first commit
This commit is contained in:
		
							
								
								
									
										109
									
								
								public/sdk/three/jsm/helpers/PositionalAudioHelper.js
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										109
									
								
								public/sdk/three/jsm/helpers/PositionalAudioHelper.js
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,109 @@ | ||||
| import { | ||||
| 	BufferGeometry, | ||||
| 	BufferAttribute, | ||||
| 	LineBasicMaterial, | ||||
| 	Line, | ||||
| 	MathUtils | ||||
| } from 'three'; | ||||
|  | ||||
| class PositionalAudioHelper extends Line { | ||||
|  | ||||
| 	constructor( audio, range = 1, divisionsInnerAngle = 16, divisionsOuterAngle = 2 ) { | ||||
|  | ||||
| 		const geometry = new BufferGeometry(); | ||||
| 		const divisions = divisionsInnerAngle + divisionsOuterAngle * 2; | ||||
| 		const positions = new Float32Array( ( divisions * 3 + 3 ) * 3 ); | ||||
| 		geometry.setAttribute( 'position', new BufferAttribute( positions, 3 ) ); | ||||
|  | ||||
| 		const materialInnerAngle = new LineBasicMaterial( { color: 0x00ff00 } ); | ||||
| 		const materialOuterAngle = new LineBasicMaterial( { color: 0xffff00 } ); | ||||
|  | ||||
| 		super( geometry, [ materialOuterAngle, materialInnerAngle ] ); | ||||
|  | ||||
| 		this.audio = audio; | ||||
| 		this.range = range; | ||||
| 		this.divisionsInnerAngle = divisionsInnerAngle; | ||||
| 		this.divisionsOuterAngle = divisionsOuterAngle; | ||||
| 		this.type = 'PositionalAudioHelper'; | ||||
|  | ||||
| 		this.update(); | ||||
|  | ||||
| 	} | ||||
|  | ||||
| 	update() { | ||||
|  | ||||
| 		const audio = this.audio; | ||||
| 		const range = this.range; | ||||
| 		const divisionsInnerAngle = this.divisionsInnerAngle; | ||||
| 		const divisionsOuterAngle = this.divisionsOuterAngle; | ||||
|  | ||||
| 		const coneInnerAngle = MathUtils.degToRad( audio.panner.coneInnerAngle ); | ||||
| 		const coneOuterAngle = MathUtils.degToRad( audio.panner.coneOuterAngle ); | ||||
|  | ||||
| 		const halfConeInnerAngle = coneInnerAngle / 2; | ||||
| 		const halfConeOuterAngle = coneOuterAngle / 2; | ||||
|  | ||||
| 		let start = 0; | ||||
| 		let count = 0; | ||||
| 		let i; | ||||
| 		let stride; | ||||
|  | ||||
| 		const geometry = this.geometry; | ||||
| 		const positionAttribute = geometry.attributes.position; | ||||
|  | ||||
| 		geometry.clearGroups(); | ||||
|  | ||||
| 		// | ||||
|  | ||||
| 		function generateSegment( from, to, divisions, materialIndex ) { | ||||
|  | ||||
| 			const step = ( to - from ) / divisions; | ||||
|  | ||||
| 			positionAttribute.setXYZ( start, 0, 0, 0 ); | ||||
| 			count ++; | ||||
|  | ||||
| 			for ( i = from; i < to; i += step ) { | ||||
|  | ||||
| 				stride = start + count; | ||||
|  | ||||
| 				positionAttribute.setXYZ( stride, Math.sin( i ) * range, 0, Math.cos( i ) * range ); | ||||
| 				positionAttribute.setXYZ( stride + 1, Math.sin( Math.min( i + step, to ) ) * range, 0, Math.cos( Math.min( i + step, to ) ) * range ); | ||||
| 				positionAttribute.setXYZ( stride + 2, 0, 0, 0 ); | ||||
|  | ||||
| 				count += 3; | ||||
|  | ||||
| 			} | ||||
|  | ||||
| 			geometry.addGroup( start, count, materialIndex ); | ||||
|  | ||||
| 			start += count; | ||||
| 			count = 0; | ||||
|  | ||||
| 		} | ||||
|  | ||||
| 		// | ||||
|  | ||||
| 		generateSegment( - halfConeOuterAngle, - halfConeInnerAngle, divisionsOuterAngle, 0 ); | ||||
| 		generateSegment( - halfConeInnerAngle, halfConeInnerAngle, divisionsInnerAngle, 1 ); | ||||
| 		generateSegment( halfConeInnerAngle, halfConeOuterAngle, divisionsOuterAngle, 0 ); | ||||
|  | ||||
| 		// | ||||
|  | ||||
| 		positionAttribute.needsUpdate = true; | ||||
|  | ||||
| 		if ( coneInnerAngle === coneOuterAngle ) this.material[ 0 ].visible = false; | ||||
|  | ||||
| 	} | ||||
|  | ||||
| 	dispose() { | ||||
|  | ||||
| 		this.geometry.dispose(); | ||||
| 		this.material[ 0 ].dispose(); | ||||
| 		this.material[ 1 ].dispose(); | ||||
|  | ||||
| 	} | ||||
|  | ||||
| } | ||||
|  | ||||
|  | ||||
| export { PositionalAudioHelper }; | ||||
		Reference in New Issue
	
	Block a user