合并
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@ -13,12 +13,11 @@ import {
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} from '../../../Global/cluster/cluster'
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class LabelObject extends Base {
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#updateBillboardImageTimeout
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#canvas = document.createElement('canvas')
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#canvas2 = document.createElement('canvas')
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constructor(sdk, options = {}, model) {
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super(sdk, options)
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this.model = model
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this._canvas = document.createElement('canvas')
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this._canvas2 = document.createElement('canvas')
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this.options.near = options.near || options.near === 0 ? options.near : 2000
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this.options.far = options.far || options.far === 0 ? options.far : 100000
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this.options.scaleByDistance = options.scaleByDistance || false
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@ -69,7 +68,7 @@ class LabelObject extends Base {
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let id = this.options.id + '-label'
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let oldEntity = this.sdk.viewer.entities.getById(id)
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if(oldEntity) {
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if (oldEntity) {
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this.sdk.viewer.entities.remove(oldEntity)
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}
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this.entity = this.sdk.viewer.entities.add({
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@ -492,8 +491,8 @@ class LabelObject extends Base {
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// }
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getcanvas() {
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const ctx = this.#canvas.getContext('2d')
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ctx.clearRect(0, 0, this.#canvas.width, this.#canvas.height);
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const ctx = this._canvas.getContext('2d')
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ctx.clearRect(0, 0, this._canvas.width, this._canvas.height);
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ctx.font = this.options.fontSize + 'px ' + this.font
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let texts = this.options.text.split('\n')
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let canvasWidth = 0
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@ -511,8 +510,8 @@ class LabelObject extends Base {
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if (canvasWidth < this.options.lineWidth) {
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canvasWidth = this.options.lineWidth
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}
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this.#canvas.width = canvasWidth
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this.#canvas.height = this.options.pixelOffset + canvasHeight
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this._canvas.width = canvasWidth
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this._canvas.height = this.options.pixelOffset + canvasHeight
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const linearGradient = ctx.createLinearGradient(
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0,
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0,
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@ -559,14 +558,14 @@ class LabelObject extends Base {
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ctx.stroke()
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ctx.closePath()
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const ctx2 = this.#canvas2.getContext('2d')
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this.#canvas2.width = this.#canvas.width + 10
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this.#canvas2.height = this.#canvas.height + 10
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ctx2.drawImage(this.#canvas, 5, 5);
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const ctx2 = this._canvas2.getContext('2d')
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this._canvas2.width = this._canvas.width + 10
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this._canvas2.height = this._canvas.height + 10
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ctx2.drawImage(this._canvas, 5, 5);
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// const imageData = ctx.getImageData(0, 0, canvas.width, canvas.height);
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// ctx.putImageData(imageData, 40, 40);
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return this.#canvas2.toDataURL("image/png")
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return this._canvas2.toDataURL("image/png")
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}
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remove() {
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