81 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			81 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
|  | import { | ||
|  | 	Curve, | ||
|  | 	Vector3, | ||
|  | 	Vector4 | ||
|  | } from 'three'; | ||
|  | import * as NURBSUtils from '../curves/NURBSUtils.js'; | ||
|  | 
 | ||
|  | /** | ||
|  |  * NURBS curve object | ||
|  |  * | ||
|  |  * Derives from Curve, overriding getPoint and getTangent. | ||
|  |  * | ||
|  |  * Implementation is based on (x, y [, z=0 [, w=1]]) control points with w=weight. | ||
|  |  * | ||
|  |  **/ | ||
|  | 
 | ||
|  | class NURBSCurve extends Curve { | ||
|  | 
 | ||
|  | 	constructor( | ||
|  | 		degree, | ||
|  | 		knots /* array of reals */, | ||
|  | 		controlPoints /* array of Vector(2|3|4) */, | ||
|  | 		startKnot /* index in knots */, | ||
|  | 		endKnot /* index in knots */ | ||
|  | 	) { | ||
|  | 
 | ||
|  | 		super(); | ||
|  | 
 | ||
|  | 		this.degree = degree; | ||
|  | 		this.knots = knots; | ||
|  | 		this.controlPoints = []; | ||
|  | 		// Used by periodic NURBS to remove hidden spans
 | ||
|  | 		this.startKnot = startKnot || 0; | ||
|  | 		this.endKnot = endKnot || ( this.knots.length - 1 ); | ||
|  | 
 | ||
|  | 		for ( let i = 0; i < controlPoints.length; ++ i ) { | ||
|  | 
 | ||
|  | 			// ensure Vector4 for control points
 | ||
|  | 			const point = controlPoints[ i ]; | ||
|  | 			this.controlPoints[ i ] = new Vector4( point.x, point.y, point.z, point.w ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	getPoint( t, optionalTarget = new Vector3() ) { | ||
|  | 
 | ||
|  | 		const point = optionalTarget; | ||
|  | 
 | ||
|  | 		const u = this.knots[ this.startKnot ] + t * ( this.knots[ this.endKnot ] - this.knots[ this.startKnot ] ); // linear mapping t->u
 | ||
|  | 
 | ||
|  | 		// following results in (wx, wy, wz, w) homogeneous point
 | ||
|  | 		const hpoint = NURBSUtils.calcBSplinePoint( this.degree, this.knots, this.controlPoints, u ); | ||
|  | 
 | ||
|  | 		if ( hpoint.w !== 1.0 ) { | ||
|  | 
 | ||
|  | 			// project to 3D space: (wx, wy, wz, w) -> (x, y, z, 1)
 | ||
|  | 			hpoint.divideScalar( hpoint.w ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return point.set( hpoint.x, hpoint.y, hpoint.z ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	getTangent( t, optionalTarget = new Vector3() ) { | ||
|  | 
 | ||
|  | 		const tangent = optionalTarget; | ||
|  | 
 | ||
|  | 		const u = this.knots[ 0 ] + t * ( this.knots[ this.knots.length - 1 ] - this.knots[ 0 ] ); | ||
|  | 		const ders = NURBSUtils.calcNURBSDerivatives( this.degree, this.knots, this.controlPoints, u, 1 ); | ||
|  | 		tangent.copy( ders[ 1 ] ).normalize(); | ||
|  | 
 | ||
|  | 		return tangent; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | export { NURBSCurve }; |