98 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			98 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| import {
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| 	ColorManagement,
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| 	RawShaderMaterial,
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| 	UniformsUtils,
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| 	LinearToneMapping,
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| 	ReinhardToneMapping,
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| 	CineonToneMapping,
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| 	AgXToneMapping,
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| 	ACESFilmicToneMapping,
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| 	NeutralToneMapping,
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| 	SRGBTransfer
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| } from 'three';
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| import { Pass, FullScreenQuad } from './Pass.js';
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| import { OutputShader } from '../shaders/OutputShader.js';
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| 
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| class OutputPass extends Pass {
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| 
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| 	constructor() {
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| 
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| 		super();
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| 
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| 		//
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| 
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| 		const shader = OutputShader;
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| 
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| 		this.uniforms = UniformsUtils.clone( shader.uniforms );
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| 
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| 		this.material = new RawShaderMaterial( {
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| 			name: shader.name,
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| 			uniforms: this.uniforms,
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| 			vertexShader: shader.vertexShader,
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| 			fragmentShader: shader.fragmentShader
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| 		} );
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| 
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| 		this.fsQuad = new FullScreenQuad( this.material );
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| 
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| 		// internal cache
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| 
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| 		this._outputColorSpace = null;
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| 		this._toneMapping = null;
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| 
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| 	}
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| 
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| 	render( renderer, writeBuffer, readBuffer/*, deltaTime, maskActive */ ) {
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| 
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| 		this.uniforms[ 'tDiffuse' ].value = readBuffer.texture;
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| 		this.uniforms[ 'toneMappingExposure' ].value = renderer.toneMappingExposure;
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| 
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| 		// rebuild defines if required
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| 
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| 		if ( this._outputColorSpace !== renderer.outputColorSpace || this._toneMapping !== renderer.toneMapping ) {
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| 
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| 			this._outputColorSpace = renderer.outputColorSpace;
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| 			this._toneMapping = renderer.toneMapping;
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| 
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| 			this.material.defines = {};
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| 
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| 			if ( ColorManagement.getTransfer( this._outputColorSpace ) === SRGBTransfer ) this.material.defines.SRGB_TRANSFER = '';
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| 
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| 			if ( this._toneMapping === LinearToneMapping ) this.material.defines.LINEAR_TONE_MAPPING = '';
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| 			else if ( this._toneMapping === ReinhardToneMapping ) this.material.defines.REINHARD_TONE_MAPPING = '';
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| 			else if ( this._toneMapping === CineonToneMapping ) this.material.defines.CINEON_TONE_MAPPING = '';
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| 			else if ( this._toneMapping === ACESFilmicToneMapping ) this.material.defines.ACES_FILMIC_TONE_MAPPING = '';
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| 			else if ( this._toneMapping === AgXToneMapping ) this.material.defines.AGX_TONE_MAPPING = '';
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| 			else if ( this._toneMapping === NeutralToneMapping ) this.material.defines.NEUTRAL_TONE_MAPPING = '';
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| 
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| 			this.material.needsUpdate = true;
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| 
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| 		}
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| 
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| 		//
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| 
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| 		if ( this.renderToScreen === true ) {
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| 
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| 			renderer.setRenderTarget( null );
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| 			this.fsQuad.render( renderer );
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| 
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| 		} else {
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| 
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| 			renderer.setRenderTarget( writeBuffer );
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| 			if ( this.clear ) renderer.clear( renderer.autoClearColor, renderer.autoClearDepth, renderer.autoClearStencil );
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| 			this.fsQuad.render( renderer );
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| 
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| 		}
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| 
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| 	}
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| 
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| 	dispose() {
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| 
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| 		this.material.dispose();
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| 		this.fsQuad.dispose();
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| 
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| 	}
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| 
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| }
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| 
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| export { OutputPass };
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