1765 lines
		
	
	
		
			37 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			1765 lines
		
	
	
		
			37 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
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								import {
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									BufferGeometryLoader,
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									CanvasTexture,
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									ClampToEdgeWrapping,
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									Color,
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									DirectionalLight,
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									DoubleSide,
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									FileLoader,
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									LinearFilter,
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									Line,
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									LineBasicMaterial,
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									Loader,
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									Matrix4,
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									Mesh,
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									MeshPhysicalMaterial,
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									MeshStandardMaterial,
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									Object3D,
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									PointLight,
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									Points,
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									PointsMaterial,
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									RectAreaLight,
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									RepeatWrapping,
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									SpotLight,
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									Sprite,
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									SpriteMaterial,
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									TextureLoader
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								} from 'three';
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								import { EXRLoader } from '../loaders/EXRLoader.js';
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								const _taskCache = new WeakMap();
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								class Rhino3dmLoader extends Loader {
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									constructor( manager ) {
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										super( manager );
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										this.libraryPath = '';
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										this.libraryPending = null;
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										this.libraryBinary = null;
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										this.libraryConfig = {};
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										this.url = '';
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										this.workerLimit = 4;
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										this.workerPool = [];
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										this.workerNextTaskID = 1;
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										this.workerSourceURL = '';
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										this.workerConfig = {};
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										this.materials = [];
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										this.warnings = [];
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									}
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									setLibraryPath( path ) {
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										this.libraryPath = path;
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										return this;
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									}
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									setWorkerLimit( workerLimit ) {
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										this.workerLimit = workerLimit;
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										return this;
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									}
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									load( url, onLoad, onProgress, onError ) {
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										const loader = new FileLoader( this.manager );
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										loader.setPath( this.path );
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										loader.setResponseType( 'arraybuffer' );
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										loader.setRequestHeader( this.requestHeader );
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										this.url = url;
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										loader.load( url, ( buffer ) => {
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											// Check for an existing task using this buffer. A transferred buffer cannot be transferred
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											// again from this thread.
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											if ( _taskCache.has( buffer ) ) {
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												const cachedTask = _taskCache.get( buffer );
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												return cachedTask.promise.then( onLoad ).catch( onError );
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											}
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											this.decodeObjects( buffer, url )
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												.then( result => {
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													result.userData.warnings = this.warnings;
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													onLoad( result );
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												 } )
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												.catch( e => onError( e ) );
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										}, onProgress, onError );
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									}
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									debug() {
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										console.log( 'Task load: ', this.workerPool.map( ( worker ) => worker._taskLoad ) );
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									}
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									decodeObjects( buffer, url ) {
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										let worker;
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										let taskID;
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										const taskCost = buffer.byteLength;
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										const objectPending = this._getWorker( taskCost )
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											.then( ( _worker ) => {
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												worker = _worker;
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												taskID = this.workerNextTaskID ++;
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												return new Promise( ( resolve, reject ) => {
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													worker._callbacks[ taskID ] = { resolve, reject };
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													worker.postMessage( { type: 'decode', id: taskID, buffer }, [ buffer ] );
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													// this.debug();
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												} );
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											} )
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											.then( ( message ) => this._createGeometry( message.data ) )
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											.catch( e => {
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												throw e;
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											} );
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										// Remove task from the task list.
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										// Note: replaced '.finally()' with '.catch().then()' block - iOS 11 support (#19416)
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										objectPending
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											.catch( () => true )
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											.then( () => {
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												if ( worker && taskID ) {
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													this._releaseTask( worker, taskID );
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													//this.debug();
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												}
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											} );
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										// Cache the task result.
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										_taskCache.set( buffer, {
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											url: url,
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											promise: objectPending
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										} );
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										return objectPending;
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									}
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									parse( data, onLoad, onError ) {
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										this.decodeObjects( data, '' )
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											.then( result => {
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												result.userData.warnings = this.warnings;
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												onLoad( result );
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											} )
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											.catch( e => onError( e ) );
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									}
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									_compareMaterials( material ) {
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										const mat = {};
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										mat.name = material.name;
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										mat.color = {};
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										mat.color.r = material.color.r;
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										mat.color.g = material.color.g;
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										mat.color.b = material.color.b;
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										mat.type = material.type;
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										mat.vertexColors = material.vertexColors;
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										const json = JSON.stringify( mat );
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										for ( let i = 0; i < this.materials.length; i ++ ) {
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											const m = this.materials[ i ];
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											const _mat = {};
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											_mat.name = m.name;
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											_mat.color = {};
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											_mat.color.r = m.color.r;
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											_mat.color.g = m.color.g;
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											_mat.color.b = m.color.b;
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											_mat.type = m.type;
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											_mat.vertexColors = m.vertexColors;
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											if ( JSON.stringify( _mat ) === json ) {
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												return m;
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											}
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										}
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										this.materials.push( material );
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										return material;
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									}
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									_createMaterial( material, renderEnvironment ) {
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										if ( material === undefined ) {
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											return new MeshStandardMaterial( {
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												color: new Color( 1, 1, 1 ),
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												metalness: 0.8,
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												name: Loader.DEFAULT_MATERIAL_NAME,
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												side: DoubleSide
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											} );
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										}
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										//console.log(material)
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										const mat = new MeshPhysicalMaterial( {
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											color: new Color( material.diffuseColor.r / 255.0, material.diffuseColor.g / 255.0, material.diffuseColor.b / 255.0 ),
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											emissive: new Color( material.emissionColor.r, material.emissionColor.g, material.emissionColor.b ),
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											flatShading: material.disableLighting,
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											ior: material.indexOfRefraction,
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											name: material.name,
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											reflectivity: material.reflectivity,
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											opacity: 1.0 - material.transparency,
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											side: DoubleSide,
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											specularColor: material.specularColor,
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											transparent: material.transparency > 0 ? true : false
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										} );
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										mat.userData.id = material.id;
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										if ( material.pbrSupported ) {
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											const pbr = material.pbr;
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											mat.anisotropy = pbr.anisotropic;
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											mat.anisotropyRotation = pbr.anisotropicRotation;
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											mat.color = new Color( pbr.baseColor.r, pbr.baseColor.g, pbr.baseColor.b );
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											mat.clearcoat = pbr.clearcoat;
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											mat.clearcoatRoughness = pbr.clearcoatRoughness;
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											mat.metalness = pbr.metallic;
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											mat.transmission = 1 - pbr.opacity;
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											mat.roughness = pbr.roughness;
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											mat.sheen = pbr.sheen;
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											mat.specularIntensity = pbr.specular;
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											mat.thickness = pbr.subsurface;
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										}
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										if ( material.pbrSupported && material.pbr.opacity === 0 && material.transparency === 1 ) {
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											//some compromises
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											mat.opacity = 0.2;
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											mat.transmission = 1.00;
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										}
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										const textureLoader = new TextureLoader();
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										for ( let i = 0; i < material.textures.length; i ++ ) {
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											const texture = material.textures[ i ];
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											if ( texture.image !== null ) {
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												const map = textureLoader.load( texture.image );
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							 | 
						||
| 
								 | 
							
												//console.log(texture.type )
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												switch ( texture.type ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													case 'Bump':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														mat.bumpMap = map;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													case 'Diffuse':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														mat.map = map;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													case 'Emap':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														mat.envMap = map;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													case 'Opacity':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														mat.transmissionMap = map;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													case 'Transparency':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														mat.alphaMap = map;
							 | 
						||
| 
								 | 
							
														mat.transparent = true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													case 'PBR_Alpha':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														mat.alphaMap = map;
							 | 
						||
| 
								 | 
							
														mat.transparent = true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													case 'PBR_AmbientOcclusion':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														mat.aoMap = map;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													case 'PBR_Anisotropic':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														mat.anisotropyMap = map;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													case 'PBR_BaseColor':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														mat.map = map;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													case 'PBR_Clearcoat':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														mat.clearcoatMap = map;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													case 'PBR_ClearcoatBump':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														mat.clearcoatNormalMap = map;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													case 'PBR_ClearcoatRoughness':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														mat.clearcoatRoughnessMap = map;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													case 'PBR_Displacement':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														mat.displacementMap = map;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													case 'PBR_Emission':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														mat.emissiveMap = map;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													case 'PBR_Metallic':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														mat.metalnessMap = map;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													case 'PBR_Roughness':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														mat.roughnessMap = map;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													case 'PBR_Sheen':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														mat.sheenColorMap = map;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													case 'PBR_Specular':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														mat.specularColorMap = map;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													case 'PBR_Subsurface':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														mat.thicknessMap = map;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													default:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														this.warnings.push( {
							 | 
						||
| 
								 | 
							
															message: `THREE.3DMLoader: No conversion exists for 3dm ${texture.type}.`,
							 | 
						||
| 
								 | 
							
															type: 'no conversion'
							 | 
						||
| 
								 | 
							
														} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												map.wrapS = texture.wrapU === 0 ? RepeatWrapping : ClampToEdgeWrapping;
							 | 
						||
| 
								 | 
							
												map.wrapT = texture.wrapV === 0 ? RepeatWrapping : ClampToEdgeWrapping;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( texture.repeat ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													map.repeat.set( texture.repeat[ 0 ], texture.repeat[ 1 ] );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( renderEnvironment ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											new EXRLoader().load( renderEnvironment.image, function ( texture ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												texture.mapping = THREE.EquirectangularReflectionMapping;
							 | 
						||
| 
								 | 
							
												mat.envMap = texture;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return mat;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									_createGeometry( data ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const object = new Object3D();
							 | 
						||
| 
								 | 
							
										const instanceDefinitionObjects = [];
							 | 
						||
| 
								 | 
							
										const instanceDefinitions = [];
							 | 
						||
| 
								 | 
							
										const instanceReferences = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										object.userData[ 'layers' ] = data.layers;
							 | 
						||
| 
								 | 
							
										object.userData[ 'groups' ] = data.groups;
							 | 
						||
| 
								 | 
							
										object.userData[ 'settings' ] = data.settings;
							 | 
						||
| 
								 | 
							
										object.userData.settings[ 'renderSettings' ] = data.renderSettings;
							 | 
						||
| 
								 | 
							
										object.userData[ 'objectType' ] = 'File3dm';
							 | 
						||
| 
								 | 
							
										object.userData[ 'materials' ] = null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										object.name = this.url;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										let objects = data.objects;
							 | 
						||
| 
								 | 
							
										const materials = data.materials;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( let i = 0; i < objects.length; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const obj = objects[ i ];
							 | 
						||
| 
								 | 
							
											const attributes = obj.attributes;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											switch ( obj.objectType ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case 'InstanceDefinition':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													instanceDefinitions.push( obj );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case 'InstanceReference':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													instanceReferences.push( obj );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												default:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													let matId = null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													switch ( attributes.materialSource.name ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														case 'ObjectMaterialSource_MaterialFromLayer':
							 | 
						||
| 
								 | 
							
															//check layer index
							 | 
						||
| 
								 | 
							
															if ( attributes.layerIndex >= 0 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
																matId = data.layers[ attributes.layerIndex ].renderMaterialIndex;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														case 'ObjectMaterialSource_MaterialFromObject':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															if ( attributes.materialIndex >= 0 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
																matId = attributes.materialIndex;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													let material = null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( matId >= 0 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														const rMaterial = materials[ matId ];
							 | 
						||
| 
								 | 
							
														material = this._createMaterial( rMaterial, data.renderEnvironment );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													const _object = this._createObject( obj, material );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( _object === undefined ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														continue;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													const layer = data.layers[ attributes.layerIndex ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													_object.visible = layer ? data.layers[ attributes.layerIndex ].visible : true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( attributes.isInstanceDefinitionObject ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														instanceDefinitionObjects.push( _object );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														object.add( _object );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( let i = 0; i < instanceDefinitions.length; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const iDef = instanceDefinitions[ i ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											objects = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											for ( let j = 0; j < iDef.attributes.objectIds.length; j ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const objId = iDef.attributes.objectIds[ j ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												for ( let p = 0; p < instanceDefinitionObjects.length; p ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													const idoId = instanceDefinitionObjects[ p ].userData.attributes.id;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( objId === idoId ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														objects.push( instanceDefinitionObjects[ p ] );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// Currently clones geometry and does not take advantage of instancing
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											for ( let j = 0; j < instanceReferences.length; j ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const iRef = instanceReferences[ j ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( iRef.geometry.parentIdefId === iDef.attributes.id ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													const iRefObject = new Object3D();
							 | 
						||
| 
								 | 
							
													const xf = iRef.geometry.xform.array;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													const matrix = new Matrix4();
							 | 
						||
| 
								 | 
							
													matrix.set( ...xf );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													iRefObject.applyMatrix4( matrix );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													for ( let p = 0; p < objects.length; p ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														iRefObject.add( objects[ p ].clone( true ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													object.add( iRefObject );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										object.userData[ 'materials' ] = this.materials;
							 | 
						||
| 
								 | 
							
										object.name = '';
							 | 
						||
| 
								 | 
							
										return object;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									_createObject( obj, mat ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const loader = new BufferGeometryLoader();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const attributes = obj.attributes;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										let geometry, material, _color, color;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										switch ( obj.objectType ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											case 'Point':
							 | 
						||
| 
								 | 
							
											case 'PointSet':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												geometry = loader.parse( obj.geometry );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( geometry.attributes.hasOwnProperty( 'color' ) ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													material = new PointsMaterial( { vertexColors: true, sizeAttenuation: false, size: 2 } );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													_color = attributes.drawColor;
							 | 
						||
| 
								 | 
							
													color = new Color( _color.r / 255.0, _color.g / 255.0, _color.b / 255.0 );
							 | 
						||
| 
								 | 
							
													material = new PointsMaterial( { color: color, sizeAttenuation: false, size: 2 } );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												material = this._compareMaterials( material );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const points = new Points( geometry, material );
							 | 
						||
| 
								 | 
							
												points.userData[ 'attributes' ] = attributes;
							 | 
						||
| 
								 | 
							
												points.userData[ 'objectType' ] = obj.objectType;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( attributes.name ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													points.name = attributes.name;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												return points;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											case 'Mesh':
							 | 
						||
| 
								 | 
							
											case 'Extrusion':
							 | 
						||
| 
								 | 
							
											case 'SubD':
							 | 
						||
| 
								 | 
							
											case 'Brep':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( obj.geometry === null ) return;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												geometry = loader.parse( obj.geometry );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( mat === null ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													mat = this._createMaterial();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( geometry.attributes.hasOwnProperty( 'color' ) ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													mat.vertexColors = true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												mat = this._compareMaterials( mat );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const mesh = new Mesh( geometry, mat );
							 | 
						||
| 
								 | 
							
												mesh.castShadow = attributes.castsShadows;
							 | 
						||
| 
								 | 
							
												mesh.receiveShadow = attributes.receivesShadows;
							 | 
						||
| 
								 | 
							
												mesh.userData[ 'attributes' ] = attributes;
							 | 
						||
| 
								 | 
							
												mesh.userData[ 'objectType' ] = obj.objectType;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( attributes.name ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													mesh.name = attributes.name;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												return mesh;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											case 'Curve':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												geometry = loader.parse( obj.geometry );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												_color = attributes.drawColor;
							 | 
						||
| 
								 | 
							
												color = new Color( _color.r / 255.0, _color.g / 255.0, _color.b / 255.0 );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												material = new LineBasicMaterial( { color: color } );
							 | 
						||
| 
								 | 
							
												material = this._compareMaterials( material );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const lines = new Line( geometry, material );
							 | 
						||
| 
								 | 
							
												lines.userData[ 'attributes' ] = attributes;
							 | 
						||
| 
								 | 
							
												lines.userData[ 'objectType' ] = obj.objectType;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( attributes.name ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													lines.name = attributes.name;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												return lines;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											case 'TextDot':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												geometry = obj.geometry;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const ctx = document.createElement( 'canvas' ).getContext( '2d' );
							 | 
						||
| 
								 | 
							
												const font = `${geometry.fontHeight}px ${geometry.fontFace}`;
							 | 
						||
| 
								 | 
							
												ctx.font = font;
							 | 
						||
| 
								 | 
							
												const width = ctx.measureText( geometry.text ).width + 10;
							 | 
						||
| 
								 | 
							
												const height = geometry.fontHeight + 10;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const r = window.devicePixelRatio;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												ctx.canvas.width = width * r;
							 | 
						||
| 
								 | 
							
												ctx.canvas.height = height * r;
							 | 
						||
| 
								 | 
							
												ctx.canvas.style.width = width + 'px';
							 | 
						||
| 
								 | 
							
												ctx.canvas.style.height = height + 'px';
							 | 
						||
| 
								 | 
							
												ctx.setTransform( r, 0, 0, r, 0, 0 );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												ctx.font = font;
							 | 
						||
| 
								 | 
							
												ctx.textBaseline = 'middle';
							 | 
						||
| 
								 | 
							
												ctx.textAlign = 'center';
							 | 
						||
| 
								 | 
							
												color = attributes.drawColor;
							 | 
						||
| 
								 | 
							
												ctx.fillStyle = `rgba(${color.r},${color.g},${color.b},${color.a})`;
							 | 
						||
| 
								 | 
							
												ctx.fillRect( 0, 0, width, height );
							 | 
						||
| 
								 | 
							
												ctx.fillStyle = 'white';
							 | 
						||
| 
								 | 
							
												ctx.fillText( geometry.text, width / 2, height / 2 );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const texture = new CanvasTexture( ctx.canvas );
							 | 
						||
| 
								 | 
							
												texture.minFilter = LinearFilter;
							 | 
						||
| 
								 | 
							
												texture.wrapS = ClampToEdgeWrapping;
							 | 
						||
| 
								 | 
							
												texture.wrapT = ClampToEdgeWrapping;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												material = new SpriteMaterial( { map: texture, depthTest: false } );
							 | 
						||
| 
								 | 
							
												const sprite = new Sprite( material );
							 | 
						||
| 
								 | 
							
												sprite.position.set( geometry.point[ 0 ], geometry.point[ 1 ], geometry.point[ 2 ] );
							 | 
						||
| 
								 | 
							
												sprite.scale.set( width / 10, height / 10, 1.0 );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												sprite.userData[ 'attributes' ] = attributes;
							 | 
						||
| 
								 | 
							
												sprite.userData[ 'objectType' ] = obj.objectType;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( attributes.name ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													sprite.name = attributes.name;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												return sprite;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											case 'Light':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												geometry = obj.geometry;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												let light;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												switch ( geometry.lightStyle.name ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													case 'LightStyle_WorldPoint':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														light = new PointLight();
							 | 
						||
| 
								 | 
							
														light.castShadow = attributes.castsShadows;
							 | 
						||
| 
								 | 
							
														light.position.set( geometry.location[ 0 ], geometry.location[ 1 ], geometry.location[ 2 ] );
							 | 
						||
| 
								 | 
							
														light.shadow.normalBias = 0.1;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													case 'LightStyle_WorldSpot':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														light = new SpotLight();
							 | 
						||
| 
								 | 
							
														light.castShadow = attributes.castsShadows;
							 | 
						||
| 
								 | 
							
														light.position.set( geometry.location[ 0 ], geometry.location[ 1 ], geometry.location[ 2 ] );
							 | 
						||
| 
								 | 
							
														light.target.position.set( geometry.direction[ 0 ], geometry.direction[ 1 ], geometry.direction[ 2 ] );
							 | 
						||
| 
								 | 
							
														light.angle = geometry.spotAngleRadians;
							 | 
						||
| 
								 | 
							
														light.shadow.normalBias = 0.1;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													case 'LightStyle_WorldRectangular':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														light = new RectAreaLight();
							 | 
						||
| 
								 | 
							
														const width = Math.abs( geometry.width[ 2 ] );
							 | 
						||
| 
								 | 
							
														const height = Math.abs( geometry.length[ 0 ] );
							 | 
						||
| 
								 | 
							
														light.position.set( geometry.location[ 0 ] - ( height / 2 ), geometry.location[ 1 ], geometry.location[ 2 ] - ( width / 2 ) );
							 | 
						||
| 
								 | 
							
														light.height = height;
							 | 
						||
| 
								 | 
							
														light.width = width;
							 | 
						||
| 
								 | 
							
														light.lookAt( geometry.direction[ 0 ], geometry.direction[ 1 ], geometry.direction[ 2 ] );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													case 'LightStyle_WorldDirectional':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														light = new DirectionalLight();
							 | 
						||
| 
								 | 
							
														light.castShadow = attributes.castsShadows;
							 | 
						||
| 
								 | 
							
														light.position.set( geometry.location[ 0 ], geometry.location[ 1 ], geometry.location[ 2 ] );
							 | 
						||
| 
								 | 
							
														light.target.position.set( geometry.direction[ 0 ], geometry.direction[ 1 ], geometry.direction[ 2 ] );
							 | 
						||
| 
								 | 
							
														light.shadow.normalBias = 0.1;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													case 'LightStyle_WorldLinear':
							 | 
						||
| 
								 | 
							
														// no conversion exists, warning has already been printed to the console
							 | 
						||
| 
								 | 
							
														break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													default:
							 | 
						||
| 
								 | 
							
														break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( light ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													light.intensity = geometry.intensity;
							 | 
						||
| 
								 | 
							
													_color = geometry.diffuse;
							 | 
						||
| 
								 | 
							
													color = new Color( _color.r / 255.0, _color.g / 255.0, _color.b / 255.0 );
							 | 
						||
| 
								 | 
							
													light.color = color;
							 | 
						||
| 
								 | 
							
													light.userData[ 'attributes' ] = attributes;
							 | 
						||
| 
								 | 
							
													light.userData[ 'objectType' ] = obj.objectType;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												return light;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									_initLibrary() {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( ! this.libraryPending ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// Load rhino3dm wrapper.
							 | 
						||
| 
								 | 
							
											const jsLoader = new FileLoader( this.manager );
							 | 
						||
| 
								 | 
							
											jsLoader.setPath( this.libraryPath );
							 | 
						||
| 
								 | 
							
											const jsContent = new Promise( ( resolve, reject ) => {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												jsLoader.load( 'rhino3dm.js', resolve, undefined, reject );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// Load rhino3dm WASM binary.
							 | 
						||
| 
								 | 
							
											const binaryLoader = new FileLoader( this.manager );
							 | 
						||
| 
								 | 
							
											binaryLoader.setPath( this.libraryPath );
							 | 
						||
| 
								 | 
							
											binaryLoader.setResponseType( 'arraybuffer' );
							 | 
						||
| 
								 | 
							
											const binaryContent = new Promise( ( resolve, reject ) => {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												binaryLoader.load( 'rhino3dm.wasm', resolve, undefined, reject );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											this.libraryPending = Promise.all( [ jsContent, binaryContent ] )
							 | 
						||
| 
								 | 
							
												.then( ( [ jsContent, binaryContent ] ) => {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													//this.libraryBinary = binaryContent;
							 | 
						||
| 
								 | 
							
													this.libraryConfig.wasmBinary = binaryContent;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													const fn = Rhino3dmWorker.toString();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													const body = [
							 | 
						||
| 
								 | 
							
														'/* rhino3dm.js */',
							 | 
						||
| 
								 | 
							
														jsContent,
							 | 
						||
| 
								 | 
							
														'/* worker */',
							 | 
						||
| 
								 | 
							
														fn.substring( fn.indexOf( '{' ) + 1, fn.lastIndexOf( '}' ) )
							 | 
						||
| 
								 | 
							
													].join( '\n' );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													this.workerSourceURL = URL.createObjectURL( new Blob( [ body ] ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return this.libraryPending;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									_getWorker( taskCost ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return this._initLibrary().then( () => {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( this.workerPool.length < this.workerLimit ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const worker = new Worker( this.workerSourceURL );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												worker._callbacks = {};
							 | 
						||
| 
								 | 
							
												worker._taskCosts = {};
							 | 
						||
| 
								 | 
							
												worker._taskLoad = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												worker.postMessage( {
							 | 
						||
| 
								 | 
							
													type: 'init',
							 | 
						||
| 
								 | 
							
													libraryConfig: this.libraryConfig
							 | 
						||
| 
								 | 
							
												} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												worker.onmessage = e => {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													const message = e.data;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													switch ( message.type ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														case 'warning':
							 | 
						||
| 
								 | 
							
															this.warnings.push( message.data );
							 | 
						||
| 
								 | 
							
															console.warn( message.data );
							 | 
						||
| 
								 | 
							
															break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														case 'decode':
							 | 
						||
| 
								 | 
							
															worker._callbacks[ message.id ].resolve( message );
							 | 
						||
| 
								 | 
							
															break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														case 'error':
							 | 
						||
| 
								 | 
							
															worker._callbacks[ message.id ].reject( message );
							 | 
						||
| 
								 | 
							
															break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														default:
							 | 
						||
| 
								 | 
							
															console.error( 'THREE.Rhino3dmLoader: Unexpected message, "' + message.type + '"' );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												this.workerPool.push( worker );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												this.workerPool.sort( function ( a, b ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													return a._taskLoad > b._taskLoad ? - 1 : 1;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const worker = this.workerPool[ this.workerPool.length - 1 ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											worker._taskLoad += taskCost;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return worker;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									_releaseTask( worker, taskID ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										worker._taskLoad -= worker._taskCosts[ taskID ];
							 | 
						||
| 
								 | 
							
										delete worker._callbacks[ taskID ];
							 | 
						||
| 
								 | 
							
										delete worker._taskCosts[ taskID ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									dispose() {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( let i = 0; i < this.workerPool.length; ++ i ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											this.workerPool[ i ].terminate();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.workerPool.length = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return this;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* WEB WORKER */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								function Rhino3dmWorker() {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									let libraryPending;
							 | 
						||
| 
								 | 
							
									let libraryConfig;
							 | 
						||
| 
								 | 
							
									let rhino;
							 | 
						||
| 
								 | 
							
									let taskID;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									onmessage = function ( e ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const message = e.data;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										switch ( message.type ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											case 'init':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												libraryConfig = message.libraryConfig;
							 | 
						||
| 
								 | 
							
												const wasmBinary = libraryConfig.wasmBinary;
							 | 
						||
| 
								 | 
							
												let RhinoModule;
							 | 
						||
| 
								 | 
							
												libraryPending = new Promise( function ( resolve ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													/* Like Basis Loader */
							 | 
						||
| 
								 | 
							
													RhinoModule = { wasmBinary, onRuntimeInitialized: resolve };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													rhino3dm( RhinoModule ); // eslint-disable-line no-undef
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												 } ).then( () => {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													rhino = RhinoModule;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												 } );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											case 'decode':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												taskID = message.id;
							 | 
						||
| 
								 | 
							
												const buffer = message.buffer;
							 | 
						||
| 
								 | 
							
												libraryPending.then( () => {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													try {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														const data = decodeObjects( rhino, buffer );
							 | 
						||
| 
								 | 
							
														self.postMessage( { type: 'decode', id: message.id, data } );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													} catch ( error ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														self.postMessage( { type: 'error', id: message.id, error } );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									function decodeObjects( rhino, buffer ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const arr = new Uint8Array( buffer );
							 | 
						||
| 
								 | 
							
										const doc = rhino.File3dm.fromByteArray( arr );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const objects = [];
							 | 
						||
| 
								 | 
							
										const materials = [];
							 | 
						||
| 
								 | 
							
										const layers = [];
							 | 
						||
| 
								 | 
							
										const views = [];
							 | 
						||
| 
								 | 
							
										const namedViews = [];
							 | 
						||
| 
								 | 
							
										const groups = [];
							 | 
						||
| 
								 | 
							
										const strings = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										//Handle objects
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const objs = doc.objects();
							 | 
						||
| 
								 | 
							
										const cnt = objs.count;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( let i = 0; i < cnt; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const _object = objs.get( i );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const object = extractObjectData( _object, doc );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											_object.delete();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( object ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												objects.push( object );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Handle instance definitions
							 | 
						||
| 
								 | 
							
										// console.log( `Instance Definitions Count: ${doc.instanceDefinitions().count()}` );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( let i = 0; i < doc.instanceDefinitions().count; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const idef = doc.instanceDefinitions().get( i );
							 | 
						||
| 
								 | 
							
											const idefAttributes = extractProperties( idef );
							 | 
						||
| 
								 | 
							
											idefAttributes.objectIds = idef.getObjectIds();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											objects.push( { geometry: null, attributes: idefAttributes, objectType: 'InstanceDefinition' } );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Handle materials
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const textureTypes = [
							 | 
						||
| 
								 | 
							
											// rhino.TextureType.Bitmap,
							 | 
						||
| 
								 | 
							
											rhino.TextureType.Diffuse,
							 | 
						||
| 
								 | 
							
											rhino.TextureType.Bump,
							 | 
						||
| 
								 | 
							
											rhino.TextureType.Transparency,
							 | 
						||
| 
								 | 
							
											rhino.TextureType.Opacity,
							 | 
						||
| 
								 | 
							
											rhino.TextureType.Emap
							 | 
						||
| 
								 | 
							
										];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const pbrTextureTypes = [
							 | 
						||
| 
								 | 
							
											rhino.TextureType.PBR_BaseColor,
							 | 
						||
| 
								 | 
							
											rhino.TextureType.PBR_Subsurface,
							 | 
						||
| 
								 | 
							
											rhino.TextureType.PBR_SubsurfaceScattering,
							 | 
						||
| 
								 | 
							
											rhino.TextureType.PBR_SubsurfaceScatteringRadius,
							 | 
						||
| 
								 | 
							
											rhino.TextureType.PBR_Metallic,
							 | 
						||
| 
								 | 
							
											rhino.TextureType.PBR_Specular,
							 | 
						||
| 
								 | 
							
											rhino.TextureType.PBR_SpecularTint,
							 | 
						||
| 
								 | 
							
											rhino.TextureType.PBR_Roughness,
							 | 
						||
| 
								 | 
							
											rhino.TextureType.PBR_Anisotropic,
							 | 
						||
| 
								 | 
							
											rhino.TextureType.PBR_Anisotropic_Rotation,
							 | 
						||
| 
								 | 
							
											rhino.TextureType.PBR_Sheen,
							 | 
						||
| 
								 | 
							
											rhino.TextureType.PBR_SheenTint,
							 | 
						||
| 
								 | 
							
											rhino.TextureType.PBR_Clearcoat,
							 | 
						||
| 
								 | 
							
											rhino.TextureType.PBR_ClearcoatBump,
							 | 
						||
| 
								 | 
							
											rhino.TextureType.PBR_ClearcoatRoughness,
							 | 
						||
| 
								 | 
							
											rhino.TextureType.PBR_OpacityIor,
							 | 
						||
| 
								 | 
							
											rhino.TextureType.PBR_OpacityRoughness,
							 | 
						||
| 
								 | 
							
											rhino.TextureType.PBR_Emission,
							 | 
						||
| 
								 | 
							
											rhino.TextureType.PBR_AmbientOcclusion,
							 | 
						||
| 
								 | 
							
											rhino.TextureType.PBR_Displacement
							 | 
						||
| 
								 | 
							
										];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( let i = 0; i < doc.materials().count; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const _material = doc.materials().get( i );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const material = extractProperties( _material );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const textures = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											textures.push( ...extractTextures( _material, textureTypes, doc ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											material.pbrSupported = _material.physicallyBased().supported;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( material.pbrSupported ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												textures.push( ...extractTextures( _material, pbrTextureTypes, doc ) );
							 | 
						||
| 
								 | 
							
												material.pbr = extractProperties( _material.physicallyBased() );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											material.textures = textures;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											materials.push( material );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											_material.delete();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Handle layers
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( let i = 0; i < doc.layers().count; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const _layer = doc.layers().get( i );
							 | 
						||
| 
								 | 
							
											const layer = extractProperties( _layer );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											layers.push( layer );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											_layer.delete();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Handle views
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( let i = 0; i < doc.views().count; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const _view = doc.views().get( i );
							 | 
						||
| 
								 | 
							
											const view = extractProperties( _view );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											views.push( view );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											_view.delete();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Handle named views
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( let i = 0; i < doc.namedViews().count; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const _namedView = doc.namedViews().get( i );
							 | 
						||
| 
								 | 
							
											const namedView = extractProperties( _namedView );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											namedViews.push( namedView );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											_namedView.delete();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Handle groups
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( let i = 0; i < doc.groups().count; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const _group = doc.groups().get( i );
							 | 
						||
| 
								 | 
							
											const group = extractProperties( _group );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											groups.push( group );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											_group.delete();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Handle settings
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const settings = extractProperties( doc.settings() );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										//TODO: Handle other document stuff like dimstyles, instance definitions, bitmaps etc.
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Handle dimstyles
							 | 
						||
| 
								 | 
							
										// console.log( `Dimstyle Count: ${doc.dimstyles().count()}` );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Handle bitmaps
							 | 
						||
| 
								 | 
							
										// console.log( `Bitmap Count: ${doc.bitmaps().count()}` );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Handle strings
							 | 
						||
| 
								 | 
							
										// console.log( `Document Strings Count: ${doc.strings().count()}` );
							 | 
						||
| 
								 | 
							
										// Note: doc.strings().documentUserTextCount() counts any doc.strings defined in a section
							 | 
						||
| 
								 | 
							
										// console.log( `Document User Text Count: ${doc.strings().documentUserTextCount()}` );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const strings_count = doc.strings().count;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( let i = 0; i < strings_count; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											strings.push( doc.strings().get( i ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Handle Render Environments for Material Environment
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// get the id of the active render environment skylight, which we'll use for environment texture
							 | 
						||
| 
								 | 
							
										const reflectionId = doc.settings().renderSettings().renderEnvironments.reflectionId;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const rc = doc.renderContent();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										let renderEnvironment = null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( let i = 0; i < rc.count; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const content = rc.get( i );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											switch ( content.kind ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												case 'environment':
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													const id = content.id;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													// there could be multiple render environments in a 3dm file
							 | 
						||
| 
								 | 
							
													if ( id !== reflectionId ) break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													const renderTexture = content.findChild( 'texture' );
							 | 
						||
| 
								 | 
							
													const fileName = renderTexture.fileName;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													for ( let j = 0; j < doc.embeddedFiles().count; j ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														const _fileName = doc.embeddedFiles().get( j ).fileName;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														if ( fileName === _fileName ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
															const background = doc.getEmbeddedFileAsBase64( fileName );
							 | 
						||
| 
								 | 
							
															const backgroundImage = 'data:image/png;base64,' + background;
							 | 
						||
| 
								 | 
							
															renderEnvironment = { type: 'renderEnvironment', image: backgroundImage, name: fileName };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// Handle Render Settings
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const renderSettings = {
							 | 
						||
| 
								 | 
							
											ambientLight: doc.settings().renderSettings().ambientLight,
							 | 
						||
| 
								 | 
							
											backgroundColorTop: doc.settings().renderSettings().backgroundColorTop,
							 | 
						||
| 
								 | 
							
											backgroundColorBottom: doc.settings().renderSettings().backgroundColorBottom,
							 | 
						||
| 
								 | 
							
											useHiddenLights: doc.settings().renderSettings().useHiddenLights,
							 | 
						||
| 
								 | 
							
											depthCue: doc.settings().renderSettings().depthCue,
							 | 
						||
| 
								 | 
							
											flatShade: doc.settings().renderSettings().flatShade,
							 | 
						||
| 
								 | 
							
											renderBackFaces: doc.settings().renderSettings().renderBackFaces,
							 | 
						||
| 
								 | 
							
											renderPoints: doc.settings().renderSettings().renderPoints,
							 | 
						||
| 
								 | 
							
											renderCurves: doc.settings().renderSettings().renderCurves,
							 | 
						||
| 
								 | 
							
											renderIsoParams: doc.settings().renderSettings().renderIsoParams,
							 | 
						||
| 
								 | 
							
											renderMeshEdges: doc.settings().renderSettings().renderMeshEdges,
							 | 
						||
| 
								 | 
							
											renderAnnotations: doc.settings().renderSettings().renderAnnotations,
							 | 
						||
| 
								 | 
							
											useViewportSize: doc.settings().renderSettings().useViewportSize,
							 | 
						||
| 
								 | 
							
											scaleBackgroundToFit: doc.settings().renderSettings().scaleBackgroundToFit,
							 | 
						||
| 
								 | 
							
											transparentBackground: doc.settings().renderSettings().transparentBackground,
							 | 
						||
| 
								 | 
							
											imageDpi: doc.settings().renderSettings().imageDpi,
							 | 
						||
| 
								 | 
							
											shadowMapLevel: doc.settings().renderSettings().shadowMapLevel,
							 | 
						||
| 
								 | 
							
											namedView: doc.settings().renderSettings().namedView,
							 | 
						||
| 
								 | 
							
											snapShot: doc.settings().renderSettings().snapShot,
							 | 
						||
| 
								 | 
							
											specificViewport: doc.settings().renderSettings().specificViewport,
							 | 
						||
| 
								 | 
							
											groundPlane: extractProperties( doc.settings().renderSettings().groundPlane ),
							 | 
						||
| 
								 | 
							
											safeFrame: extractProperties( doc.settings().renderSettings().safeFrame ),
							 | 
						||
| 
								 | 
							
											dithering: extractProperties( doc.settings().renderSettings().dithering ),
							 | 
						||
| 
								 | 
							
											skylight: extractProperties( doc.settings().renderSettings().skylight ),
							 | 
						||
| 
								 | 
							
											linearWorkflow: extractProperties( doc.settings().renderSettings().linearWorkflow ),
							 | 
						||
| 
								 | 
							
											renderChannels: extractProperties( doc.settings().renderSettings().renderChannels ),
							 | 
						||
| 
								 | 
							
											sun: extractProperties( doc.settings().renderSettings().sun ),
							 | 
						||
| 
								 | 
							
											renderEnvironments: extractProperties( doc.settings().renderSettings().renderEnvironments ),
							 | 
						||
| 
								 | 
							
											postEffects: extractProperties( doc.settings().renderSettings().postEffects ),
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										doc.delete();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return { objects, materials, layers, views, namedViews, groups, strings, settings, renderSettings, renderEnvironment };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									function extractTextures( m, tTypes, d ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const textures = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( let i = 0; i < tTypes.length; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const _texture = m.getTexture( tTypes[ i ] );
							 | 
						||
| 
								 | 
							
											if ( _texture ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												let textureType = tTypes[ i ].constructor.name;
							 | 
						||
| 
								 | 
							
												textureType = textureType.substring( 12, textureType.length );
							 | 
						||
| 
								 | 
							
												const texture = extractTextureData( _texture, textureType, d );
							 | 
						||
| 
								 | 
							
												textures.push( texture );
							 | 
						||
| 
								 | 
							
												_texture.delete();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return textures;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									function extractTextureData( t, tType, d ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const texture = { type: tType };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const image = d.getEmbeddedFileAsBase64( t.fileName );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										texture.wrapU = t.wrapU;
							 | 
						||
| 
								 | 
							
										texture.wrapV = t.wrapV;
							 | 
						||
| 
								 | 
							
										texture.wrapW = t.wrapW;
							 | 
						||
| 
								 | 
							
										const uvw = t.uvwTransform.toFloatArray( true );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										texture.repeat = [ uvw[ 0 ], uvw[ 5 ] ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( image ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											texture.image = 'data:image/png;base64,' + image;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											self.postMessage( { type: 'warning', id: taskID, data: {
							 | 
						||
| 
								 | 
							
												message: `THREE.3DMLoader: Image for ${tType} texture not embedded in file.`,
							 | 
						||
| 
								 | 
							
												type: 'missing resource'
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											texture.image = null;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return texture;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									function extractObjectData( object, doc ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const _geometry = object.geometry();
							 | 
						||
| 
								 | 
							
										const _attributes = object.attributes();
							 | 
						||
| 
								 | 
							
										let objectType = _geometry.objectType;
							 | 
						||
| 
								 | 
							
										let geometry, attributes, position, data, mesh;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// skip instance definition objects
							 | 
						||
| 
								 | 
							
										//if( _attributes.isInstanceDefinitionObject ) { continue; }
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										// TODO: handle other geometry types
							 | 
						||
| 
								 | 
							
										switch ( objectType ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											case rhino.ObjectType.Curve:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const pts = curveToPoints( _geometry, 100 );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												position = {};
							 | 
						||
| 
								 | 
							
												attributes = {};
							 | 
						||
| 
								 | 
							
												data = {};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												position.itemSize = 3;
							 | 
						||
| 
								 | 
							
												position.type = 'Float32Array';
							 | 
						||
| 
								 | 
							
												position.array = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												for ( let j = 0; j < pts.length; j ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													position.array.push( pts[ j ][ 0 ] );
							 | 
						||
| 
								 | 
							
													position.array.push( pts[ j ][ 1 ] );
							 | 
						||
| 
								 | 
							
													position.array.push( pts[ j ][ 2 ] );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												attributes.position = position;
							 | 
						||
| 
								 | 
							
												data.attributes = attributes;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												geometry = { data };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											case rhino.ObjectType.Point:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const pt = _geometry.location;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												position = {};
							 | 
						||
| 
								 | 
							
												const color = {};
							 | 
						||
| 
								 | 
							
												attributes = {};
							 | 
						||
| 
								 | 
							
												data = {};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												position.itemSize = 3;
							 | 
						||
| 
								 | 
							
												position.type = 'Float32Array';
							 | 
						||
| 
								 | 
							
												position.array = [ pt[ 0 ], pt[ 1 ], pt[ 2 ] ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const _color = _attributes.drawColor( doc );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												color.itemSize = 3;
							 | 
						||
| 
								 | 
							
												color.type = 'Float32Array';
							 | 
						||
| 
								 | 
							
												color.array = [ _color.r / 255.0, _color.g / 255.0, _color.b / 255.0 ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												attributes.position = position;
							 | 
						||
| 
								 | 
							
												attributes.color = color;
							 | 
						||
| 
								 | 
							
												data.attributes = attributes;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												geometry = { data };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											case rhino.ObjectType.PointSet:
							 | 
						||
| 
								 | 
							
											case rhino.ObjectType.Mesh:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												geometry = _geometry.toThreejsJSON();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											case rhino.ObjectType.Brep:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const faces = _geometry.faces();
							 | 
						||
| 
								 | 
							
												mesh = new rhino.Mesh();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												for ( let faceIndex = 0; faceIndex < faces.count; faceIndex ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													const face = faces.get( faceIndex );
							 | 
						||
| 
								 | 
							
													const _mesh = face.getMesh( rhino.MeshType.Any );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													if ( _mesh ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
														mesh.append( _mesh );
							 | 
						||
| 
								 | 
							
														_mesh.delete();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													face.delete();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( mesh.faces().count > 0 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													mesh.compact();
							 | 
						||
| 
								 | 
							
													geometry = mesh.toThreejsJSON();
							 | 
						||
| 
								 | 
							
													faces.delete();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												mesh.delete();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											case rhino.ObjectType.Extrusion:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												mesh = _geometry.getMesh( rhino.MeshType.Any );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( mesh ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													geometry = mesh.toThreejsJSON();
							 | 
						||
| 
								 | 
							
													mesh.delete();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											case rhino.ObjectType.TextDot:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												geometry = extractProperties( _geometry );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											case rhino.ObjectType.Light:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												geometry = extractProperties( _geometry );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( geometry.lightStyle.name === 'LightStyle_WorldLinear' ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													self.postMessage( { type: 'warning', id: taskID, data: {
							 | 
						||
| 
								 | 
							
														message: `THREE.3DMLoader: No conversion exists for ${objectType.constructor.name} ${geometry.lightStyle.name}`,
							 | 
						||
| 
								 | 
							
														type: 'no conversion',
							 | 
						||
| 
								 | 
							
														guid: _attributes.id
							 | 
						||
| 
								 | 
							
													}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											case rhino.ObjectType.InstanceReference:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												geometry = extractProperties( _geometry );
							 | 
						||
| 
								 | 
							
												geometry.xform = extractProperties( _geometry.xform );
							 | 
						||
| 
								 | 
							
												geometry.xform.array = _geometry.xform.toFloatArray( true );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											case rhino.ObjectType.SubD:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// TODO: precalculate resulting vertices and faces and warn on excessive results
							 | 
						||
| 
								 | 
							
												_geometry.subdivide( 3 );
							 | 
						||
| 
								 | 
							
												mesh = rhino.Mesh.createFromSubDControlNet( _geometry, false );
							 | 
						||
| 
								 | 
							
												if ( mesh ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													geometry = mesh.toThreejsJSON();
							 | 
						||
| 
								 | 
							
													mesh.delete();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												/*
							 | 
						||
| 
								 | 
							
												case rhino.ObjectType.Annotation:
							 | 
						||
| 
								 | 
							
												case rhino.ObjectType.Hatch:
							 | 
						||
| 
								 | 
							
												case rhino.ObjectType.ClipPlane:
							 | 
						||
| 
								 | 
							
												*/
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											default:
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												self.postMessage( { type: 'warning', id: taskID, data: {
							 | 
						||
| 
								 | 
							
													message: `THREE.3DMLoader: Conversion not implemented for ${objectType.constructor.name}`,
							 | 
						||
| 
								 | 
							
													type: 'not implemented',
							 | 
						||
| 
								 | 
							
													guid: _attributes.id
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												break;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( geometry ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											attributes = extractProperties( _attributes );
							 | 
						||
| 
								 | 
							
											attributes.geometry = extractProperties( _geometry );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( _attributes.groupCount > 0 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												attributes.groupIds = _attributes.getGroupList();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( _attributes.userStringCount > 0 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												attributes.userStrings = _attributes.getUserStrings();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( _geometry.userStringCount > 0 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												attributes.geometry.userStrings = _geometry.getUserStrings();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( _attributes.decals().count > 0 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												self.postMessage( { type: 'warning', id: taskID, data: {
							 | 
						||
| 
								 | 
							
													message: 'THREE.3DMLoader: No conversion exists for the decals associated with this object.',
							 | 
						||
| 
								 | 
							
													type: 'no conversion',
							 | 
						||
| 
								 | 
							
													guid: _attributes.id
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											attributes.drawColor = _attributes.drawColor( doc );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											objectType = objectType.constructor.name;
							 | 
						||
| 
								 | 
							
											objectType = objectType.substring( 11, objectType.length );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return { geometry, attributes, objectType };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											self.postMessage( { type: 'warning', id: taskID, data: {
							 | 
						||
| 
								 | 
							
												message: `THREE.3DMLoader: ${objectType.constructor.name} has no associated mesh geometry.`,
							 | 
						||
| 
								 | 
							
												type: 'missing mesh',
							 | 
						||
| 
								 | 
							
												guid: _attributes.id
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									function extractProperties( object ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const result = {};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( const property in object ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const value = object[ property ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( typeof value !== 'function' ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												if ( typeof value === 'object' && value !== null && value.hasOwnProperty( 'constructor' ) ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													result[ property ] = { name: value.constructor.name, value: value.value };
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} else if ( typeof value === 'object' && value !== null ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													result[ property ] = extractProperties( value );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													result[ property ] = value;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												// these are functions that could be called to extract more data.
							 | 
						||
| 
								 | 
							
												//console.log( `${property}: ${object[ property ].constructor.name}` );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										return result;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									function curveToPoints( curve, pointLimit ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										let pointCount = pointLimit;
							 | 
						||
| 
								 | 
							
										let rc = [];
							 | 
						||
| 
								 | 
							
										const ts = [];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( curve instanceof rhino.LineCurve ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return [ curve.pointAtStart, curve.pointAtEnd ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( curve instanceof rhino.PolylineCurve ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pointCount = curve.pointCount;
							 | 
						||
| 
								 | 
							
											for ( let i = 0; i < pointCount; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												rc.push( curve.point( i ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return rc;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( curve instanceof rhino.PolyCurve ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const segmentCount = curve.segmentCount;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											for ( let i = 0; i < segmentCount; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const segment = curve.segmentCurve( i );
							 | 
						||
| 
								 | 
							
												const segmentArray = curveToPoints( segment, pointCount );
							 | 
						||
| 
								 | 
							
												rc = rc.concat( segmentArray );
							 | 
						||
| 
								 | 
							
												segment.delete();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return rc;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( curve instanceof rhino.ArcCurve ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pointCount = Math.floor( curve.angleDegrees / 5 );
							 | 
						||
| 
								 | 
							
											pointCount = pointCount < 2 ? 2 : pointCount;
							 | 
						||
| 
								 | 
							
											// alternative to this hardcoded version: https://stackoverflow.com/a/18499923/2179399
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										if ( curve instanceof rhino.NurbsCurve && curve.degree === 1 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const pLine = curve.tryGetPolyline();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											for ( let i = 0; i < pLine.count; i ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												rc.push( pLine.get( i ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											pLine.delete();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											return rc;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										const domain = curve.domain;
							 | 
						||
| 
								 | 
							
										const divisions = pointCount - 1.0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for ( let j = 0; j < pointCount; j ++ ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const t = domain[ 0 ] + ( j / divisions ) * ( domain[ 1 ] - domain[ 0 ] );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( t === domain[ 0 ] || t === domain[ 1 ] ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												ts.push( t );
							 | 
						||
| 
								 | 
							
												continue;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const tan = curve.tangentAt( t );
							 | 
						||
| 
								 | 
							
											const prevTan = curve.tangentAt( ts.slice( - 1 )[ 0 ] );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											// Duplicated from THREE.Vector3
							 | 
						||
| 
								 | 
							
											// How to pass imports to worker?
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const tS = tan[ 0 ] * tan[ 0 ] + tan[ 1 ] * tan[ 1 ] + tan[ 2 ] * tan[ 2 ];
							 | 
						||
| 
								 | 
							
											const ptS = prevTan[ 0 ] * prevTan[ 0 ] + prevTan[ 1 ] * prevTan[ 1 ] + prevTan[ 2 ] * prevTan[ 2 ];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											const denominator = Math.sqrt( tS * ptS );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											let angle;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( denominator === 0 ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												angle = Math.PI / 2;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											} else {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												const theta = ( tan.x * prevTan.x + tan.y * prevTan.y + tan.z * prevTan.z ) / denominator;
							 | 
						||
| 
								 | 
							
												angle = Math.acos( Math.max( - 1, Math.min( 1, theta ) ) );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if ( angle < 0.1 ) continue;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											ts.push( t );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										rc = ts.map( t => curve.pointAt( t ) );
							 | 
						||
| 
								 | 
							
										return rc;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								export { Rhino3dmLoader };
							 |