42 lines
		
	
	
		
			961 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			42 lines
		
	
	
		
			961 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| import Node, { addNodeClass } from '../core/Node.js';
 | |
| import { uv } from '../accessors/UVNode.js';
 | |
| import { nodeProxy, float, vec2 } from '../shadernode/ShaderNode.js';
 | |
| 
 | |
| class SpriteSheetUVNode extends Node {
 | |
| 
 | |
| 	constructor( countNode, uvNode = uv(), frameNode = float( 0 ) ) {
 | |
| 
 | |
| 		super( 'vec2' );
 | |
| 
 | |
| 		this.countNode = countNode;
 | |
| 		this.uvNode = uvNode;
 | |
| 		this.frameNode = frameNode;
 | |
| 
 | |
| 	}
 | |
| 
 | |
| 	setup() {
 | |
| 
 | |
| 		const { frameNode, uvNode, countNode } = this;
 | |
| 
 | |
| 		const { width, height } = countNode;
 | |
| 
 | |
| 		const frameNum = frameNode.mod( width.mul( height ) ).floor();
 | |
| 
 | |
| 		const column = frameNum.mod( width );
 | |
| 		const row = height.sub( frameNum.add( 1 ).div( width ).ceil() );
 | |
| 
 | |
| 		const scale = countNode.reciprocal();
 | |
| 		const uvFrameOffset = vec2( column, row );
 | |
| 
 | |
| 		return uvNode.add( uvFrameOffset ).mul( scale );
 | |
| 
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| export default SpriteSheetUVNode;
 | |
| 
 | |
| export const spritesheetUV = nodeProxy( SpriteSheetUVNode );
 | |
| 
 | |
| addNodeClass( 'SpriteSheetUVNode', SpriteSheetUVNode );
 |