { | ||
|  | 
 | ||
|  | 						rgbe_error( rgbe_read_error ); | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 					rgbeStart[ 0 ] = buffer[ pos ++ ]; | ||
|  | 					rgbeStart[ 1 ] = buffer[ pos ++ ]; | ||
|  | 					rgbeStart[ 2 ] = buffer[ pos ++ ]; | ||
|  | 					rgbeStart[ 3 ] = buffer[ pos ++ ]; | ||
|  | 
 | ||
|  | 					if ( ( 2 != rgbeStart[ 0 ] ) || ( 2 != rgbeStart[ 1 ] ) || ( ( ( rgbeStart[ 2 ] << 8 ) | rgbeStart[ 3 ] ) != scanline_width ) ) { | ||
|  | 
 | ||
|  | 						rgbe_error( rgbe_format_error, 'bad rgbe scanline format' ); | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 					// read each of the four channels for the scanline into the buffer
 | ||
|  | 					// first red, then green, then blue, then exponent
 | ||
|  | 					let ptr = 0, count; | ||
|  | 
 | ||
|  | 					while ( ( ptr < ptr_end ) && ( pos < buffer.byteLength ) ) { | ||
|  | 
 | ||
|  | 						count = buffer[ pos ++ ]; | ||
|  | 						const isEncodedRun = count > 128; | ||
|  | 						if ( isEncodedRun ) count -= 128; | ||
|  | 
 | ||
|  | 						if ( ( 0 === count ) || ( ptr + count > ptr_end ) ) { | ||
|  | 
 | ||
|  | 							rgbe_error( rgbe_format_error, 'bad scanline data' ); | ||
|  | 
 | ||
|  | 						} | ||
|  | 
 | ||
|  | 						if ( isEncodedRun ) { | ||
|  | 
 | ||
|  | 							// a (encoded) run of the same value
 | ||
|  | 							const byteValue = buffer[ pos ++ ]; | ||
|  | 							for ( let i = 0; i < count; i ++ ) { | ||
|  | 
 | ||
|  | 								scanline_buffer[ ptr ++ ] = byteValue; | ||
|  | 
 | ||
|  | 							} | ||
|  | 							//ptr += count;
 | ||
|  | 
 | ||
|  | 						} else { | ||
|  | 
 | ||
|  | 							// a literal-run
 | ||
|  | 							scanline_buffer.set( buffer.subarray( pos, pos + count ), ptr ); | ||
|  | 							ptr += count; pos += count; | ||
|  | 
 | ||
|  | 						} | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 
 | ||
|  | 					// now convert data from buffer into rgba
 | ||
|  | 					// first red, then green, then blue, then exponent (alpha)
 | ||
|  | 					const l = scanline_width; //scanline_buffer.byteLength;
 | ||
|  | 					for ( let i = 0; i < l; i ++ ) { | ||
|  | 
 | ||
|  | 						let off = 0; | ||
|  | 						data_rgba[ offset ] = scanline_buffer[ i + off ]; | ||
|  | 						off += scanline_width; //1;
 | ||
|  | 						data_rgba[ offset + 1 ] = scanline_buffer[ i + off ]; | ||
|  | 						off += scanline_width; //1;
 | ||
|  | 						data_rgba[ offset + 2 ] = scanline_buffer[ i + off ]; | ||
|  | 						off += scanline_width; //1;
 | ||
|  | 						data_rgba[ offset + 3 ] = scanline_buffer[ i + off ]; | ||
|  | 						offset += 4; | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 					num_scanlines --; | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				return data_rgba; | ||
|  | 
 | ||
|  | 			}; | ||
|  | 
 | ||
|  | 		const RGBEByteToRGBFloat = function ( sourceArray, sourceOffset, destArray, destOffset ) { | ||
|  | 
 | ||
|  | 			const e = sourceArray[ sourceOffset + 3 ]; | ||
|  | 			const scale = Math.pow( 2.0, e - 128.0 ) / 255.0; | ||
|  | 
 | ||
|  | 			destArray[ destOffset + 0 ] = sourceArray[ sourceOffset + 0 ] * scale; | ||
|  | 			destArray[ destOffset + 1 ] = sourceArray[ sourceOffset + 1 ] * scale; | ||
|  | 			destArray[ destOffset + 2 ] = sourceArray[ sourceOffset + 2 ] * scale; | ||
|  | 			destArray[ destOffset + 3 ] = 1; | ||
|  | 
 | ||
|  | 		}; | ||
|  | 
 | ||
|  | 		const RGBEByteToRGBHalf = function ( sourceArray, sourceOffset, destArray, destOffset ) { | ||
|  | 
 | ||
|  | 			const e = sourceArray[ sourceOffset + 3 ]; | ||
|  | 			const scale = Math.pow( 2.0, e - 128.0 ) / 255.0; | ||
|  | 
 | ||
|  | 			// clamping to 65504, the maximum representable value in float16
 | ||
|  | 			destArray[ destOffset + 0 ] = DataUtils.toHalfFloat( Math.min( sourceArray[ sourceOffset + 0 ] * scale, 65504 ) ); | ||
|  | 			destArray[ destOffset + 1 ] = DataUtils.toHalfFloat( Math.min( sourceArray[ sourceOffset + 1 ] * scale, 65504 ) ); | ||
|  | 			destArray[ destOffset + 2 ] = DataUtils.toHalfFloat( Math.min( sourceArray[ sourceOffset + 2 ] * scale, 65504 ) ); | ||
|  | 			destArray[ destOffset + 3 ] = DataUtils.toHalfFloat( 1 ); | ||
|  | 
 | ||
|  | 		}; | ||
|  | 
 | ||
|  | 		const byteArray = new Uint8Array( buffer ); | ||
|  | 		byteArray.pos = 0; | ||
|  | 		const rgbe_header_info = RGBE_ReadHeader( byteArray ); | ||
|  | 
 | ||
|  | 		const w = rgbe_header_info.width, | ||
|  | 			h = rgbe_header_info.height, | ||
|  | 			image_rgba_data = RGBE_ReadPixels_RLE( byteArray.subarray( byteArray.pos ), w, h ); | ||
|  | 
 | ||
|  | 
 | ||
|  | 		let data, type; | ||
|  | 		let numElements; | ||
|  | 
 | ||
|  | 		switch ( this.type ) { | ||
|  | 
 | ||
|  | 			case FloatType: | ||
|  | 
 | ||
|  | 				numElements = image_rgba_data.length / 4; | ||
|  | 				const floatArray = new Float32Array( numElements * 4 ); | ||
|  | 
 | ||
|  | 				for ( let j = 0; j < numElements; j ++ ) { | ||
|  | 
 | ||
|  | 					RGBEByteToRGBFloat( image_rgba_data, j * 4, floatArray, j * 4 ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				data = floatArray; | ||
|  | 				type = FloatType; | ||
|  | 				break; | ||
|  | 
 | ||
|  | 			case HalfFloatType: | ||
|  | 
 | ||
|  | 				numElements = image_rgba_data.length / 4; | ||
|  | 				const halfArray = new Uint16Array( numElements * 4 ); | ||
|  | 
 | ||
|  | 				for ( let j = 0; j < numElements; j ++ ) { | ||
|  | 
 | ||
|  | 					RGBEByteToRGBHalf( image_rgba_data, j * 4, halfArray, j * 4 ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				data = halfArray; | ||
|  | 				type = HalfFloatType; | ||
|  | 				break; | ||
|  | 
 | ||
|  | 			default: | ||
|  | 
 | ||
|  | 				throw new Error( 'THREE.RGBELoader: Unsupported type: ' + this.type ); | ||
|  | 				break; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return { | ||
|  | 			width: w, height: h, | ||
|  | 			data: data, | ||
|  | 			header: rgbe_header_info.string, | ||
|  | 			gamma: rgbe_header_info.gamma, | ||
|  | 			exposure: rgbe_header_info.exposure, | ||
|  | 			type: type | ||
|  | 		}; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	setDataType( value ) { | ||
|  | 
 | ||
|  | 		this.type = value; | ||
|  | 		return this; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	load( url, onLoad, onProgress, onError ) { | ||
|  | 
 | ||
|  | 		function onLoadCallback( texture, texData ) { | ||
|  | 
 | ||
|  | 			switch ( texture.type ) { | ||
|  | 
 | ||
|  | 				case FloatType: | ||
|  | 				case HalfFloatType: | ||
|  | 
 | ||
|  | 					texture.colorSpace = LinearSRGBColorSpace; | ||
|  | 					texture.minFilter = LinearFilter; | ||
|  | 					texture.magFilter = LinearFilter; | ||
|  | 					texture.generateMipmaps = false; | ||
|  | 					texture.flipY = true; | ||
|  | 
 | ||
|  | 					break; | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			if ( onLoad ) onLoad( texture, texData ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return super.load( url, onLoadCallback, onProgress, onError ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | export { RGBELoader }; |