线贴图 速度相同 切换有问题

This commit is contained in:
2025-07-14 18:05:19 +08:00
parent c03cd63532
commit f24a95ab32
12 changed files with 38 additions and 16 deletions

View File

@ -335,9 +335,13 @@ class PolylineObject extends Base {
this._elms.lineWidth.forEach(item => {
item.value = this.options.width
})
this.entity &&
this.entity.polyline &&
(this.entity.polyline.width = this.options.width)
if (this.entity && this.entity.polyline) {
this.entity.polyline.width = this.entity.polyline.width + v - this.entity.polyline.oriWidth
this.entity.polyline.oriWidth = this.options.width
}
// this.entity &&
// this.entity.polyline &&
// (this.entity.polyline.width = this.options.width) && (this.entity.polyline.oriWidth = this.options.width)
}
get lineType() {
@ -1316,6 +1320,7 @@ class PolylineObject extends Base {
zIndex: that.sdk._entityZIndex
}
})
that.entity.polyline.oriWidth = that.options.width
that.sdk._entityZIndex++
PolylineObject.createLabel(that)
// that.entity.polyline.positionsLngLat = positions

View File

@ -12,7 +12,7 @@ function LineTexture() {
this.image = options.image || "";
this.color = new Cesium.Color.fromCssColorString(options.color || "rgba(255,255,255,1)");
this.speed = options.speed != undefined ? options.speed : 1.0;
this.repeat = options.repeat || 1.0;
this.repeat = options.repeat || new Cesium.Cartesian2(1.0, 1.0);
}
get isConstant() {
@ -52,7 +52,7 @@ function LineTexture() {
result.repeat = Cesium.Property.getValueOrDefault(
this._repeat,
time,
1.0,
new Cesium.Cartesian2(1.0, 1.0),
result.repeat
);
result.frameNumber = Cesium.getTimestamp();
@ -85,14 +85,14 @@ function LineTexture() {
uniform vec4 color;
uniform sampler2D image;
uniform float speed;
uniform float repeat;
// uniform float repeat;
czm_material czm_getMaterial(czm_materialInput materialInput)
{
czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st;
st.s *= repeat; // 关键通过repeat控制纹理密度
st.s *= repeat.x; // 关键通过repeat控制纹理密度
// vec4 colorImage = texture2D(image, vec2(fract(st.s + speed*czm_frameNumber* 0.01), st.t));
vec4 colorImage = speed==0.0?texture2D(image, vec2(fract(st.s), st.t)):texture2D(image, vec2(fract(st.s + frameNumber / 1000.0 / speed * repeat ), st.t));
vec4 colorImage = speed==0.0?texture2D(image, vec2(fract(st.s), st.t)):texture2D(image, vec2(fract(st.s + frameNumber / 1000.0 / speed * repeat.x / repeat.y ), st.t));
material.alpha = colorImage.a * color.a;
material.diffuse = color.rgb;
return material;
@ -106,7 +106,7 @@ function LineTexture() {
uniforms: {
color: new Cesium.Color(1.0, 1.0, 1.0, 1.0),
image: '',
repeat: 1.0,
repeat: new Cesium.Cartesian2(1.0, 1.0),
speed: 1.0,
frameNumber: Cesium.getTimestamp(),
uTime: 1

View File

@ -585,8 +585,6 @@ class Tools {
getMaterial(color = '#2ab0c2', type = 0, entity = null, newParam = {}) {
let material = ''
switch (Number(type)) {
case 1: //虚线
@ -645,8 +643,18 @@ class Tools {
space: newParam.space,
speed: newParam.speed
}
let arr = [7, 8, 9, 10, 11]
let arr = {
'7': 10,
'8': 3,
'9': 4,
'10': 4,
'11': 4,
'12': 2
}
param.speed = newParam.rotate ? param.speed : 0 - param.speed
console.log(entity.polyline.oriWidth, arr[type + ''], type, 'oriWidth')
entity.polyline.width = entity.polyline.oriWidth + arr[type + '']
this.getFlowTexture(this, param, entity)
break
@ -683,6 +691,8 @@ class Tools {
// let repeat = getRepeat()
// }, false)
entity.polyline.material.oriRepeat = undefined
entity.polyline.material.oriSpeed = undefined
entity.polyline.material = new Cesium.LineTextureMaterialProperty(
{
color: options.color,
@ -696,8 +706,8 @@ class Tools {
var positions = positionProperty.getValue(that.sdk.viewer.clock.currentTime);
if (!Cesium.defined(positions)) {
// return new Cesium.Cartesian2(1.0, 1.0);
return 1.0;
return new Cesium.Cartesian2(1.0, 1.0);
// return 1.0;
}
var distance = 0;
@ -721,14 +731,21 @@ class Tools {
var groundResolution = that.sdk.viewer.scene.camera.getPixelSize(boundingSphere, drawingBufferWidth, drawingBufferHeight)
// repeatX *= groundResolution / cameraHeight / ((myImg.width / myImg.height * 5) + 1);
repeatX *= groundResolution / cameraHeight / (options.space * (canvasEle.width / canvasEle.height * 5) + 1);
let speed
if (entity.polyline.material.oriRepeat) {
speed = repeatX / entity.polyline.material.oriRepeat
} else {
entity.polyline.material.oriRepeat = repeatX
}
// if (repeatX < 3) {
// repeatX = 3
// }
// return new Cesium.Cartesian2(repeatX, 1.0);
return repeatX;
return new Cesium.Cartesian2(repeatX, speed || 1.0);
// return repeatX;
})
}
)
entity.polyline.material.oriSpeed = options.speed
}
}

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