571 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			571 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
|  | import { | ||
|  | 	CanvasTexture, | ||
|  | 	LinearFilter, | ||
|  | 	Mesh, | ||
|  | 	MeshBasicMaterial, | ||
|  | 	PlaneGeometry, | ||
|  | 	SRGBColorSpace, | ||
|  | 	Color | ||
|  | } from 'three'; | ||
|  | 
 | ||
|  | class HTMLMesh extends Mesh { | ||
|  | 
 | ||
|  | 	constructor( dom ) { | ||
|  | 
 | ||
|  | 		const texture = new HTMLTexture( dom ); | ||
|  | 
 | ||
|  | 		const geometry = new PlaneGeometry( texture.image.width * 0.001, texture.image.height * 0.001 ); | ||
|  | 		const material = new MeshBasicMaterial( { map: texture, toneMapped: false, transparent: true } ); | ||
|  | 
 | ||
|  | 		super( geometry, material ); | ||
|  | 
 | ||
|  | 		function onEvent( event ) { | ||
|  | 
 | ||
|  | 			material.map.dispatchDOMEvent( event ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		this.addEventListener( 'mousedown', onEvent ); | ||
|  | 		this.addEventListener( 'mousemove', onEvent ); | ||
|  | 		this.addEventListener( 'mouseup', onEvent ); | ||
|  | 		this.addEventListener( 'click', onEvent ); | ||
|  | 
 | ||
|  | 		this.dispose = function () { | ||
|  | 
 | ||
|  | 			geometry.dispose(); | ||
|  | 			material.dispose(); | ||
|  | 
 | ||
|  | 			material.map.dispose(); | ||
|  | 
 | ||
|  | 			canvases.delete( dom ); | ||
|  | 
 | ||
|  | 			this.removeEventListener( 'mousedown', onEvent ); | ||
|  | 			this.removeEventListener( 'mousemove', onEvent ); | ||
|  | 			this.removeEventListener( 'mouseup', onEvent ); | ||
|  | 			this.removeEventListener( 'click', onEvent ); | ||
|  | 
 | ||
|  | 		}; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | class HTMLTexture extends CanvasTexture { | ||
|  | 
 | ||
|  | 	constructor( dom ) { | ||
|  | 
 | ||
|  | 		super( html2canvas( dom ) ); | ||
|  | 
 | ||
|  | 		this.dom = dom; | ||
|  | 
 | ||
|  | 		this.anisotropy = 16; | ||
|  | 		this.colorSpace = SRGBColorSpace; | ||
|  | 		this.minFilter = LinearFilter; | ||
|  | 		this.magFilter = LinearFilter; | ||
|  | 
 | ||
|  | 		// Create an observer on the DOM, and run html2canvas update in the next loop
 | ||
|  | 		const observer = new MutationObserver( () => { | ||
|  | 
 | ||
|  | 			if ( ! this.scheduleUpdate ) { | ||
|  | 
 | ||
|  | 				// ideally should use xr.requestAnimationFrame, here setTimeout to avoid passing the renderer
 | ||
|  | 				this.scheduleUpdate = setTimeout( () => this.update(), 16 ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} ); | ||
|  | 
 | ||
|  | 		const config = { attributes: true, childList: true, subtree: true, characterData: true }; | ||
|  | 		observer.observe( dom, config ); | ||
|  | 
 | ||
|  | 		this.observer = observer; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	dispatchDOMEvent( event ) { | ||
|  | 
 | ||
|  | 		if ( event.data ) { | ||
|  | 
 | ||
|  | 			htmlevent( this.dom, event.type, event.data.x, event.data.y ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	update() { | ||
|  | 
 | ||
|  | 		this.image = html2canvas( this.dom ); | ||
|  | 		this.needsUpdate = true; | ||
|  | 
 | ||
|  | 		this.scheduleUpdate = null; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	dispose() { | ||
|  | 
 | ||
|  | 		if ( this.observer ) { | ||
|  | 
 | ||
|  | 			this.observer.disconnect(); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		this.scheduleUpdate = clearTimeout( this.scheduleUpdate ); | ||
|  | 
 | ||
|  | 		super.dispose(); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | 
 | ||
|  | //
 | ||
|  | 
 | ||
|  | const canvases = new WeakMap(); | ||
|  | 
 | ||
|  | function html2canvas( element ) { | ||
|  | 
 | ||
|  | 	const range = document.createRange(); | ||
|  | 	const color = new Color(); | ||
|  | 
 | ||
|  | 	function Clipper( context ) { | ||
|  | 
 | ||
|  | 		const clips = []; | ||
|  | 		let isClipping = false; | ||
|  | 
 | ||
|  | 		function doClip() { | ||
|  | 
 | ||
|  | 			if ( isClipping ) { | ||
|  | 
 | ||
|  | 				isClipping = false; | ||
|  | 				context.restore(); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			if ( clips.length === 0 ) return; | ||
|  | 
 | ||
|  | 			let minX = - Infinity, minY = - Infinity; | ||
|  | 			let maxX = Infinity, maxY = Infinity; | ||
|  | 
 | ||
|  | 			for ( let i = 0; i < clips.length; i ++ ) { | ||
|  | 
 | ||
|  | 				const clip = clips[ i ]; | ||
|  | 
 | ||
|  | 				minX = Math.max( minX, clip.x ); | ||
|  | 				minY = Math.max( minY, clip.y ); | ||
|  | 				maxX = Math.min( maxX, clip.x + clip.width ); | ||
|  | 				maxY = Math.min( maxY, clip.y + clip.height ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			context.save(); | ||
|  | 			context.beginPath(); | ||
|  | 			context.rect( minX, minY, maxX - minX, maxY - minY ); | ||
|  | 			context.clip(); | ||
|  | 
 | ||
|  | 			isClipping = true; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		return { | ||
|  | 
 | ||
|  | 			add: function ( clip ) { | ||
|  | 
 | ||
|  | 				clips.push( clip ); | ||
|  | 				doClip(); | ||
|  | 
 | ||
|  | 			}, | ||
|  | 
 | ||
|  | 			remove: function () { | ||
|  | 
 | ||
|  | 				clips.pop(); | ||
|  | 				doClip(); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		}; | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	function drawText( style, x, y, string ) { | ||
|  | 
 | ||
|  | 		if ( string !== '' ) { | ||
|  | 
 | ||
|  | 			if ( style.textTransform === 'uppercase' ) { | ||
|  | 
 | ||
|  | 				string = string.toUpperCase(); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			context.font = style.fontWeight + ' ' + style.fontSize + ' ' + style.fontFamily; | ||
|  | 			context.textBaseline = 'top'; | ||
|  | 			context.fillStyle = style.color; | ||
|  | 			context.fillText( string, x, y + parseFloat( style.fontSize ) * 0.1 ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	function buildRectPath( x, y, w, h, r ) { | ||
|  | 
 | ||
|  | 		if ( w < 2 * r ) r = w / 2; | ||
|  | 		if ( h < 2 * r ) r = h / 2; | ||
|  | 
 | ||
|  | 		context.beginPath(); | ||
|  | 		context.moveTo( x + r, y ); | ||
|  | 		context.arcTo( x + w, y, x + w, y + h, r ); | ||
|  | 		context.arcTo( x + w, y + h, x, y + h, r ); | ||
|  | 		context.arcTo( x, y + h, x, y, r ); | ||
|  | 		context.arcTo( x, y, x + w, y, r ); | ||
|  | 		context.closePath(); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	function drawBorder( style, which, x, y, width, height ) { | ||
|  | 
 | ||
|  | 		const borderWidth = style[ which + 'Width' ]; | ||
|  | 		const borderStyle = style[ which + 'Style' ]; | ||
|  | 		const borderColor = style[ which + 'Color' ]; | ||
|  | 
 | ||
|  | 		if ( borderWidth !== '0px' && borderStyle !== 'none' && borderColor !== 'transparent' && borderColor !== 'rgba(0, 0, 0, 0)' ) { | ||
|  | 
 | ||
|  | 			context.strokeStyle = borderColor; | ||
|  | 			context.lineWidth = parseFloat( borderWidth ); | ||
|  | 			context.beginPath(); | ||
|  | 			context.moveTo( x, y ); | ||
|  | 			context.lineTo( x + width, y + height ); | ||
|  | 			context.stroke(); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	function drawElement( element, style ) { | ||
|  | 
 | ||
|  | 		// Do not render invisible elements, comments and scripts.
 | ||
|  | 		if ( element.nodeType === Node.COMMENT_NODE || element.nodeName === 'SCRIPT' || ( element.style && element.style.display === 'none' ) ) { | ||
|  | 
 | ||
|  | 			return; | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		let x = 0, y = 0, width = 0, height = 0; | ||
|  | 
 | ||
|  | 		if ( element.nodeType === Node.TEXT_NODE ) { | ||
|  | 
 | ||
|  | 			// text
 | ||
|  | 
 | ||
|  | 			range.selectNode( element ); | ||
|  | 
 | ||
|  | 			const rect = range.getBoundingClientRect(); | ||
|  | 
 | ||
|  | 			x = rect.left - offset.left - 0.5; | ||
|  | 			y = rect.top - offset.top - 0.5; | ||
|  | 			width = rect.width; | ||
|  | 			height = rect.height; | ||
|  | 
 | ||
|  | 			drawText( style, x, y, element.nodeValue.trim() ); | ||
|  | 
 | ||
|  | 		} else if ( element instanceof HTMLCanvasElement ) { | ||
|  | 
 | ||
|  | 			// Canvas element
 | ||
|  | 
 | ||
|  | 			const rect = element.getBoundingClientRect(); | ||
|  | 
 | ||
|  | 			x = rect.left - offset.left - 0.5; | ||
|  | 			y = rect.top - offset.top - 0.5; | ||
|  | 
 | ||
|  | 		        context.save(); | ||
|  | 			const dpr = window.devicePixelRatio; | ||
|  | 			context.scale( 1 / dpr, 1 / dpr ); | ||
|  | 			context.drawImage( element, x, y ); | ||
|  | 			context.restore(); | ||
|  | 
 | ||
|  | 		} else if ( element instanceof HTMLImageElement ) { | ||
|  | 
 | ||
|  | 			const rect = element.getBoundingClientRect(); | ||
|  | 
 | ||
|  | 			x = rect.left - offset.left - 0.5; | ||
|  | 			y = rect.top - offset.top - 0.5; | ||
|  | 			width = rect.width; | ||
|  | 			height = rect.height; | ||
|  | 
 | ||
|  | 			context.drawImage( element, x, y, width, height ); | ||
|  | 
 | ||
|  | 		} else { | ||
|  | 
 | ||
|  | 			const rect = element.getBoundingClientRect(); | ||
|  | 
 | ||
|  | 			x = rect.left - offset.left - 0.5; | ||
|  | 			y = rect.top - offset.top - 0.5; | ||
|  | 			width = rect.width; | ||
|  | 			height = rect.height; | ||
|  | 
 | ||
|  | 			style = window.getComputedStyle( element ); | ||
|  | 
 | ||
|  | 			// Get the border of the element used for fill and border
 | ||
|  | 
 | ||
|  | 			buildRectPath( x, y, width, height, parseFloat( style.borderRadius ) ); | ||
|  | 
 | ||
|  | 			const backgroundColor = style.backgroundColor; | ||
|  | 
 | ||
|  | 			if ( backgroundColor !== 'transparent' && backgroundColor !== 'rgba(0, 0, 0, 0)' ) { | ||
|  | 
 | ||
|  | 				context.fillStyle = backgroundColor; | ||
|  | 				context.fill(); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			// If all the borders match then stroke the round rectangle
 | ||
|  | 
 | ||
|  | 			const borders = [ 'borderTop', 'borderLeft', 'borderBottom', 'borderRight' ]; | ||
|  | 
 | ||
|  | 			let match = true; | ||
|  | 			let prevBorder = null; | ||
|  | 
 | ||
|  | 			for ( const border of borders ) { | ||
|  | 
 | ||
|  | 				if ( prevBorder !== null ) { | ||
|  | 
 | ||
|  | 					match = ( style[ border + 'Width' ] === style[ prevBorder + 'Width' ] ) && | ||
|  | 					( style[ border + 'Color' ] === style[ prevBorder + 'Color' ] ) && | ||
|  | 					( style[ border + 'Style' ] === style[ prevBorder + 'Style' ] ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				if ( match === false ) break; | ||
|  | 
 | ||
|  | 				prevBorder = border; | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			if ( match === true ) { | ||
|  | 
 | ||
|  | 				// They all match so stroke the rectangle from before allows for border-radius
 | ||
|  | 
 | ||
|  | 				const width = parseFloat( style.borderTopWidth ); | ||
|  | 
 | ||
|  | 				if ( style.borderTopWidth !== '0px' && style.borderTopStyle !== 'none' && style.borderTopColor !== 'transparent' && style.borderTopColor !== 'rgba(0, 0, 0, 0)' ) { | ||
|  | 
 | ||
|  | 					context.strokeStyle = style.borderTopColor; | ||
|  | 					context.lineWidth = width; | ||
|  | 					context.stroke(); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 			} else { | ||
|  | 
 | ||
|  | 				// Otherwise draw individual borders
 | ||
|  | 
 | ||
|  | 				drawBorder( style, 'borderTop', x, y, width, 0 ); | ||
|  | 				drawBorder( style, 'borderLeft', x, y, 0, height ); | ||
|  | 				drawBorder( style, 'borderBottom', x, y + height, width, 0 ); | ||
|  | 				drawBorder( style, 'borderRight', x + width, y, 0, height ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			if ( element instanceof HTMLInputElement ) { | ||
|  | 
 | ||
|  | 				let accentColor = style.accentColor; | ||
|  | 
 | ||
|  | 				if ( accentColor === undefined || accentColor === 'auto' ) accentColor = style.color; | ||
|  | 
 | ||
|  | 				color.set( accentColor ); | ||
|  | 
 | ||
|  | 				const luminance = Math.sqrt( 0.299 * ( color.r ** 2 ) + 0.587 * ( color.g ** 2 ) + 0.114 * ( color.b ** 2 ) ); | ||
|  | 				const accentTextColor = luminance < 0.5 ? 'white' : '#111111'; | ||
|  | 
 | ||
|  | 				if ( element.type === 'radio' ) { | ||
|  | 
 | ||
|  | 					buildRectPath( x, y, width, height, height ); | ||
|  | 
 | ||
|  | 					context.fillStyle = 'white'; | ||
|  | 					context.strokeStyle = accentColor; | ||
|  | 					context.lineWidth = 1; | ||
|  | 					context.fill(); | ||
|  | 					context.stroke(); | ||
|  | 
 | ||
|  | 					if ( element.checked ) { | ||
|  | 
 | ||
|  | 						buildRectPath( x + 2, y + 2, width - 4, height - 4, height ); | ||
|  | 
 | ||
|  | 						context.fillStyle = accentColor; | ||
|  | 						context.strokeStyle = accentTextColor; | ||
|  | 						context.lineWidth = 2; | ||
|  | 						context.fill(); | ||
|  | 						context.stroke(); | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				if ( element.type === 'checkbox' ) { | ||
|  | 
 | ||
|  | 					buildRectPath( x, y, width, height, 2 ); | ||
|  | 
 | ||
|  | 					context.fillStyle = element.checked ? accentColor : 'white'; | ||
|  | 					context.strokeStyle = element.checked ? accentTextColor : accentColor; | ||
|  | 					context.lineWidth = 1; | ||
|  | 					context.stroke(); | ||
|  | 					context.fill(); | ||
|  | 
 | ||
|  | 					if ( element.checked ) { | ||
|  | 
 | ||
|  | 						const currentTextAlign = context.textAlign; | ||
|  | 
 | ||
|  | 						context.textAlign = 'center'; | ||
|  | 
 | ||
|  | 						const properties = { | ||
|  | 							color: accentTextColor, | ||
|  | 							fontFamily: style.fontFamily, | ||
|  | 							fontSize: height + 'px', | ||
|  | 							fontWeight: 'bold' | ||
|  | 						}; | ||
|  | 
 | ||
|  | 						drawText( properties, x + ( width / 2 ), y, '✔' ); | ||
|  | 
 | ||
|  | 						context.textAlign = currentTextAlign; | ||
|  | 
 | ||
|  | 					} | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				if ( element.type === 'range' ) { | ||
|  | 
 | ||
|  | 					const [ min, max, value ] = [ 'min', 'max', 'value' ].map( property => parseFloat( element[ property ] ) ); | ||
|  | 					const position = ( ( value - min ) / ( max - min ) ) * ( width - height ); | ||
|  | 
 | ||
|  | 					buildRectPath( x, y + ( height / 4 ), width, height / 2, height / 4 ); | ||
|  | 					context.fillStyle = accentTextColor; | ||
|  | 					context.strokeStyle = accentColor; | ||
|  | 					context.lineWidth = 1; | ||
|  | 					context.fill(); | ||
|  | 					context.stroke(); | ||
|  | 
 | ||
|  | 					buildRectPath( x, y + ( height / 4 ), position + ( height / 2 ), height / 2, height / 4 ); | ||
|  | 					context.fillStyle = accentColor; | ||
|  | 					context.fill(); | ||
|  | 
 | ||
|  | 					buildRectPath( x + position, y, height, height, height / 2 ); | ||
|  | 					context.fillStyle = accentColor; | ||
|  | 					context.fill(); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 				if ( element.type === 'color' || element.type === 'text' || element.type === 'number' ) { | ||
|  | 
 | ||
|  | 					clipper.add( { x: x, y: y, width: width, height: height } ); | ||
|  | 
 | ||
|  | 					drawText( style, x + parseInt( style.paddingLeft ), y + parseInt( style.paddingTop ), element.value ); | ||
|  | 
 | ||
|  | 					clipper.remove(); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		/* | ||
|  | 		// debug
 | ||
|  | 		context.strokeStyle = '#' + Math.random().toString( 16 ).slice( - 3 ); | ||
|  | 		context.strokeRect( x - 0.5, y - 0.5, width + 1, height + 1 ); | ||
|  | 		*/ | ||
|  | 
 | ||
|  | 		const isClipping = style.overflow === 'auto' || style.overflow === 'hidden'; | ||
|  | 
 | ||
|  | 		if ( isClipping ) clipper.add( { x: x, y: y, width: width, height: height } ); | ||
|  | 
 | ||
|  | 		for ( let i = 0; i < element.childNodes.length; i ++ ) { | ||
|  | 
 | ||
|  | 			drawElement( element.childNodes[ i ], style ); | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 		if ( isClipping ) clipper.remove(); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	const offset = element.getBoundingClientRect(); | ||
|  | 
 | ||
|  | 	let canvas = canvases.get( element ); | ||
|  | 
 | ||
|  | 	if ( canvas === undefined ) { | ||
|  | 
 | ||
|  | 		canvas = document.createElement( 'canvas' ); | ||
|  | 		canvas.width = offset.width; | ||
|  | 		canvas.height = offset.height; | ||
|  | 		canvases.set( element, canvas ); | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	const context = canvas.getContext( '2d'/*, { alpha: false }*/ ); | ||
|  | 
 | ||
|  | 	const clipper = new Clipper( context ); | ||
|  | 
 | ||
|  | 	// console.time( 'drawElement' );
 | ||
|  | 
 | ||
|  | 	context.clearRect( 0, 0, canvas.width, canvas.height ); | ||
|  | 
 | ||
|  | 	drawElement( element ); | ||
|  | 
 | ||
|  | 	// console.timeEnd( 'drawElement' );
 | ||
|  | 
 | ||
|  | 	return canvas; | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | function htmlevent( element, event, x, y ) { | ||
|  | 
 | ||
|  | 	const mouseEventInit = { | ||
|  | 		clientX: ( x * element.offsetWidth ) + element.offsetLeft, | ||
|  | 		clientY: ( y * element.offsetHeight ) + element.offsetTop, | ||
|  | 		view: element.ownerDocument.defaultView | ||
|  | 	}; | ||
|  | 
 | ||
|  | 	window.dispatchEvent( new MouseEvent( event, mouseEventInit ) ); | ||
|  | 
 | ||
|  | 	const rect = element.getBoundingClientRect(); | ||
|  | 
 | ||
|  | 	x = x * rect.width + rect.left; | ||
|  | 	y = y * rect.height + rect.top; | ||
|  | 
 | ||
|  | 	function traverse( element ) { | ||
|  | 
 | ||
|  | 		if ( element.nodeType !== Node.TEXT_NODE && element.nodeType !== Node.COMMENT_NODE ) { | ||
|  | 
 | ||
|  | 			const rect = element.getBoundingClientRect(); | ||
|  | 
 | ||
|  | 			if ( x > rect.left && x < rect.right && y > rect.top && y < rect.bottom ) { | ||
|  | 
 | ||
|  | 				element.dispatchEvent( new MouseEvent( event, mouseEventInit ) ); | ||
|  | 
 | ||
|  | 				if ( element instanceof HTMLInputElement && element.type === 'range' && ( event === 'mousedown' || event === 'click' ) ) { | ||
|  | 
 | ||
|  | 					const [ min, max ] = [ 'min', 'max' ].map( property => parseFloat( element[ property ] ) ); | ||
|  | 
 | ||
|  | 					const width = rect.width; | ||
|  | 					const offsetX = x - rect.x; | ||
|  | 					const proportion = offsetX / width; | ||
|  | 					element.value = min + ( max - min ) * proportion; | ||
|  | 					element.dispatchEvent( new InputEvent( 'input', { bubbles: true } ) ); | ||
|  | 
 | ||
|  | 				} | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 			for ( let i = 0; i < element.childNodes.length; i ++ ) { | ||
|  | 
 | ||
|  | 				traverse( element.childNodes[ i ] ); | ||
|  | 
 | ||
|  | 			} | ||
|  | 
 | ||
|  | 		} | ||
|  | 
 | ||
|  | 	} | ||
|  | 
 | ||
|  | 	traverse( element ); | ||
|  | 
 | ||
|  | } | ||
|  | 
 | ||
|  | export { HTMLMesh }; |