1533 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			1533 lines
		
	
	
		
			32 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| import {
 | |
| 	EventDispatcher,
 | |
| 	MOUSE,
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| 	Quaternion,
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| 	Spherical,
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| 	TOUCH,
 | |
| 	Vector2,
 | |
| 	Vector3,
 | |
| 	Plane,
 | |
| 	Ray,
 | |
| 	MathUtils
 | |
| } from 'three';
 | |
| 
 | |
| // OrbitControls performs orbiting, dollying (zooming), and panning.
 | |
| // Unlike TrackballControls, it maintains the "up" direction object.up (+Y by default).
 | |
| //
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| //    Orbit - left mouse / touch: one-finger move
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| //    Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish
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| //    Pan - right mouse, or left mouse + ctrl/meta/shiftKey, or arrow keys / touch: two-finger move
 | |
| 
 | |
| const _changeEvent = { type: 'change' };
 | |
| const _startEvent = { type: 'start' };
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| const _endEvent = { type: 'end' };
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| const _ray = new Ray();
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| const _plane = new Plane();
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| const TILT_LIMIT = Math.cos( 70 * MathUtils.DEG2RAD );
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| 
 | |
| class OrbitControls extends EventDispatcher {
 | |
| 
 | |
| 	constructor( object, domElement ) {
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| 
 | |
| 		super();
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| 
 | |
| 		this.object = object;
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| 		this.domElement = domElement;
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| 		this.domElement.style.touchAction = 'none'; // disable touch scroll
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| 
 | |
| 		// Set to false to disable this control
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| 		this.enabled = true;
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| 
 | |
| 		// "target" sets the location of focus, where the object orbits around
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| 		this.target = new Vector3();
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| 
 | |
| 		// Sets the 3D cursor (similar to Blender), from which the maxTargetRadius takes effect
 | |
| 		this.cursor = new Vector3();
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| 
 | |
| 		// How far you can dolly in and out ( PerspectiveCamera only )
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| 		this.minDistance = 0;
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| 		this.maxDistance = Infinity;
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| 
 | |
| 		// How far you can zoom in and out ( OrthographicCamera only )
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| 		this.minZoom = 0;
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| 		this.maxZoom = Infinity;
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| 
 | |
| 		// Limit camera target within a spherical area around the cursor
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| 		this.minTargetRadius = 0;
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| 		this.maxTargetRadius = Infinity;
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| 
 | |
| 		// How far you can orbit vertically, upper and lower limits.
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| 		// Range is 0 to Math.PI radians.
 | |
| 		this.minPolarAngle = 0; // radians
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| 		this.maxPolarAngle = Math.PI; // radians
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| 
 | |
| 		// How far you can orbit horizontally, upper and lower limits.
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| 		// If set, the interval [ min, max ] must be a sub-interval of [ - 2 PI, 2 PI ], with ( max - min < 2 PI )
 | |
| 		this.minAzimuthAngle = - Infinity; // radians
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| 		this.maxAzimuthAngle = Infinity; // radians
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| 
 | |
| 		// Set to true to enable damping (inertia)
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| 		// If damping is enabled, you must call controls.update() in your animation loop
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| 		this.enableDamping = false;
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| 		this.dampingFactor = 0.05;
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| 
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| 		// This option actually enables dollying in and out; left as "zoom" for backwards compatibility.
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| 		// Set to false to disable zooming
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| 		this.enableZoom = true;
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| 		this.zoomSpeed = 1.0;
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| 
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| 		// Set to false to disable rotating
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| 		this.enableRotate = true;
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| 		this.rotateSpeed = 1.0;
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| 
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| 		// Set to false to disable panning
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| 		this.enablePan = true;
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| 		this.panSpeed = 1.0;
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| 		this.screenSpacePanning = true; // if false, pan orthogonal to world-space direction camera.up
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| 		this.keyPanSpeed = 7.0;	// pixels moved per arrow key push
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| 		this.zoomToCursor = false;
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| 
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| 		// Set to true to automatically rotate around the target
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| 		// If auto-rotate is enabled, you must call controls.update() in your animation loop
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| 		this.autoRotate = false;
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| 		this.autoRotateSpeed = 2.0; // 30 seconds per orbit when fps is 60
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| 
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| 		// The four arrow keys
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| 		this.keys = { LEFT: 'ArrowLeft', UP: 'ArrowUp', RIGHT: 'ArrowRight', BOTTOM: 'ArrowDown' };
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| 
 | |
| 		// Mouse buttons
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| 		this.mouseButtons = { LEFT: MOUSE.ROTATE, MIDDLE: MOUSE.DOLLY, RIGHT: MOUSE.PAN };
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| 
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| 		// Touch fingers
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| 		this.touches = { ONE: TOUCH.ROTATE, TWO: TOUCH.DOLLY_PAN };
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| 
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| 		// for reset
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| 		this.target0 = this.target.clone();
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| 		this.position0 = this.object.position.clone();
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| 		this.zoom0 = this.object.zoom;
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| 
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| 		// the target DOM element for key events
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| 		this._domElementKeyEvents = null;
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| 
 | |
| 		//
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| 		// public methods
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| 		//
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| 
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| 		this.getPolarAngle = function () {
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| 
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| 			return spherical.phi;
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| 
 | |
| 		};
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| 
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| 		this.getAzimuthalAngle = function () {
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| 
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| 			return spherical.theta;
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| 
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| 		};
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| 
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| 		this.getDistance = function () {
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| 
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| 			return this.object.position.distanceTo( this.target );
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| 
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| 		};
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| 
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| 		this.listenToKeyEvents = function ( domElement ) {
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| 
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| 			domElement.addEventListener( 'keydown', onKeyDown );
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| 			this._domElementKeyEvents = domElement;
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| 
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| 		};
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| 
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| 		this.stopListenToKeyEvents = function () {
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| 
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| 			this._domElementKeyEvents.removeEventListener( 'keydown', onKeyDown );
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| 			this._domElementKeyEvents = null;
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| 
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| 		};
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| 
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| 		this.saveState = function () {
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| 
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| 			scope.target0.copy( scope.target );
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| 			scope.position0.copy( scope.object.position );
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| 			scope.zoom0 = scope.object.zoom;
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| 
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| 		};
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| 
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| 		this.reset = function () {
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| 
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| 			scope.target.copy( scope.target0 );
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| 			scope.object.position.copy( scope.position0 );
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| 			scope.object.zoom = scope.zoom0;
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| 
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| 			scope.object.updateProjectionMatrix();
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| 			scope.dispatchEvent( _changeEvent );
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| 
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| 			scope.update();
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| 
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| 			state = STATE.NONE;
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| 
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| 		};
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| 
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| 		// this method is exposed, but perhaps it would be better if we can make it private...
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| 		this.update = function () {
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| 
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| 			const offset = new Vector3();
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| 
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| 			// so camera.up is the orbit axis
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| 			const quat = new Quaternion().setFromUnitVectors( object.up, new Vector3( 0, 1, 0 ) );
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| 			const quatInverse = quat.clone().invert();
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| 
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| 			const lastPosition = new Vector3();
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| 			const lastQuaternion = new Quaternion();
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| 			const lastTargetPosition = new Vector3();
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| 
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| 			const twoPI = 2 * Math.PI;
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| 
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| 			return function update( deltaTime = null ) {
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| 
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| 				const position = scope.object.position;
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| 
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| 				offset.copy( position ).sub( scope.target );
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| 
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| 				// rotate offset to "y-axis-is-up" space
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| 				offset.applyQuaternion( quat );
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| 
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| 				// angle from z-axis around y-axis
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| 				spherical.setFromVector3( offset );
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| 
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| 				if ( scope.autoRotate && state === STATE.NONE ) {
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| 
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| 					rotateLeft( getAutoRotationAngle( deltaTime ) );
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| 
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| 				}
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| 
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| 				if ( scope.enableDamping ) {
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| 
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| 					spherical.theta += sphericalDelta.theta * scope.dampingFactor;
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| 					spherical.phi += sphericalDelta.phi * scope.dampingFactor;
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| 
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| 				} else {
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| 
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| 					spherical.theta += sphericalDelta.theta;
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| 					spherical.phi += sphericalDelta.phi;
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| 
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| 				}
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| 
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| 				// restrict theta to be between desired limits
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| 
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| 				let min = scope.minAzimuthAngle;
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| 				let max = scope.maxAzimuthAngle;
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| 
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| 				if ( isFinite( min ) && isFinite( max ) ) {
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| 
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| 					if ( min < - Math.PI ) min += twoPI; else if ( min > Math.PI ) min -= twoPI;
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| 
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| 					if ( max < - Math.PI ) max += twoPI; else if ( max > Math.PI ) max -= twoPI;
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| 
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| 					if ( min <= max ) {
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| 
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| 						spherical.theta = Math.max( min, Math.min( max, spherical.theta ) );
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| 
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| 					} else {
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| 
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| 						spherical.theta = ( spherical.theta > ( min + max ) / 2 ) ?
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| 							Math.max( min, spherical.theta ) :
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| 							Math.min( max, spherical.theta );
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| 
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| 					}
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| 
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| 				}
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| 
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| 				// restrict phi to be between desired limits
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| 				spherical.phi = Math.max( scope.minPolarAngle, Math.min( scope.maxPolarAngle, spherical.phi ) );
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| 
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| 				spherical.makeSafe();
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| 
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| 
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| 				// move target to panned location
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| 
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| 				if ( scope.enableDamping === true ) {
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| 
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| 					scope.target.addScaledVector( panOffset, scope.dampingFactor );
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| 
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| 				} else {
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| 
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| 					scope.target.add( panOffset );
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| 
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| 				}
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| 
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| 				// Limit the target distance from the cursor to create a sphere around the center of interest
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| 				scope.target.sub( scope.cursor );
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| 				scope.target.clampLength( scope.minTargetRadius, scope.maxTargetRadius );
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| 				scope.target.add( scope.cursor );
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| 
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| 				let zoomChanged = false;
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| 				// adjust the camera position based on zoom only if we're not zooming to the cursor or if it's an ortho camera
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| 				// we adjust zoom later in these cases
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| 				if ( scope.zoomToCursor && performCursorZoom || scope.object.isOrthographicCamera ) {
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| 
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| 					spherical.radius = clampDistance( spherical.radius );
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| 
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| 				} else {
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| 
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| 					const prevRadius = spherical.radius;
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| 					spherical.radius = clampDistance( spherical.radius * scale );
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| 					zoomChanged = prevRadius != spherical.radius;
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| 
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| 				}
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| 
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| 				offset.setFromSpherical( spherical );
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| 
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| 				// rotate offset back to "camera-up-vector-is-up" space
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| 				offset.applyQuaternion( quatInverse );
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| 
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| 				position.copy( scope.target ).add( offset );
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| 
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| 				scope.object.lookAt( scope.target );
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| 
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| 				if ( scope.enableDamping === true ) {
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| 
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| 					sphericalDelta.theta *= ( 1 - scope.dampingFactor );
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| 					sphericalDelta.phi *= ( 1 - scope.dampingFactor );
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| 
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| 					panOffset.multiplyScalar( 1 - scope.dampingFactor );
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| 
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| 				} else {
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| 
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| 					sphericalDelta.set( 0, 0, 0 );
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| 
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| 					panOffset.set( 0, 0, 0 );
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| 
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| 				}
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| 
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| 				// adjust camera position
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| 				if ( scope.zoomToCursor && performCursorZoom ) {
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| 
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| 					let newRadius = null;
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| 					if ( scope.object.isPerspectiveCamera ) {
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| 
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| 						// move the camera down the pointer ray
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| 						// this method avoids floating point error
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| 						const prevRadius = offset.length();
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| 						newRadius = clampDistance( prevRadius * scale );
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| 
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| 						const radiusDelta = prevRadius - newRadius;
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| 						scope.object.position.addScaledVector( dollyDirection, radiusDelta );
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| 						scope.object.updateMatrixWorld();
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| 
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| 						zoomChanged = !! radiusDelta;
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| 
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| 					} else if ( scope.object.isOrthographicCamera ) {
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| 
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| 						// adjust the ortho camera position based on zoom changes
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| 						const mouseBefore = new Vector3( mouse.x, mouse.y, 0 );
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| 						mouseBefore.unproject( scope.object );
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| 
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| 						const prevZoom = scope.object.zoom;
 | |
| 						scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom / scale ) );
 | |
| 						scope.object.updateProjectionMatrix();
 | |
| 
 | |
| 						zoomChanged = prevZoom !== scope.object.zoom;
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| 
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| 						const mouseAfter = new Vector3( mouse.x, mouse.y, 0 );
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| 						mouseAfter.unproject( scope.object );
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| 
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| 						scope.object.position.sub( mouseAfter ).add( mouseBefore );
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| 						scope.object.updateMatrixWorld();
 | |
| 
 | |
| 						newRadius = offset.length();
 | |
| 
 | |
| 					} else {
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| 
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| 						console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled.' );
 | |
| 						scope.zoomToCursor = false;
 | |
| 
 | |
| 					}
 | |
| 
 | |
| 					// handle the placement of the target
 | |
| 					if ( newRadius !== null ) {
 | |
| 
 | |
| 						if ( this.screenSpacePanning ) {
 | |
| 
 | |
| 							// position the orbit target in front of the new camera position
 | |
| 							scope.target.set( 0, 0, - 1 )
 | |
| 								.transformDirection( scope.object.matrix )
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| 								.multiplyScalar( newRadius )
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| 								.add( scope.object.position );
 | |
| 
 | |
| 						} else {
 | |
| 
 | |
| 							// get the ray and translation plane to compute target
 | |
| 							_ray.origin.copy( scope.object.position );
 | |
| 							_ray.direction.set( 0, 0, - 1 ).transformDirection( scope.object.matrix );
 | |
| 
 | |
| 							// if the camera is 20 degrees above the horizon then don't adjust the focus target to avoid
 | |
| 							// extremely large values
 | |
| 							if ( Math.abs( scope.object.up.dot( _ray.direction ) ) < TILT_LIMIT ) {
 | |
| 
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| 								object.lookAt( scope.target );
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| 
 | |
| 							} else {
 | |
| 
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| 								_plane.setFromNormalAndCoplanarPoint( scope.object.up, scope.target );
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| 								_ray.intersectPlane( _plane, scope.target );
 | |
| 
 | |
| 							}
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| 
 | |
| 						}
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| 
 | |
| 					}
 | |
| 
 | |
| 				} else if ( scope.object.isOrthographicCamera ) {
 | |
| 
 | |
| 					const prevZoom = scope.object.zoom;
 | |
| 					scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom / scale ) );
 | |
| 
 | |
| 					if ( prevZoom !== scope.object.zoom ) {
 | |
| 
 | |
| 						scope.object.updateProjectionMatrix();
 | |
| 						zoomChanged = true;
 | |
| 
 | |
| 					}
 | |
| 
 | |
| 				}
 | |
| 
 | |
| 				scale = 1;
 | |
| 				performCursorZoom = false;
 | |
| 
 | |
| 				// update condition is:
 | |
| 				// min(camera displacement, camera rotation in radians)^2 > EPS
 | |
| 				// using small-angle approximation cos(x/2) = 1 - x^2 / 8
 | |
| 
 | |
| 				if ( zoomChanged ||
 | |
| 					lastPosition.distanceToSquared( scope.object.position ) > EPS ||
 | |
| 					8 * ( 1 - lastQuaternion.dot( scope.object.quaternion ) ) > EPS ||
 | |
| 					lastTargetPosition.distanceToSquared( scope.target ) > EPS ) {
 | |
| 
 | |
| 					scope.dispatchEvent( _changeEvent );
 | |
| 
 | |
| 					lastPosition.copy( scope.object.position );
 | |
| 					lastQuaternion.copy( scope.object.quaternion );
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| 					lastTargetPosition.copy( scope.target );
 | |
| 
 | |
| 					return true;
 | |
| 
 | |
| 				}
 | |
| 
 | |
| 				return false;
 | |
| 
 | |
| 			};
 | |
| 
 | |
| 		}();
 | |
| 
 | |
| 		this.dispose = function () {
 | |
| 
 | |
| 			scope.domElement.removeEventListener( 'contextmenu', onContextMenu );
 | |
| 
 | |
| 			scope.domElement.removeEventListener( 'pointerdown', onPointerDown );
 | |
| 			scope.domElement.removeEventListener( 'pointercancel', onPointerUp );
 | |
| 			scope.domElement.removeEventListener( 'wheel', onMouseWheel );
 | |
| 
 | |
| 			scope.domElement.removeEventListener( 'pointermove', onPointerMove );
 | |
| 			scope.domElement.removeEventListener( 'pointerup', onPointerUp );
 | |
| 
 | |
| 			const document = scope.domElement.getRootNode(); // offscreen canvas compatibility
 | |
| 
 | |
| 			document.removeEventListener( 'keydown', interceptControlDown, { capture: true } );
 | |
| 
 | |
| 			if ( scope._domElementKeyEvents !== null ) {
 | |
| 
 | |
| 				scope._domElementKeyEvents.removeEventListener( 'keydown', onKeyDown );
 | |
| 				scope._domElementKeyEvents = null;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			//scope.dispatchEvent( { type: 'dispose' } ); // should this be added here?
 | |
| 
 | |
| 		};
 | |
| 
 | |
| 		//
 | |
| 		// internals
 | |
| 		//
 | |
| 
 | |
| 		const scope = this;
 | |
| 
 | |
| 		const STATE = {
 | |
| 			NONE: - 1,
 | |
| 			ROTATE: 0,
 | |
| 			DOLLY: 1,
 | |
| 			PAN: 2,
 | |
| 			TOUCH_ROTATE: 3,
 | |
| 			TOUCH_PAN: 4,
 | |
| 			TOUCH_DOLLY_PAN: 5,
 | |
| 			TOUCH_DOLLY_ROTATE: 6
 | |
| 		};
 | |
| 
 | |
| 		let state = STATE.NONE;
 | |
| 
 | |
| 		const EPS = 0.000001;
 | |
| 
 | |
| 		// current position in spherical coordinates
 | |
| 		const spherical = new Spherical();
 | |
| 		const sphericalDelta = new Spherical();
 | |
| 
 | |
| 		let scale = 1;
 | |
| 		const panOffset = new Vector3();
 | |
| 
 | |
| 		const rotateStart = new Vector2();
 | |
| 		const rotateEnd = new Vector2();
 | |
| 		const rotateDelta = new Vector2();
 | |
| 
 | |
| 		const panStart = new Vector2();
 | |
| 		const panEnd = new Vector2();
 | |
| 		const panDelta = new Vector2();
 | |
| 
 | |
| 		const dollyStart = new Vector2();
 | |
| 		const dollyEnd = new Vector2();
 | |
| 		const dollyDelta = new Vector2();
 | |
| 
 | |
| 		const dollyDirection = new Vector3();
 | |
| 		const mouse = new Vector2();
 | |
| 		let performCursorZoom = false;
 | |
| 
 | |
| 		const pointers = [];
 | |
| 		const pointerPositions = {};
 | |
| 
 | |
| 		let controlActive = false;
 | |
| 
 | |
| 		function getAutoRotationAngle( deltaTime ) {
 | |
| 
 | |
| 			if ( deltaTime !== null ) {
 | |
| 
 | |
| 				return ( 2 * Math.PI / 60 * scope.autoRotateSpeed ) * deltaTime;
 | |
| 
 | |
| 			} else {
 | |
| 
 | |
| 				return 2 * Math.PI / 60 / 60 * scope.autoRotateSpeed;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function getZoomScale( delta ) {
 | |
| 
 | |
| 			const normalizedDelta = Math.abs( delta * 0.01 );
 | |
| 			return Math.pow( 0.95, scope.zoomSpeed * normalizedDelta );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function rotateLeft( angle ) {
 | |
| 
 | |
| 			sphericalDelta.theta -= angle;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function rotateUp( angle ) {
 | |
| 
 | |
| 			sphericalDelta.phi -= angle;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		const panLeft = function () {
 | |
| 
 | |
| 			const v = new Vector3();
 | |
| 
 | |
| 			return function panLeft( distance, objectMatrix ) {
 | |
| 
 | |
| 				v.setFromMatrixColumn( objectMatrix, 0 ); // get X column of objectMatrix
 | |
| 				v.multiplyScalar( - distance );
 | |
| 
 | |
| 				panOffset.add( v );
 | |
| 
 | |
| 			};
 | |
| 
 | |
| 		}();
 | |
| 
 | |
| 		const panUp = function () {
 | |
| 
 | |
| 			const v = new Vector3();
 | |
| 
 | |
| 			return function panUp( distance, objectMatrix ) {
 | |
| 
 | |
| 				if ( scope.screenSpacePanning === true ) {
 | |
| 
 | |
| 					v.setFromMatrixColumn( objectMatrix, 1 );
 | |
| 
 | |
| 				} else {
 | |
| 
 | |
| 					v.setFromMatrixColumn( objectMatrix, 0 );
 | |
| 					v.crossVectors( scope.object.up, v );
 | |
| 
 | |
| 				}
 | |
| 
 | |
| 				v.multiplyScalar( distance );
 | |
| 
 | |
| 				panOffset.add( v );
 | |
| 
 | |
| 			};
 | |
| 
 | |
| 		}();
 | |
| 
 | |
| 		// deltaX and deltaY are in pixels; right and down are positive
 | |
| 		const pan = function () {
 | |
| 
 | |
| 			const offset = new Vector3();
 | |
| 
 | |
| 			return function pan( deltaX, deltaY ) {
 | |
| 
 | |
| 				const element = scope.domElement;
 | |
| 
 | |
| 				if ( scope.object.isPerspectiveCamera ) {
 | |
| 
 | |
| 					// perspective
 | |
| 					const position = scope.object.position;
 | |
| 					offset.copy( position ).sub( scope.target );
 | |
| 					let targetDistance = offset.length();
 | |
| 
 | |
| 					// half of the fov is center to top of screen
 | |
| 					targetDistance *= Math.tan( ( scope.object.fov / 2 ) * Math.PI / 180.0 );
 | |
| 
 | |
| 					// we use only clientHeight here so aspect ratio does not distort speed
 | |
| 					panLeft( 2 * deltaX * targetDistance / element.clientHeight, scope.object.matrix );
 | |
| 					panUp( 2 * deltaY * targetDistance / element.clientHeight, scope.object.matrix );
 | |
| 
 | |
| 				} else if ( scope.object.isOrthographicCamera ) {
 | |
| 
 | |
| 					// orthographic
 | |
| 					panLeft( deltaX * ( scope.object.right - scope.object.left ) / scope.object.zoom / element.clientWidth, scope.object.matrix );
 | |
| 					panUp( deltaY * ( scope.object.top - scope.object.bottom ) / scope.object.zoom / element.clientHeight, scope.object.matrix );
 | |
| 
 | |
| 				} else {
 | |
| 
 | |
| 					// camera neither orthographic nor perspective
 | |
| 					console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - pan disabled.' );
 | |
| 					scope.enablePan = false;
 | |
| 
 | |
| 				}
 | |
| 
 | |
| 			};
 | |
| 
 | |
| 		}();
 | |
| 
 | |
| 		function dollyOut( dollyScale ) {
 | |
| 
 | |
| 			if ( scope.object.isPerspectiveCamera || scope.object.isOrthographicCamera ) {
 | |
| 
 | |
| 				scale /= dollyScale;
 | |
| 
 | |
| 			} else {
 | |
| 
 | |
| 				console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' );
 | |
| 				scope.enableZoom = false;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function dollyIn( dollyScale ) {
 | |
| 
 | |
| 			if ( scope.object.isPerspectiveCamera || scope.object.isOrthographicCamera ) {
 | |
| 
 | |
| 				scale *= dollyScale;
 | |
| 
 | |
| 			} else {
 | |
| 
 | |
| 				console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' );
 | |
| 				scope.enableZoom = false;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function updateZoomParameters( x, y ) {
 | |
| 
 | |
| 			if ( ! scope.zoomToCursor ) {
 | |
| 
 | |
| 				return;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			performCursorZoom = true;
 | |
| 
 | |
| 			const rect = scope.domElement.getBoundingClientRect();
 | |
| 			const dx = x - rect.left;
 | |
| 			const dy = y - rect.top;
 | |
| 			const w = rect.width;
 | |
| 			const h = rect.height;
 | |
| 
 | |
| 			mouse.x = ( dx / w ) * 2 - 1;
 | |
| 			mouse.y = - ( dy / h ) * 2 + 1;
 | |
| 
 | |
| 			dollyDirection.set( mouse.x, mouse.y, 1 ).unproject( scope.object ).sub( scope.object.position ).normalize();
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function clampDistance( dist ) {
 | |
| 
 | |
| 			return Math.max( scope.minDistance, Math.min( scope.maxDistance, dist ) );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		//
 | |
| 		// event callbacks - update the object state
 | |
| 		//
 | |
| 
 | |
| 		function handleMouseDownRotate( event ) {
 | |
| 
 | |
| 			rotateStart.set( event.clientX, event.clientY );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function handleMouseDownDolly( event ) {
 | |
| 
 | |
| 			updateZoomParameters( event.clientX, event.clientX );
 | |
| 			dollyStart.set( event.clientX, event.clientY );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function handleMouseDownPan( event ) {
 | |
| 
 | |
| 			panStart.set( event.clientX, event.clientY );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function handleMouseMoveRotate( event ) {
 | |
| 
 | |
| 			rotateEnd.set( event.clientX, event.clientY );
 | |
| 
 | |
| 			rotateDelta.subVectors( rotateEnd, rotateStart ).multiplyScalar( scope.rotateSpeed );
 | |
| 
 | |
| 			const element = scope.domElement;
 | |
| 
 | |
| 			rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientHeight ); // yes, height
 | |
| 
 | |
| 			rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight );
 | |
| 
 | |
| 			rotateStart.copy( rotateEnd );
 | |
| 
 | |
| 			scope.update();
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function handleMouseMoveDolly( event ) {
 | |
| 
 | |
| 			dollyEnd.set( event.clientX, event.clientY );
 | |
| 
 | |
| 			dollyDelta.subVectors( dollyEnd, dollyStart );
 | |
| 
 | |
| 			if ( dollyDelta.y > 0 ) {
 | |
| 
 | |
| 				dollyOut( getZoomScale( dollyDelta.y ) );
 | |
| 
 | |
| 			} else if ( dollyDelta.y < 0 ) {
 | |
| 
 | |
| 				dollyIn( getZoomScale( dollyDelta.y ) );
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			dollyStart.copy( dollyEnd );
 | |
| 
 | |
| 			scope.update();
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function handleMouseMovePan( event ) {
 | |
| 
 | |
| 			panEnd.set( event.clientX, event.clientY );
 | |
| 
 | |
| 			panDelta.subVectors( panEnd, panStart ).multiplyScalar( scope.panSpeed );
 | |
| 
 | |
| 			pan( panDelta.x, panDelta.y );
 | |
| 
 | |
| 			panStart.copy( panEnd );
 | |
| 
 | |
| 			scope.update();
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function handleMouseWheel( event ) {
 | |
| 
 | |
| 			updateZoomParameters( event.clientX, event.clientY );
 | |
| 
 | |
| 			if ( event.deltaY < 0 ) {
 | |
| 
 | |
| 				dollyIn( getZoomScale( event.deltaY ) );
 | |
| 
 | |
| 			} else if ( event.deltaY > 0 ) {
 | |
| 
 | |
| 				dollyOut( getZoomScale( event.deltaY ) );
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			scope.update();
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function handleKeyDown( event ) {
 | |
| 
 | |
| 			let needsUpdate = false;
 | |
| 
 | |
| 			switch ( event.code ) {
 | |
| 
 | |
| 				case scope.keys.UP:
 | |
| 
 | |
| 					if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
 | |
| 
 | |
| 						rotateUp( 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
 | |
| 
 | |
| 					} else {
 | |
| 
 | |
| 						pan( 0, scope.keyPanSpeed );
 | |
| 
 | |
| 					}
 | |
| 
 | |
| 					needsUpdate = true;
 | |
| 					break;
 | |
| 
 | |
| 				case scope.keys.BOTTOM:
 | |
| 
 | |
| 					if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
 | |
| 
 | |
| 						rotateUp( - 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
 | |
| 
 | |
| 					} else {
 | |
| 
 | |
| 						pan( 0, - scope.keyPanSpeed );
 | |
| 
 | |
| 					}
 | |
| 
 | |
| 					needsUpdate = true;
 | |
| 					break;
 | |
| 
 | |
| 				case scope.keys.LEFT:
 | |
| 
 | |
| 					if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
 | |
| 
 | |
| 						rotateLeft( 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
 | |
| 
 | |
| 					} else {
 | |
| 
 | |
| 						pan( scope.keyPanSpeed, 0 );
 | |
| 
 | |
| 					}
 | |
| 
 | |
| 					needsUpdate = true;
 | |
| 					break;
 | |
| 
 | |
| 				case scope.keys.RIGHT:
 | |
| 
 | |
| 					if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
 | |
| 
 | |
| 						rotateLeft( - 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
 | |
| 
 | |
| 					} else {
 | |
| 
 | |
| 						pan( - scope.keyPanSpeed, 0 );
 | |
| 
 | |
| 					}
 | |
| 
 | |
| 					needsUpdate = true;
 | |
| 					break;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			if ( needsUpdate ) {
 | |
| 
 | |
| 				// prevent the browser from scrolling on cursor keys
 | |
| 				event.preventDefault();
 | |
| 
 | |
| 				scope.update();
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function handleTouchStartRotate( event ) {
 | |
| 
 | |
| 			if ( pointers.length === 1 ) {
 | |
| 
 | |
| 				rotateStart.set( event.pageX, event.pageY );
 | |
| 
 | |
| 			} else {
 | |
| 
 | |
| 				const position = getSecondPointerPosition( event );
 | |
| 
 | |
| 				const x = 0.5 * ( event.pageX + position.x );
 | |
| 				const y = 0.5 * ( event.pageY + position.y );
 | |
| 
 | |
| 				rotateStart.set( x, y );
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function handleTouchStartPan( event ) {
 | |
| 
 | |
| 			if ( pointers.length === 1 ) {
 | |
| 
 | |
| 				panStart.set( event.pageX, event.pageY );
 | |
| 
 | |
| 			} else {
 | |
| 
 | |
| 				const position = getSecondPointerPosition( event );
 | |
| 
 | |
| 				const x = 0.5 * ( event.pageX + position.x );
 | |
| 				const y = 0.5 * ( event.pageY + position.y );
 | |
| 
 | |
| 				panStart.set( x, y );
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function handleTouchStartDolly( event ) {
 | |
| 
 | |
| 			const position = getSecondPointerPosition( event );
 | |
| 
 | |
| 			const dx = event.pageX - position.x;
 | |
| 			const dy = event.pageY - position.y;
 | |
| 
 | |
| 			const distance = Math.sqrt( dx * dx + dy * dy );
 | |
| 
 | |
| 			dollyStart.set( 0, distance );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function handleTouchStartDollyPan( event ) {
 | |
| 
 | |
| 			if ( scope.enableZoom ) handleTouchStartDolly( event );
 | |
| 
 | |
| 			if ( scope.enablePan ) handleTouchStartPan( event );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function handleTouchStartDollyRotate( event ) {
 | |
| 
 | |
| 			if ( scope.enableZoom ) handleTouchStartDolly( event );
 | |
| 
 | |
| 			if ( scope.enableRotate ) handleTouchStartRotate( event );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function handleTouchMoveRotate( event ) {
 | |
| 
 | |
| 			if ( pointers.length == 1 ) {
 | |
| 
 | |
| 				rotateEnd.set( event.pageX, event.pageY );
 | |
| 
 | |
| 			} else {
 | |
| 
 | |
| 				const position = getSecondPointerPosition( event );
 | |
| 
 | |
| 				const x = 0.5 * ( event.pageX + position.x );
 | |
| 				const y = 0.5 * ( event.pageY + position.y );
 | |
| 
 | |
| 				rotateEnd.set( x, y );
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			rotateDelta.subVectors( rotateEnd, rotateStart ).multiplyScalar( scope.rotateSpeed );
 | |
| 
 | |
| 			const element = scope.domElement;
 | |
| 
 | |
| 			rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientHeight ); // yes, height
 | |
| 
 | |
| 			rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight );
 | |
| 
 | |
| 			rotateStart.copy( rotateEnd );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function handleTouchMovePan( event ) {
 | |
| 
 | |
| 			if ( pointers.length === 1 ) {
 | |
| 
 | |
| 				panEnd.set( event.pageX, event.pageY );
 | |
| 
 | |
| 			} else {
 | |
| 
 | |
| 				const position = getSecondPointerPosition( event );
 | |
| 
 | |
| 				const x = 0.5 * ( event.pageX + position.x );
 | |
| 				const y = 0.5 * ( event.pageY + position.y );
 | |
| 
 | |
| 				panEnd.set( x, y );
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			panDelta.subVectors( panEnd, panStart ).multiplyScalar( scope.panSpeed );
 | |
| 
 | |
| 			pan( panDelta.x, panDelta.y );
 | |
| 
 | |
| 			panStart.copy( panEnd );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function handleTouchMoveDolly( event ) {
 | |
| 
 | |
| 			const position = getSecondPointerPosition( event );
 | |
| 
 | |
| 			const dx = event.pageX - position.x;
 | |
| 			const dy = event.pageY - position.y;
 | |
| 
 | |
| 			const distance = Math.sqrt( dx * dx + dy * dy );
 | |
| 
 | |
| 			dollyEnd.set( 0, distance );
 | |
| 
 | |
| 			dollyDelta.set( 0, Math.pow( dollyEnd.y / dollyStart.y, scope.zoomSpeed ) );
 | |
| 
 | |
| 			dollyOut( dollyDelta.y );
 | |
| 
 | |
| 			dollyStart.copy( dollyEnd );
 | |
| 
 | |
| 			const centerX = ( event.pageX + position.x ) * 0.5;
 | |
| 			const centerY = ( event.pageY + position.y ) * 0.5;
 | |
| 
 | |
| 			updateZoomParameters( centerX, centerY );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function handleTouchMoveDollyPan( event ) {
 | |
| 
 | |
| 			if ( scope.enableZoom ) handleTouchMoveDolly( event );
 | |
| 
 | |
| 			if ( scope.enablePan ) handleTouchMovePan( event );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function handleTouchMoveDollyRotate( event ) {
 | |
| 
 | |
| 			if ( scope.enableZoom ) handleTouchMoveDolly( event );
 | |
| 
 | |
| 			if ( scope.enableRotate ) handleTouchMoveRotate( event );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		//
 | |
| 		// event handlers - FSM: listen for events and reset state
 | |
| 		//
 | |
| 
 | |
| 		function onPointerDown( event ) {
 | |
| 
 | |
| 			if ( scope.enabled === false ) return;
 | |
| 
 | |
| 			if ( pointers.length === 0 ) {
 | |
| 
 | |
| 				scope.domElement.setPointerCapture( event.pointerId );
 | |
| 
 | |
| 				scope.domElement.addEventListener( 'pointermove', onPointerMove );
 | |
| 				scope.domElement.addEventListener( 'pointerup', onPointerUp );
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			//
 | |
| 
 | |
| 			if ( isTrackingPointer( event ) ) return;
 | |
| 
 | |
| 			//
 | |
| 
 | |
| 			addPointer( event );
 | |
| 
 | |
| 			if ( event.pointerType === 'touch' ) {
 | |
| 
 | |
| 				onTouchStart( event );
 | |
| 
 | |
| 			} else {
 | |
| 
 | |
| 				onMouseDown( event );
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function onPointerMove( event ) {
 | |
| 
 | |
| 			if ( scope.enabled === false ) return;
 | |
| 
 | |
| 			if ( event.pointerType === 'touch' ) {
 | |
| 
 | |
| 				onTouchMove( event );
 | |
| 
 | |
| 			} else {
 | |
| 
 | |
| 				onMouseMove( event );
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function onPointerUp( event ) {
 | |
| 
 | |
| 			removePointer( event );
 | |
| 
 | |
| 			switch ( pointers.length ) {
 | |
| 
 | |
| 				case 0:
 | |
| 
 | |
| 					scope.domElement.releasePointerCapture( event.pointerId );
 | |
| 
 | |
| 					scope.domElement.removeEventListener( 'pointermove', onPointerMove );
 | |
| 					scope.domElement.removeEventListener( 'pointerup', onPointerUp );
 | |
| 
 | |
| 					scope.dispatchEvent( _endEvent );
 | |
| 
 | |
| 					state = STATE.NONE;
 | |
| 
 | |
| 					break;
 | |
| 
 | |
| 				case 1:
 | |
| 
 | |
| 					const pointerId = pointers[ 0 ];
 | |
| 					const position = pointerPositions[ pointerId ];
 | |
| 
 | |
| 					// minimal placeholder event - allows state correction on pointer-up
 | |
| 					onTouchStart( { pointerId: pointerId, pageX: position.x, pageY: position.y } );
 | |
| 
 | |
| 					break;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function onMouseDown( event ) {
 | |
| 
 | |
| 			let mouseAction;
 | |
| 
 | |
| 			switch ( event.button ) {
 | |
| 
 | |
| 				case 0:
 | |
| 
 | |
| 					mouseAction = scope.mouseButtons.LEFT;
 | |
| 					break;
 | |
| 
 | |
| 				case 1:
 | |
| 
 | |
| 					mouseAction = scope.mouseButtons.MIDDLE;
 | |
| 					break;
 | |
| 
 | |
| 				case 2:
 | |
| 
 | |
| 					mouseAction = scope.mouseButtons.RIGHT;
 | |
| 					break;
 | |
| 
 | |
| 				default:
 | |
| 
 | |
| 					mouseAction = - 1;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			switch ( mouseAction ) {
 | |
| 
 | |
| 				case MOUSE.DOLLY:
 | |
| 
 | |
| 					if ( scope.enableZoom === false ) return;
 | |
| 
 | |
| 					handleMouseDownDolly( event );
 | |
| 
 | |
| 					state = STATE.DOLLY;
 | |
| 
 | |
| 					break;
 | |
| 
 | |
| 				case MOUSE.ROTATE:
 | |
| 
 | |
| 					if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
 | |
| 
 | |
| 						if ( scope.enablePan === false ) return;
 | |
| 
 | |
| 						handleMouseDownPan( event );
 | |
| 
 | |
| 						state = STATE.PAN;
 | |
| 
 | |
| 					} else {
 | |
| 
 | |
| 						if ( scope.enableRotate === false ) return;
 | |
| 
 | |
| 						handleMouseDownRotate( event );
 | |
| 
 | |
| 						state = STATE.ROTATE;
 | |
| 
 | |
| 					}
 | |
| 
 | |
| 					break;
 | |
| 
 | |
| 				case MOUSE.PAN:
 | |
| 
 | |
| 					if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
 | |
| 
 | |
| 						if ( scope.enableRotate === false ) return;
 | |
| 
 | |
| 						handleMouseDownRotate( event );
 | |
| 
 | |
| 						state = STATE.ROTATE;
 | |
| 
 | |
| 					} else {
 | |
| 
 | |
| 						if ( scope.enablePan === false ) return;
 | |
| 
 | |
| 						handleMouseDownPan( event );
 | |
| 
 | |
| 						state = STATE.PAN;
 | |
| 
 | |
| 					}
 | |
| 
 | |
| 					break;
 | |
| 
 | |
| 				default:
 | |
| 
 | |
| 					state = STATE.NONE;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			if ( state !== STATE.NONE ) {
 | |
| 
 | |
| 				scope.dispatchEvent( _startEvent );
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function onMouseMove( event ) {
 | |
| 
 | |
| 			switch ( state ) {
 | |
| 
 | |
| 				case STATE.ROTATE:
 | |
| 
 | |
| 					if ( scope.enableRotate === false ) return;
 | |
| 
 | |
| 					handleMouseMoveRotate( event );
 | |
| 
 | |
| 					break;
 | |
| 
 | |
| 				case STATE.DOLLY:
 | |
| 
 | |
| 					if ( scope.enableZoom === false ) return;
 | |
| 
 | |
| 					handleMouseMoveDolly( event );
 | |
| 
 | |
| 					break;
 | |
| 
 | |
| 				case STATE.PAN:
 | |
| 
 | |
| 					if ( scope.enablePan === false ) return;
 | |
| 
 | |
| 					handleMouseMovePan( event );
 | |
| 
 | |
| 					break;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function onMouseWheel( event ) {
 | |
| 
 | |
| 			if ( scope.enabled === false || scope.enableZoom === false || state !== STATE.NONE ) return;
 | |
| 
 | |
| 			event.preventDefault();
 | |
| 
 | |
| 			scope.dispatchEvent( _startEvent );
 | |
| 
 | |
| 			handleMouseWheel( customWheelEvent( event ) );
 | |
| 
 | |
| 			scope.dispatchEvent( _endEvent );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function customWheelEvent( event ) {
 | |
| 
 | |
| 			const mode = event.deltaMode;
 | |
| 
 | |
| 			// minimal wheel event altered to meet delta-zoom demand
 | |
| 			const newEvent = {
 | |
| 				clientX: event.clientX,
 | |
| 				clientY: event.clientY,
 | |
| 				deltaY: event.deltaY,
 | |
| 			};
 | |
| 
 | |
| 			switch ( mode ) {
 | |
| 
 | |
| 				case 1: // LINE_MODE
 | |
| 					newEvent.deltaY *= 16;
 | |
| 					break;
 | |
| 
 | |
| 				case 2: // PAGE_MODE
 | |
| 					newEvent.deltaY *= 100;
 | |
| 					break;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			// detect if event was triggered by pinching
 | |
| 			if ( event.ctrlKey && ! controlActive ) {
 | |
| 
 | |
| 				newEvent.deltaY *= 10;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			return newEvent;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function interceptControlDown( event ) {
 | |
| 
 | |
| 			if ( event.key === 'Control' ) {
 | |
| 
 | |
| 				controlActive = true;
 | |
| 
 | |
| 
 | |
| 				const document = scope.domElement.getRootNode(); // offscreen canvas compatibility
 | |
| 
 | |
| 				document.addEventListener( 'keyup', interceptControlUp, { passive: true, capture: true } );
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function interceptControlUp( event ) {
 | |
| 
 | |
| 			if ( event.key === 'Control' ) {
 | |
| 
 | |
| 				controlActive = false;
 | |
| 
 | |
| 
 | |
| 				const document = scope.domElement.getRootNode(); // offscreen canvas compatibility
 | |
| 
 | |
| 				document.removeEventListener( 'keyup', interceptControlUp, { passive: true, capture: true } );
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function onKeyDown( event ) {
 | |
| 
 | |
| 			if ( scope.enabled === false || scope.enablePan === false ) return;
 | |
| 
 | |
| 			handleKeyDown( event );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function onTouchStart( event ) {
 | |
| 
 | |
| 			trackPointer( event );
 | |
| 
 | |
| 			switch ( pointers.length ) {
 | |
| 
 | |
| 				case 1:
 | |
| 
 | |
| 					switch ( scope.touches.ONE ) {
 | |
| 
 | |
| 						case TOUCH.ROTATE:
 | |
| 
 | |
| 							if ( scope.enableRotate === false ) return;
 | |
| 
 | |
| 							handleTouchStartRotate( event );
 | |
| 
 | |
| 							state = STATE.TOUCH_ROTATE;
 | |
| 
 | |
| 							break;
 | |
| 
 | |
| 						case TOUCH.PAN:
 | |
| 
 | |
| 							if ( scope.enablePan === false ) return;
 | |
| 
 | |
| 							handleTouchStartPan( event );
 | |
| 
 | |
| 							state = STATE.TOUCH_PAN;
 | |
| 
 | |
| 							break;
 | |
| 
 | |
| 						default:
 | |
| 
 | |
| 							state = STATE.NONE;
 | |
| 
 | |
| 					}
 | |
| 
 | |
| 					break;
 | |
| 
 | |
| 				case 2:
 | |
| 
 | |
| 					switch ( scope.touches.TWO ) {
 | |
| 
 | |
| 						case TOUCH.DOLLY_PAN:
 | |
| 
 | |
| 							if ( scope.enableZoom === false && scope.enablePan === false ) return;
 | |
| 
 | |
| 							handleTouchStartDollyPan( event );
 | |
| 
 | |
| 							state = STATE.TOUCH_DOLLY_PAN;
 | |
| 
 | |
| 							break;
 | |
| 
 | |
| 						case TOUCH.DOLLY_ROTATE:
 | |
| 
 | |
| 							if ( scope.enableZoom === false && scope.enableRotate === false ) return;
 | |
| 
 | |
| 							handleTouchStartDollyRotate( event );
 | |
| 
 | |
| 							state = STATE.TOUCH_DOLLY_ROTATE;
 | |
| 
 | |
| 							break;
 | |
| 
 | |
| 						default:
 | |
| 
 | |
| 							state = STATE.NONE;
 | |
| 
 | |
| 					}
 | |
| 
 | |
| 					break;
 | |
| 
 | |
| 				default:
 | |
| 
 | |
| 					state = STATE.NONE;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			if ( state !== STATE.NONE ) {
 | |
| 
 | |
| 				scope.dispatchEvent( _startEvent );
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function onTouchMove( event ) {
 | |
| 
 | |
| 			trackPointer( event );
 | |
| 
 | |
| 			switch ( state ) {
 | |
| 
 | |
| 				case STATE.TOUCH_ROTATE:
 | |
| 
 | |
| 					if ( scope.enableRotate === false ) return;
 | |
| 
 | |
| 					handleTouchMoveRotate( event );
 | |
| 
 | |
| 					scope.update();
 | |
| 
 | |
| 					break;
 | |
| 
 | |
| 				case STATE.TOUCH_PAN:
 | |
| 
 | |
| 					if ( scope.enablePan === false ) return;
 | |
| 
 | |
| 					handleTouchMovePan( event );
 | |
| 
 | |
| 					scope.update();
 | |
| 
 | |
| 					break;
 | |
| 
 | |
| 				case STATE.TOUCH_DOLLY_PAN:
 | |
| 
 | |
| 					if ( scope.enableZoom === false && scope.enablePan === false ) return;
 | |
| 
 | |
| 					handleTouchMoveDollyPan( event );
 | |
| 
 | |
| 					scope.update();
 | |
| 
 | |
| 					break;
 | |
| 
 | |
| 				case STATE.TOUCH_DOLLY_ROTATE:
 | |
| 
 | |
| 					if ( scope.enableZoom === false && scope.enableRotate === false ) return;
 | |
| 
 | |
| 					handleTouchMoveDollyRotate( event );
 | |
| 
 | |
| 					scope.update();
 | |
| 
 | |
| 					break;
 | |
| 
 | |
| 				default:
 | |
| 
 | |
| 					state = STATE.NONE;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function onContextMenu( event ) {
 | |
| 
 | |
| 			if ( scope.enabled === false ) return;
 | |
| 
 | |
| 			event.preventDefault();
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function addPointer( event ) {
 | |
| 
 | |
| 			pointers.push( event.pointerId );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function removePointer( event ) {
 | |
| 
 | |
| 			delete pointerPositions[ event.pointerId ];
 | |
| 
 | |
| 			for ( let i = 0; i < pointers.length; i ++ ) {
 | |
| 
 | |
| 				if ( pointers[ i ] == event.pointerId ) {
 | |
| 
 | |
| 					pointers.splice( i, 1 );
 | |
| 					return;
 | |
| 
 | |
| 				}
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function isTrackingPointer( event ) {
 | |
| 
 | |
| 			for ( let i = 0; i < pointers.length; i ++ ) {
 | |
| 
 | |
| 				if ( pointers[ i ] == event.pointerId ) return true;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			return false;
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function trackPointer( event ) {
 | |
| 
 | |
| 			let position = pointerPositions[ event.pointerId ];
 | |
| 
 | |
| 			if ( position === undefined ) {
 | |
| 
 | |
| 				position = new Vector2();
 | |
| 				pointerPositions[ event.pointerId ] = position;
 | |
| 
 | |
| 			}
 | |
| 
 | |
| 			position.set( event.pageX, event.pageY );
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		function getSecondPointerPosition( event ) {
 | |
| 
 | |
| 			const pointerId = ( event.pointerId === pointers[ 0 ] ) ? pointers[ 1 ] : pointers[ 0 ];
 | |
| 
 | |
| 			return pointerPositions[ pointerId ];
 | |
| 
 | |
| 		}
 | |
| 
 | |
| 		//
 | |
| 
 | |
| 		scope.domElement.addEventListener( 'contextmenu', onContextMenu );
 | |
| 
 | |
| 		scope.domElement.addEventListener( 'pointerdown', onPointerDown );
 | |
| 		scope.domElement.addEventListener( 'pointercancel', onPointerUp );
 | |
| 		scope.domElement.addEventListener( 'wheel', onMouseWheel, { passive: false } );
 | |
| 
 | |
| 		const document = scope.domElement.getRootNode(); // offscreen canvas compatibility
 | |
| 
 | |
| 		document.addEventListener( 'keydown', interceptControlDown, { passive: true, capture: true } );
 | |
| 
 | |
| 		// force an update at start
 | |
| 
 | |
| 		this.update();
 | |
| 
 | |
| 	}
 | |
| 
 | |
| }
 | |
| 
 | |
| export { OrbitControls };
 |