55 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			55 lines
		
	
	
		
			1.6 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
import NodeMaterial, { addNodeMaterial } from './NodeMaterial.js';
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import { attribute } from '../core/AttributeNode.js';
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import { varying } from '../core/VaryingNode.js';
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import { materialLineDashSize, materialLineGapSize, materialLineScale } from '../accessors/MaterialNode.js';
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import { dashSize, gapSize } from '../core/PropertyNode.js';
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import { float } from '../shadernode/ShaderNode.js';
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import { LineDashedMaterial } from 'three';
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const defaultValues = new LineDashedMaterial();
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class LineDashedNodeMaterial extends NodeMaterial {
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	constructor( parameters ) {
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		super();
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		this.isLineDashedNodeMaterial = true;
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		this.lights = false;
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		this.normals = false;
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		this.setDefaultValues( defaultValues );
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		this.offsetNode = null;
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		this.dashScaleNode = null;
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		this.dashSizeNode = null;
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		this.gapSizeNode = null;
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		this.setValues( parameters );
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	}
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	setupVariants() {
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		const offsetNode = this.offsetNode;
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		const dashScaleNode = this.dashScaleNode ? float( this.dashScaleNode ) : materialLineScale;
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		const dashSizeNode = this.dashSizeNode ? float( this.dashSizeNode ) : materialLineDashSize;
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		const gapSizeNode = this.dashSizeNode ? float( this.dashGapNode ) : materialLineGapSize;
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		dashSize.assign( dashSizeNode );
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		gapSize.assign( gapSizeNode );
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		const vLineDistance = varying( attribute( 'lineDistance' ).mul( dashScaleNode ) );
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		const vLineDistanceOffset = offsetNode ? vLineDistance.add( offsetNode ) : vLineDistance;
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		vLineDistanceOffset.mod( dashSize.add( gapSize ) ).greaterThan( dashSize ).discard();
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	}
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}
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export default LineDashedNodeMaterial;
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addNodeMaterial( 'LineDashedNodeMaterial', LineDashedNodeMaterial );
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