74 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			74 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
import {
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	LineSegments,
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	BufferGeometry,
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	Float32BufferAttribute,
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	LineBasicMaterial
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} from 'three';
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class OctreeHelper extends LineSegments {
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	constructor( octree, color = 0xffff00 ) {
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		super( new BufferGeometry(), new LineBasicMaterial( { color: color, toneMapped: false } ) );
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		this.octree = octree;
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		this.color = color;
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		this.type = 'OctreeHelper';
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		this.update();
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	}
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	update() {
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		const vertices = [];
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		function traverse( tree ) {
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			for ( let i = 0; i < tree.length; i ++ ) {
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				const min = tree[ i ].box.min;
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				const max = tree[ i ].box.max;
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				vertices.push( max.x, max.y, max.z ); vertices.push( min.x, max.y, max.z ); // 0, 1
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				vertices.push( min.x, max.y, max.z ); vertices.push( min.x, min.y, max.z ); // 1, 2
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				vertices.push( min.x, min.y, max.z ); vertices.push( max.x, min.y, max.z ); // 2, 3
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				vertices.push( max.x, min.y, max.z ); vertices.push( max.x, max.y, max.z ); // 3, 0
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				vertices.push( max.x, max.y, min.z ); vertices.push( min.x, max.y, min.z ); // 4, 5
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				vertices.push( min.x, max.y, min.z ); vertices.push( min.x, min.y, min.z ); // 5, 6
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				vertices.push( min.x, min.y, min.z ); vertices.push( max.x, min.y, min.z ); // 6, 7
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				vertices.push( max.x, min.y, min.z ); vertices.push( max.x, max.y, min.z ); // 7, 4
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				vertices.push( max.x, max.y, max.z ); vertices.push( max.x, max.y, min.z ); // 0, 4
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				vertices.push( min.x, max.y, max.z ); vertices.push( min.x, max.y, min.z ); // 1, 5
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				vertices.push( min.x, min.y, max.z ); vertices.push( min.x, min.y, min.z ); // 2, 6
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				vertices.push( max.x, min.y, max.z ); vertices.push( max.x, min.y, min.z ); // 3, 7
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				traverse( tree[ i ].subTrees );
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			}
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		}
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		traverse( this.octree.subTrees );
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		this.geometry.dispose();
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		this.geometry = new BufferGeometry();
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		this.geometry.setAttribute( 'position', new Float32BufferAttribute( vertices, 3 ) );
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	}
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	dispose() {
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		this.geometry.dispose();
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		this.material.dispose();
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	}
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}
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export { OctreeHelper };
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