205 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			205 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| import {
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| 	Color,
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| 	LinearSRGBColorSpace,
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| 	MathUtils
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| } from 'three';
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| 
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| class Lut {
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| 
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|  	constructor( colormap, count = 32 ) {
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| 
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| 		this.isLut = true;
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| 
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| 		this.lut = [];
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| 		this.map = [];
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| 		this.n = 0;
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| 		this.minV = 0;
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| 		this.maxV = 1;
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| 
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| 		this.setColorMap( colormap, count );
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| 
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| 	}
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| 
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| 	set( value ) {
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| 
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| 		if ( value.isLut === true ) {
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| 
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| 			this.copy( value );
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| 
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| 		}
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| 
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| 		return this;
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| 
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| 	}
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| 
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| 	setMin( min ) {
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| 
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| 		this.minV = min;
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| 
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| 		return this;
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| 
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| 	}
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| 
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| 	setMax( max ) {
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| 
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| 		this.maxV = max;
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| 
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| 		return this;
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| 
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| 	}
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| 
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| 	setColorMap( colormap, count = 32 ) {
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| 
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| 		this.map = ColorMapKeywords[ colormap ] || ColorMapKeywords.rainbow;
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| 		this.n = count;
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| 
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| 		const step = 1.0 / this.n;
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| 		const minColor = new Color();
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| 		const maxColor = new Color();
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| 
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| 		this.lut.length = 0;
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| 
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| 		// sample at 0
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| 
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| 		this.lut.push( new Color( this.map[ 0 ][ 1 ] ) );
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| 
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| 		// sample at 1/n, ..., (n-1)/n
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| 
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| 		for ( let i = 1; i < count; i ++ ) {
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| 
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| 			const alpha = i * step;
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| 
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| 			for ( let j = 0; j < this.map.length - 1; j ++ ) {
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| 
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| 				if ( alpha > this.map[ j ][ 0 ] && alpha <= this.map[ j + 1 ][ 0 ] ) {
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| 
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| 					const min = this.map[ j ][ 0 ];
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| 					const max = this.map[ j + 1 ][ 0 ];
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| 
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| 					minColor.setHex( this.map[ j ][ 1 ], LinearSRGBColorSpace );
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| 					maxColor.setHex( this.map[ j + 1 ][ 1 ], LinearSRGBColorSpace );
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| 
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| 					const color = new Color().lerpColors( minColor, maxColor, ( alpha - min ) / ( max - min ) );
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| 
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| 					this.lut.push( color );
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| 
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| 				}
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| 
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| 			}
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| 
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| 		}
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| 
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| 		// sample at 1
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| 
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| 		this.lut.push( new Color( this.map[ this.map.length - 1 ][ 1 ] ) );
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| 
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| 		return this;
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| 
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| 	}
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| 
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| 	copy( lut ) {
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| 
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| 		this.lut = lut.lut;
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| 		this.map = lut.map;
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| 		this.n = lut.n;
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| 		this.minV = lut.minV;
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| 		this.maxV = lut.maxV;
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| 
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| 		return this;
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| 
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| 	}
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| 
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| 	getColor( alpha ) {
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| 
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| 		alpha = MathUtils.clamp( alpha, this.minV, this.maxV );
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| 
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| 		alpha = ( alpha - this.minV ) / ( this.maxV - this.minV );
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| 
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| 		const colorPosition = Math.round( alpha * this.n );
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| 
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| 		return this.lut[ colorPosition ];
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| 
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| 	}
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| 
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| 	addColorMap( name, arrayOfColors ) {
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| 
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| 		ColorMapKeywords[ name ] = arrayOfColors;
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| 
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| 		return this;
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| 
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| 	}
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| 
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| 	createCanvas() {
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| 
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| 		const canvas = document.createElement( 'canvas' );
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| 		canvas.width = 1;
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| 		canvas.height = this.n;
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| 
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| 		this.updateCanvas( canvas );
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| 
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| 		return canvas;
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| 
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| 	}
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| 
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| 	updateCanvas( canvas ) {
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| 
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| 		const ctx = canvas.getContext( '2d', { alpha: false } );
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| 
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| 		const imageData = ctx.getImageData( 0, 0, 1, this.n );
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| 
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| 		const data = imageData.data;
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| 
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| 		let k = 0;
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| 
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| 		const step = 1.0 / this.n;
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| 
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| 		const minColor = new Color();
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| 		const maxColor = new Color();
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| 		const finalColor = new Color();
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| 
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| 		for ( let i = 1; i >= 0; i -= step ) {
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| 
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| 			for ( let j = this.map.length - 1; j >= 0; j -- ) {
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| 
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| 				if ( i < this.map[ j ][ 0 ] && i >= this.map[ j - 1 ][ 0 ] ) {
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| 
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| 					const min = this.map[ j - 1 ][ 0 ];
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| 					const max = this.map[ j ][ 0 ];
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| 
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| 					minColor.setHex( this.map[ j - 1 ][ 1 ], LinearSRGBColorSpace );
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| 					maxColor.setHex( this.map[ j ][ 1 ], LinearSRGBColorSpace );
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| 
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| 					finalColor.lerpColors( minColor, maxColor, ( i - min ) / ( max - min ) );
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| 
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| 					data[ k * 4 ] = Math.round( finalColor.r * 255 );
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| 					data[ k * 4 + 1 ] = Math.round( finalColor.g * 255 );
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| 					data[ k * 4 + 2 ] = Math.round( finalColor.b * 255 );
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| 					data[ k * 4 + 3 ] = 255;
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| 
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| 					k += 1;
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| 
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| 				}
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| 
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| 			}
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| 
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| 		}
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| 
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| 		ctx.putImageData( imageData, 0, 0 );
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| 
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| 		return canvas;
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| 
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| 	}
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| 
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| }
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| 
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| const ColorMapKeywords = {
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| 
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| 	'rainbow': [[ 0.0, 0x0000FF ], [ 0.2, 0x00FFFF ], [ 0.5, 0x00FF00 ], [ 0.8, 0xFFFF00 ], [ 1.0, 0xFF0000 ]],
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| 	'cooltowarm': [[ 0.0, 0x3C4EC2 ], [ 0.2, 0x9BBCFF ], [ 0.5, 0xDCDCDC ], [ 0.8, 0xF6A385 ], [ 1.0, 0xB40426 ]],
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| 	'blackbody': [[ 0.0, 0x000000 ], [ 0.2, 0x780000 ], [ 0.5, 0xE63200 ], [ 0.8, 0xFFFF00 ], [ 1.0, 0xFFFFFF ]],
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| 	'grayscale': [[ 0.0, 0x000000 ], [ 0.2, 0x404040 ], [ 0.5, 0x7F7F80 ], [ 0.8, 0xBFBFBF ], [ 1.0, 0xFFFFFF ]]
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| 
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| };
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| 
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| export { Lut, ColorMapKeywords };
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