86 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			86 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| import Node, { addNodeClass } from '../core/Node.js';
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| import { NodeUpdateType } from '../core/constants.js';
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| import { addNodeElement, nodeObject } from '../shadernode/ShaderNode.js';
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| 
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| class ComputeNode extends Node {
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| 
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| 	constructor( computeNode, count, workgroupSize = [ 64 ] ) {
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| 
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| 		super( 'void' );
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| 
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| 		this.isComputeNode = true;
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| 
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| 		this.computeNode = computeNode;
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| 
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| 		this.count = count;
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| 		this.workgroupSize = workgroupSize;
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| 		this.dispatchCount = 0;
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| 
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| 		this.version = 1;
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| 		this.updateBeforeType = NodeUpdateType.OBJECT;
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| 
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| 		this.updateDispatchCount();
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| 
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| 	}
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| 
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| 	dispose() {
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| 
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| 		this.dispatchEvent( { type: 'dispose' } );
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| 
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| 	}
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| 
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| 	set needsUpdate( value ) {
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| 
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| 		if ( value === true ) this.version ++;
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| 
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| 	}
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| 
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| 	updateDispatchCount() {
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| 
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| 		const { count, workgroupSize } = this;
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| 
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| 		let size = workgroupSize[ 0 ];
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| 
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| 		for ( let i = 1; i < workgroupSize.length; i ++ )
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| 			size *= workgroupSize[ i ];
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| 
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| 		this.dispatchCount = Math.ceil( count / size );
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| 
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| 	}
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| 
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| 	onInit() { }
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| 
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| 	updateBefore( { renderer } ) {
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| 
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| 		renderer.compute( this );
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| 
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| 	}
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| 
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| 	generate( builder ) {
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| 
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| 		const { shaderStage } = builder;
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| 
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| 		if ( shaderStage === 'compute' ) {
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| 
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| 			const snippet = this.computeNode.build( builder, 'void' );
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| 
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| 			if ( snippet !== '' ) {
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| 
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| 				builder.addLineFlowCode( snippet );
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| 
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| 			}
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| 
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| 		}
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| 
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| 	}
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| 
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| }
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| 
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| export default ComputeNode;
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| 
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| export const compute = ( node, count, workgroupSize ) => nodeObject( new ComputeNode( nodeObject( node ), count, workgroupSize ) );
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| 
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| addNodeElement( 'compute', compute );
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| 
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| addNodeClass( 'ComputeNode', ComputeNode );
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