100 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			100 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| import {
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| 	Color
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| } from 'three';
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| import { Pass } from './Pass.js';
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| 
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| class RenderPass extends Pass {
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| 
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| 	constructor( scene, camera, overrideMaterial = null, clearColor = null, clearAlpha = null ) {
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| 
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| 		super();
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| 
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| 		this.scene = scene;
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| 		this.camera = camera;
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| 
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| 		this.overrideMaterial = overrideMaterial;
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| 
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| 		this.clearColor = clearColor;
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| 		this.clearAlpha = clearAlpha;
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| 
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| 		this.clear = true;
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| 		this.clearDepth = false;
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| 		this.needsSwap = false;
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| 		this._oldClearColor = new Color();
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| 
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| 	}
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| 
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| 	render( renderer, writeBuffer, readBuffer /*, deltaTime, maskActive */ ) {
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| 
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| 		const oldAutoClear = renderer.autoClear;
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| 		renderer.autoClear = false;
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| 
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| 		let oldClearAlpha, oldOverrideMaterial;
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| 
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| 		if ( this.overrideMaterial !== null ) {
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| 
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| 			oldOverrideMaterial = this.scene.overrideMaterial;
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| 
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| 			this.scene.overrideMaterial = this.overrideMaterial;
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| 
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| 		}
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| 
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| 		if ( this.clearColor !== null ) {
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| 
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| 			renderer.getClearColor( this._oldClearColor );
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| 			renderer.setClearColor( this.clearColor );
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| 
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| 		}
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| 
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| 		if ( this.clearAlpha !== null ) {
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| 
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| 			oldClearAlpha = renderer.getClearAlpha();
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| 			renderer.setClearAlpha( this.clearAlpha );
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| 
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| 		}
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| 
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| 		if ( this.clearDepth == true ) {
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| 
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| 			renderer.clearDepth();
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| 
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| 		}
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| 
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| 		renderer.setRenderTarget( this.renderToScreen ? null : readBuffer );
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| 
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| 		if ( this.clear === true ) {
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| 
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| 			// TODO: Avoid using autoClear properties, see https://github.com/mrdoob/three.js/pull/15571#issuecomment-465669600
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| 			renderer.clear( renderer.autoClearColor, renderer.autoClearDepth, renderer.autoClearStencil );
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| 
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| 		}
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| 
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| 		renderer.render( this.scene, this.camera );
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| 
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| 		// restore
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| 
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| 		if ( this.clearColor !== null ) {
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| 
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| 			renderer.setClearColor( this._oldClearColor );
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| 
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| 		}
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| 
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| 		if ( this.clearAlpha !== null ) {
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| 
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| 			renderer.setClearAlpha( oldClearAlpha );
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| 
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| 		}
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| 
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| 		if ( this.overrideMaterial !== null ) {
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| 
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| 			this.scene.overrideMaterial = oldOverrideMaterial;
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| 
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| 		}
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| 
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| 		renderer.autoClear = oldAutoClear;
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| 
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| 	}
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| 
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| }
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| 
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| export { RenderPass };
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