最新代码
This commit is contained in:
69
public/sdk/three/jsm/nodes/lighting/PointLightNode.js
Normal file
69
public/sdk/three/jsm/nodes/lighting/PointLightNode.js
Normal file
@ -0,0 +1,69 @@
|
||||
import AnalyticLightNode from './AnalyticLightNode.js';
|
||||
import { addLightNode } from './LightsNode.js';
|
||||
import { getDistanceAttenuation } from './LightUtils.js';
|
||||
import { uniform } from '../core/UniformNode.js';
|
||||
import { objectViewPosition } from '../accessors/Object3DNode.js';
|
||||
import { positionView } from '../accessors/PositionNode.js';
|
||||
import { addNodeClass } from '../core/Node.js';
|
||||
|
||||
import { PointLight } from 'three';
|
||||
|
||||
class PointLightNode extends AnalyticLightNode {
|
||||
|
||||
constructor( light = null ) {
|
||||
|
||||
super( light );
|
||||
|
||||
this.cutoffDistanceNode = uniform( 0 );
|
||||
this.decayExponentNode = uniform( 0 );
|
||||
|
||||
}
|
||||
|
||||
update( frame ) {
|
||||
|
||||
const { light } = this;
|
||||
|
||||
super.update( frame );
|
||||
|
||||
this.cutoffDistanceNode.value = light.distance;
|
||||
this.decayExponentNode.value = light.decay;
|
||||
|
||||
}
|
||||
|
||||
setup( builder ) {
|
||||
|
||||
const { colorNode, cutoffDistanceNode, decayExponentNode, light } = this;
|
||||
|
||||
const lightingModel = builder.context.lightingModel;
|
||||
|
||||
const lVector = objectViewPosition( light ).sub( positionView ); // @TODO: Add it into LightNode
|
||||
|
||||
const lightDirection = lVector.normalize();
|
||||
const lightDistance = lVector.length();
|
||||
|
||||
const lightAttenuation = getDistanceAttenuation( {
|
||||
lightDistance,
|
||||
cutoffDistance: cutoffDistanceNode,
|
||||
decayExponent: decayExponentNode
|
||||
} );
|
||||
|
||||
const lightColor = colorNode.mul( lightAttenuation );
|
||||
|
||||
const reflectedLight = builder.context.reflectedLight;
|
||||
|
||||
lightingModel.direct( {
|
||||
lightDirection,
|
||||
lightColor,
|
||||
reflectedLight,
|
||||
shadowMask: this.shadowMaskNode
|
||||
}, builder.stack, builder );
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
export default PointLightNode;
|
||||
|
||||
addNodeClass( 'PointLightNode', PointLightNode );
|
||||
|
||||
addLightNode( PointLight, PointLightNode );
|
Reference in New Issue
Block a user