74 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			74 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| import {
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| 	LineSegments,
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| 	BufferGeometry,
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| 	Float32BufferAttribute,
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| 	LineBasicMaterial
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| } from 'three';
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| 
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| class OctreeHelper extends LineSegments {
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| 
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| 	constructor( octree, color = 0xffff00 ) {
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| 
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| 		super( new BufferGeometry(), new LineBasicMaterial( { color: color, toneMapped: false } ) );
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| 
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| 		this.octree = octree;
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| 		this.color = color;
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| 
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| 		this.type = 'OctreeHelper';
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| 
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| 		this.update();
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| 
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| 	}
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| 
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| 	update() {
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| 
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| 		const vertices = [];
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| 
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| 		function traverse( tree ) {
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| 
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| 			for ( let i = 0; i < tree.length; i ++ ) {
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| 
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| 				const min = tree[ i ].box.min;
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| 				const max = tree[ i ].box.max;
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| 
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| 				vertices.push( max.x, max.y, max.z ); vertices.push( min.x, max.y, max.z ); // 0, 1
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| 				vertices.push( min.x, max.y, max.z ); vertices.push( min.x, min.y, max.z ); // 1, 2
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| 				vertices.push( min.x, min.y, max.z ); vertices.push( max.x, min.y, max.z ); // 2, 3
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| 				vertices.push( max.x, min.y, max.z ); vertices.push( max.x, max.y, max.z ); // 3, 0
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| 
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| 				vertices.push( max.x, max.y, min.z ); vertices.push( min.x, max.y, min.z ); // 4, 5
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| 				vertices.push( min.x, max.y, min.z ); vertices.push( min.x, min.y, min.z ); // 5, 6
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| 				vertices.push( min.x, min.y, min.z ); vertices.push( max.x, min.y, min.z ); // 6, 7
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| 				vertices.push( max.x, min.y, min.z ); vertices.push( max.x, max.y, min.z ); // 7, 4
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| 
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| 				vertices.push( max.x, max.y, max.z ); vertices.push( max.x, max.y, min.z ); // 0, 4
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| 				vertices.push( min.x, max.y, max.z ); vertices.push( min.x, max.y, min.z ); // 1, 5
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| 				vertices.push( min.x, min.y, max.z ); vertices.push( min.x, min.y, min.z ); // 2, 6
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| 				vertices.push( max.x, min.y, max.z ); vertices.push( max.x, min.y, min.z ); // 3, 7
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| 
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| 				traverse( tree[ i ].subTrees );
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| 
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| 			}
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| 
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| 		}
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| 
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| 		traverse( this.octree.subTrees );
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| 
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| 		this.geometry.dispose();
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| 
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| 		this.geometry = new BufferGeometry();
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| 		this.geometry.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) );
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| 
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| 	}
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| 
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| 	dispose() {
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| 
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| 		this.geometry.dispose();
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| 		this.material.dispose();
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| 
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| 	}
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| 
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| }
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| 
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| export { OctreeHelper };
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