40 lines
		
	
	
		
			886 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			40 lines
		
	
	
		
			886 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| import SpotLightNode from './SpotLightNode.js';
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| import { addLightNode } from './LightsNode.js';
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| import { texture } from '../accessors/TextureNode.js';
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| import { vec2 } from '../shadernode/ShaderNode.js';
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| import { addNodeClass } from '../core/Node.js';
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| 
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| import IESSpotLight from '../../lights/IESSpotLight.js';
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| 
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| class IESSpotLightNode extends SpotLightNode {
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| 
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| 	getSpotAttenuation( angleCosine ) {
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| 
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| 		const iesMap = this.light.iesMap;
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| 
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| 		let spotAttenuation = null;
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| 
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| 		if ( iesMap && iesMap.isTexture === true ) {
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| 
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| 			const angle = angleCosine.acos().mul( 1.0 / Math.PI );
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| 
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| 			spotAttenuation = texture( iesMap, vec2( angle, 0 ), 0 ).r;
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| 
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| 		} else {
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| 
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| 			spotAttenuation = super.getSpotAttenuation( angleCosine );
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| 
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| 		}
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| 
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| 		return spotAttenuation;
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| 
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| 	}
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| 
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| }
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| 
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| export default IESSpotLightNode;
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| 
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| addNodeClass( 'IESSpotLightNode', IESSpotLightNode );
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| 
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| addLightNode( IESSpotLight, IESSpotLightNode );
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