最新代码
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50
public/sdk/three/jsm/renderers/common/Animation.js
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50
public/sdk/three/jsm/renderers/common/Animation.js
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class Animation {
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constructor( nodes, info ) {
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this.nodes = nodes;
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this.info = info;
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this.animationLoop = null;
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this.requestId = null;
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this._init();
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}
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_init() {
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const update = ( time, frame ) => {
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this.requestId = self.requestAnimationFrame( update );
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if ( this.info.autoReset === true ) this.info.reset();
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this.nodes.nodeFrame.update();
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this.info.frame = this.nodes.nodeFrame.frameId;
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if ( this.animationLoop !== null ) this.animationLoop( time, frame );
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};
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update();
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}
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dispose() {
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self.cancelAnimationFrame( this.requestId );
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this.requestId = null;
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}
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setAnimationLoop( callback ) {
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this.animationLoop = callback;
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}
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}
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export default Animation;
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