29 lines
		
	
	
		
			863 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			29 lines
		
	
	
		
			863 B
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
import { MOUSE, TOUCH } from 'three';
 | 
						|
 | 
						|
import { OrbitControls } from './OrbitControls.js';
 | 
						|
 | 
						|
// MapControls performs orbiting, dollying (zooming), and panning.
 | 
						|
// Unlike TrackballControls, it maintains the "up" direction object.up (+Y by default).
 | 
						|
//
 | 
						|
//    Orbit - right mouse, or left mouse + ctrl/meta/shiftKey / touch: two-finger rotate
 | 
						|
//    Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish
 | 
						|
//    Pan - left mouse, or arrow keys / touch: one-finger move
 | 
						|
 | 
						|
class MapControls extends OrbitControls {
 | 
						|
 | 
						|
	constructor( object, domElement ) {
 | 
						|
 | 
						|
		super( object, domElement );
 | 
						|
 | 
						|
		this.screenSpacePanning = false; // pan orthogonal to world-space direction camera.up
 | 
						|
 | 
						|
		this.mouseButtons = { LEFT: MOUSE.PAN, MIDDLE: MOUSE.DOLLY, RIGHT: MOUSE.ROTATE };
 | 
						|
 | 
						|
		this.touches = { ONE: TOUCH.PAN, TWO: TOUCH.DOLLY_ROTATE };
 | 
						|
 | 
						|
	}
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
export { MapControls };
 |