56 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			56 lines
		
	
	
		
			1.2 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| import {
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| 	StereoCamera,
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| 	Vector2
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| } from 'three';
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| 
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| class StereoEffect {
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| 
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| 	constructor( renderer ) {
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| 
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| 		const _stereo = new StereoCamera();
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| 		_stereo.aspect = 0.5;
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| 		const size = new Vector2();
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| 
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| 		this.setEyeSeparation = function ( eyeSep ) {
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| 
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| 			_stereo.eyeSep = eyeSep;
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| 
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| 		};
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| 
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| 		this.setSize = function ( width, height ) {
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| 
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| 			renderer.setSize( width, height );
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| 
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| 		};
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| 
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| 		this.render = function ( scene, camera ) {
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| 
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| 			if ( scene.matrixWorldAutoUpdate === true ) scene.updateMatrixWorld();
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| 
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| 			if ( camera.parent === null && camera.matrixWorldAutoUpdate === true ) camera.updateMatrixWorld();
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| 
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| 			_stereo.update( camera );
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| 
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| 			renderer.getSize( size );
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| 
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| 			if ( renderer.autoClear ) renderer.clear();
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| 			renderer.setScissorTest( true );
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| 
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| 			renderer.setScissor( 0, 0, size.width / 2, size.height );
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| 			renderer.setViewport( 0, 0, size.width / 2, size.height );
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| 			renderer.render( scene, _stereo.cameraL );
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| 
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| 			renderer.setScissor( size.width / 2, 0, size.width / 2, size.height );
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| 			renderer.setViewport( size.width / 2, 0, size.width / 2, size.height );
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| 			renderer.render( scene, _stereo.cameraR );
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| 
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| 			renderer.setScissorTest( false );
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| 
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| 		};
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| 
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| 	}
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| 
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| }
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| 
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| export { StereoEffect };
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