29 lines
		
	
	
		
			565 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
		
		
			
		
	
	
			29 lines
		
	
	
		
			565 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| 
								 | 
							
								import NodeMaterial, { addNodeMaterial } from './NodeMaterial.js';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								import { MeshBasicMaterial } from 'three';
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								const defaultValues = new MeshBasicMaterial();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								class MeshBasicNodeMaterial extends NodeMaterial {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									constructor( parameters ) {
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										super();
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.isMeshBasicNodeMaterial = true;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.lights = false;
							 | 
						||
| 
								 | 
							
										//this.normals = false; @TODO: normals usage by context
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.setDefaultValues( defaultValues );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										this.setValues( parameters );
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								export default MeshBasicNodeMaterial;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								addNodeMaterial( 'MeshBasicNodeMaterial', MeshBasicNodeMaterial );
							 |