175 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			175 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
import {
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	Box3,
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	Float32BufferAttribute,
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	InstancedBufferGeometry,
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	InstancedBufferAttribute,
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	Sphere,
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	Vector3
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} from 'three';
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const _vector = new Vector3();
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class InstancedPointsGeometry extends InstancedBufferGeometry {
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	constructor() {
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		super();
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		this.isInstancedPointsGeometry = true;
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		this.type = 'InstancedPointsGeometry';
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		const positions = [ - 1, 1, 0, 1, 1, 0, - 1, - 1, 0, 1, - 1, 0 ];
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		const uvs = [ - 1, 1, 1, 1, - 1, - 1, 1, - 1 ];
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		const index = [ 0, 2, 1, 2, 3, 1 ];
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		this.setIndex( index );
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		this.setAttribute( 'position', new Float32BufferAttribute( positions, 3 ) );
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		this.setAttribute( 'uv', new Float32BufferAttribute( uvs, 2 ) );
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	}
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	applyMatrix4( matrix ) {
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		const pos = this.attributes.instancePosition;
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		if ( pos !== undefined ) {
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			pos.applyMatrix4( matrix );
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			pos.needsUpdate = true;
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		}
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		if ( this.boundingBox !== null ) {
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			this.computeBoundingBox();
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		}
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		if ( this.boundingSphere !== null ) {
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			this.computeBoundingSphere();
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		}
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		return this;
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	}
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	setPositions( array ) {
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		let points;
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		if ( array instanceof Float32Array ) {
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			points = array;
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		} else if ( Array.isArray( array ) ) {
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			points = new Float32Array( array );
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		}
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		this.setAttribute( 'instancePosition', new InstancedBufferAttribute( points, 3 ) ); // xyz
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		//
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		this.computeBoundingBox();
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		this.computeBoundingSphere();
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		return this;
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	}
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	setColors( array ) {
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		let colors;
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		if ( array instanceof Float32Array ) {
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			colors = array;
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		} else if ( Array.isArray( array ) ) {
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			colors = new Float32Array( array );
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		}
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		this.setAttribute( 'instanceColor', new InstancedBufferAttribute( colors, 3 ) ); // rgb
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		return this;
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	}
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	computeBoundingBox() {
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		if ( this.boundingBox === null ) {
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			this.boundingBox = new Box3();
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		}
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		const pos = this.attributes.instancePosition;
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		if ( pos !== undefined ) {
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			this.boundingBox.setFromBufferAttribute( pos );
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		}
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	}
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	computeBoundingSphere() {
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		if ( this.boundingSphere === null ) {
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			this.boundingSphere = new Sphere();
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		}
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		if ( this.boundingBox === null ) {
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			this.computeBoundingBox();
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		}
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		const pos = this.attributes.instancePosition;
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		if ( pos !== undefined ) {
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			const center = this.boundingSphere.center;
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			this.boundingBox.getCenter( center );
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			let maxRadiusSq = 0;
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			for ( let i = 0, il = pos.count; i < il; i ++ ) {
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				_vector.fromBufferAttribute( pos, i );
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				maxRadiusSq = Math.max( maxRadiusSq, center.distanceToSquared( _vector ) );
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			}
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			this.boundingSphere.radius = Math.sqrt( maxRadiusSq );
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			if ( isNaN( this.boundingSphere.radius ) ) {
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				console.error( 'THREE.InstancedPointsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.', this );
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			}
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		}
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	}
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	toJSON() {
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		// todo
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	}
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}
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export default InstancedPointsGeometry;
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