线贴图 速度bug修改
This commit is contained in:
@ -96,10 +96,9 @@ function html(that) {
|
||||
<input class="btn-switch" type="checkbox" @model="rotate">
|
||||
</div>
|
||||
<div class="col" style="flex: 0 0 33%;">
|
||||
<span class="label">动画时长</span>
|
||||
<span class="label">流动速率</span>
|
||||
<div class="input-number input-number-unit-1" style="width: 80px;">
|
||||
<input class="input" type="number" title="" min="0" max="999999" step="0.1" @model="speed">
|
||||
<span class="unit">s</span>
|
||||
<input class="input" type="number" title="" min="0" max="999999" step="1" @model="speed">
|
||||
<span class="arrow"></span>
|
||||
</div>
|
||||
</div>
|
||||
|
@ -177,7 +177,8 @@ class PolylineObject extends Base {
|
||||
}
|
||||
|
||||
set speed(v) {
|
||||
this.options.speed = v
|
||||
// this.options.speed = v
|
||||
this.options.speed = v !== 0 ? Math.pow(v, -1) * 100 : 0
|
||||
this.entity.polyline.material = this.getMaterial(this.options.color, this.options.type, this.entity, this.options)
|
||||
}
|
||||
get dashSize() {
|
||||
@ -1321,6 +1322,7 @@ class PolylineObject extends Base {
|
||||
}
|
||||
})
|
||||
that.entity.polyline.oriWidth = that.options.width
|
||||
that.judgeLine(that.entity, that.options)
|
||||
that.sdk._entityZIndex++
|
||||
PolylineObject.createLabel(that)
|
||||
// that.entity.polyline.positionsLngLat = positions
|
||||
@ -1355,7 +1357,102 @@ class PolylineObject extends Base {
|
||||
|
||||
let scene = that.sdk.viewer.scene
|
||||
}
|
||||
judgeLine(entity, newParam) {
|
||||
if (!entity.polyline.oriRepeat) {
|
||||
let param = {
|
||||
color: newParam.color,
|
||||
image: this.getSourceRootPath() + `/img/arrow/1.png`,
|
||||
space: newParam.space,
|
||||
speed: newParam.speed
|
||||
}
|
||||
|
||||
param.speed = newParam.rotate ? param.speed : 0 - param.speed
|
||||
|
||||
const canvasEle = document.createElement('canvas');
|
||||
const ctx = canvasEle.getContext('2d')
|
||||
const myImg = new Image()
|
||||
// myImg.src = that.getSourceRootPath() + '/img/arrow/1.png'
|
||||
myImg.src = param.image
|
||||
let that = this
|
||||
myImg.onload = function () {
|
||||
canvasEle.width = myImg.width * (param.space + 1)
|
||||
canvasEle.height = myImg.height
|
||||
|
||||
let oriRepeat = that.getSceenLine(entity, param, canvasEle)
|
||||
oriRepeat && (entity.polyline.oriRepeat = oriRepeat)
|
||||
|
||||
|
||||
var positionProperty = entity.polyline.positions;
|
||||
var positions = positionProperty.getValue(that.sdk.viewer.clock.currentTime);
|
||||
|
||||
if (!Cesium.defined(positions)) {
|
||||
return new Cesium.Cartesian2(1.0, 1.0);
|
||||
// return 1.0;
|
||||
}
|
||||
|
||||
var distance = 0;
|
||||
for (var i = 0; i < positions.length - 1; ++i) {
|
||||
distance += Cesium.Cartesian3.distance(positions[i], positions[i + 1]);
|
||||
}
|
||||
|
||||
var repeatX = distance / entity.polyline.width.getValue();
|
||||
// 根据地图缩放程度调整repeatX
|
||||
var cameraHeight = that.sdk.viewer.camera.positionCartographic.height;
|
||||
var boundingSphere = new Cesium.BoundingSphere(
|
||||
new Cesium.Cartesian3(-1000000, 0, 0), // 中心点坐标
|
||||
500000 // 半径(距离)
|
||||
);
|
||||
|
||||
// 获取绘图缓冲区的宽度和高度(通常是屏幕的分辨率)
|
||||
var drawingBufferWidth = that.sdk.viewer.canvas.clientWidth;
|
||||
var drawingBufferHeight = that.sdk.viewer.canvas.clientHeight;
|
||||
|
||||
// 使用 getPixelSize 方法获取包围球在屏幕上的像素大小
|
||||
var groundResolution = that.sdk.viewer.scene.camera.getPixelSize(boundingSphere, drawingBufferWidth, drawingBufferHeight)
|
||||
repeatX *= groundResolution / cameraHeight / (param.space * (canvasEle.width / canvasEle.height * 5) + 1);
|
||||
// if (entity.polyline.material.oriRepeat) {
|
||||
let speed = repeatX / entity.polyline.oriRepeat
|
||||
entity.polyline.oriSpeed = speed
|
||||
entity.polyline.oriRepeatX = repeatX
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
/**获取当前满屏横线速度 */
|
||||
getSceenLine(entity, options, canvasEle) {
|
||||
let point1 = new Cesium.Cartesian2(0, this.sdk.viewer.canvas.clientHeight)
|
||||
let point2 = new Cesium.Cartesian2(this.sdk.viewer.canvas.clientWidth / 2, this.sdk.viewer.canvas.clientHeight)
|
||||
var cartesian1 = this.sdk.viewer.scene.pickPosition(point1)
|
||||
var cartesian2 = this.sdk.viewer.scene.pickPosition(point2)
|
||||
|
||||
var distance = Cesium.Cartesian3.distance(cartesian1, cartesian2);
|
||||
|
||||
var repeatX = distance / entity.polyline.width.getValue();
|
||||
// 根据地图缩放程度调整repeatX
|
||||
var cameraHeight = this.sdk.viewer.camera.positionCartographic.height;
|
||||
var boundingSphere = new Cesium.BoundingSphere(
|
||||
new Cesium.Cartesian3(-1000000, 0, 0), // 中心点坐标
|
||||
500000 // 半径(距离)
|
||||
);
|
||||
|
||||
// 获取绘图缓冲区的宽度和高度(通常是屏幕的分辨率)
|
||||
var drawingBufferWidth = this.sdk.viewer.canvas.clientWidth;
|
||||
var drawingBufferHeight = this.sdk.viewer.canvas.clientHeight;
|
||||
|
||||
// 使用 getPixelSize 方法获取包围球在屏幕上的像素大小
|
||||
var groundResolution = this.sdk.viewer.scene.camera.getPixelSize(boundingSphere, drawingBufferWidth, drawingBufferHeight)
|
||||
// repeatX *= groundResolution / cameraHeight / ((myImg.width / myImg.height * 5) + 1);
|
||||
if (groundResolution > 700) {
|
||||
repeatX *= groundResolution / cameraHeight / (options.space * (canvasEle.width / canvasEle.height * 5) + 1);
|
||||
} else {
|
||||
repeatX = undefined;
|
||||
}
|
||||
|
||||
return repeatX
|
||||
}
|
||||
/**
|
||||
* 编辑框
|
||||
* @param {boolean} state true打开,false关闭
|
||||
|
@ -10,12 +10,14 @@ function FlowDashedLine() {
|
||||
this._uType = undefined;
|
||||
this._space = undefined;
|
||||
this._dashSize = undefined;
|
||||
this._scale = undefined;
|
||||
this.color = new Cesium.Color.fromCssColorString(options.color || "rgba(255,255,255,1)");
|
||||
this.speed = options.speed != undefined ? options.speed : 1.0;//速度
|
||||
this.space = options.space || 0.0;//速度
|
||||
this.dashSize = options.dashSize || 0.03;//速度
|
||||
this.uType = options.uType === undefined ? 1 : options.uType;//类型:0:普通流动线 1:虚化虚线
|
||||
this.lineBackAlpha = options.lineBackAlpha || 0.05;
|
||||
this.scale = options.scale || 1.0;
|
||||
}
|
||||
|
||||
get isConstant() {
|
||||
@ -65,6 +67,12 @@ function FlowDashedLine() {
|
||||
1,
|
||||
result.uType
|
||||
);
|
||||
result.scale = Cesium.Property.getValueOrDefault(
|
||||
this._scale,
|
||||
time,
|
||||
1.0,
|
||||
result.scale
|
||||
);
|
||||
result.lineBackAlpha = this.lineBackAlpha;
|
||||
result.frameNumber = Cesium.getTimestamp();
|
||||
return result;
|
||||
@ -77,7 +85,8 @@ function FlowDashedLine() {
|
||||
Cesium.Property.equals(this._color, other._color) &&
|
||||
Cesium.Property.equals(this._speed, other.speed) &&
|
||||
Cesium.Property.equals(this._uType, other.uType) &&
|
||||
Cesium.Property.equals(this.lineBackAlpha, other.lineBackAlpha))
|
||||
Cesium.Property.equals(this._lineBackAlpha, other.lineBackAlpha) &&
|
||||
Cesium.Property.equals(this._scale, other.scale))
|
||||
);
|
||||
}
|
||||
}
|
||||
@ -89,6 +98,7 @@ function FlowDashedLine() {
|
||||
dashSize: Cesium.createPropertyDescriptor("dashSize"),
|
||||
uType: Cesium.createPropertyDescriptor("uType"),
|
||||
transparency: Cesium.createPropertyDescriptor("lineBackAlpha"),
|
||||
scale: Cesium.createPropertyDescriptor("scale"),
|
||||
});
|
||||
|
||||
Cesium.FlowDashedLineFlowMaterialProperty = FlowDashedLineFlowMaterialProperty;
|
||||
@ -108,7 +118,7 @@ function FlowDashedLine() {
|
||||
float dashSize = 0.1;
|
||||
float gapSize = space;
|
||||
// speed现在表示完成一次完整动画循环的秒数
|
||||
float progress = speed==0.0 ? 0.0 : fract(frameNumber / 1000.0 / speed);
|
||||
float progress = speed==0.0 ? 0.0 : fract(frameNumber / 1000.0 / speed * scale);
|
||||
float pattern = fract(st.x / dashSize * (1.0 + gapSize) + progress / dashSize * (1.0 + gapSize));
|
||||
float dash1 = step(0.0, pattern) - step(1.0/(1.0 + gapSize), pattern);
|
||||
float dash2 = smoothstep(0.0, 0.2, pattern) -
|
||||
@ -131,6 +141,7 @@ function FlowDashedLine() {
|
||||
color: new Cesium.Color(1.0, 1.0, 1.0, 1.0),
|
||||
speed: 1,
|
||||
space: 0.0,
|
||||
scale: 1.0,
|
||||
dashSize: 0.03,
|
||||
frameNumber: Cesium.getTimestamp(),
|
||||
uType: 1,
|
||||
|
@ -202,7 +202,7 @@ class Tools {
|
||||
return length.toFixed(fractionDigits)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
computeDistance2(positions = [], fractionDigits = 2, ground = true) {
|
||||
if (positions.length < 2) {
|
||||
return 0
|
||||
@ -586,6 +586,17 @@ class Tools {
|
||||
|
||||
getMaterial(color = '#2ab0c2', type = 0, entity = null, newParam = {}) {
|
||||
let material = ''
|
||||
let arr = {
|
||||
'7': 10,
|
||||
'8': 3,
|
||||
'9': 4,
|
||||
'10': 4,
|
||||
'11': 4,
|
||||
'12': 2
|
||||
}
|
||||
if (entity) {
|
||||
arr[type + ''] ? (entity.polyline.width = entity.polyline.oriWidth + arr[type + '']) : (entity.polyline.width = entity.polyline.oriWidth)
|
||||
}
|
||||
|
||||
switch (Number(type)) {
|
||||
|
||||
@ -616,22 +627,48 @@ class Tools {
|
||||
})
|
||||
break
|
||||
case 5: //普通流动虚线
|
||||
material = new Cesium.FlowDashedLineFlowMaterialProperty({
|
||||
color: color,
|
||||
uType: 0,
|
||||
speed: newParam.rotate ? newParam.speed : 0 - newParam.speed,
|
||||
// dashSize: newParam.dashSize,
|
||||
space: newParam.space
|
||||
})
|
||||
break
|
||||
// material = new Cesium.FlowDashedLineFlowMaterialProperty({
|
||||
// color: color,
|
||||
// uType: 0,
|
||||
// speed: newParam.rotate ? newParam.speed : 0 - newParam.speed,
|
||||
// // dashSize: newParam.dashSize,
|
||||
// space: newParam.space,
|
||||
// scale: 1.0
|
||||
// })
|
||||
// break
|
||||
case 6: //流动虚线2
|
||||
let that = this
|
||||
|
||||
material = new Cesium.FlowDashedLineFlowMaterialProperty({
|
||||
color: color,
|
||||
uType: 1,
|
||||
uType: type == 5 ? 0 : 1,
|
||||
speed: newParam.rotate ? newParam.speed : 0 - newParam.speed,
|
||||
// dashSize: newParam.dashSize,
|
||||
space: newParam.space
|
||||
space: newParam.space,
|
||||
scale: new Cesium.CallbackProperty(function () {
|
||||
var oriPositions = entity.polyline.positions.getValue();
|
||||
|
||||
if (!Cesium.defined(oriPositions)) {
|
||||
return 1.0;
|
||||
}
|
||||
var distance = 0;
|
||||
for (var i = 0; i < oriPositions.length - 1; ++i) {
|
||||
distance += Cesium.Cartesian3.distance(oriPositions[i], oriPositions[i + 1]);
|
||||
}
|
||||
//屏幕坐标
|
||||
let point1 = new Cesium.Cartesian2(0, that.sdk.viewer.canvas.clientHeight)
|
||||
let point2 = new Cesium.Cartesian2(that.sdk.viewer.canvas.clientWidth / 2, that.sdk.viewer.canvas.clientHeight)
|
||||
var cartesian1 = that.sdk.viewer.scene.pickPosition(point1)
|
||||
var cartesian2 = that.sdk.viewer.scene.pickPosition(point2)
|
||||
|
||||
var distance2 = Cesium.Cartesian3.distance(cartesian1, cartesian2);
|
||||
|
||||
let repeatX = distance2 * 2 / distance
|
||||
|
||||
return repeatX;
|
||||
})
|
||||
})
|
||||
|
||||
break
|
||||
case 7: //流动箭头1
|
||||
case 8: //流动箭头2
|
||||
@ -645,20 +682,8 @@ class Tools {
|
||||
space: newParam.space,
|
||||
speed: newParam.speed
|
||||
}
|
||||
let arr = {
|
||||
'7': 10,
|
||||
'8': 3,
|
||||
'9': 4,
|
||||
'10': 4,
|
||||
'11': 4,
|
||||
'12': 2
|
||||
}
|
||||
|
||||
|
||||
param.speed = newParam.rotate ? param.speed : 0 - param.speed
|
||||
entity.polyline.width = entity.polyline.oriWidth + arr[type + '']
|
||||
|
||||
|
||||
|
||||
this.getFlowTexture(this, param, entity)
|
||||
|
||||
@ -669,6 +694,7 @@ class Tools {
|
||||
}
|
||||
return material
|
||||
}
|
||||
|
||||
getFlowTexture(that, options, entity) {
|
||||
|
||||
const canvasEle = document.createElement('canvas');
|
||||
@ -698,15 +724,13 @@ class Tools {
|
||||
// }, false)
|
||||
// entity.polyline.material.oriRepeat = that.getSceenLine(entity, options, canvasEle)
|
||||
// entity.polyline.material.oriSpeed = undefined
|
||||
let beforeSpeed = 0, repeat = 0
|
||||
entity.polyline.material = new Cesium.LineTextureMaterialProperty(
|
||||
{
|
||||
color: options.color,
|
||||
// image: options.image,
|
||||
image: canvasEle,
|
||||
speed: options.speed,
|
||||
// repeat: repeat
|
||||
repeat: new Cesium.CallbackProperty(function () {
|
||||
// function getRepeat() {
|
||||
var positionProperty = entity.polyline.positions;
|
||||
var positions = positionProperty.getValue(that.sdk.viewer.clock.currentTime);
|
||||
|
||||
@ -734,24 +758,30 @@ class Tools {
|
||||
|
||||
// 使用 getPixelSize 方法获取包围球在屏幕上的像素大小
|
||||
var groundResolution = that.sdk.viewer.scene.camera.getPixelSize(boundingSphere, drawingBufferWidth, drawingBufferHeight)
|
||||
// repeatX *= groundResolution / cameraHeight / ((myImg.width / myImg.height * 5) + 1);
|
||||
repeatX *= groundResolution / cameraHeight / (options.space * (canvasEle.width / canvasEle.height * 5) + 1);
|
||||
let speed
|
||||
if (entity.polyline.material.oriRepeat) {
|
||||
speed = repeatX / entity.polyline.material.oriRepeat
|
||||
let result
|
||||
if (groundResolution > 700) {
|
||||
repeatX *= groundResolution / cameraHeight / (options.space * (canvasEle.width / canvasEle.height * 5) + 1);
|
||||
// if (entity.polyline.material.oriRepeat) {
|
||||
let speed = repeatX / entity.polyline.oriRepeat
|
||||
entity.polyline.oriSpeed = speed
|
||||
entity.polyline.oriRepeatX = repeatX
|
||||
// } else {
|
||||
// entity.polyline.material.oriRepeat = repeatX
|
||||
// }
|
||||
beforeSpeed = speed
|
||||
repeat = repeatX
|
||||
result = new Cesium.Cartesian2(repeatX, speed || 1.0)
|
||||
} else {
|
||||
entity.polyline.material.oriRepeat = repeatX
|
||||
result = new Cesium.Cartesian2(repeat || entity.polyline.oriRepeatX, beforeSpeed || entity.polyline.oriSpeed)
|
||||
}
|
||||
// if (repeatX < 3) {
|
||||
// repeatX = 3
|
||||
// }
|
||||
return new Cesium.Cartesian2(repeatX, speed || 1.0);
|
||||
|
||||
return result;
|
||||
// return repeatX;
|
||||
})
|
||||
}
|
||||
)
|
||||
// entity.polyline.material.oriSpeed = options.speed
|
||||
entity.polyline.material.oriRepeat = that.getSceenLine(entity, options, canvasEle)
|
||||
let oriRepeat = that.getSceenLine(entity, options, canvasEle)
|
||||
oriRepeat && (entity.polyline.oriRepeat = oriRepeat)
|
||||
}
|
||||
}
|
||||
/**获取当前满屏横线速度 */
|
||||
@ -778,8 +808,13 @@ class Tools {
|
||||
// 使用 getPixelSize 方法获取包围球在屏幕上的像素大小
|
||||
var groundResolution = this.sdk.viewer.scene.camera.getPixelSize(boundingSphere, drawingBufferWidth, drawingBufferHeight)
|
||||
// repeatX *= groundResolution / cameraHeight / ((myImg.width / myImg.height * 5) + 1);
|
||||
repeatX *= groundResolution / cameraHeight / (options.space * (canvasEle.width / canvasEle.height * 5) + 1);
|
||||
return repeatX * 2
|
||||
if (groundResolution > 700) {
|
||||
repeatX *= groundResolution / cameraHeight / (options.space * (canvasEle.width / canvasEle.height * 5) + 1);
|
||||
} else {
|
||||
repeatX = undefined;
|
||||
}
|
||||
|
||||
return repeatX
|
||||
}
|
||||
|
||||
/*创建直箭头图片*/
|
||||
|
Reference in New Issue
Block a user