线贴图 速度相同 切换有问题

This commit is contained in:
2025-07-14 18:05:19 +08:00
parent c03cd63532
commit f24a95ab32
12 changed files with 38 additions and 16 deletions

View File

@ -335,9 +335,13 @@ class PolylineObject extends Base {
this._elms.lineWidth.forEach(item => { this._elms.lineWidth.forEach(item => {
item.value = this.options.width item.value = this.options.width
}) })
this.entity && if (this.entity && this.entity.polyline) {
this.entity.polyline && this.entity.polyline.width = this.entity.polyline.width + v - this.entity.polyline.oriWidth
(this.entity.polyline.width = this.options.width) this.entity.polyline.oriWidth = this.options.width
}
// this.entity &&
// this.entity.polyline &&
// (this.entity.polyline.width = this.options.width) && (this.entity.polyline.oriWidth = this.options.width)
} }
get lineType() { get lineType() {
@ -1316,6 +1320,7 @@ class PolylineObject extends Base {
zIndex: that.sdk._entityZIndex zIndex: that.sdk._entityZIndex
} }
}) })
that.entity.polyline.oriWidth = that.options.width
that.sdk._entityZIndex++ that.sdk._entityZIndex++
PolylineObject.createLabel(that) PolylineObject.createLabel(that)
// that.entity.polyline.positionsLngLat = positions // that.entity.polyline.positionsLngLat = positions

View File

@ -12,7 +12,7 @@ function LineTexture() {
this.image = options.image || ""; this.image = options.image || "";
this.color = new Cesium.Color.fromCssColorString(options.color || "rgba(255,255,255,1)"); this.color = new Cesium.Color.fromCssColorString(options.color || "rgba(255,255,255,1)");
this.speed = options.speed != undefined ? options.speed : 1.0; this.speed = options.speed != undefined ? options.speed : 1.0;
this.repeat = options.repeat || 1.0; this.repeat = options.repeat || new Cesium.Cartesian2(1.0, 1.0);
} }
get isConstant() { get isConstant() {
@ -52,7 +52,7 @@ function LineTexture() {
result.repeat = Cesium.Property.getValueOrDefault( result.repeat = Cesium.Property.getValueOrDefault(
this._repeat, this._repeat,
time, time,
1.0, new Cesium.Cartesian2(1.0, 1.0),
result.repeat result.repeat
); );
result.frameNumber = Cesium.getTimestamp(); result.frameNumber = Cesium.getTimestamp();
@ -85,14 +85,14 @@ function LineTexture() {
uniform vec4 color; uniform vec4 color;
uniform sampler2D image; uniform sampler2D image;
uniform float speed; uniform float speed;
uniform float repeat; // uniform float repeat;
czm_material czm_getMaterial(czm_materialInput materialInput) czm_material czm_getMaterial(czm_materialInput materialInput)
{ {
czm_material material = czm_getDefaultMaterial(materialInput); czm_material material = czm_getDefaultMaterial(materialInput);
vec2 st = materialInput.st; vec2 st = materialInput.st;
st.s *= repeat; // 关键通过repeat控制纹理密度 st.s *= repeat.x; // 关键通过repeat控制纹理密度
// vec4 colorImage = texture2D(image, vec2(fract(st.s + speed*czm_frameNumber* 0.01), st.t)); // vec4 colorImage = texture2D(image, vec2(fract(st.s + speed*czm_frameNumber* 0.01), st.t));
vec4 colorImage = speed==0.0?texture2D(image, vec2(fract(st.s), st.t)):texture2D(image, vec2(fract(st.s + frameNumber / 1000.0 / speed * repeat ), st.t)); vec4 colorImage = speed==0.0?texture2D(image, vec2(fract(st.s), st.t)):texture2D(image, vec2(fract(st.s + frameNumber / 1000.0 / speed * repeat.x / repeat.y ), st.t));
material.alpha = colorImage.a * color.a; material.alpha = colorImage.a * color.a;
material.diffuse = color.rgb; material.diffuse = color.rgb;
return material; return material;
@ -106,7 +106,7 @@ function LineTexture() {
uniforms: { uniforms: {
color: new Cesium.Color(1.0, 1.0, 1.0, 1.0), color: new Cesium.Color(1.0, 1.0, 1.0, 1.0),
image: '', image: '',
repeat: 1.0, repeat: new Cesium.Cartesian2(1.0, 1.0),
speed: 1.0, speed: 1.0,
frameNumber: Cesium.getTimestamp(), frameNumber: Cesium.getTimestamp(),
uTime: 1 uTime: 1

View File

@ -585,8 +585,6 @@ class Tools {
getMaterial(color = '#2ab0c2', type = 0, entity = null, newParam = {}) { getMaterial(color = '#2ab0c2', type = 0, entity = null, newParam = {}) {
let material = '' let material = ''
switch (Number(type)) { switch (Number(type)) {
case 1: //虚线 case 1: //虚线
@ -645,8 +643,18 @@ class Tools {
space: newParam.space, space: newParam.space,
speed: newParam.speed speed: newParam.speed
} }
let arr = [7, 8, 9, 10, 11] let arr = {
'7': 10,
'8': 3,
'9': 4,
'10': 4,
'11': 4,
'12': 2
}
param.speed = newParam.rotate ? param.speed : 0 - param.speed param.speed = newParam.rotate ? param.speed : 0 - param.speed
console.log(entity.polyline.oriWidth, arr[type + ''], type, 'oriWidth')
entity.polyline.width = entity.polyline.oriWidth + arr[type + '']
this.getFlowTexture(this, param, entity) this.getFlowTexture(this, param, entity)
break break
@ -683,6 +691,8 @@ class Tools {
// let repeat = getRepeat() // let repeat = getRepeat()
// }, false) // }, false)
entity.polyline.material.oriRepeat = undefined
entity.polyline.material.oriSpeed = undefined
entity.polyline.material = new Cesium.LineTextureMaterialProperty( entity.polyline.material = new Cesium.LineTextureMaterialProperty(
{ {
color: options.color, color: options.color,
@ -696,8 +706,8 @@ class Tools {
var positions = positionProperty.getValue(that.sdk.viewer.clock.currentTime); var positions = positionProperty.getValue(that.sdk.viewer.clock.currentTime);
if (!Cesium.defined(positions)) { if (!Cesium.defined(positions)) {
// return new Cesium.Cartesian2(1.0, 1.0); return new Cesium.Cartesian2(1.0, 1.0);
return 1.0; // return 1.0;
} }
var distance = 0; var distance = 0;
@ -721,14 +731,21 @@ class Tools {
var groundResolution = that.sdk.viewer.scene.camera.getPixelSize(boundingSphere, drawingBufferWidth, drawingBufferHeight) var groundResolution = that.sdk.viewer.scene.camera.getPixelSize(boundingSphere, drawingBufferWidth, drawingBufferHeight)
// repeatX *= groundResolution / cameraHeight / ((myImg.width / myImg.height * 5) + 1); // repeatX *= groundResolution / cameraHeight / ((myImg.width / myImg.height * 5) + 1);
repeatX *= groundResolution / cameraHeight / (options.space * (canvasEle.width / canvasEle.height * 5) + 1); repeatX *= groundResolution / cameraHeight / (options.space * (canvasEle.width / canvasEle.height * 5) + 1);
let speed
if (entity.polyline.material.oriRepeat) {
speed = repeatX / entity.polyline.material.oriRepeat
} else {
entity.polyline.material.oriRepeat = repeatX
}
// if (repeatX < 3) { // if (repeatX < 3) {
// repeatX = 3 // repeatX = 3
// } // }
// return new Cesium.Cartesian2(repeatX, 1.0); return new Cesium.Cartesian2(repeatX, speed || 1.0);
return repeatX; // return repeatX;
}) })
} }
) )
entity.polyline.material.oriSpeed = options.speed
} }
} }

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