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sdk4_demo/example/添加多边形.html

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2025-07-03 15:12:58 +08:00
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>Title</title>
<script src="../sdk/YJEarth.min.js"></script>
<script src="vue.js"></script>
<style>
body {
width: 100%;
height: 100%;
}
</style>
</head>
<body>
<div id="app" class="fullSize">
</div>
</body>
</html>
<script>
new Vue({
el: "#app",
data: {
},
async mounted() {
await YJ.on({ host: 'http://localhost:8890' })
this.createEarth()
},
methods: {
async createEarth() {
this.sdk = await new YJ.YJEarth("app")
window.sdk = this.sdk
// sdk.tabHide = ['属性信息']
YJ.Global.CesiumContainer(sdk, {
// compass: true, // 罗盘
// legend: true, // 比例尺
info: true, // 信息栏
frame: true // 刷新率
})
let openLeftClick = await new YJ.Global.openLeftClick(this.sdk)
let openRightClick = await new YJ.Global.openRightClick(this.sdk)
YJ.Global.MouseRightMenu(this.sdk, true, (text, object) => {
console.log(text, object)
switch (text) {
case '绕中心点旋转':
YJ.Global.rotateAround(this.sdk, object.position)
break
case '属性':
break
}
})
let Draw = new YJ.Draw.DrawPolygon(this.sdk)
Draw.start((a, positions) => {
let PolygonObject = new YJ.Obj.PolygonObject(this.sdk, { id: 1111, positions: positions })
PolygonObject.name = '啊啊啊啊啊啊啊啊啊啊啊啊啊啊啊\n啊啊'
PolygonObject.edit(true)
this.PolygonObject = PolygonObject
window.PolygonObject = PolygonObject
PolygonObject.flyTo()
PolygonObject.onClick = (a, b, c) => {
console.log(a, b, c)
// PolygonObject.edit(true)
}
PolygonObject.onRightClick = (a, b, c) => {
console.log(a, b, c)
}
})
}
}
})
</script>