飞线,光照
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133
src/Global/efflect/Sunshine/timeLIne.js
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133
src/Global/efflect/Sunshine/timeLIne.js
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export default class TimeLine {
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constructor(sdk, speed) {
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this.sdk = { ...sdk };
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this.progress = document.getElementById('progress');
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this.handle = document.getElementById('handle');
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this.timeline = document.getElementById('timeline');
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this.currentTime = document.getElementById('currentTime');
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this.timelineCon = document.getElementsByClassName('timeline-container')[0];
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this.speed = speed;
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this.animationId;
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this.startTime = Date.now();
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this.manualPosition = null;
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this.isDragging = false;
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this.pauseed = false;
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this.time = '';
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this.update = this.update.bind(this);
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TimeLine.init(this)
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}
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static init(that) {
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for (let i = 0; i <= 24; i++) {
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if (i % 6 === 0) {
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const label = document.createElement('div');
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label.className = 'time-mark';
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label.textContent = `${i}:00`;
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label.style.left = `${(i / 24) * 100}%`;
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document.getElementsByClassName('time-marks')[0].appendChild(label)
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}
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}
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that.startTime = Date.now() - ((that.manualPosition || 0) * 86400 * 1000 / that.speed);
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that.timeline.addEventListener('mousedown', (e) => {
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that.isDragging = true;
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e.preventDefault();
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});
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that.timeline.addEventListener('mousemove', (e) => {
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if (!that.isDragging) return;
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const rect = that.timeline.getBoundingClientRect();
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let pos = (e.clientX - rect.left) / rect.width;
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pos = Math.max(0, Math.min(1, pos));
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that.manualPosition = pos;
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that.progress.style.width = `${pos * 100}%`;
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const seconds = pos * 86400;
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that.currentTime.textContent = that.formatTime(seconds);
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});
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that.update();
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document.getElementById('timePause').addEventListener('click', function () {
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that.pauseed = !that.pauseed;
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if (that.pauseed) {
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document.getElementById('timePause').textContent = '播放';
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that.animationId && cancelAnimationFrame(that.animationId);
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that.pausedTime = Date.now(); // 记录暂停时刻
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that.sdk.viewer.clock.shouldAnimate = false
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} else {
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document.getElementById('timePause').textContent = '暂停';
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that.manualPosition = null
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const pausedDuration = Date.now() - that.pausedTime;
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that.startTime += pausedDuration; // 补偿暂停期间的时间差
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that.sdk.viewer.clock.shouldAnimate = true
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that.update(); // 重启动画循环
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}
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});
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}
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moveComplay(func) {
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let that = this
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that.timeline.addEventListener('mouseup', () => {
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that.isDragging = false;
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if (that.manualPosition !== null) {
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// that.sdk.viewer.clock.shouldAnimate = true
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that.startTime = Date.now() - (that.manualPosition * 86400 * 1000 / that.speed);
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that.manualPosition = null;
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if (!that.pauseed) {
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that.update()
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func(that.time)
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} else {
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that.pausedTime = Date.now(); // 记录暂停时刻
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func(that.currentTime.textContent)
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}
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}
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});
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}
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formatTime(seconds) {
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const hrs = Math.floor(seconds / 3600).toString().padStart(2, '0');
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const mins = Math.floor((seconds % 3600) / 60).toString().padStart(2, '0');
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const secs = Math.floor(seconds % 60).toString().padStart(2, '0');
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return `${hrs}:${mins}:${secs}`;
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}
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update() {
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if (this.manualPosition !== null) return;
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const elapsed = (Date.now() - this.startTime) * this.speed;
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const totalSeconds = elapsed / 1000;
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const daySeconds = totalSeconds % 86400;
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const percentage = daySeconds / 86400;
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this.progress.style.width = `${percentage * 100}%`;
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this.time = this.formatTime(daySeconds)
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this.currentTime.textContent = this.time;
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this.animationId = requestAnimationFrame(this.update);
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}
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setSpeed(v) {
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const currentProgress = this.manualPosition ??
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(Date.now() - this.startTime) * this.speed / (86400 * 1000);
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this.speed = v;
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this.startTime = Date.now() - (currentProgress * 86400 * 1000 / this.speed);
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this.manualPosition = null;
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this.update();
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}
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updateTime() {
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this.startTime = Date.now() - (this.manualPosition * 86400 * 1000 / this.speed);
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this.manualPosition = null;
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this.update();
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}
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clear() {
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this.animationId && cancelAnimationFrame(this.animationId);
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this.progress.style.width = '0%';
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this.currentTime.textContent = '00:00:00';
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}
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}
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