40 lines
		
	
	
		
			886 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			40 lines
		
	
	
		
			886 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
import SpotLightNode from './SpotLightNode.js';
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import { addLightNode } from './LightsNode.js';
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import { texture } from '../accessors/TextureNode.js';
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import { vec2 } from '../shadernode/ShaderNode.js';
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import { addNodeClass } from '../core/Node.js';
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import IESSpotLight from '../../lights/IESSpotLight.js';
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class IESSpotLightNode extends SpotLightNode {
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	getSpotAttenuation( angleCosine ) {
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		const iesMap = this.light.iesMap;
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		let spotAttenuation = null;
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		if ( iesMap && iesMap.isTexture === true ) {
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			const angle = angleCosine.acos().mul( 1.0 / Math.PI );
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			spotAttenuation = texture( iesMap, vec2( angle, 0 ), 0 ).r;
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		} else {
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			spotAttenuation = super.getSpotAttenuation( angleCosine );
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		}
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		return spotAttenuation;
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	}
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}
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export default IESSpotLightNode;
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addNodeClass( 'IESSpotLightNode', IESSpotLightNode );
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addLightNode( IESSpotLight, IESSpotLightNode );
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