53 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			53 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
import {
 | 
						|
	BackSide,
 | 
						|
	BoxGeometry,
 | 
						|
	Mesh,
 | 
						|
	MeshLambertMaterial,
 | 
						|
	MeshStandardMaterial,
 | 
						|
	PointLight,
 | 
						|
	Scene,
 | 
						|
} from 'three';
 | 
						|
 | 
						|
class DebugEnvironment extends Scene {
 | 
						|
 | 
						|
	constructor() {
 | 
						|
 | 
						|
		super();
 | 
						|
 | 
						|
		const geometry = new BoxGeometry();
 | 
						|
		geometry.deleteAttribute( 'uv' );
 | 
						|
		const roomMaterial = new MeshStandardMaterial( { metalness: 0, side: BackSide } );
 | 
						|
		const room = new Mesh( geometry, roomMaterial );
 | 
						|
		room.scale.setScalar( 10 );
 | 
						|
		this.add( room );
 | 
						|
 | 
						|
		const mainLight = new PointLight( 0xffffff, 50, 0, 2 );
 | 
						|
		this.add( mainLight );
 | 
						|
 | 
						|
		const material1 = new MeshLambertMaterial( { color: 0xff0000, emissive: 0xffffff, emissiveIntensity: 10 } );
 | 
						|
 | 
						|
		const light1 = new Mesh( geometry, material1 );
 | 
						|
		light1.position.set( - 5, 2, 0 );
 | 
						|
		light1.scale.set( 0.1, 1, 1 );
 | 
						|
		this.add( light1 );
 | 
						|
 | 
						|
		const material2 = new MeshLambertMaterial( { color: 0x00ff00, emissive: 0xffffff, emissiveIntensity: 10 } );
 | 
						|
 | 
						|
		const light2 = new Mesh( geometry, material2 );
 | 
						|
		light2.position.set( 0, 5, 0 );
 | 
						|
		light2.scale.set( 1, 0.1, 1 );
 | 
						|
		this.add( light2 );
 | 
						|
 | 
						|
		const material3 = new MeshLambertMaterial( { color: 0x0000ff, emissive: 0xffffff, emissiveIntensity: 10 } );
 | 
						|
 | 
						|
		const light3 = new Mesh( geometry, material3 );
 | 
						|
		light3.position.set( 2, 1, 5 );
 | 
						|
		light3.scale.set( 1.5, 2, 0.1 );
 | 
						|
		this.add( light3 );
 | 
						|
 | 
						|
	}
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
export { DebugEnvironment };
 |